1 #ifndef _POLY_H_
2 #define _POLY_H_
3 
4 /* same value as in pur3d II :) */
5 #define MAXPOINTS	32
6 
7 typedef struct {
8   double x;
9   double y;
10 } point;
11 
12 typedef struct {
13   int nb_points;
14   point points[MAXPOINTS];
15   double color;
16 } poly;
17 
18 #endif /* _POLY_H_ */
19