1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_OptionsDisplayh_INCLUDE__) 22 #define __INCLUDE_OptionsDisplayh_INCLUDE__ 23 24 #include <common/OptionEntry.h> 25 26 class OptionsDisplay 27 { 28 public: 29 static OptionsDisplay *instance(); 30 31 enum DataType 32 { 33 NoAccess = 0, 34 RWAccess = 1, 35 RAccess = 2, 36 NoRestore = 4, 37 DebugOnly = 8 38 }; 39 getHideFinalScore()40 bool getHideFinalScore() { return hideFinalScore_; } getHideFinalScoreEntry()41 OptionEntryBool &getHideFinalScoreEntry() { return hideFinalScore_; } 42 getNoPlanDraw()43 bool getNoPlanDraw() { return noPlanDraw_; } getNoPlanDrawEntry()44 OptionEntryBool &getNoPlanDrawEntry() { return noPlanDraw_; } 45 getTankModelSize()46 int getTankModelSize() { return tankModelSize_; } getTankModelSizeEntry()47 OptionEntryInt &getTankModelSizeEntry() { return tankModelSize_; } 48 getNumberExplosionParts()49 int getNumberExplosionParts() { return explosionParts_; } getNumberExplosionPartsEntry()50 OptionEntryInt &getNumberExplosionPartsEntry() { return explosionParts_; } 51 getExplosionParticlesMult()52 int getExplosionParticlesMult() { return explosionParticleMult_; } getExplosionParticlesMultEntry()53 OptionEntryInt &getExplosionParticlesMultEntry() { return explosionParticleMult_; } 54 getNumberExplosionSubParts()55 int getNumberExplosionSubParts() { return explosionSubParts_; } getNumberExplosionSubPartsEntry()56 OptionEntryInt &getNumberExplosionSubPartsEntry() { return explosionSubParts_; } 57 getBrightness()58 int getBrightness() { return brightness_; } getBrightnessEntry()59 OptionEntryInt &getBrightnessEntry() { return brightness_; } 60 getDrawCullingDistance()61 float getDrawCullingDistance() { return drawCullingDistance_; } getDrawCullingDistanceEntry()62 OptionEntryFloat &getDrawCullingDistanceEntry() { return drawCullingDistance_; } ; 63 getDrawFadeStartDistance()64 float getDrawFadeStartDistance() { return drawFadeStartDistance_; } getDrawFadeStartDistanceEntry()65 OptionEntryFloat &getDrawFadeStartDistanceEntry() { return drawFadeStartDistance_; } ; 66 getSmoothLines()67 bool getSmoothLines() { return smoothLines_; } getSmoothLinesEntry()68 OptionEntryBool &getSmoothLinesEntry() { return smoothLines_; } 69 getFrameTimer()70 bool getFrameTimer() { return frameTimer_; } getFrameTimerEntry()71 OptionEntryBool &getFrameTimerEntry() { return frameTimer_; } 72 getNoLenseFlare()73 bool getNoLenseFlare() { return noLenseFlare_; } getNoLenseFlareEntry()74 OptionEntryBool &getNoLenseFlareEntry() { return noLenseFlare_; } 75 getNoObjectReflections()76 bool getNoObjectReflections() { return noObjectReflections_; } getNoObjectReflectionsEntry()77 OptionEntryBool &getNoObjectReflectionsEntry() { return noObjectReflections_; } 78 getNoParticleReflections()79 bool getNoParticleReflections() { return noParticleReflections_; } getNoParticleReflectionsEntry()80 OptionEntryBool &getNoParticleReflectionsEntry() { return noParticleReflections_; } 81 getNoShadows()82 bool getNoShadows() { return noShadows_; } getNoShadowsEntry()83 OptionEntryBool &getNoShadowsEntry() { return noShadows_; } 84 getLandShadowsLOD()85 int getLandShadowsLOD() { return landShadowsLOD_; } getLandShadowsLODEntry()86 OptionEntryInt &getLandShadowsLODEntry() { return landShadowsLOD_; } 87 getNoGLObjectShadows()88 bool getNoGLObjectShadows() { return noGLObjectShadows_; } getNoGLObjectShadowsEntry()89 OptionEntryBool &getNoGLObjectShadowsEntry() { return noGLObjectShadows_; } 90 getNoGLShadows()91 bool getNoGLShadows() { return noGLShadows_; } getNoGLShadowsEntry()92 OptionEntryBool &getNoGLShadowsEntry() { return noGLShadows_; } 93 getNoGLDrawElements()94 bool getNoGLDrawElements() { return noGLDrawElements_; } getNoGLDrawElementsEntry()95 OptionEntryBool &getNoGLDrawElementsEntry() { return noGLDrawElements_; } 96 getNoDrawParticles()97 bool getNoDrawParticles() { return noDrawParticles_; } getNoDrawParticlesEntry()98 OptionEntryBool &getNoDrawParticlesEntry() { return noDrawParticles_; } 99 getNoSimulateParticles()100 bool getNoSimulateParticles() { return noSimulateParticles_; } getNoSimulateParticlesEntry()101 OptionEntryBool &getNoSimulateParticlesEntry() { return noSimulateParticles_; } 102 getNoModelLighting()103 bool getNoModelLighting() { return noModelLighting_; } getNoModelLightingEntry()104 OptionEntryBool &getNoModelLightingEntry() { return noModelLighting_; } 105 getNoVBO()106 bool getNoVBO() { return noVBO_; } getNoVBOEntry()107 OptionEntryBool &getNoVBOEntry() { return noVBO_; } 108 getNoFog()109 bool getNoFog() { return noFog_; } getNoFogEntry()110 OptionEntryBool &getNoFogEntry() { return noFog_; } 111 getHideMenus()112 bool getHideMenus() { return hideMenus_; } getHideMenusEntry()113 OptionEntryBool &getHideMenusEntry() { return hideMenus_; } 114 getLastVersionPlayed()115 const char *getLastVersionPlayed() { return lastVersionPlayed_; } getLastVersionPlayedEntry()116 OptionEntryString &getLastVersionPlayedEntry() { return lastVersionPlayed_; } 117 getDetailTexture()118 bool getDetailTexture() { return detailTexture_; } getDetailTextureEntry()119 OptionEntryBool &getDetailTextureEntry() { return detailTexture_; } 120 getUseLandscapeTexture()121 bool getUseLandscapeTexture() { return useLandscapeTexture_; } getUseLandscapeTextureEntry()122 OptionEntryBool &getUseLandscapeTextureEntry() { return useLandscapeTexture_; } 123 getUseWaterTexture()124 bool getUseWaterTexture() { return useWaterTexture_; } getUseWaterTextureEntry()125 OptionEntryBool &getUseWaterTextureEntry() { return useWaterTexture_; } 126 getFullScreen()127 bool getFullScreen() { return fullScreen_; } getFullScreenEntry()128 OptionEntryBool &getFullScreenEntry() { return fullScreen_; } 129 getMoreRes()130 bool getMoreRes() { return moreRes_; } getMoreResEntry()131 OptionEntryBool &getMoreResEntry() { return moreRes_; } 132 getInvertElevation()133 bool getInvertElevation() { return invertElevation_; } getInvertElevationEntry()134 OptionEntryBool &getInvertElevationEntry() { return invertElevation_; } 135 getInvertMouse()136 bool getInvertMouse() { return invertMouse_; } getInvertMouseEntry()137 OptionEntryBool &getInvertMouseEntry() { return invertMouse_; } 138 getSwapYAxis()139 bool getSwapYAxis() { return swapYAxis_; } getSwapYAxisEntry()140 OptionEntryBool &getSwapYAxisEntry() { return swapYAxis_; } 141 getSideScroll()142 bool getSideScroll() { return sideScroll_; } getSideScrollEntry()143 OptionEntryBool &getSideScrollEntry() { return sideScroll_; } 144 getStorePlayerCamera()145 bool getStorePlayerCamera() { return storePlayerCamera_; } getStorePlayerCameraEntry()146 OptionEntryBool &getStorePlayerCameraEntry() { return storePlayerCamera_; } 147 getRestrictedCameraMovement()148 bool getRestrictedCameraMovement() { return restricedCameraMovement_; } getRestrictedCameraMovementEntry()149 OptionEntryBool &getRestrictedCameraMovementEntry() { return restricedCameraMovement_; } 150 getNoGLExt()151 bool getNoGLExt() { return noGLExt_; } getNoGLExtEntry()152 OptionEntryBool &getNoGLExtEntry() { return noGLExt_; } 153 getNoGLTexSubImage()154 bool getNoGLTexSubImage() { return noGLTexSubImage_; } getNoGLTexSubImageEntry()155 OptionEntryBool &getNoGLTexSubImageEntry() { return noGLTexSubImage_; } 156 getNoGLMultiTex()157 bool getNoGLMultiTex() { return noGLMultiTex_; } getNoGLMultiTexEntry()158 OptionEntryBool &getNoGLMultiTexEntry() { return noGLMultiTex_; } 159 getNoGLCubeMap()160 bool getNoGLCubeMap() { return noGLCubeMap_; } getNoGLCubeMapEntry()161 OptionEntryBool &getNoGLCubeMapEntry() { return noGLCubeMap_; } 162 getNoGLSphereMap()163 bool getNoGLSphereMap() { return noGLSphereMap_; } getNoGLSphereMapEntry()164 OptionEntryBool &getNoGLSphereMapEntry() { return noGLSphereMap_; } 165 getNoGLEnvCombine()166 bool getNoGLEnvCombine() { return noGLEnvCombine_; } getNoGLEnvCombineEntry()167 OptionEntryBool &getNoGLEnvCombineEntry() { return noGLEnvCombine_; } 168 getNoGLHardwareMipmaps()169 bool getNoGLHardwareMipmaps() { return noGLHardwareMipmaps_; } getNoGLHardwareMipmapsEntry()170 OptionEntryBool &getNoGLHardwareMipmapsEntry() { return noGLHardwareMipmaps_; } 171 getNoGLShaders()172 bool getNoGLShaders() { return noGLShaders_; } getNoGLShadersEntry()173 OptionEntryBool &getNoGLShadersEntry() { return noGLShaders_; } 174 getSimpleWaterShaders()175 bool getSimpleWaterShaders() { return simpleWaterShaders_; } getSimpleWaterShadersEntry()176 OptionEntryBool &getSimpleWaterShadersEntry() { return simpleWaterShaders_; } 177 getNoProgressBackdrop()178 bool getNoProgressBackdrop() { return noProgressBackdrop_; } getNoProgressBackdropEntry()179 OptionEntryBool &getNoProgressBackdropEntry() { return noProgressBackdrop_; } 180 getSoundChannels()181 int getSoundChannels() { return soundChannels_; } getSoundChannelsEntry()182 OptionEntryInt &getSoundChannelsEntry() { return soundChannels_; } 183 getNoCountDownSound()184 bool getNoCountDownSound() { return noCountDownSound_; } getNoCountDownSoundEntry()185 OptionEntryBool &getNoCountDownSoundEntry() { return noCountDownSound_; } 186 getNoChannelTextSound()187 bool getNoChannelTextSound() { return noChannelTextSound_; } getNoChannelTextSoundEntry()188 OptionEntryBool &getNoChannelTextSoundEntry() { return noChannelTextSound_; } 189 getNoSound()190 bool getNoSound() { return noSound_; } getNoSoundEntry()191 OptionEntryBool &getNoSoundEntry() { return noSound_; } 192 getNoMusic()193 bool getNoMusic() { return noMusic_; } getNoMusicEntry()194 OptionEntryBool &getNoMusicEntry() { return noMusic_; } 195 getNoSkins()196 bool getNoSkins() { return noSkins_; } getNoSkinsEntry()197 OptionEntryBool &getNoSkinsEntry() { return noSkins_; } 198 getTankDetail()199 int getTankDetail() { return tankDetail_; } getTankDetailEntry()200 OptionEntryInt &getTankDetailEntry() { return tankDetail_; } 201 getEffectsDetail()202 int getEffectsDetail() { return effectsDetail_; } getEffectsDetailEntry()203 OptionEntryInt &getEffectsDetailEntry() { return effectsDetail_; } 204 getDeformRecalculationTime()205 int getDeformRecalculationTime() { return deformRecalculationTime_; } getDeformRecalculationTimeEntry()206 OptionEntryInt &getDeformRecalculationTimeEntry() { return deformRecalculationTime_; } 207 getDrawLines()208 bool getDrawLines() { return drawLines_; } getDrawLinesEntry()209 OptionEntryBool &getDrawLinesEntry() { return drawLines_; } 210 getDrawLandLOD()211 bool getDrawLandLOD() { return drawLandLOD_; } getDrawLandLODEntry()212 OptionEntryBool &getDrawLandLODEntry() { return drawLandLOD_; } 213 getDrawNormals()214 bool getDrawNormals() { return drawNormals_; } getDrawNormalsEntry()215 OptionEntryBool &getDrawNormalsEntry() { return drawNormals_; } 216 getDrawGraphicalShadowMap()217 bool getDrawGraphicalShadowMap() { return drawGraphicalShadowMap_; } getDrawGraphicalShadowMapEntry()218 OptionEntryBool &getDrawGraphicalShadowMapEntry() { return drawGraphicalShadowMap_; } 219 getDrawGraphicalReflectionMap()220 bool getDrawGraphicalReflectionMap() { return drawGraphicalReflectionMap_; } getDrawGraphicalReflectionMapEntry()221 OptionEntryBool &getDrawGraphicalReflectionMapEntry() { return drawGraphicalReflectionMap_; } 222 getDrawCollisionGeoms()223 bool getDrawCollisionGeoms() { return drawCollisionGeoms_; } getDrawCollisionGeomsEntry()224 OptionEntryBool &getDrawCollisionGeomsEntry() { return drawCollisionGeoms_; } 225 getDrawCollisionSpace()226 bool getDrawCollisionSpace() { return drawCollisionSpace_; } getDrawCollisionSpaceEntry()227 OptionEntryBool &getDrawCollisionSpaceEntry() { return drawCollisionSpace_; } 228 getDrawBoundingSpheres()229 bool getDrawBoundingSpheres() { return drawBoundingSpheres_; } getDrawBoundingSpheresEntry()230 OptionEntryBool &getDrawBoundingSpheresEntry() { return drawBoundingSpheres_; } 231 getDrawPlayerNames()232 bool getDrawPlayerNames() { return drawPlayerNames_; } getDrawPlayerNamesEntry()233 OptionEntryBool &getDrawPlayerNamesEntry() { return drawPlayerNames_; } 234 getDrawPlayerIcons()235 bool getDrawPlayerIcons() { return drawPlayerIcons_; } getDrawPlayerIconsEntry()236 OptionEntryBool &getDrawPlayerIconsEntry() { return drawPlayerIcons_; } 237 getDrawPlayerSight()238 bool getDrawPlayerSight() { return drawPlayerSight_; } getDrawPlayerSightEntry()239 OptionEntryBool &getDrawPlayerSightEntry() { return drawPlayerSight_; } 240 getOldSightPosition()241 bool getOldSightPosition() { return oldSightPosition_; } getOldSightPositionEntry()242 OptionEntryBool &getOldSightPositionEntry() { return oldSightPosition_; } 243 getLargeSight()244 bool getLargeSight() { return largeSight_; } getLargeSightEntry()245 OptionEntryBool &getLargeSightEntry() { return largeSight_; } 246 getDrawPlayerHealth()247 bool getDrawPlayerHealth() { return drawPlayerHealth_; } getDrawPlayerHealthEntry()248 OptionEntryBool &getDrawPlayerHealthEntry() { return drawPlayerHealth_; } 249 getDrawPlayerColor()250 bool getDrawPlayerColor() { return drawPlayerColor_; } getDrawPlayerColorEntry()251 OptionEntryBool &getDrawPlayerColorEntry() { return drawPlayerColor_; } 252 getDrawWater()253 bool getDrawWater() { return drawWater_; } getDrawWaterEntry()254 OptionEntryBool &getDrawWaterEntry() { return drawWater_; } 255 getDrawLandscape()256 bool getDrawLandscape() { return drawLandscape_; } getDrawLandscapeEntry()257 OptionEntryBool &getDrawLandscapeEntry() { return drawLandscape_; } 258 getDrawSurround()259 bool getDrawSurround() { return drawSurround_; } getDrawSurroundEntry()260 OptionEntryBool &getDrawSurroundEntry() { return drawSurround_; } 261 getDrawMovement()262 bool getDrawMovement() { return drawMovement_; } getDrawMovementEntry()263 OptionEntryBool &getDrawMovementEntry() { return drawMovement_; } 264 getNoWaterMovement()265 bool getNoWaterMovement() { return noWaterMovement_; } getNoWaterMovementEntry()266 OptionEntryBool &getNoWaterMovementEntry() { return noWaterMovement_; } 267 getNoWaterReflections()268 bool getNoWaterReflections() { return noWaterReflections_; } getNoWaterReflectionsEntry()269 OptionEntryBool &getNoWaterReflectionsEntry() { return noWaterReflections_; } 270 getNoWaterWaves()271 bool getNoWaterWaves() { return noWaterWaves_; } getNoWaterWavesEntry()272 OptionEntryBool &getNoWaterWavesEntry() { return noWaterWaves_; } 273 getNoThreadedDraw()274 bool getNoThreadedDraw() { return noThreadedDraw_; } getNoThreadedDrawEntry()275 OptionEntryBool &getNoThreadedDrawEntry() { return noThreadedDraw_; } 276 getNoWaterLOD()277 bool getNoWaterLOD() { return noWaterLOD_; } getNoWaterLODEntry()278 OptionEntryBool &getNoWaterLODEntry() { return noWaterLOD_; } 279 getNoLandLOD()280 bool getNoLandLOD() { return noLandLOD_; } getNoLandLODEntry()281 OptionEntryBool &getNoLandLODEntry() { return noLandLOD_; } 282 getNoSkyMovement()283 bool getNoSkyMovement() { return noSkyMovement_; } getNoSkyMovementEntry()284 OptionEntryBool &getNoSkyMovementEntry() { return noSkyMovement_; } 285 getNoSkyLayers()286 bool getNoSkyLayers() { return noSkyLayers_; } getNoSkyLayersEntry()287 OptionEntryBool &getNoSkyLayersEntry() { return noSkyLayers_; } 288 getNoTrees()289 bool getNoTrees() { return noTrees_; } getNoTreesEntry()290 OptionEntryBool &getNoTreesEntry() { return noTrees_; } 291 getNoTargets()292 bool getNoTargets() { return noTargets_; } getNoTargetsEntry()293 OptionEntryBool &getNoTargetsEntry() { return noTargets_; } 294 getNoPrecipitation()295 bool getNoPrecipitation() { return noPrecipitation_; } getNoPrecipitationEntry()296 OptionEntryBool &getNoPrecipitationEntry() { return noPrecipitation_; } 297 getLowTreeDetail()298 bool getLowTreeDetail() { return lowTreeDetail_; } getLowTreeDetailEntry()299 OptionEntryBool &getLowTreeDetailEntry() { return lowTreeDetail_; } 300 getAccessorySortKey()301 int getAccessorySortKey() { return accessorySortKey_; } getAccessorySortKeyEntry()302 OptionEntryEnum &getAccessorySortKeyEntry() { return accessorySortKey_; } 303 getNoDepthSorting()304 bool getNoDepthSorting() { return noDepthSorting_; } getNoDepthSortingEntry()305 OptionEntryBool &getNoDepthSortingEntry() { return noDepthSorting_; } 306 getSoftwareMouse()307 bool getSoftwareMouse() { return softwareMouse_; } getSoftwareMouseEntry()308 OptionEntryBool &getSoftwareMouseEntry() { return softwareMouse_; } 309 getShowContextHelp()310 bool getShowContextHelp() { return showContextHelp_; } getShowContextHelpEntry()311 OptionEntryBool &getShowContextHelpEntry() { return showContextHelp_; } 312 getShowContextInfo()313 bool getShowContextInfo() { return showContextInfo_; } getShowContextInfoEntry()314 OptionEntryBool &getShowContextInfoEntry() { return showContextInfo_; } 315 getClientLogToFile()316 bool getClientLogToFile() { return clientLogToFile_; } getClientLogToFileEntry()317 OptionEntryBool &getClientLogToFileEntry() { return clientLogToFile_; } 318 getClientLogState()319 int getClientLogState() { return clientLogState_; } getClientLogStateEntry()320 OptionEntryInt &getClientLogStateEntry() { return clientLogState_; } 321 getValidateServerIp()322 bool getValidateServerIp() { return validateServerIp_; } getValidateServerIpEntry()323 OptionEntryBool &getValidateServerIpEntry() { return validateServerIp_; } 324 getSoundVolume()325 int getSoundVolume() { return soundVolume_; } getSoundVolumeEntry()326 OptionEntryInt &getSoundVolumeEntry() { return soundVolume_; } 327 getAmbientSoundVolume()328 int getAmbientSoundVolume() { return ambientSoundVolume_; } getAmbientSoundVolumeEntry()329 OptionEntryInt &getAmbientSoundVolumeEntry() { return ambientSoundVolume_; } 330 getMusicVolume()331 int getMusicVolume() { return musicVolume_; } getMusicVolumeEntry()332 OptionEntryInt &getMusicVolumeEntry() { return musicVolume_; } 333 getDialogSize()334 int getDialogSize() { return dialogSize_; } getDialogSizeEntry()335 OptionEntryInt &getDialogSizeEntry() { return dialogSize_; } 336 getAntiAlias()337 int getAntiAlias() { return antiAlias_; } getAntiAliasEntry()338 OptionEntryInt &getAntiAliasEntry() { return antiAlias_; } 339 getTexSize()340 int getTexSize() { return texSize_; } getTexSizeEntry()341 OptionEntryInt &getTexSizeEntry() { return texSize_; } 342 getScreenWidth()343 int getScreenWidth() { return screenWidth_; } getScreenWidthEntry()344 OptionEntryInt &getScreenWidthEntry() { return screenWidth_; } 345 getScreenHeight()346 int getScreenHeight() { return screenHeight_; } getScreenHeightEntry()347 OptionEntryInt &getScreenHeightEntry() { return screenHeight_; } 348 getDepthBufferBits()349 int getDepthBufferBits() { return depthBufferBits_; } getDepthBufferBitsEntry()350 OptionEntryInt &getDepthBufferBitsEntry() { return depthBufferBits_; } 351 getColorComponentSize()352 int getColorComponentSize() { return colorComponentSize_; } getColorComponentSizeEntry()353 OptionEntryInt &getColorComponentSizeEntry() { return colorComponentSize_; } 354 getBitsPerPixel()355 int getBitsPerPixel() { return bitsPerPixel_; } getBitsPerPixelEntry()356 OptionEntryInt &getBitsPerPixelEntry() { return bitsPerPixel_; } 357 getDoubleBuffer()358 bool getDoubleBuffer() { return doubleBuffer_; } getDoubleBufferEntry()359 OptionEntryBool &getDoubleBufferEntry() { return doubleBuffer_; } 360 getSaveWindowPositions()361 bool getSaveWindowPositions() { return saveWindowPositions_; } getSaveWindowPositionsEntry()362 OptionEntryBool &getSaveWindowPositionsEntry() { return saveWindowPositions_; } 363 getOnlineUserName()364 const char *getOnlineUserName() { return onlineUserName_; } getOnlineUserNameEntry()365 OptionEntryString &getOnlineUserNameEntry() { return onlineUserName_; } 366 getOnlineTankModel()367 const char *getOnlineTankModel() { return onlineTankModel_; } getOnlineTankModelEntry()368 OptionEntryString &getOnlineTankModelEntry() { return onlineTankModel_; } 369 getOnlineUserIcon()370 const char *getOnlineUserIcon() { return onlineUserIcon_; } getOnlineUserIconEntry()371 OptionEntryString &getOnlineUserIconEntry() { return onlineUserIcon_; } 372 getOnlineColor()373 Vector getOnlineColor() { return onlineColor_; } getOnlineColorEntry()374 OptionEntryVector &getOnlineColorEntry() { return onlineColor_; } 375 getHostDescription()376 const char *getHostDescription() { return hostDescription_; } getHostDescriptionEntry()377 OptionEntryString &getHostDescriptionEntry() { return hostDescription_; } 378 getBuyTab()379 const char *getBuyTab() { return buyTab_; } getBuyTabEntry()380 OptionEntryString &getBuyTabEntry() { return buyTab_; } 381 getToolTipTime()382 int getToolTipTime() { return toolTipTime_; } getToolTipTimeEntry()383 OptionEntryInt &getToolTipTimeEntry() { return toolTipTime_; } 384 getToolTipSpeed()385 int getToolTipSpeed() { return toolTipSpeed_; } getToolTipSpeedEntry()386 OptionEntryInt &getToolTipSpeedEntry() { return toolTipSpeed_; } 387 getFramesPerSecondLimit()388 int getFramesPerSecondLimit() { return framesPerSecondLimit_; } getFramesPerSecondLimitEntry()389 OptionEntryInt &getFramesPerSecondLimitEntry() { return framesPerSecondLimit_; } 390 getLandDetailError()391 int getLandDetailError() { return landDetialError_; } getLandDetailErrorEntry()392 OptionEntryInt &getLandDetailErrorEntry() { return landDetialError_; } 393 getWaterDetailLevelRamp()394 int getWaterDetailLevelRamp() { return waterDetailLevelRamp_; } getWaterDetailLevelRampEntry()395 OptionEntryInt &getWaterDetailLevelRampEntry() { return waterDetailLevelRamp_; } 396 getFocusPause()397 bool getFocusPause() { return focusPause_; } getFocusPauseEntry()398 OptionEntryBool &getFocusPauseEntry() { return focusPause_; } 399 getOpenGLWarnings()400 bool getOpenGLWarnings() { return openGLWarnings_; } getOpenGLWarningsEntry()401 OptionEntryBool &getOpenGLWarningsEntry() { return openGLWarnings_; } 402 403 void loadSafeValues(); 404 void loadDefaultValues(); 405 void loadMediumValues(); 406 void loadFastestValues(); 407 void loadUltraValues(); 408 bool writeOptionsToFile(bool allOptions); 409 bool readOptionsFromFile(); 410 getOptions()411 std::list<OptionEntry *> &getOptions() { return options_; } 412 413 protected: 414 static OptionsDisplay *instance_; 415 std::list<OptionEntry *> options_; 416 417 OptionEntryBool depricatedNoBoidSound_; 418 OptionEntryBool depricatedNoBOIDS_; 419 OptionEntryBoundedInt depricatedMaxModelTriPercentage_; 420 OptionEntryBool depricatedUseHex_; 421 OptionEntryInt depricatedDayTime_; 422 OptionEntryInt depricatedSunYZAng_; 423 OptionEntryInt depricatedSunXYAng_; 424 OptionEntryInt bannerRowsDepricated_; 425 OptionEntryString depricatedUniqueUserId_; 426 OptionEntryBool depricatedNoShips_; 427 OptionEntryBool depricatedDrawShipPaths_; 428 OptionEntryBool depricatedFirstTimePlayed_; 429 OptionEntryBool depricatedNoWaves_; 430 OptionEntryBool depricatedNoCg_; 431 OptionEntryBool depricatedNoAmbientSound_; 432 OptionEntryBool depricatedFullClear_; 433 OptionEntryInt depricatedRoamVarianceStart_; 434 OptionEntryInt depricatedRoamVarianceRamp_; 435 OptionEntryInt depricatedRoamVarianceTank_; 436 OptionEntryBool depricatedNoROAM_; 437 OptionEntryBool depricatedNoTessalation_; 438 OptionEntryBool depricatedNoGLCompiledArrays_; 439 OptionEntryFloat depricatedDrawDistance_; 440 OptionEntryFloat depricatedDrawDistanceFade_; 441 OptionEntryInt depricatedLandDetailLevelRamp_; 442 443 OptionEntryBoundedInt brightness_; 444 OptionEntryBoundedInt explosionParts_; 445 OptionEntryBoundedInt explosionSubParts_; 446 OptionEntryBoundedInt explosionParticleMult_; 447 OptionEntryBool drawMovement_; 448 OptionEntryInt colorComponentSize_; 449 OptionEntryInt soundChannels_; 450 OptionEntryInt bitsPerPixel_; 451 OptionEntryInt depthBufferBits_; 452 OptionEntryInt tankModelSize_; 453 OptionEntryInt toolTipTime_; 454 OptionEntryInt toolTipSpeed_; 455 OptionEntryInt framesPerSecondLimit_; 456 OptionEntryInt landDetialError_; 457 OptionEntryInt waterDetailLevelRamp_; 458 OptionEntryInt landShadowsLOD_; 459 OptionEntryBool noFog_; 460 OptionEntryBool detailTexture_; 461 OptionEntryBool saveWindowPositions_; 462 OptionEntryBool doubleBuffer_; 463 OptionEntryBool smoothLines_; 464 OptionEntryBool moreRes_; 465 OptionEntryBool fullScreen_; 466 OptionEntryBool noGLTexSubImage_; 467 OptionEntryBool noGLCubeMap_; 468 OptionEntryBool noGLSphereMap_; 469 OptionEntryBool noGLExt_; 470 OptionEntryBool noGLMultiTex_; 471 OptionEntryBool noGLEnvCombine_; 472 OptionEntryBool noGLHardwareMipmaps_; 473 OptionEntryBool noGLDrawElements_; 474 OptionEntryBool noGLShaders_; 475 OptionEntryBool simpleWaterShaders_; 476 OptionEntryBool noThreadedDraw_; 477 OptionEntryBool invertElevation_; 478 OptionEntryBool invertMouse_; 479 OptionEntryBool noSound_; 480 OptionEntryBool noCountDownSound_; 481 OptionEntryBool noChannelTextSound_; 482 OptionEntryBool noMusic_; 483 OptionEntryBool noShadows_; 484 OptionEntryBool noGLShadows_; 485 OptionEntryBool noGLObjectShadows_; 486 OptionEntryBool noObjectReflections_; 487 OptionEntryBool noParticleReflections_; 488 OptionEntryBool noDrawParticles_; 489 OptionEntryBool noSimulateParticles_; 490 OptionEntryBool drawNormals_; 491 OptionEntryBool drawGraphicalShadowMap_; 492 OptionEntryBool drawGraphicalReflectionMap_; 493 OptionEntryBool drawLines_; 494 OptionEntryBool drawLandLOD_; 495 OptionEntryFloat drawCullingDistance_; 496 OptionEntryFloat drawFadeStartDistance_; 497 OptionEntryBool drawCollisionGeoms_; 498 OptionEntryBool drawCollisionSpace_; 499 OptionEntryBool drawBoundingSpheres_; 500 OptionEntryBool noLenseFlare_; 501 OptionEntryBool noSkins_; 502 OptionEntryBool depricatedNoArenaMoveVisibility_; 503 OptionEntryBool deprecatedSortAccessories_; 504 OptionEntryEnum accessorySortKey_; 505 OptionEntryBool drawWater_; 506 OptionEntryBool drawLandscape_; 507 OptionEntryBool drawSurround_; 508 OptionEntryBool drawPlayerNames_; 509 OptionEntryBool drawPlayerIcons_; 510 OptionEntryBool drawPlayerSight_; 511 OptionEntryBool oldSightPosition_; 512 OptionEntryBool largeSight_; 513 OptionEntryBool drawPlayerColor_; 514 OptionEntryBool drawPlayerHealth_; 515 OptionEntryBool noTrees_; 516 OptionEntryBool noTargets_; 517 OptionEntryBool noDepthSorting_; 518 OptionEntryBool hideFinalScore_; 519 OptionEntryBool hideMenus_; 520 OptionEntryBool noVBO_; 521 OptionEntryBool depricatedNoModelLOD_; 522 OptionEntryBool noModelLighting_; 523 OptionEntryBool useLandscapeTexture_; 524 OptionEntryBool useWaterTexture_; 525 OptionEntryBool noSkyLayers_; 526 OptionEntryBool noSkyMovement_; 527 OptionEntryBool noPrecipitation_; 528 OptionEntryBool frameTimer_; 529 OptionEntryBool depricatedMoWaterBuffers_; 530 OptionEntryBool noWaterMovement_; 531 OptionEntryBool noWaterWaves_; 532 OptionEntryBool noWaterLOD_; 533 OptionEntryBool noLandLOD_; 534 OptionEntryBool noWaterReflections_; 535 OptionEntryBool noProgressBackdrop_; 536 OptionEntryBool showContextHelp_; 537 OptionEntryBool showContextInfo_; 538 OptionEntryBool lowTreeDetail_; 539 OptionEntryBool softwareMouse_; 540 OptionEntryBool sideScroll_; 541 OptionEntryBool storePlayerCamera_; 542 OptionEntryBool restricedCameraMovement_; 543 OptionEntryBool swapYAxis_; 544 OptionEntryBool clientLogToFile_; 545 OptionEntryInt clientLogState_; 546 OptionEntryBool validateServerIp_; 547 OptionEntryBool noPlanDraw_; 548 OptionEntryBoundedInt antiAlias_; 549 OptionEntryBoundedInt dialogSize_; 550 OptionEntryBoundedInt texSize_; 551 OptionEntryBoundedInt tankDetail_; 552 OptionEntryBoundedInt effectsDetail_; 553 OptionEntryBoundedInt deformRecalculationTime_; 554 OptionEntryBoundedInt soundVolume_; 555 OptionEntryBoundedInt ambientSoundVolume_; 556 OptionEntryBoundedInt musicVolume_; 557 OptionEntryInt screenWidth_; 558 OptionEntryInt screenHeight_; 559 OptionEntryString hostDescription_; 560 OptionEntryString onlineUserName_; 561 OptionEntryString onlineTankModel_; 562 OptionEntryString onlineUserIcon_; 563 OptionEntryVector onlineColor_; 564 OptionEntryString buyTab_; 565 OptionEntryString lastVersionPlayed_; 566 OptionEntryBool focusPause_; 567 OptionEntryBool openGLWarnings_; 568 569 private: 570 OptionsDisplay(); 571 virtual ~OptionsDisplay(); 572 573 }; 574 575 #endif 576