1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #ifndef __DEFINESFILE__ 22 #define __DEFINESFILE__ 23 24 #include <time.h> 25 #include <string> 26 27 namespace S3D 28 { 29 enum FileLocation 30 { 31 eInvalidLocation = 0, 32 eAbsLocation, 33 eDataLocation, 34 eModLocation 35 }; 36 37 void fileDos2Unix(std::string &file); 38 bool fileExists(const std::string &file); 39 bool dirExists(const std::string &file); 40 bool dirMake(const std::string &file); 41 bool removeFile(const std::string &file); 42 const std::string getLocation(FileLocation imageLocation, const std::string &filename); 43 time_t fileModTime(const std::string &file); 44 std::string getHomeDir(); 45 std::string getOSDesc(); 46 } 47 48 #endif // __DEFINESFILE__ 49