1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_StatsLoggerFileh_INCLUDE__) 22 #define __INCLUDE_StatsLoggerFileh_INCLUDE__ 23 24 #include <common/FileLogger.h> 25 #include <common/StatsLogger.h> 26 27 class StatsLoggerFile : public StatsLogger 28 { 29 public: 30 StatsLoggerFile(); 31 virtual ~StatsLoggerFile(); 32 33 virtual void gameStart(std::list<Tank *> &tanks); 34 virtual void roundStart(std::list<Tank *> &tanks); 35 36 virtual int getKillCount(const char *uniqueId); 37 virtual std::list<std::string> getAliases(const char *unqiueId); 38 virtual std::list<std::string> getIpAliases(const char *unqiueId); tankRank(Tank * tank)39 virtual TankRank tankRank(Tank *tank) { return TankRank(tank->getPlayerId()); } 40 virtual void updateStats(Tank *tank); 41 virtual void periodicUpdate(); 42 virtual std::string allocateId(); 43 virtual unsigned int getStatsId(const char *uniqueId); 44 virtual std::string getTopRanks(); 45 virtual std::string getPlayerInfo(const char *player); 46 virtual void combinePlayers(unsigned int player1, unsigned int player2); 47 48 virtual void tankConnected(Tank *tank); 49 virtual void tankDisconnected(Tank *tank); 50 virtual void tankJoined(Tank *tank); 51 52 virtual void tankFired(Tank *firedTank, Weapon *weapon); 53 virtual void tankResigned(Tank *resignedTank); 54 55 virtual void tankKilled(Tank *firedTank, Tank *deadTank, Weapon *weapon); 56 virtual void tankTeamKilled(Tank *firedTank, Tank *deadTank, Weapon *weapon); 57 virtual void tankSelfKilled(Tank *firedTank, Weapon *weapon); 58 59 virtual void tankWon(Tank *tank); 60 virtual void tankOverallWinner(Tank *tank); 61 62 virtual void weaponFired(Weapon *weapon, bool deathAni); 63 virtual void weaponKilled(Weapon *weapon, bool deathAni); 64 65 protected: 66 FileLogger *statsLogger_; 67 68 void createLogger(); 69 70 }; 71 72 #endif 73