1 ////////////////////////////////////////////////////////////////////////////////
2 //    Scorched3D (c) 2000-2011
3 //
4 //    This file is part of Scorched3D.
5 //
6 //    Scorched3D is free software; you can redistribute it and/or modify
7 //    it under the terms of the GNU General Public License as published by
8 //    the Free Software Foundation; either version 2 of the License, or
9 //    (at your option) any later version.
10 //
11 //    Scorched3D is distributed in the hope that it will be useful,
12 //    but WITHOUT ANY WARRANTY; without even the implied warranty of
13 //    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14 //    GNU General Public License for more details.
15 //
16 //    You should have received a copy of the GNU General Public License along
17 //    with this program; if not, write to the Free Software Foundation, Inc.,
18 //    51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
19 ////////////////////////////////////////////////////////////////////////////////
20 
21 #if !defined(__INCLUDE_ServerFileServerh_INCLUDE__)
22 #define __INCLUDE_ServerFileServerh_INCLUDE__
23 
24 #include <coms/ComsFileMessage.h>
25 
26 class ServerDestination;
27 class ServerFileServer
28 {
29 public:
30 	ServerFileServer();
31 	virtual ~ServerFileServer();
32 
33 	void simulate();
34 
35 	void sendToDestination(ServerDestination *destination);
36 
37 protected:
38 	unsigned int lastTime_;
39 	unsigned int bytesSent_;
40 
41 	void sendBytes(ServerDestination *destination, unsigned int size);
42 	bool sendNextFile(ComsFileMessage &message,
43 		ServerDestination *destination,
44 		unsigned int size, unsigned int &sentSize);
45 };
46 
47 #endif // __INCLUDE_ServerFileServerh_INCLUDE__
48