1 //////////////////////////////////////////////////////////////////////////////// 2 // Scorched3D (c) 2000-2011 3 // 4 // This file is part of Scorched3D. 5 // 6 // Scorched3D is free software; you can redistribute it and/or modify 7 // it under the terms of the GNU General Public License as published by 8 // the Free Software Foundation; either version 2 of the License, or 9 // (at your option) any later version. 10 // 11 // Scorched3D is distributed in the hope that it will be useful, 12 // but WITHOUT ANY WARRANTY; without even the implied warranty of 13 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 // GNU General Public License for more details. 15 // 16 // You should have received a copy of the GNU General Public License along 17 // with this program; if not, write to the Free Software Foundation, Inc., 18 // 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 19 //////////////////////////////////////////////////////////////////////////////// 20 21 #if !defined(__INCLUDE_ServerFileServerh_INCLUDE__) 22 #define __INCLUDE_ServerFileServerh_INCLUDE__ 23 24 #include <coms/ComsFileMessage.h> 25 26 class ServerDestination; 27 class ServerFileServer 28 { 29 public: 30 ServerFileServer(); 31 virtual ~ServerFileServer(); 32 33 void simulate(); 34 35 void sendToDestination(ServerDestination *destination); 36 37 protected: 38 unsigned int lastTime_; 39 unsigned int bytesSent_; 40 41 void sendBytes(ServerDestination *destination, unsigned int size); 42 bool sendNextFile(ComsFileMessage &message, 43 ServerDestination *destination, 44 unsigned int size, unsigned int &sentSize); 45 }; 46 47 #endif // __INCLUDE_ServerFileServerh_INCLUDE__ 48