1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef GRAPHICS_SPRITE_3DS_H 24 #define GRAPHICS_SPRITE_3DS_H 25 26 #define FORBIDDEN_SYMBOL_EXCEPTION_time_h 27 28 #include "graphics/surface.h" 29 #include <3ds.h> 30 #include <citro3d.h> 31 32 namespace N3DS { 33 34 typedef struct { 35 float position[3]; 36 float texcoord[2]; 37 } vertex; 38 39 struct GfxMode3DS; 40 41 class Sprite : public Graphics::Surface { 42 public: 43 Sprite(); 44 ~Sprite(); 45 void create(uint16 width, uint16 height, const GfxMode3DS *mode); 46 void free(); 47 void convertToInPlace(const Graphics::PixelFormat &dstFormat, const byte *palette = 0); 48 void transfer(); 49 void render(); 50 void clear(uint32 color = 0); markDirty()51 void markDirty(){ dirtyPixels = true; } 52 53 void setPosition(int x, int y); 54 void setOffset(uint16 x, uint16 y); 55 void setScale(float x, float y); getScaleX()56 float getScaleX() const { return scaleX; } getScaleY()57 float getScaleY() const { return scaleY; } getPosX()58 int getPosX() const { return posX; } getPosY()59 int getPosY() const { return posY; } 60 C3D_Mtx* getMatrix(); 61 62 void setFilteringMode(bool enableLinearFiltering); 63 64 uint16 actualWidth; 65 uint16 actualHeight; 66 67 private: 68 uint32 textureTransferFlags; 69 bool dirtyPixels; 70 bool dirtyMatrix; 71 C3D_Mtx modelview; 72 C3D_Tex texture; 73 vertex* vertices; 74 int posX; 75 int posY; 76 uint16 offsetX; 77 uint16 offsetY; 78 float scaleX; 79 float scaleY; 80 }; 81 82 } // namespace N3DS 83 84 #endif 85