1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #if defined(MAEMO)
24 
25 #ifndef PLATFORM_SDL_MAEMO_COMMON_H
26 #define PLATFORM_SDL_MAEMO_COMMON_H
27 
28 namespace Maemo {
29 
30 enum ModelType {
31 	kModelType770 = 1 << 0,
32 	kModelTypeN800 = 1 << 1,
33 	kModelTypeN810 = 1 << 2,
34 	kModelTypeN900 = 1 << 3,
35 	kModelTypeInvalid = 0
36 };
37 
38 struct Model {
39 	const char *hwId;
40 	ModelType modelType;
41 	const char *hwAlias;
42 	bool hasHwKeyboard;
43 	bool hasMenuKey;
44 };
45 
46 enum CustomEventType {
47 	kEventClickMode = 1,
48 	kEventInvalid = 0
49 };
50 
51 } // namespace Maemo
52 
53 #endif // ifndef PLATFORM_SDL_MAEMO_COMMON_H
54 
55 #endif // if defined(MAEMO)
56