1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #if defined(MAEMO) 24 25 #ifndef PLATFORM_SDL_MAEMO_COMMON_H 26 #define PLATFORM_SDL_MAEMO_COMMON_H 27 28 namespace Maemo { 29 30 enum ModelType { 31 kModelType770 = 1 << 0, 32 kModelTypeN800 = 1 << 1, 33 kModelTypeN810 = 1 << 2, 34 kModelTypeN900 = 1 << 3, 35 kModelTypeInvalid = 0 36 }; 37 38 struct Model { 39 const char *hwId; 40 ModelType modelType; 41 const char *hwAlias; 42 bool hasHwKeyboard; 43 bool hasMenuKey; 44 }; 45 46 enum CustomEventType { 47 kEventClickMode = 1, 48 kEventInvalid = 0 49 }; 50 51 } // namespace Maemo 52 53 #endif // ifndef PLATFORM_SDL_MAEMO_COMMON_H 54 55 #endif // if defined(MAEMO) 56