1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "common/debug.h"
24 #include "common/debug-channels.h"
25 #include "common/system.h"
26 #include "common/textconsole.h"
27 #include "common/algorithm.h"
28 
29 #include <stdarg.h>	// For va_list etc.
30 
31 // TODO: Move gDebugLevel into namespace Common.
32 int gDebugLevel = -1;
33 bool gDebugChannelsOnly = false;
34 
35 const DebugChannelDef gDebugChannels[] = {
36 	{ kDebugLevelEventRec,   "eventrec",  "Event recorder debug level" },
37 	{ kDebugGlobalDetection, "detection", "debug messages for advancedDetector" },
38 	DEBUG_CHANNEL_END
39 };
40 namespace Common {
41 
42 DECLARE_SINGLETON(DebugManager);
43 
44 namespace {
45 
46 struct DebugLevelComperator {
operator ()Common::__anon8e9300e50111::DebugLevelComperator47 	bool operator()(const DebugManager::DebugChannel &l, const DebugManager::DebugChannel &r) {
48 		return (l.name.compareToIgnoreCase(r.name) < 0);
49 	}
50 };
51 
52 } // end of anonymous namespace
53 
DebugManager()54 DebugManager::DebugManager() :
55 	_debugChannelsEnabled(0) {
56 	addDebugChannels(gDebugChannels);
57 
58 	// Create global debug channels mask
59 	_globalChannelsMask = 0;
60 	for (uint i = 0; gDebugChannels[i].channel != 0; ++i) {
61 		_globalChannelsMask |= gDebugChannels[i].channel;
62 	}
63 }
64 
addDebugChannel(uint32 channel,const String & name,const String & description)65 bool DebugManager::addDebugChannel(uint32 channel, const String &name, const String &description) {
66 	if (name.equalsIgnoreCase("all")) {
67 		warning("Debug channel 'all' is reserved for internal use");
68 		return false;
69 	}
70 
71 	if (_debugChannels.contains(name))
72 		warning("Duplicate declaration of engine debug channel '%s'", name.c_str());
73 
74 	for (DebugChannelMap::iterator i = _debugChannels.begin(); i != _debugChannels.end(); ++i)
75 		if (i->_value.channel == channel)
76 			error("Duplicate engine debug channel id '%d' for flag '%s'", channel, name.c_str());
77 
78 	_debugChannels[name] = DebugChannel(channel, name, description);
79 
80 	return true;
81 }
82 
addAllDebugChannels(const DebugChannelDef * channels)83 void DebugManager::addAllDebugChannels(const DebugChannelDef *channels) {
84 	removeAllDebugChannels();
85 
86 	if (channels) {
87 		addDebugChannels(channels);
88 	}
89 }
90 
removeAllDebugChannels()91 void DebugManager::removeAllDebugChannels() {
92 	uint32 globalChannels = _debugChannelsEnabled & _globalChannelsMask;
93 	_debugChannelsEnabled = 0;
94 	_debugChannels.clear();
95 	addDebugChannels(gDebugChannels);
96 
97 	_debugChannelsEnabled |= globalChannels;
98 }
99 
enableDebugChannel(const String & name)100 bool DebugManager::enableDebugChannel(const String &name) {
101 	DebugChannelMap::iterator i = _debugChannels.find(name);
102 
103 	if (i != _debugChannels.end()) {
104 		_debugChannelsEnabled |= i->_value.channel;
105 		i->_value.enabled = true;
106 
107 		return true;
108 	} else {
109 		return false;
110 	}
111 }
112 
enableDebugChannel(uint32 channel)113 bool DebugManager::enableDebugChannel(uint32 channel) {
114 	_debugChannelsEnabled |= channel;
115 	return true;
116 }
117 
disableDebugChannel(const String & name)118 bool DebugManager::disableDebugChannel(const String &name) {
119 	DebugChannelMap::iterator i = _debugChannels.find(name);
120 
121 	if (i != _debugChannels.end()) {
122 		_debugChannelsEnabled &= ~i->_value.channel;
123 		i->_value.enabled = false;
124 
125 		return true;
126 	} else {
127 		return false;
128 	}
129 }
130 
disableDebugChannel(uint32 channel)131 bool DebugManager::disableDebugChannel(uint32 channel) {
132 	_debugChannelsEnabled &= ~channel;
133 	return true;
134 }
135 
getDebugChannels()136 DebugManager::DebugChannelList DebugManager::getDebugChannels() {
137 	DebugChannelList tmp;
138 	for (DebugChannelMap::iterator i = _debugChannels.begin(); i != _debugChannels.end(); ++i)
139 		tmp.push_back(i->_value);
140 	sort(tmp.begin(), tmp.end(), DebugLevelComperator());
141 
142 	return tmp;
143 }
144 
enableAllDebugChannels()145 void DebugManager::enableAllDebugChannels() {
146 	for (DebugChannelMap::iterator i = _debugChannels.begin(); i != _debugChannels.end(); ++i)
147 		enableDebugChannel(i->_value.name);
148 }
149 
disableAllDebugChannels()150 void DebugManager::disableAllDebugChannels() {
151 	for (DebugChannelMap::iterator i = _debugChannels.begin(); i != _debugChannels.end(); ++i)
152 		disableDebugChannel(i->_value.name);
153 }
154 
isDebugChannelEnabled(uint32 channel,bool enforce)155 bool DebugManager::isDebugChannelEnabled(uint32 channel, bool enforce) {
156 	// Debug level 11 turns on all special debug level messages
157 	if (gDebugLevel == 11 && enforce == false)
158 		return true;
159 	else
160 		return (_debugChannelsEnabled & channel) != 0;
161 }
162 
addDebugChannels(const DebugChannelDef * channels)163 void DebugManager::addDebugChannels(const DebugChannelDef *channels) {
164 	for (uint i = 0; channels[i].channel != 0; ++i) {
165 		addDebugChannel(channels[i].channel, channels[i].name, channels[i].description);
166 	}
167 }
168 
169 } // End of namespace Common
170 
debugLevelSet(int level)171 bool debugLevelSet(int level) {
172 	return level <= gDebugLevel;
173 }
174 
debugChannelSet(int level,uint32 debugChannels)175 bool debugChannelSet(int level, uint32 debugChannels) {
176 	if (gDebugLevel != 11 || level == -1)
177 		if ((level != -1 && level > gDebugLevel) || !(DebugMan.isDebugChannelEnabled(debugChannels, level == -1)))
178 			return false;
179 
180 	return true;
181 }
182 
183 
184 #ifndef DISABLE_TEXT_CONSOLE
185 
debugHelper(const char * s,va_list va,bool caret=true)186 static void debugHelper(const char *s, va_list va, bool caret = true) {
187 	Common::String buf = Common::String::vformat(s, va);
188 
189 	if (caret)
190 		buf += '\n';
191 
192 	if (g_system)
193 		g_system->logMessage(LogMessageType::kDebug, buf.c_str());
194 	// TODO: Think of a good fallback in case we do not have
195 	// any OSystem yet.
196 }
197 
debug(const char * s,...)198 void debug(const char *s, ...) {
199 	va_list va;
200 
201 	if (gDebugChannelsOnly)
202 		return;
203 
204 	va_start(va, s);
205 	debugHelper(s, va);
206 	va_end(va);
207 }
208 
debug(int level,const char * s,...)209 void debug(int level, const char *s, ...) {
210 	va_list va;
211 
212 	if (level > gDebugLevel || gDebugChannelsOnly)
213 		return;
214 
215 	va_start(va, s);
216 	debugHelper(s, va);
217 	va_end(va);
218 
219 }
220 
debugN(const char * s,...)221 void debugN(const char *s, ...) {
222 	va_list va;
223 
224 	if (gDebugChannelsOnly)
225 		return;
226 
227 	va_start(va, s);
228 	debugHelper(s, va, false);
229 	va_end(va);
230 }
231 
debugN(int level,const char * s,...)232 void debugN(int level, const char *s, ...) {
233 	va_list va;
234 
235 	if (level > gDebugLevel || gDebugChannelsOnly)
236 		return;
237 
238 	va_start(va, s);
239 	debugHelper(s, va, false);
240 	va_end(va);
241 }
242 
debugC(int level,uint32 debugChannels,const char * s,...)243 void debugC(int level, uint32 debugChannels, const char *s, ...) {
244 	va_list va;
245 
246 	// Debug level 11 turns on all special debug level messages
247 	if (gDebugLevel != 11)
248 		if (level > gDebugLevel || !(DebugMan.isDebugChannelEnabled(debugChannels)))
249 			return;
250 
251 	va_start(va, s);
252 	debugHelper(s, va);
253 	va_end(va);
254 }
255 
debugCN(int level,uint32 debugChannels,const char * s,...)256 void debugCN(int level, uint32 debugChannels, const char *s, ...) {
257 	va_list va;
258 
259 	// Debug level 11 turns on all special debug level messages
260 	if (gDebugLevel != 11)
261 		if (level > gDebugLevel || !(DebugMan.isDebugChannelEnabled(debugChannels)))
262 			return;
263 
264 	va_start(va, s);
265 	debugHelper(s, va, false);
266 	va_end(va);
267 }
268 
debugC(uint32 debugChannels,const char * s,...)269 void debugC(uint32 debugChannels, const char *s, ...) {
270 	va_list va;
271 
272 	// Debug level 11 turns on all special debug level messages
273 	if (gDebugLevel != 11)
274 		if (!(DebugMan.isDebugChannelEnabled(debugChannels)))
275 			return;
276 
277 	va_start(va, s);
278 	debugHelper(s, va);
279 	va_end(va);
280 }
281 
debugCN(uint32 debugChannels,const char * s,...)282 void debugCN(uint32 debugChannels, const char *s, ...) {
283 	va_list va;
284 
285 	// Debug level 11 turns on all special debug level messages
286 	if (gDebugLevel != 11)
287 		if (!(DebugMan.isDebugChannelEnabled(debugChannels)))
288 			return;
289 
290 	va_start(va, s);
291 	debugHelper(s, va, false);
292 	va_end(va);
293 }
294 
295 #endif
296