1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef AGS_ENGINE_AC_DYNOBJ_SCRIPT_DIALOG_OPTIONS_RENDERING_H
24 #define AGS_ENGINE_AC_DYNOBJ_SCRIPT_DIALOG_OPTIONS_RENDERING_H
25 
26 #include "ags/engine/ac/dynobj/script_drawing_surface.h"
27 
28 namespace AGS3 {
29 
30 struct ScriptDialogOptionsRendering final : AGSCCDynamicObject {
31 	int x, y, width, height;
32 	bool hasAlphaChannel;
33 	int parserTextboxX, parserTextboxY;
34 	int parserTextboxWidth;
35 	int dialogID;
36 	int activeOptionID;
37 	int chosenOptionID;
38 	ScriptDrawingSurface *surfaceToRenderTo;
39 	bool surfaceAccessed;
40 	bool needRepaint;
41 
42 	// return the type name of the object
43 	const char *GetType() override;
44 
45 	// serialize the object into BUFFER (which is BUFSIZE bytes)
46 	// return number of bytes used
47 	int Serialize(const char *address, char *buffer, int bufsize) override;
48 
49 	void Unserialize(int index, const char *serializedData, int dataSize) override;
50 
51 	void Reset();
52 
53 	ScriptDialogOptionsRendering();
54 };
55 
56 } // namespace AGS3
57 
58 #endif
59