1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef AGS_ENGINE_AC_DYNOBJ_SCRIPT_DIALOG_OPTIONS_RENDERING_H 24 #define AGS_ENGINE_AC_DYNOBJ_SCRIPT_DIALOG_OPTIONS_RENDERING_H 25 26 #include "ags/engine/ac/dynobj/script_drawing_surface.h" 27 28 namespace AGS3 { 29 30 struct ScriptDialogOptionsRendering final : AGSCCDynamicObject { 31 int x, y, width, height; 32 bool hasAlphaChannel; 33 int parserTextboxX, parserTextboxY; 34 int parserTextboxWidth; 35 int dialogID; 36 int activeOptionID; 37 int chosenOptionID; 38 ScriptDrawingSurface *surfaceToRenderTo; 39 bool surfaceAccessed; 40 bool needRepaint; 41 42 // return the type name of the object 43 const char *GetType() override; 44 45 // serialize the object into BUFFER (which is BUFSIZE bytes) 46 // return number of bytes used 47 int Serialize(const char *address, char *buffer, int bufsize) override; 48 49 void Unserialize(int index, const char *serializedData, int dataSize) override; 50 51 void Reset(); 52 53 ScriptDialogOptionsRendering(); 54 }; 55 56 } // namespace AGS3 57 58 #endif 59