1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef AGS_ENGINE_AC_TEXTBOX_H 24 #define AGS_ENGINE_AC_TEXTBOX_H 25 26 #include "ags/shared/gui/gui_textbox.h" 27 28 namespace AGS3 { 29 30 using AGS::Shared::GUITextBox; 31 32 const char *TextBox_GetText_New(GUITextBox *texbox); 33 void TextBox_GetText(GUITextBox *texbox, char *buffer); 34 void TextBox_SetText(GUITextBox *texbox, const char *newtex); 35 int TextBox_GetTextColor(GUITextBox *guit); 36 void TextBox_SetTextColor(GUITextBox *guit, int colr); 37 int TextBox_GetFont(GUITextBox *guit); 38 void TextBox_SetFont(GUITextBox *guit, int fontnum); 39 40 } // namespace AGS3 41 42 #endif 43