1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef AGS_ENGINE_AC_TEXTBOX_H
24 #define AGS_ENGINE_AC_TEXTBOX_H
25 
26 #include "ags/shared/gui/gui_textbox.h"
27 
28 namespace AGS3 {
29 
30 using AGS::Shared::GUITextBox;
31 
32 const char *TextBox_GetText_New(GUITextBox *texbox);
33 void        TextBox_GetText(GUITextBox *texbox, char *buffer);
34 void        TextBox_SetText(GUITextBox *texbox, const char *newtex);
35 int         TextBox_GetTextColor(GUITextBox *guit);
36 void        TextBox_SetTextColor(GUITextBox *guit, int colr);
37 int         TextBox_GetFont(GUITextBox *guit);
38 void        TextBox_SetFont(GUITextBox *guit, int fontnum);
39 
40 } // namespace AGS3
41 
42 #endif
43