1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef AGS_SHARED_UTIL_COMPRESS_H 24 #define AGS_SHARED_UTIL_COMPRESS_H 25 26 #include "ags/shared/core/types.h" 27 #include "ags/shared/util/wgt2_allg.h" 28 29 namespace AGS3 { 30 31 namespace AGS { 32 namespace Shared { 33 class Stream; 34 class Bitmap; 35 } // namespace Shared 36 } // namespace AGS 37 38 using namespace AGS; // FIXME later 39 40 void rle_compress(Shared::Bitmap *, Shared::Stream *); 41 void rle_decompress(Shared::Bitmap *, Shared::Stream *); 42 43 // LZW compression 44 void save_lzw(Shared::Stream *out, const Shared::Bitmap *bmpp, const RGB *pall); 45 void load_lzw(Shared::Stream *in, Shared::Bitmap **bmm, int dst_bpp, RGB *pall); 46 void savecompressed_allegro(Shared::Stream *out, const Shared::Bitmap *bmpp, const RGB *pall); 47 void loadcompressed_allegro(Shared::Stream *in, Shared::Bitmap **bimpp, RGB *pall); 48 49 } // namespace AGS3 50 51 #endif 52