1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23
24 #include "bladerunner/bladerunner.h"
25 #include "bladerunner/detection_tables.h"
26 #include "bladerunner/savefile.h"
27
28 #include "common/config-manager.h"
29 #include "common/system.h"
30 #include "common/savefile.h"
31 #include "common/serializer.h"
32 #include "common/translation.h"
33
34 #include "engines/advancedDetector.h"
35
36 static const DebugChannelDef debugFlagList[] = {
37 {BladeRunner::kDebugScript, "Script", "Debug the scripts"},
38 DEBUG_CHANNEL_END
39 };
40
41 namespace BladeRunner {
42
43 static const PlainGameDescriptor bladeRunnerGames[] = {
44 {"bladerunner", "Blade Runner"},
45 {"bladerunner-final", "Blade Runner with restored content"},
46 {0, 0}
47 };
48
49 static const ADExtraGuiOptionsMap optionsList[] = {
50 {
51 GAMEOPTION_SITCOM,
52 {
53 _s("Sitcom mode"),
54 _s("Game will add laughter after actor's line or narration"),
55 "sitcom",
56 false
57 }
58 },
59 {
60 GAMEOPTION_SHORTY,
61 {
62 _s("Shorty mode"),
63 _s("Game will shrink the actors and make their voices high pitched"),
64 "shorty",
65 false
66 }
67 },
68 {
69 GAMEOPTION_FRAMELIMITER_NODELAYMILLIS,
70 {
71 _s("Frame limiter high performance mode"),
72 _s("This mode may result in high CPU usage! It avoids use of delayMillis() function."),
73 "nodelaymillisfl",
74 false
75 }
76 },
77 {
78 GAMEOPTION_FRAMELIMITER_FPS,
79 {
80 _s("Max frames per second limit"),
81 _s("This mode targets a maximum of 120 fps. When disabled, the game targets 60 fps"),
82 "frames_per_secondfl",
83 false
84 }
85 },
86 {
87 GAMEOPTION_DISABLE_STAMINA_DRAIN,
88 {
89 _s("Disable McCoy's quick stamina drain"),
90 _s("When running, McCoy won't start slowing down as soon as the player stops clicking the mouse"),
91 "disable_stamina_drain",
92 false
93 }
94 },
95 AD_EXTRA_GUI_OPTIONS_TERMINATOR
96 };
97
98 } // End of namespace BladeRunner
99
100 class BladeRunnerMetaEngineDetection : public AdvancedMetaEngineDetection {
101 public:
102 BladeRunnerMetaEngineDetection();
103
104 const char *getEngineId() const override;
105 const char *getName() const override;
106 const char *getOriginalCopyright() const override;
107 const DebugChannelDef *getDebugChannels() const override;
108 };
109
BladeRunnerMetaEngineDetection()110 BladeRunnerMetaEngineDetection::BladeRunnerMetaEngineDetection()
111 : AdvancedMetaEngineDetection(
112 BladeRunner::gameDescriptions,
113 sizeof(BladeRunner::gameDescriptions[0]),
114 BladeRunner::bladeRunnerGames,
115 BladeRunner::optionsList) {}
116
getEngineId() const117 const char *BladeRunnerMetaEngineDetection::getEngineId() const {
118 return "bladerunner";
119 }
120
getName() const121 const char *BladeRunnerMetaEngineDetection::getName() const {
122 return "Blade Runner";
123 }
124
getOriginalCopyright() const125 const char *BladeRunnerMetaEngineDetection::getOriginalCopyright() const {
126 return "Blade Runner (C) 1997 Westwood Studios";
127 }
128
getDebugChannels() const129 const DebugChannelDef *BladeRunnerMetaEngineDetection::getDebugChannels() const {
130 return debugFlagList;
131 }
132
133 REGISTER_PLUGIN_STATIC(BLADERUNNER_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, BladeRunnerMetaEngineDetection);
134