1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef BLADERUNNER_DIALOGUE_MENU_H 24 #define BLADERUNNER_DIALOGUE_MENU_H 25 26 #include "bladerunner/shape.h" 27 28 #include "common/array.h" 29 #include "common/str.h" 30 31 #include "graphics/surface.h" 32 33 namespace BladeRunner { 34 35 class BladeRunnerEngine; 36 class SaveFileReadStream; 37 class SaveFileWriteStream; 38 class TextResource; 39 40 class DialogueMenu { 41 static const int kMaxItems = 10; 42 static const int kMaxRepeatHistory = 100; 43 static const int kLineHeight = 9; 44 static const int kBorderSize = 10; 45 46 struct DialogueItem { 47 Common::String text; 48 int answerValue; 49 int colorIntensity; 50 int priorityPolite; 51 int priorityNormal; 52 int prioritySurly; 53 int isDone; 54 }; 55 56 BladeRunnerEngine *_vm; 57 58 TextResource *_textResource; 59 Shapes *_shapes; 60 bool _isVisible; 61 bool _waitingForInput; 62 int _selectedItemIndex; 63 int _listSize; 64 65 // These track whether a dialogue option 66 // has previously been selected 67 int _neverRepeatListSize; 68 int _neverRepeatValues[kMaxRepeatHistory]; 69 bool _neverRepeatWasSelected[kMaxRepeatHistory]; 70 71 int _centerX; 72 int _centerY; 73 int _screenX; 74 int _screenY; 75 int _maxItemWidth; 76 DialogueItem _items[kMaxItems]; 77 78 int _fadeInItemIndex; 79 80 public: 81 DialogueMenu(BladeRunnerEngine *vm); 82 ~DialogueMenu(); 83 84 void clear(); 85 86 bool loadResources(); 87 88 bool show(); 89 bool hide(); 90 bool addToList(int answer, bool done, int priorityPolite, int priorityNormal, int prioritySurly); 91 bool clearNeverRepeatWasSelectedFlag(int answer); // aux function - used in cut content mode to re-use some dialogue options for different characters 92 bool addToListNeverRepeatOnceSelected(int answer, int priorityPolite, int priorityNormal, int prioritySurly); 93 bool removeFromList(int answer); 94 bool clearList(); 95 int queryInput(); 96 int listSize() const; 97 bool isVisible() const; 98 bool isOpen() const; 99 void tick(int x, int y); 100 void draw(Graphics::Surface &s); 101 102 void mouseUp(); 103 bool waitingForInput() const; 104 105 void save(SaveFileWriteStream &f); 106 void load(SaveFileReadStream &f); 107 108 private: 109 bool showAt(int x, int y); 110 int getAnswerIndex(int answer) const; 111 const char *getText(int id) const; 112 void calculatePosition(int unusedX = 0, int unusedY = 0); 113 void reset(); 114 115 static void darkenRect(Graphics::Surface &s, int x1, int y1, int x2, int y2); 116 }; 117 118 } // End of namespace BladeRunner 119 120 #endif 121