1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "bladerunner/image.h"
24 
25 #include "bladerunner/bladerunner.h"
26 #include "bladerunner/decompress_lcw.h"
27 
28 #include "common/rect.h"
29 
30 namespace BladeRunner {
31 
Image(BladeRunnerEngine * vm)32 Image::Image(BladeRunnerEngine *vm) {
33 	_vm = vm;
34 }
35 
~Image()36 Image::~Image() {
37 	_surface.free();
38 }
39 
open(const Common::String & name)40 bool Image::open(const Common::String &name) {
41 	Common::SeekableReadStream *stream = _vm->getResourceStream(name);
42 	if (!stream) {
43 		warning("Image::open failed to open '%s'\n", name.c_str());
44 		return false;
45 	}
46 
47 	char tag[4] = { 0 };
48 	stream->read(tag, 3);
49 	uint32 width  = stream->readUint32LE();
50 	uint32 height = stream->readUint32LE();
51 
52 	// Enforce a reasonable limit
53 	assert(width < 8000 && height < 8000);
54 
55 	uint32 bufSize = stream->size();
56 	uint8 *buf = new uint8[bufSize];
57 	stream->read(buf, bufSize);
58 
59 	uint32 dataSize = 2 * width * height;
60 	void *data = malloc(dataSize);
61 	assert(data);
62 
63 	if (strcmp(tag, "LZO") == 0) {
64 		warning("LZO image decompression is not implemented");
65 	} else if (strcmp(tag, "LCW") == 0) {
66 		decompress_lcw(buf, bufSize, (uint8 *)data, dataSize);
67 #ifdef SCUMM_BIG_ENDIAN
68 		// As the compression is working with 8-bit data, on big-endian architectures we have to switch order of bytes in uncompressed data
69 		uint8 *rawData = (uint8 *)data;
70 		for (size_t i = 0; i < dataSize - 1; i += 2) {
71 			SWAP(rawData[i], rawData[i + 1]);
72 		}
73 #endif
74 	}
75 
76 	_surface.init(width, height, 2*width, data, gameDataPixelFormat());
77 	_surface.convertToInPlace(screenPixelFormat());
78 
79 	delete[] buf;
80 	delete stream;
81 
82 	return true;
83 }
84 
copyToSurface(Graphics::Surface * dst) const85 void Image::copyToSurface(Graphics::Surface *dst) const {
86 	dst->copyRectToSurface(_surface, 0, 0, Common::Rect(_surface.w, _surface.h));
87 }
88 
89 } // End of namespace BladeRunner
90