1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef BLADERUNNER_SET_EFFECTS_H
24 #define BLADERUNNER_SET_EFFECTS_H
25 
26 #include "bladerunner/bladerunner.h"
27 #include "bladerunner/color.h"
28 #include "bladerunner/fog.h"
29 
30 #include "common/stream.h"
31 
32 namespace BladeRunner {
33 
34 class SetEffects {
35 	friend class Debugger;
36 
37 	BladeRunnerEngine *_vm;
38 
39 	Color _distanceColor;
40 	float _distanceCoeficient;
41 	Color _fadeColor;
42 	float _fadeDensity;
43 	int   _fogCount;
44 	Fog  *_fogs;
45 
46 public:
47 	SetEffects(BladeRunnerEngine *vm);
48 	~SetEffects();
49 
50 	void read(Common::ReadStream *stream, int frameCount);
51 
52 	void reset();
53 
54 	void setupFrame(int frame);
55 
56 	void setFadeColor(float r, float g, float b);
57 	void setFadeDensity(float density);
58 	void setFogColor(const Common::String &fogName, float r, float g, float b);
59 	void setFogDensity(const Common::String &fogName, float density);
60 
61 	void calculateColor(Vector3 viewPosition, Vector3 position, float *outCoeficient, Color *outColor) const;
62 
63 private:
64 	Fog *findFog(const Common::String &fogName) const;
65 };
66 
67 } // End of namespace BladeRunner
68 
69 #endif
70