1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef BLADERUNNER_WAYPOINTS_H 24 #define BLADERUNNER_WAYPOINTS_H 25 26 #include "bladerunner/bladerunner.h" 27 #include "bladerunner/vector.h" 28 29 #include "common/array.h" 30 31 namespace BladeRunner { 32 33 class SaveFileReadStream; 34 class SaveFileWriteStream; 35 36 class Waypoints { 37 friend class Debugger; 38 39 struct Waypoint { 40 int setId; 41 Vector3 position; 42 bool present; 43 }; 44 45 BladeRunnerEngine *_vm; 46 47 int _count; 48 Common::Array<Waypoint> _waypoints; 49 50 public: 51 Waypoints(BladeRunnerEngine *vm, int count); 52 53 void getXYZ(int waypointId, float *x, float *y, float *z) const; 54 float getX(int waypointId) const; 55 float getY(int waypointId) const; 56 float getZ(int waypointId) const; 57 int getSetId(int waypointId) const; 58 59 bool set(int waypointId, int setId, Vector3 position); 60 bool reset(int waypointId); 61 62 void save(SaveFileWriteStream &f); 63 void load(SaveFileReadStream &f); 64 }; 65 66 } // End of namespace BladeRunner 67 68 #endif 69