1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef GLK_ALAN2_ARGS
24 #define GLK_ALAN2_ARGS
25 
26 /* Handles the various startup methods on all machines.
27  *
28  * Main function args() will set up global variable advnam and the flags,
29  * the terminal will also be set up and connected.
30  */
31 
32 #include "glk/alan2/types.h"
33 
34 namespace Glk {
35 namespace Alan2 {
36 
37 #define PROGNAME "alan2"
38 
39 extern void args(int argc, char *argv[]);
40 
41 } // End of namespace Alan2
42 } // End of namespace Glk
43 
44 #endif
45