1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #include "glk/zcode/bitmap_font.h"
24 
25 namespace Glk {
26 namespace ZCode {
27 
BitmapFont(const Graphics::Surface & src,const Common::Point & size,uint srcWidth,uint srcHeight,unsigned char startingChar,bool isFixedWidth)28 BitmapFont::BitmapFont(const Graphics::Surface &src, const Common::Point &size,
29 		uint srcWidth, uint srcHeight, unsigned char startingChar, bool isFixedWidth) :
30 		_startingChar(startingChar), _size(size) {
31 	assert(src.format.bytesPerPixel == 1);
32 	assert((src.w % srcWidth) == 0);
33 	assert((src.h % srcHeight) == 0);
34 
35 	// Set up a characters array
36 	_chars.resize((src.w / srcWidth) * (src.h / srcHeight));
37 
38 	// Iterate through loading characters
39 	Common::Rect r(srcWidth, srcHeight);
40 	int charsPerRow = src.w / srcWidth;
41 	for (uint idx = 0; idx < _chars.size(); ++idx) {
42 		r.moveTo((idx % charsPerRow) * srcWidth, (idx / charsPerRow) * srcHeight);
43 		int srcCharWidth = isFixedWidth ? r.width() : getSourceCharacterWidth(idx, src, r);
44 		int destCharWidth = (size.x * srcCharWidth + (srcWidth - 1)) / srcWidth;
45 		Common::Rect charBounds(r.left, r.top, r.left + srcCharWidth, r.bottom);
46 
47 		_chars[idx].create(destCharWidth, size.y, src.format);
48 		_chars[idx].transBlitFrom(src, charBounds, Common::Rect(0, 0, _chars[idx].w, _chars[idx].h));
49 	}
50 }
51 
drawChar(Graphics::Surface * dst,uint32 chr,int x,int y,uint32 color) const52 void BitmapFont::drawChar(Graphics::Surface *dst, uint32 chr, int x, int y, uint32 color) const {
53 	const Graphics::ManagedSurface &c = _chars[chr - _startingChar];
54 	for (int yCtr = 0; yCtr < c.h; ++yCtr) {
55 		const byte *srcP = (const byte *)c.getBasePtr(0, yCtr);
56 
57 		for (int xCtr = 0; xCtr < c.w; ++xCtr, ++srcP) {
58 			if (!*srcP)
59 				dst->hLine(x + xCtr, y + yCtr, x + xCtr, color);
60 		}
61 	}
62 }
63 
getSourceCharacterWidth(uint charIndex,const Graphics::Surface & src,const Common::Rect & charBounds)64 int BitmapFont::getSourceCharacterWidth(uint charIndex, const Graphics::Surface &src,
65 		const Common::Rect &charBounds) {
66 	if (charIndex == 0)
67 		// The space character is treated as half the width of bounding area
68 		return charBounds.width() / 2;
69 
70 	// Scan through the rows to find the right most pixel, getting the width from that
71 	int maxWidth = 0, rowX;
72 	for (int y = charBounds.top; y < charBounds.bottom; ++y) {
73 		rowX = 0;
74 		const byte *srcP = (const byte *)src.getBasePtr(charBounds.left, y);
75 
76 		for (int x = 0; x < charBounds.width(); ++x, ++srcP) {
77 			if (!*srcP)
78 				rowX = x;
79 		}
80 
81 		maxWidth = MAX(maxWidth, MIN(rowX + 2, (int)charBounds.width()));
82 	}
83 
84 	return maxWidth;
85 }
86 
87 } // End of namespace ZCode
88 } // End of namespace Glk
89