1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef NEVERHOOD_MOUSE_H 24 #define NEVERHOOD_MOUSE_H 25 26 #include "neverhood/neverhood.h" 27 #include "neverhood/sprite.h" 28 #include "neverhood/graphics.h" 29 #include "neverhood/resource.h" 30 31 namespace Neverhood { 32 33 enum MouseType { 34 kMouseType433, 35 kMouseType435, 36 kMouseTypeNavigation 37 }; 38 39 class Mouse : public StaticSprite { 40 public: 41 Mouse(NeverhoodEngine *vm, uint32 fileHash, const NRect &mouseRect); 42 Mouse(NeverhoodEngine *vm, uint32 fileHash, int16 x1, int16 x2); 43 Mouse(NeverhoodEngine *vm, uint32 fileHash, int _type); 44 ~Mouse() override; 45 void load(uint32 fileHash); 46 void updateCursor(); 47 protected: 48 MouseType _mouseType; 49 MouseCursorResource _mouseCursorResource; 50 int _frameNum; 51 NRect _mouseRect; 52 int16 _x1; 53 int16 _x2; 54 int _type; 55 void init(uint32 fileHash); 56 void update(); 57 void updateCursorNum(); 58 uint32 handleMessage(int messageNum, const MessageParam ¶m, Entity *sender); 59 }; 60 61 } // End of namespace Neverhood 62 63 #endif /* NEVERHOOD_MOUSE_H */ 64