1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef NEVERHOOD_STATICDATA_H
24 #define NEVERHOOD_STATICDATA_H
25 
26 #include "common/array.h"
27 #include "common/hashmap.h"
28 #include "neverhood/neverhood.h"
29 #include "neverhood/graphics.h"
30 
31 namespace Neverhood {
32 
33 struct HitRect {
34 	NRect rect;
35 	uint16 type;
36 };
37 
38 typedef Common::Array<HitRect> HitRectList;
39 
40 struct SubRectItem {
41 	NRect rect;
42 	uint32 messageListId;
43 };
44 
45 struct RectItem {
46 	NRect rect;
47 	Common::Array<SubRectItem> subRects;
48 };
49 
50 typedef Common::Array<RectItem> RectList;
51 
52 struct MessageItem {
53 	uint32 messageNum;
54 	uint32 messageValue;
55 };
56 
57 typedef Common::Array<MessageItem> MessageList;
58 
59 struct NavigationItem {
60 	uint32 fileHash;
61 	uint32 leftSmackerFileHash;
62 	uint32 rightSmackerFileHash;
63 	uint32 middleSmackerFileHash;
64 	byte interactive;
65 	byte middleFlag;
66 	uint32 mouseCursorFileHash;
67 };
68 
69 typedef Common::Array<NavigationItem> NavigationList;
70 
71 struct HallOfRecordsInfo {
72 	uint32 bgFilename1;
73 	uint32 bgFilename2;
74 	uint32 txFilename;
75 	uint32 bgFilename3;
76 	byte xPosIndex;
77 	byte count;
78 };
79 
80 struct TrackInfo {
81 	uint32 id;
82 	uint32 bgFilename;
83 	uint32 bgShadowFilename;
84 	uint32 dataResourceFilename;
85 	uint32 trackPointsName;
86 	uint32 rectListName;
87 	uint32 exPaletteFilename2;
88 	uint32 exPaletteFilename1;
89 	uint32 mouseCursorFilename;
90 	int16 which1;
91 	int16 which2;
92 };
93 
94 class StaticData {
95 public:
96 	StaticData();
97 	~StaticData();
98 	void load(const char *filename);
99 	HitRectList *getHitRectList(uint32 id);
100 	RectList *getRectList(uint32 id);
101 	MessageList *getMessageList(uint32 id);
102 	NavigationList *getNavigationList(uint32 id);
103 	HallOfRecordsInfo *getHallOfRecordsInfoItem(uint32 id);
104 	TrackInfo *getTrackInfo(uint32 id);
105 protected:
106 	Common::HashMap<uint32, HitRectList*> _hitRectLists;
107 	Common::HashMap<uint32, RectList*> _rectLists;
108 	Common::HashMap<uint32, MessageList*> _messageLists;
109 	Common::HashMap<uint32, NavigationList*> _navigationLists;
110 	Common::HashMap<uint32, HallOfRecordsInfo*> _hallOfRecordsInfoItems;
111 	Common::HashMap<uint32, TrackInfo*> _trackInfoItems;
112 };
113 
114 } // End of namespace Neverhood
115 
116 #endif /* NEVERHOOD_STATICDATA_H */
117