1 /* ScummVM - Graphic Adventure Engine
2 *
3 * ScummVM is the legal property of its developers, whose names
4 * are too numerous to list here. Please refer to the COPYRIGHT
5 * file distributed with this source distribution.
6 *
7 * This program is free software; you can redistribute it and/or
8 * modify it under the terms of the GNU General Public License
9 * as published by the Free Software Foundation; either version 2
10 * of the License, or (at your option) any later version.
11 *
12 * This program is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 * GNU General Public License for more details.
16 *
17 * You should have received a copy of the GNU General Public License
18 * along with this program; if not, write to the Free Software
19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20 *
21 */
22
23 #include "titanic/input_handler.h"
24 #include "titanic/input_translator.h"
25 #include "titanic/events.h"
26 #include "titanic/messages/mouse_messages.h"
27 #include "titanic/titanic.h"
28
29 namespace Titanic {
30
CInputTranslator(CInputHandler * inputHandler)31 CInputTranslator::CInputTranslator(CInputHandler *inputHandler) :
32 _inputHandler(inputHandler) {
33 inputHandler->setTranslator(this);
34 }
35
getButtons(int special) const36 int CInputTranslator::getButtons(int special) const {
37 int buttons = 0;
38 if (special & MK_LBUTTON)
39 buttons |= MB_LEFT;
40 if (special & MK_MBUTTON)
41 buttons |= MB_MIDDLE;
42 if (special & MK_RBUTTON)
43 buttons |= MB_RIGHT;
44
45 return buttons;
46 }
47
mouseMove(int special,const Point & pt)48 void CInputTranslator::mouseMove(int special, const Point &pt) {
49 CMouseMoveMsg msg(pt, getButtons(special));
50 _inputHandler->handleMessage(msg);
51 }
52
leftButtonDown(int special,const Point & pt)53 void CInputTranslator::leftButtonDown(int special, const Point &pt) {
54 CMouseButtonDownMsg msg(pt, MB_LEFT);
55 _inputHandler->handleMessage(msg);
56 }
57
leftButtonUp(int special,const Point & pt)58 void CInputTranslator::leftButtonUp(int special, const Point &pt) {
59 CMouseButtonUpMsg msg(pt, MB_LEFT);
60 _inputHandler->handleMessage(msg);
61 }
62
leftButtonDoubleClick(int special,const Point & pt)63 void CInputTranslator::leftButtonDoubleClick(int special, const Point &pt) {
64 CMouseDoubleClickMsg msg(pt, MB_LEFT);
65 _inputHandler->handleMessage(msg);
66 }
67
middleButtonDown(int special,const Point & pt)68 void CInputTranslator::middleButtonDown(int special, const Point &pt) {
69 CMouseButtonDownMsg msg(pt, MB_MIDDLE);
70 _inputHandler->handleMessage(msg);
71 }
72
middleButtonUp(int special,const Point & pt)73 void CInputTranslator::middleButtonUp(int special, const Point &pt) {
74 CMouseButtonUpMsg msg(pt, MB_MIDDLE);
75 _inputHandler->handleMessage(msg);
76 }
77
middleButtonDoubleClick(int special,const Point & pt)78 void CInputTranslator::middleButtonDoubleClick(int special, const Point &pt) {
79 CMouseDoubleClickMsg msg(pt, MB_MIDDLE);
80 _inputHandler->handleMessage(msg);
81 }
82
mouseWheel(bool wheelUp,const Point & pt)83 void CInputTranslator::mouseWheel(bool wheelUp, const Point &pt) {
84 CMouseWheelMsg msg(pt, wheelUp);
85 _inputHandler->handleMessage(msg);
86 }
87
keyDown(const Common::KeyState & keyState)88 void CInputTranslator::keyDown(const Common::KeyState &keyState) {
89 if (keyState.ascii > 0 && keyState.ascii <= 127) {
90 CKeyCharMsg msg(keyState.ascii);
91 if (_inputHandler->handleMessage(msg))
92 return;
93 }
94
95 if (CMovementMsg::getMovement(keyState.keycode) != MOVE_NONE) {
96 CMovementMsg msg(keyState.keycode);
97 if (_inputHandler->handleMessage(msg))
98 return;
99 }
100
101 if (isSpecialKey(keyState.keycode)) {
102 CVirtualKeyCharMsg msg(keyState);
103 msg._keyState.ascii = 0;
104 _inputHandler->handleMessage(msg);
105 }
106 }
107
isMousePressed() const108 bool CInputTranslator::isMousePressed() const {
109 return g_vm->_events->getSpecialButtons() & (MK_LBUTTON | MK_RBUTTON | MK_MBUTTON);
110 }
111
isSpecialKey(Common::KeyCode key)112 bool CInputTranslator::isSpecialKey(Common::KeyCode key) {
113 if ((key >= Common::KEYCODE_F1 && key <= Common::KEYCODE_F8) ||
114 (key >= Common::KEYCODE_KP1 && key <= Common::KEYCODE_KP9))
115 return true;
116
117 if (key == Common::KEYCODE_PAGEUP || key == Common::KEYCODE_PAGEDOWN ||
118 key == Common::KEYCODE_HOME || key == Common::KEYCODE_END ||
119 key == Common::KEYCODE_LEFT || key == Common::KEYCODE_RIGHT ||
120 key == Common::KEYCODE_UP || key == Common::KEYCODE_DOWN)
121 return true;
122
123 return false;
124 }
125
126 } // End of namespace Titanic
127