1 /* ScummVM - Graphic Adventure Engine 2 * 3 * ScummVM is the legal property of its developers, whose names 4 * are too numerous to list here. Please refer to the COPYRIGHT 5 * file distributed with this source distribution. 6 * 7 * This program is free software; you can redistribute it and/or 8 * modify it under the terms of the GNU General Public License 9 * as published by the Free Software Foundation; either version 2 10 * of the License, or (at your option) any later version. 11 * 12 * This program is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 15 * GNU General Public License for more details. 16 * 17 * You should have received a copy of the GNU General Public License 18 * along with this program; if not, write to the Free Software 19 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 20 * 21 */ 22 23 #ifndef NUVIE_VIEWS_PORTRAIT_VIEW_GUMP_H 24 #define NUVIE_VIEWS_PORTRAIT_VIEW_GUMP_H 25 26 #include "ultima/nuvie/views/draggable_view.h" 27 28 namespace Ultima { 29 namespace Nuvie { 30 31 class Configuration; 32 class TileManager; 33 class ObjManager; 34 class Screen; 35 class Actor; 36 class Font; 37 class U6Bmp; 38 class Portrait; 39 40 class PortraitViewGump : public DraggableView { 41 42 GUI_Button *gump_button; 43 44 GUI_Font *font; 45 46 Portrait *portrait; 47 unsigned char *portrait_data; 48 Actor *actor; 49 bool show_cursor; 50 const Tile *cursor_tile; 51 gumpCursorPos cursor_pos; 52 uint8 cursor_xoff, cursor_yoff; 53 54 public: 55 PortraitViewGump(Configuration *cfg); 56 ~PortraitViewGump() override; 57 58 bool init(Screen *tmp_screen, void *view_manager, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om, Portrait *por, Actor *a); 59 60 void Display(bool full_redraw) override; 61 62 GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override; 63 64 GUI_status MouseDown(int x, int y, Shared::MouseButton button) override; 65 GUI_status MouseWheel(sint32 x, sint32 y) override; 66 67 protected: 68 69 void set_actor(Actor *a); 70 void left_arrow(); 71 void right_arrow(); 72 GUI_status KeyDown(const Common::KeyState &key) override; 73 GUI_status set_cursor_pos(gumpCursorPos pos); 74 }; 75 76 } // End of namespace Nuvie 77 } // End of namespace Ultima 78 79 #endif 80