1 /* ScummVM - Graphic Adventure Engine
2  *
3  * ScummVM is the legal property of its developers, whose names
4  * are too numerous to list here. Please refer to the COPYRIGHT
5  * file distributed with this source distribution.
6  *
7  * This program is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU General Public License
9  * as published by the Free Software Foundation; either version 2
10  * of the License, or (at your option) any later version.
11  *
12  * This program is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15  * GNU General Public License for more details.
16  *
17  * You should have received a copy of the GNU General Public License
18  * along with this program; if not, write to the Free Software
19  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
20  *
21  */
22 
23 #ifndef NUVIE_VIEWS_PORTRAIT_VIEW_GUMP_H
24 #define NUVIE_VIEWS_PORTRAIT_VIEW_GUMP_H
25 
26 #include "ultima/nuvie/views/draggable_view.h"
27 
28 namespace Ultima {
29 namespace Nuvie {
30 
31 class Configuration;
32 class TileManager;
33 class ObjManager;
34 class Screen;
35 class Actor;
36 class Font;
37 class U6Bmp;
38 class Portrait;
39 
40 class PortraitViewGump : public DraggableView {
41 
42 	GUI_Button *gump_button;
43 
44 	GUI_Font *font;
45 
46 	Portrait *portrait;
47 	unsigned char *portrait_data;
48 	Actor *actor;
49 	bool show_cursor;
50 	const Tile *cursor_tile;
51 	gumpCursorPos cursor_pos;
52 	uint8 cursor_xoff, cursor_yoff;
53 
54 public:
55 	PortraitViewGump(Configuration *cfg);
56 	~PortraitViewGump() override;
57 
58 	bool init(Screen *tmp_screen, void *view_manager, uint16 x, uint16 y, Font *f, Party *p, TileManager *tm, ObjManager *om, Portrait *por, Actor *a);
59 
60 	void Display(bool full_redraw) override;
61 
62 	GUI_status callback(uint16 msg, GUI_CallBack *caller, void *data) override;
63 
64 	GUI_status MouseDown(int x, int y, Shared::MouseButton button) override;
65 	GUI_status MouseWheel(sint32 x, sint32 y) override;
66 
67 protected:
68 
69 	void set_actor(Actor *a);
70 	void left_arrow();
71 	void right_arrow();
72 	GUI_status KeyDown(const Common::KeyState &key) override;
73 	GUI_status set_cursor_pos(gumpCursorPos pos);
74 };
75 
76 } // End of namespace Nuvie
77 } // End of namespace Ultima
78 
79 #endif
80