1Within the game, <ESCAPE> exits, and <RETURN> reshuffles the board. 2The arrow keys work as undo/redo. 3 4F1 switches the tilesets, the data/tiles#.pcx files are used. 5F2 switched the background, the data/bg#.pcx files are used. 6In both cases, number files from 0. 7 8The game requires the SDL library to run. That is available from 9http://www.devolution.com/~slouken/projects/SDL/ 10You may need to tinker with the Makefile to get it to compile... 11 12To save disk space you can delete the data/bg*.pcx files you don't want, 13then renumber them starting from 0. 14 15Dave Ashley 16dash@xdr.com 17http://www.xdr.com/dash/linux.html 18Tue Nov 2 10:43:18 PST 1999 19