1Within the game, <ESCAPE> exits, and <RETURN> reshuffles the board.
2The arrow keys work as undo/redo.
3
4F1 switches the tilesets, the data/tiles#.pcx files are used.
5F2 switched the background, the data/bg#.pcx files are used.
6In both cases, number files from 0.
7
8The game requires the SDL library to run. That is available from
9http://www.devolution.com/~slouken/projects/SDL/
10You may need to tinker with the Makefile to get it to compile...
11
12To save disk space you can delete the data/bg*.pcx files you don't want,
13then renumber them starting from 0.
14
15Dave Ashley
16dash@xdr.com
17http://www.xdr.com/dash/linux.html
18Tue Nov  2 10:43:18 PST 1999
19