1Sea Defender 2 3Simple missile command clone in 96k for linux/win/macosx 4 5No music, sorry - plenty of space but no talent. 6 7Requires videocard with GLSL support, tested on GeForce FX5200, Radeon X1300 and Apple's software renderer. 8 9Using GLFW and math3d++, font is from http://apostrophiclab.pedroreina.net/. 10 11 12 13The code is horrible due to looming deadline for compo entry submission (which i missed anyway in the end), 14so i apologize in advance to anyone reading it. 15 16Data for this game are sourced from .svg path elements (curves), which are converted by ruby scripts 17in utils/ directory to .m and .mfont binary files, which in turn are then processed into .h source code 18files as resource inserts (because there is no cross-platform resource handling in C++). 19 20Distributed under the terms of MIT license (see file LICENSE) with the following exceptions: 21 22math3d++/ - Copyright (c) 2004-2005, Trenkwalder Markus 23data/fonts/kronika.svg - http://apostrophiclab.pedroreina.net/ 24data/model/OpenGL_logo_flat.svg - http://www.opengl.org 25snoutlib/perlin.cpp - http://www.flipcode.com/archives/Perlin_Noise_Class.shtml 26 27Copyright (c) 2010 Jan Dvorak <jan.dvorak@kraxnet.cz> 28