1 2 const char data_sha_particles_vs[] = "" 3 "attribute vec2 pos;\n" 4 "attribute float size;\n" 5 "attribute vec2 corner;\n" 6 "attribute vec4 color;\n" 7 "\n" 8 "varying vec2 Texcoord;\n" 9 "varying vec4 Color;\n" 10 "\n" 11 "void main()\n" 12 "{ \n" 13 " Texcoord = corner;\n" 14 " Color = color;\n" 15 " gl_Position = gl_ProjectionMatrix * vec4(pos + ( (corner-0.5) * size),0.0,1.0);\n" 16 "}\n" 17 ; 18 19