1 /* This file is part of the Spring engine (GPL v2 or later), see LICENSE.html */
2 
3 #ifndef _FLAME_THROWER_H
4 #define _FLAME_THROWER_H
5 
6 #include "Weapon.h"
7 
8 class CFlameThrower: public CWeapon
9 {
10 	CR_DECLARE(CFlameThrower)
11 public:
12 	CFlameThrower(CUnit* owner, const WeaponDef* def);
13 
14 	void Update();
15 
16 	float3 color;
17 	float3 color2;
18 
19 private:
20 	void FireImpl(bool scriptCall);
21 };
22 
23 #endif // _FLAME_THROWER_H
24