1############################################################################### 2# snake.des: All maps and branch endings relating to the Snake Pit. 3# 4# <<1>> Entries 5# <<2>> Decorative vaults 6# <<3>> Monster-placing vaults 7# <<4>> Snake end vaults 8# 9############################################################################### 10############################################################################### 11 12############################################################################### 13# 14# <<1>> Snake entries. 15# All must have the snake_entry tag and place an enter_snake feature. 16# 17############################################################################### 18 19NAME: dummy_snake_entry 20TAGS: snake_entry transparent 21KFEAT: O = enter_snake_pit 22MAP 23O 24ENDMAP 25 26NAME: minmay_snake_entry_guardpost_small 27TAGS: snake_entry transparent 28ORIENT: float 29MONS: naga, naga / nothing w:3 30KFEAT: O = enter_snake_pit 31MAP 32ccc.@.ccc 33c.......c 34c.2...2.c 35......... 36@...O...@ 37......... 38c.1...2.c 39c.......c 40ccc.@.ccc 41ENDMAP 42 43NAME: minmay_snake_entry_guardpost_medium 44TAGS: snake_entry transparent 45WEIGHT: 5 46ORIENT: float 47MONS: naga, naga / nothing 48KFEAT: O = enter_snake_pit 49MAP 50 ccccccc 51 ccc.....ccc 52cc2.......2cc 53c...c2.1c...c 54@...c.O.c...@ 55c...c1.2c...c 56cc2.......2cc 57 ccc.....ccc 58 ccccccc 59ENDMAP 60 61NAME: minmay_snake_entry_guardpost_large 62TAGS: snake_entry transparent 63WEIGHT: 2 64ORIENT: float 65MONS: naga, naga / nothing 66KFEAT: O = enter_snake_pit 67MAP 68c@ccccccc 69c.......cc 70c..c.c..2cc 71c.........cc 72c..c.c.c..2cc 73c......2....cc 74cc2..c1O2c..2cc 75 cc....2......c 76 cc2..c.c.c..c 77 cc.........c 78 cc2..c.c..c 79 cc.......c 80 ccccccc@c 81ENDMAP 82 83NAME: minmay_snake_entry_six_corridors 84TAGS: snake_entry ruin_lair transparent 85ORIENT: float 86MONS: water moccasin, black mamba 87KMONS: P = plant / fungus w:1 / nothing 88SUBST: 1 = 1 .:30, 2 = 122 .:30, D = 12 .:40 89KFEAT: O = enter_snake_pit 90MAP 91xxxx.@1xxxxxxP@xxxxx 92xxxx1.PxxxxxP..xxxxx 93xxxxx..xxxxx1.xxxxxx 94 xxxxP..xxxx..xxxxx 95 xxxxP.1xxxxD..xxxx 96xxxxxx..Pxxxx1Pxxxxx 97xxxxxxxD.xxxP.xxxxxx 98xxxxxxxP2xx1..xxxxxx 99xxxxxxxx...2.xxxxxxx 100xxxxxxxP2..P2.xxxxxx 101xxD1xxP..PO.P..Dxx1P 102P.....1.2.2.xx.....@ 103@.1PxxxP..xxxx.Px1P. 104xxxxxxxx.1xxxxDxxxxx 105xxxxxxxx..Pxx..xxxx 106xxxxxxxx..PxxP.1xxx 107 xxxxxx1.Dxxxx..xxxx 108 xxxxxxP.xxxxxx1..Px 109xxxxxxx.1xxxxxxxP... 110xxxxxx.@.Pxxxxxxxx.@ 111ENDMAP 112 113NAME: minmay_snake_entry_spellcaster 114TAGS: snake_entry transparent 115ORIENT: float 116WEIGHT: 2 117MONS: guardian serpent 118KFEAT: O = enter_snake_pit 119MAP 120... 121.O1 122... 123ENDMAP 124 125NAME: guppyfry_snake_entry_island 126TAGS: snake_entry patrolling no_monster_gen transparent 127ORIENT: float 128MONS: naga / nothing, plant 129KFEAT: O = enter_snake_pit 130SUBST: - = . W:2 2:1 131MAP 132 -WWWWW- 133 -WWWWWWW- 134 -WWW---WWW- 135-WWW-----WWW- 136-WW---1---WW- 137@WW--1O1--WW@ 138-WW---1---WW- 139-WWW-----WWW- 140 -WWW---WWW- 141 -WWWWWWW- 142 -WWWWW- 143ENDMAP 144 145NAME: guppyfry_snake_entry_garden 146TAGS: snake_entry patrolling no_monster_gen transparent 147ORIENT: float 148MONS: naga / nothing, plant 149KFEAT: O = enter_snake_pit 150SUBST: - = wW2t. 151SUBST: " = W2. 152MAP 153 xxxx@xxxx 154xx---.---xx 155x--"".""--x 156x-"tt.tt"-x 157x-"t1.1t"-x 158@....O....@ 159x-"t1.1t"-x 160x-"tt.tt"-x 161x--"".""--x 162xx---.---xx 163 xxxx@xxxx 164ENDMAP 165 166############################################################################### 167# 168# <<2>> Decorative vaults. 169# 170############################################################################### 171 172default-depth: Snake 173 174NAME: hangedman_snake_thin_pillar_pass 175TAGS: extra transparent 176WEIGHT: 6 177SHUFFLE: @' / @' / @' / '@ 178SUBST: A : c.., B : c.., C : c.., D = cccc., E = c...., ' = . 179: local Z = dgn.br_depth(you.branch()) 180: if crawl.x_chance_in_y(Z - you.depth(), Z) then 181SUBST: c = x 182: end 183MAP 184x@.xxxxxxxxx.@x 185x......D......x 186xx.cA..c..Ac.xx 187 x.....D.....x 188 xx.cB.c.Cc.xx 189 x.........x 190 xx.cC.Bc.xx 191 x.......x 192 xx.c.c.xx 193 x.....x 194 xx.E.xx 195 x.'.x 196ENDMAP 197 198NAME: hangedman_snake_wide_pillar_pass 199TAGS: extra transparent 200WEIGHT: 4 201SHUFFLE: @' / @' / @' / '@ 202SUBST: A : c.., B : c.., C : c.., D = cccc., E : c...., F : c...., ' = . 203: local Z = dgn.br_depth(you.branch()) 204: if crawl.x_chance_in_y(Z - you.depth(), Z) then 205SUBST: c = x 206: end 207MAP 208x.xxx.@.xxxxxxxxxxxxx.@.xxx.x 209x...x.A......FDF......A.x...x 210xxx...c.B.....c.....C.c...xxx 211 xxx...c.C...c...B.c...xxx 212 xxx...c.E...E.c...xxx 213 xxx...c...c...xxx 214 xxx...D...xxx 215 xxx.'.xxx 216ENDMAP 217 218# Somewhat vaguely inspired by a vault shape in 219# a draft of evilmike's for something else entirely. 220NAME: hangedman_snake_pattern 221TAGS: transparent extra 222# Pillars, door positions, entrances. 223SHUFFLE: XYZ, aA-+ / aA-+ / aA-+ / Aa+- / Aa+-, ABCDE 224SUBST: X : cx.., Y : cx...., Z = ., a = x, - : xx+, + : +++.. 225SUBST: A : @@+, B : @@++..x, C : @+...xxx, DE = x 226MAP 227 xxBxxxxxxxCxxxxxxxDxxxxxxxxExxxxxx 228 xx...xx.........xx...xx.........xx 229 xx.....xx.......xx.....xx.......xx 230aa...X...xx..Z..--...X...xx..Z..aa 231 AA...Y...++..Y..++...Y...++..Y..AA 232 xx...Z...--..X..xx...Z...--..X..xx 233 xx.....xx.......xx.....xx.......xx 234 xx...xx.........xx...xx.........xx 235 xxExxxxxxDxxxxxxxxCxxxxxxBxxxxxxx 236ENDMAP 237 238NAME: nicolae_snake_squiggles 239TAGS: transparent extra 240NSUBST: a = x / ., p = x / ., q = x / ., D = x / ., E = x / ., F = x / . 241NSUBST: r = x / ., H = x / ., s = x / ., J = x / ., K = x / ., L = x / . 242NSUBST: M = x / ., N = x / ., O = x / ., P = x / ., Q = x / ., R = x / . 243NSUBST: S = x / ., y = x / ., z = x / ., ' = x / ., " = x / ., - = x / . 244MAP 245 ....... 246 ..-x.xa.. 247 .."x-.axp.. 248 ..'x"...pxq.. 249 ..zx'.. ..qxD.. 250..yxz.. ..DxE.. 251.Sxy.. ..ExF. 252.xS.. ..Fx. 253.... .... 254.xR.. ..rx. 255.RxQ.. ..Hxr. 256..QxP.. ..sxH.. 257 ..PxO.. ..Jxs.. 258 ..OxN...KxJ.. 259 ..NxM.LxK.. 260 ..Mx.xL.. 261 ....... 262ENDMAP 263 264NAME: nicolae_large_snake_swirl 265TAGS: transparent 266: if you.depth() == 1 then 267SUBST: s = ]}) 268: elseif you.depth() == dgn.br_depth(you.branch()) then 269SUBST: s = [{( 270: else 271SUBST: s = ]})[{( 272: end 273MAP 274xxxxxxxxxxx 275@.........xxx 276............xx 277.............xx 278..............x@......@x 279..............xx.......x 280...............x.......x 281...............x.......x 282.....xxxxx.....x......xx 283...xxx.........x......x 284..xx...........x......x 285.xx...........xx.....xx 286@x....xxxx....x......x 287xx...xx......xx.....xx 288x....x..s...xx.....xx 289x....xx...xxx.....xx 290x.....xxxxx......xx 291x...............xx 292x.............xxx 293xx.........xxxx 294 x.....xxxxx 295 xx......@ 296 xx...... 297 xxx...@ 298 xxxxx 299ENDMAP 300 301NAME: nicolae_coiled_stairwell_down 302TAGS: uniq_coiled_stairwell 303DEPTH: Snake, !Snake:$ 304SUBST: } = }])> 305MAP 306 xxxxxxx 307 xx.....xx 308xx.xxxxx.xx 309x.xx...xx.x 310x.x.xxx.x.x 311x.x.x}x.x.x 312x.xx..x.x.x 313xx.xxxx.x.x 314 xx....xx.x 315 xxxxxx.xx 316 x...xx 317 xx.xxx 318 x.0.x 319 x...x 320 xx@xx 321ENDMAP 322 323NAME: nicolae_coiled_stairwell_up 324TAGS: uniq_coiled_stairwell 325DEPTH: Snake:2- 326SUBST: { = {[(< 327MAP 328 xxxxxxx 329 xx.....xx 330xx.xxxxx.xx 331x.xx...xx.x 332x.x.xxx.x.x 333x.x.x{x.x.x 334x.xx..x.x.x 335xx.xxxx.x.x 336 xx....xx.x 337 xxxxxx.xx 338 x...xx 339 xx.xxx 340 x.0.x 341 x...x 342 xx@xx 343ENDMAP 344 345NAME: nicolae_snake_nest 346TAGS: transparent 347ORIENT: float 348MAP 349 ......... 350 ......xx..xxx.. 351 ...xxxxxx..xx.xx.. 352.....x......xx...xx.. 353.xx..xx............... 354..xx....xxxx..xxxx..x.. 355 ..x..xxx..x.....xx.xx.. 356 ..x..x....xx.x...x..x... 357 ..x....xx....xx..x..xxx. 358 .xx.xx.x......x.xx....x. 359 .x..x..x..xxxxx.x.....x. 360 .x..x..x.xx........x.xx. 361 ....x..x....x..xxx.x.... 362 .xx.xx.xx...x.xx.x.xxx.. 363 .x...x..xxx.x....x...x. 364 .xx..xx.....x....x.x.x. 365 ..x...x.x...x..xxx.xxx. 366 .xx....xxxxx.......... 367 ..x...........x..xx.. 368 .x.xxx...xxx.x..x.. 369 .x...xxxxx...x..x. 370 .............xxxx. 371 ..xx..xxxx...... 372 ..xxxx..x. 373 ......... 374ENDMAP 375 376NAME: nicolae_snake_serpentine_hallways 377TAGS: transparent extra 378MAP 379 x@@@@xxxxx 380 x........xxx 381 xxx.........xx 382 xxxxxxxx........x 383xxxxxxxxxxxxxxxx....xx 384@..............xx....x 385@...............xx...x 386xxxxxxxxxxx......x...x 387xxxxx.....xxx...xx...x 388xxx.........xx.xx....x 389xx...........x+x....xx 390xx....x+x...........xx 391x....xx.xx.........xxx 392x...xx...xxx.....xxxxx 393x...x......xxxxxxxxxxx 394x...xx...............@ 395x....xx..............@ 396xx....xxxxxxxxxxxxxxxx 397 x........xxxxxxxx 398 xx.........xxx 399 xxx........x 400 xxxxx@@@@x 401ENDMAP 402 403NAME: nicolae_snake_linked_coils 404TAGS: transparent extra 405SUBST: + : +x 406MAP 407 xxxxxxxxxxxxxx 408 xxx.....xxx....xxx 409 xx.........+x.....xx 410xx...xxxxx...xxxx...xx 411@...xxxx.+xx..xxxx...@ 412@..xxxxx..xx..xxxxx..@ 413xxxxxxx..xxxx..xxxxxxx 414xxxxxxx..xxxx..xxxxxxx 415xxxxxxx..xxxx..xxxxxxx 416xxxxxxx..xxxx..xxxxxxx 417xxxxxxx..xxxx..xxxxxxx 418@..xxxxx..xx..xxxxx..@ 419@...xxxx...x+.xxxx...@ 420xx...xxxx...xxxxx...xx 421 xx.....x+.........xx 422 xxx....xxx.....xxx 423 xxxxxxxxxxxxxx 424ENDMAP 425 426NAME: nicolae_snake_single_loop 427TAGS: transparent extra 428MAP 429 xxxxxxx 430xx.....xx 431x.......xx 432@...x...xxx 433@..xxx..xxxx 434xxxxxx..xxxxx 435xx...+..+...xx 436x....+..+....x 437x...xx..xx...x 438x..xxx..xxx..x 439x...x...xx...x 440x.......x....x 441xx.....xx...xx 442 xxxxxxxx@@xx 443ENDMAP 444 445NAME: nicolae_snake_double_loop 446TAGS: transparent extra 447SHUFFLE: AB, CD 448SUBST: AC = ., BD = + 449MAP 450 xxxxxxx xxxxxxx 451xx.....xxxxxx.....xx 452x.......xxxx.......x 453@...x...xxxx...x...x 454@..xxx..xxxx..xxx..x 455xxxxxxBBxxxxCCxxx..x 456xx...A..A..D..D....x 457x....A..A..D..D...xx 458x...xxBBxxxxCCxxxxxx 459x..xxx..xxxx..xxx..@ 460x...x...xxxx...x...@ 461x.......xxxx.......x 462xx.....xxxxxx.....xx 463 xxxxxxx xxxxxxx 464ENDMAP 465 466NAME: nicolae_snake_round_shape_thing 467TAGS: transparent extra 468SHUFFLE: bc 469SUBST: a : x., b : x@, c : @ 470MAP 471 xxbbbxx 472 xxx.....xxx 473 xx.........xx 474 x...........x 475 xx....xxx....xx 476 x....xxxxx....x 477 x...xxxxxxx...x 478 x...xxxxxxx...x 479 xx...xxxxxxx...xx 480 xx.....xxxxx.....xx 481xx.......xxx.......xx 482c....a.........a....c 483c...aaa.......aaa...c 484c....a.........a....c 485xx.......xxx.......xx 486 xx.....xxxxx.....xx 487 xx...xxxxxxx...xx 488 x...xxxxxxx...x 489 x...xxxxxxx...x 490 x....xxxxx....x 491 xx....xxx....xx 492 x...........x 493 xx.........xx 494 xxx.....xxx 495 xxbbbxx 496ENDMAP 497 498NAME: nicolae_snake_biting_tails 499TAGS: transparent extra 500SUBST: G : GT 501MAP 502xxxxx xxxxxxx xxxxxxx xxxxxxx 503@...xxxxxxx.....xxx xxx.....xxx xxx.....xxxxxxxx 504xx....xx..........xxx.........xxx.........xx...x 505 xxx.x......xxx....x....xxx....x....xxx..x.....x 506 xx.G....xxxxxx.x...xxxxxxx.x...xxxxxxx.G....x 507 xx.....xxxxxxxx...xxxxxxxxx...xxxxxxxx.....xx 508 x....G.xxxxxxx...x.xxxxxxx...x.xxxxxx....G.xx 509 x.....x..xxx....x....xxx....x....xxx......x.xxx 510 x...xx.........xxx.........xxx..........xx....xx 511 xxxxxxxx.....xxx xxx.....xxx xxx.....xxxxxxx...@ 512 xxxxxxx xxxxxxx xxxxxxx xxxxx 513ENDMAP 514 515NAME: nicolae_snake_serpentine_bazaar 516TAGS: no_pool_fixup transparent 517KFEAT: a = weapon shop 518KFEAT: p = armour shop 519KFEAT: q = antiques shop 520KFEAT: r = jewellery shop 521KFEAT: s = distillery shop 522KFEAT: y = scroll shop 523KFEAT: z = general shop 524KFEAT: - = abandoned_shop 525# Odds of X non-abandoned shops: 3 = 3/8 ; 4 = 3/8 ; 5 = 3/16 ; 6 = 1/16 526SHUFFLE: DEF 527SUBST: F : FSSS, S : GGGtTU, Z : GGGtTU 528NSUBST: DEF = a / p / q / r / s / y 529SHUFFLE: apqrsyz- 530MAP 531 ............ 532 ..xxxxxxxx.. 533 .xxxxxxxxxx. 534 ........Zxx. 535.............xx..... 536..xxxxxxxx...xxxxx.. 537.xxxxxxxxxx...xxxxx. 538.xxF....Dxx.....Exx. 539.xx......x.......xx. 540.xx..ww......ww..xx. 541.xx..ww......ww..xx. 542.xx.......x......xx. 543.xxE.....xxD....Fxx. 544.xxxxx...xxxxxxxxxx. 545..xxxxx...xxxxxxxx.. 546.....xx............. 547 .xxZ........ 548 .xxxxxxxxxx. 549 ..xxxxxxxx.. 550 ............ 551ENDMAP 552 553NAME: nicolae_snake_slithery_corners 554TAGS: extra transparent 555SUBST: D : TGG., E : TGG., F : TGG. 556MAP 557 ccc 558c@@@ccccc@@@cc 559c...ccccc...cccc 560c...ccccc...ccccc 561c....ccc....cccccc 562cc....c....ccccccc 563ccc...c...ccccccccc 564ccc..DcF..ccccccccc 565ccc...c...ccccc...@ 566cc....c....ccc....@ 567c....ccc..........@ 568c...cccc........ccc 569cE..cccccc..F..ccccc 570c...cccccccccccccccc 571c....ccccc..D..ccccc 572cc....ccc.......ccc 573 c................@ 574 cc........ccc....@ 575 ccc..E..ccccc...@ 576 ccccccccccccccc 577ENDMAP 578 579NAME: nicolae_snake_slithery_hallway 580TAGS: extra transparent 581SUBST: D : TGG., E : TGG., F : TGG. 582MAP 583 cccccccccccccccccccccccccccccccccc 584 cc..F..ccccc..D..ccccc..E..ccccc..@ 585cc.......ccc.......ccc.......ccc...@ 586@..................................@ 587@...ccc.......ccc.......ccc.......cc 588@..ccccc..E..ccccc..D..ccccc..F..cc 589cccccccccccccccccccccccccccccccccc 590ENDMAP 591 592NAME: nicolae_snake_snake_lake 593TAGS: extra transparent 594KMONS: 1 = plant 595KFEAT: 1 = . w:40 / W 596NSUBST: t = . / t 597SUBST: ' = 1 W .:60, t = t:80 1 . W:5 598MAP 599 ....... ....... ....... 600 ............................. 601 .....ttttttt...ttttttt...ttttttt.. 602 .....tt'''''tt.tt'''''tt.tt'''''tt.. 603 ..ttttt'''''''ttt'''''''ttt'''''''tt.. 604 ..tt'''''wwwww'''''wwwww'''''wwww'''t.. 605..tt'''''wwwwwww'''wwwwwww'''wwwwww''t.. 606..t'''wwwwwwwwwwwwwwwwwwwwwwwwwwwww''t.. 607..t''wwwwwwwwwwwwwwwwwwwwwwwwwwwww'''t.. 608..t''wwwwww'''wwwwwww'''wwwwwww'''''tt.. 609..t'''wwww''''.wwwww'''''wwwww'''''tt.. 610..tt'''''''ttt'''''''ttt'''''''ttttt.. 611 ..tt'''''tt.tt'''''tt.tt'''''tt..... 612 ..ttttttt...ttttttt...ttttttt..... 613 ............................. 614 ....... ....... ....... 615ENDMAP 616 617# Although sometimes it's not a hallway. 618NAME: nicolae_snake_yet_another_twisty_hallway 619TAGS: extra transparent 620: if crawl.one_chance_in(5) then 621SUBST: x = -, . = x, @- = . 622: end 623SUBST: x : x:50 c:30 b, ' = . 624MAP 625xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 626@'........xxx.....xxx...........xx 627@..........x.......x.............x 628xxxxxxxxx..x..xxx..x..xxxxxxxxx..x 629xx....xxx..x..xxx..x..xx....xxx..x 630x......xx..x..xx...x..x......xx..x 631x..xx......x..x...xx..x..xx......x 632x..xxx....xx..x..xxx..x..xxx....xx 633x..xxxxxxxxx..x..xxx..x..xxxxxxxxx 634x.............x.......x..........@ 635xx...........xxx.....xxx........'@ 636xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 637ENDMAP 638 639################################################################################ 640# Gridmaze is a series of decor vaults inspired by the layout_grid_maze variant 641# that have two-block-thick walls with rounded corners. The cleared notches 642# around the outside edge give opportunities to connect up with the walls in 643# the rest of the level. 644 645NAME: nicolae_snake_gridmaze_big_u 646TAGS: extra transparent 647SHUFFLE: DEFHJ, KL/MN, KL, OPQRSZ, apqrsy, z- 648SUBST: DEFHKMz = x, JLNPQRSZpqrsy- = ., Oa = _ 649CLEAR: _ 650MAP 651.....OO..........yy..... 652..xxxxxxxx----xxxxxxxx.. 653.xxxxxxxxxx--xxxxxxxxxx. 654.xx......zz..zz......xx. 655.xx......zz..zz......xx. 656Pxx...x..zx--xxxxx...xxs 657Pxx..xx..xx---xxxxx..xxs 658.xx..xx..xx......xx..xx. 659.xx..xx..xx......xx..xx. 660.xx..xxLLxx..xNNNxx..xx. 661.xx..KxLLxK..MxNNxM..xx. 662Qxx..KK..KK..MM..MM..xxr 663Qxx..KK..KK..MM..MM..xxr 664.xx..KxLLxxxxxxNNxM..xx. 665.xx..xxLLLxxxxNNNxx..xx. 666.xx..xx..........xx..xx. 667.xx..xx..........xx..xx. 668Rxx..xxxxxxxxxxxxxx..xxq 669Rxx...xxxxxxxxxxxx...xxq 670.xx..................xx. 671.xx..................xx. 672.xxJJJHHHHFFFFEEEEDDDxx. 673..xJJxxHHxxFFxxEExxDDx.. 674.....SS..ZZ..aa..pp..... 675ENDMAP 676 677NAME: nicolae_snake_gridmaze_entwining 678TAGS: extra transparent 679SHUFFLE: DE/FH, DE, JK, LM, NOPQRSZap 680SUBST: HDJL = x, FEKMOPQRSZap = ., N = _ 681CLEAR: _ 682MAP 683...PP..QQ..RR..SS..ZZ... 684..xxxxxxxxxxxxxxxxxxxx.. 685.xxxxxxxxxxxxxxxxxxxxxx. 686Oxx..................xxa 687Oxx..................xxa 688.xx...xxxxDDDDxxxxL..xx. 689.xx..xxxxxxDDxxxxxM..xx. 690Nxx..xx..EE..EE..MM..xxp 691Nxx..xx..EE..EE..MM..xxp 692.xxxxxx..ExDDxE..MxLLxx. 693..xxxx...xxDDxx..xLLLLM. 694.........xx..xx......... 695.........xx..xx......... 696.KJJJJx..xxFFxx...xxxx.. 697.xxJJxK..HxFFxH..xxxxxx. 698pxx..KK..HH..HH..xx..xxN 699pxx..KK..HH..HH..xx..xxN 700.xx..KxxxxxFFxxxxxx..xx. 701.xx..JxxxxFFFFxxxx...xx. 702axx..................xxO 703axx..................xxO 704.xxxxxxxxxxxxxxxxxxxxxx. 705..xxxxxxxxxxxxxxxxxxxx.. 706...ZZ..SS..RR..QQ..PP... 707ENDMAP 708 709NAME: nicolae_snake_gridmaze_spiral 710TAGS: extra transparent 711SHUFFLE: DE/FH/JK/LM/pq, DE, NO, PQRSZa 712SUBST: DFJLNp = x, EHKMOQRSZaq = ., P = _ 713CLEAR: _ 714MAP 715.................PP..... 716.qxqqqxxxxLLLLxxxxxxxx.. 717.pxqqxxxxxxLLxxxxxxxxxx. 718.pp..pp..MM..MM......xx. 719.pp..pp..MM..MM......xx. 720.pxqqxp..MxLLxxxxx...xxQ 721.xxqqxx..xxLLLxxxxx..xxQ 722.xx..xx..xx......xx..xx. 723.xx..xx..xx......xx..xx. 724.xxEExx..xxOOON..xxKKxx. 725.DxEExD..NxOOxx..JxKKxJ. 726.DD..DD..NN..xx..JJ..JJ. 727.DD..DD..NN..xx..JJ..JJ. 728.DxEExD..Nxxxxx..JxKKxJ. 729.xxEExx..Oxxxx...xxKKxx. 730.xx..xx..........xx..xx. 731.xx..xx..........xx..xx. 732axx..xxxxxFFFFxxxxx..xxR 733axx...xxxxxFFxxxxx...xxR 734.xx......HH..HH......xx. 735.xx......HH..HH......xx. 736.xxxxxxxxxxFFxxxxxxxxxx. 737..xxxxxxxxFFFFxxxxxxxx.. 738.....ZZ..........SS..... 739ENDMAP 740 741NAME: nicolae_snake_gridmaze_squiggle 742TAGS: extra transparent 743: if crawl.one_chance_in(3) then 744SUBST: DHK = x, EFJ = . 745: elseif crawl.coinflip() then 746SUBST: EHJ = x, DFK = . 747: else 748SUBST: FJK = x, DEH = . 749: end 750SHUFFLE: LMNOPQRSZ 751SUBST: L = _, MNOPQRSZ = . 752CLEAR: _ 753MAP 754...NN......OO......PP... 755..xxxx....xxxx....xxxx.. 756.xxxxxx..xxxxxx..xxxxxx. 757Mxx..xx..xx..xx..xx..xxQ 758Mxx..xx..xx..xx..xx..xxQ 759.xx..xxxxxx..xxxxxx..xx. 760.xx...xxxx....xxxx...xx. 761Lxx..................xxR 762Lxx..................xxR 763.xxx...EKKKKH...xxxxxxx. 764..xxx..xxKKxJ..xxxxxxx.. 765.......HH..JJ..xx....... 766.......HH..JJ..xx....... 767..xxxxxxx..Jxxxxx..xxx.. 768.xxxxxxx...Dxxxx....xxx. 769Rxx..................xxL 770Rxx..................xxL 771.xx...xxxx....xxxx...xx. 772.xx..xxxxxx..xxxxxx..xx. 773Qxx..xx..xx..xx..xx..xxM 774Qxx..xx..xx..xx..xx..xxM 775.xxxxxx..xxxxxx..xxxxxx. 776..xxxx....xxxx....xxxx.. 777...PP......OO......NN... 778ENDMAP 779 780NAME: nicolae_snake_gridmaze_swirls 781TAGS: extra transparent 782SHUFFLE: DE, FH, JKLMNO 783SUBST: DF = x, EHKLMNO = ., J = _ 784CLEAR: _ 785MAP 786...NN..............MM... 787..xxxxxxxx...xxxxxxxxx.. 788.xxxxxxxxxx...xxxxxxxxx. 789Oxx......xx..........xxL 790Oxx......xx..........xxL 791.xxxxx...xxHHHxxxx...xx. 792..xxxxx..FxHHxxxxxx..xx. 793.....xx..FF......xx..xxK 794.....xx..FF......xx..xxK 795..xxxxx..Fxxxxxxxxx..xx. 796.xxxxx...Hxxxxxxxx...xx. 797Jxx..................xxJ 798Jxx..................xxJ 799.xx...xxxxxxxxE...xxxxx. 800.xx..xxxxxxxxxD..xxxxx.. 801Kxx..xx......DD..xx..... 802Kxx..xx......DD..xx..... 803.xx..xxxxxxEExD..xxxxx.. 804.xx...xxxxEEExx...xxxxx. 805Lxx..........xx......xxO 806Lxx..........xx......xxO 807.xxxxxxxxx...xxxxxxxxxx. 808..xxxxxxxxx...xxxxxxxx.. 809...MM..............NN... 810ENDMAP 811 812NAME: nicolae_snake_gridmaze_tees 813TAGS: extra transparent 814SHUFFLE: DE/FH/JK/LM, DE, FH, JK, NOPQRSZ 815SUBST: DFJL = x, EHKMOPQRSZ = ., N = _ 816CLEAR: _ 817MAP 818...RR......QQ......PP... 819..xxxxxxxxxxxxxMMMxxxx.. 820.xxxxxxxxxxxxxMMMxxxxxx. 821Sxx..............LL..xxO 822Sxx..............LL..xxO 823.xxxxx....xxxxxxxxL..xx. 824..xxxxx..xxxxxxxxxM..xx. 825.....xx..xx..........xxN 826.....xx..xx..........xxN 827.DEEExx..xxxxxxxxxH..xx. 828.xxEExD...xxxxxxxxF..xx. 829Zxx..DD..........FF..xxZ 830Zxx..DD..........FF..xxZ 831.xx..Dxxxxxxxx...FxHHxx. 832.xx..Exxxxxxxxx..xxHHHF. 833Nxx..........xx..xx..... 834Nxx..........xx..xx..... 835.xx..Kxxxxxxxxx..xxxxx.. 836.xx..Jxxxxxxxx....xxxxx. 837Oxx..JJ..............xxS 838Oxx..JJ..............xxS 839.xxxxxxKKKxxxxxxxxxxxxx. 840..xxxxKKKxxxxxxxxxxxxx.. 841...PP......QQ......RR... 842ENDMAP 843 844NAME: nicolae_snake_gridmaze_waves 845TAGS: extra transparent 846SHUFFLE: DE, FH, JKLMNOPQ 847SUBST: DF = x, EHKLMNOPQ = ., J = _ 848CLEAR: _ 849MAP 850...NN......OO......PP... 851..xxxxH...xxxx....xxxx.. 852.xxxxxF..xxxxxx..xxxxxx. 853.xx..FF..xx..xx..xx..xx. 854.xx..FF..xx..xx..xx..xx. 855.xxHHxxxxxx..xxxxxx..xx. 856.FHHHHxxxx....xxxx...xx. 857.....................xxQ 858.....................xxQ 859..xxxxx.....xxxxx....xx. 860.xxxxxxx...xxxxxxx...xx. 861.xx...xx...xx...xx...xx. 862.xx...xx...xx...xx...xx. 863.xx...xxxxxxx...xxDDDxx. 864.xx....xxxxx....EDDDDxE. 865Mxx..................EE. 866Mxx..................EE. 867.xx...xxxx....xxxx...Ex. 868.xx..xxxxxx..xxxxxx..xx. 869.xx..xx..xx..xx..xx..xx. 870.xx..xx..xx..xx..xx..xx. 871.xxxxxx..xxxxxx..xxxxxx. 872..xxxx....xxxx....xxxx.. 873...LL......KK......JJ... 874ENDMAP 875 876NAME: nicolae_snake_gridmaze_zigzag 877TAGS: extra transparent 878SHUFFLE: DE, FH, JK, LMNOP 879SUBST: DFJ = x, EHKMNOP = ., L = _ 880CLEAR: _ 881MAP 882.....LL..........MM..... 883..xxxxxxxx....xxxxxxxx.. 884.xxxxxxxxxx..xxxxxxxxxx. 885Pxx......xx..xx......xxN 886Pxx......xx..xx......xxN 887.xxHHxH..xxxxxx...xxxxx. 888.FxHHxF...xxxx...xxxxx.. 889.FF..FF..........xx..... 890.FF..FF..........xx..... 891.FxHHxxxxxKKKKxxxxx...xO 892.xxHHHxxxxxKKxxxxx...xxO 893.xx......JJ..JJ......xx. 894.xx......JJ..JJ......xx. 895Oxx...xxxxxKKxxxxxEEExx. 896Ox...xxxxxKKKKxxxxxEExD. 897.....xx..........DD..DD. 898.....xx..........DD..DD. 899..xxxxx...xxxx...DxEExD. 900.xxxxx...xxxxxx..ExEExx. 901Nxx......xx..xx......xxP 902Nxx......xx..xx......xxP 903.xxxxxxxxxx..xxxxxxxxxx. 904..xxxxxxxx....xxxxxxxx.. 905.....MM..........LL..... 906ENDMAP 907 908############################################################################### 909# 910# <<3>> Monster-placing vaults. 911# 912############################################################################### 913 914NAME: minmay_snake_pond 915TAGS: transparent no_monster_gen 916KMONS: 1 = black mamba w:20 / mana viper w:5 / shock serpent w:5 917KMONS: 2 = anaconda / sea snake 918KFEAT: 1 = W 919KFEAT: 2 = w 920SUBST: W = WWW1, w = wwwwwWWWW2 921MAP 922 wwww 923 WwwWww 924wwWWwwWw 925wWwwWWww 926wWwwwwWw 927wwwWwWww 928 wWwWww 929 wwww 930ENDMAP 931 932NAME: minmay_snake_river 933TAGS: no_monster_gen generate_awake 934ORIENT: south 935KITEM: 2 = * / nothing 936KITEM: 3 = | 937KMONS: 1 = sea snake / anaconda / nothing w:20 938KMONS: 23 = sea snake / anaconda 939SUBST: w = wwW 940KPROP: 12 = no_tele_into 941MAP 942xxxxxxxxxxxxxxxxxxxxxx..@..xxxxxxxxxxxxxxxxxxxx..@.xxxxxxxxxxxxxxxxxxx 943xx211xxxxxxxxxxxxxxwwwWWWWWwwwwxxxxxxxxxxxxxwwwWWWWwwxxxxxxxxxxx112xxx 944xx311wwwwxxxxxwwwwwwwwwxxxxxwwwwwwwwxxxxwwwwwwxxxxwwwwwwxxxxxxww113xxx 945xx211xwwwwwwwwwwwwxxxxxxxxxxxxxwwwwwwwwwwwwxxxxxxxxxxxwwwwwwwwwx112xxx 946xxxxxxxxxxwwwwwxxxxxxxxxxxxxxxxxxxwwwwwwwxxxxxxxxxxxxxxxxwwwwxxxxxxxxx 947xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 948ENDMAP 949 950NAME: hangedman_venom_bottle 951TAGS: patrolling transparent 952WEIGHT: 5 953KMONS: 123 = black mamba / nothing 954KMONS: 4 = guardian serpent 955KMONS: 5 = naga mage / nothing 956KITEM: 1235 = potion of degeneration w:30 ident:type / nothing w:20 957KITEM: 4 = any weapon good_item ego:venom q:1 / \ 958 any weapon good_item ego:venom q:2 959KFEAT: 1234 = shallow_water 960KMASK: 123 = no_monster_gen 961COLOUR: 1234 = lightgreen 962SUBST: 1 = 1 2:1 3:1 963MARKER: 2 = lua:fog_machine { cloud_type = "poison gas", pow_min = 5, \ 964 pow_max = 30, delay = 30, size = 2, walk_dist = 2 } 965MARKER: 3 = lua:fog_machine { cloud_type = "noxious fumes", pow_min = 5, \ 966 pow_max = 20, delay = 40, size = 3 } 967MAP 968 ... 969 ..... 970 ..+++.. 971 ..m+2+m.. 972 ..mm1mm.. 973 ..mm111mm.. 974..mm11111mm.. 975..mm11111mm.. 976..mm11411mm.. 977..mm11111mm.. 978..mmm111mmm.. 979 ..mmmmmmm.. 980 ....5.... 981 ....... 982ENDMAP 983 984NAME: nicolae_snake_lava_pool 985TAGS: transparent no_monster_gen 986SUBST: L = l1, 1 = 1.... 987MONS: black mamba w:30 / anaconda / mana viper / shock serpent w:5 988KMONS: l = salamander w:30 / salamander mystic / salamander tyrant w:5 \ 989 / nothing w:400 990KFEAT: l = lava 991MAP 992 ....... 993 ........... 994 ............. 995 .....111..... 996.....1LLL1..... 997....1LlllL1.... 998...1LlllllL1... 999...1LlllllL1... 1000...1LlllllL1... 1001....1LlllL1.... 1002.....1LLL1..... 1003 .....111..... 1004 ............. 1005 ........... 1006 ....... 1007ENDMAP 1008 1009NAME: nicolae_snake_springs 1010TAGS: transparent no_monster_gen 1011SUBST: W = w1, 1 = 1.... 1012MONS: black mamba w:30 / anaconda / mana viper / shock serpent w:5 1013KMONS: w = sea snake / nothing w:90 1014KFEAT: w = deep_water 1015MAP 1016 ....... 1017 ........... 1018 ............. 1019 .....111..... 1020.....1WWW1..... 1021....1WwwwW1.... 1022...1WwwwwwW1... 1023...1WwwwwwW1... 1024...1WwwwwwW1... 1025....1WwwwW1.... 1026.....1WWW1..... 1027 .....111..... 1028 ............. 1029 ........... 1030 ....... 1031ENDMAP 1032 1033NAME: nicolae_sea_snake_s 1034TAGS: no_monster_gen 1035DEPTH: Snake:2-, !Snake:$ 1036ORIENT: float 1037MONS: naga mage, naga 1038KMONS: q = w:15 sea snake / w:5 nothing 1039KFEAT: q = w 1040SHUFFLE: {[( 1041SHUFFLE: (< 1042MAP 1043xxxwwwwwwwxxxxxx 1044@..wwwqwww.....xx 1045@...wwwww.......xx 1046@....wqw.........x 1047x..2.www....x....x 1048xx...wqw...xxx...x 1049 x...www...xxx...x 1050 x.2.wqw...xxx...x 1051 x...www...xxx...x 1052 x...wqw...xxx...x 1053 x.2.www...xxx...x 1054 x....w....xxx...x 1055 x.........xxx{.[x 1056 xx...1...xxxx...x 1057 xx.....xx xx(xx 1058 xxxxxxx xxx 1059ENDMAP 1060 1061NAME: nicolae_snake_horde_hoard 1062TAGS: no_monster_gen 1063KITEM: s = $ / nothing w:25 / * w:1 1064KMONS: s = black mamba w:35 / anaconda / mana viper / shock serpent \ 1065 / sea snake w:5 / nothing w:100 1066MAP 1067 xxxxxxx 1068xxsssssxxxxxx 1069xssssssss=..@ 1070xssssssss=.0@ 1071xssssssss=..@ 1072xxsssssxxxxxx 1073 xxxxxxx 1074ENDMAP 1075 1076NAME: nicolae_cobra_stairs 1077TAGS: no_pool_fixup patrolling 1078DEPTH: Snake:2-, !Snake:$ 1079ORIENT: float 1080MONS: guardian serpent, nagaraja, naga mage, naga warrior 1081SHUFFLE: }]) 1082SUBST: ) = >>) 1083MAP 1084 xxxxxxxx 1085 xxx......xx 1086 xxx..4.www.2xx 1087xxxx.9....w3w...x 1088@.....wwwwwWw...xx 1089@..0.ww.....1...}x 1090@..0.W.4.4.3.2..]x 1091@..0.ww.....1...)x 1092@.....wwwwwWw...xx 1093xxxx.9....w3w...x 1094 xxx..4.www.2xx 1095 xxx......xx 1096 xxxxxxxx 1097ENDMAP 1098 1099NAME: nicolae_snake_hallway 1100ORIENT: float 1101MONS: naga, naga warrior 1102MONS: naga mage w:25 / nagaraja w:5 1103SUBST: A : @xx 1104SUBST: B : @xx 1105SUBST: C : @xx 1106SUBST: T : TTTVVUY 1107MAP 1108 xxxxxx 1109 xxx.G.GxxxxxAAxx 1110xxx xxx.G..1..Gxx.1..xxx 1111@Gxxx xxx.G....1....G...T..xx 1112@..Gxxxx.G.2...G.G.....3...1.C 1113@..1.G.G.3.2.Gxxxx.G...3...1.C 1114@G.1...2.3.Gxxx xxx.G...T..xx 1115xx.G...2.Gxxx xxx.1..xxx 1116 xxx.G.Gxxx xxBBxx 1117 xxxxxx 1118ENDMAP 1119 1120# The disgraced guardian serpent Aizul has been 1121# demoted to watching the stairs. 1122NAME: nicolae_aizul_guard 1123TAGS: no_rotate no_hmirror no_vmirror transparent 1124DEPTH: Snake:2-, !Snake:$ 1125ORIENT: float 1126: if you.absdepth() > 14 then 1127KMONS: D = patrolling Aizul, patrolling nagaraja 1128KMONS: E = guardian serpent / nagaraja 1129: else 1130KMONS: D = patrolling Aizul, patrolling guardian serpent 1131KMONS: E = naga mage / guardian serpent 1132: end 1133SHUFFLE: ]})> 1134SUBST: ) = )> 1135NSUBST: E = D / E 1136MAP 1137 xxx.@.xxx 1138xx.E...E.xx 1139x.........x 1140xE.......Ex 1141....].>.... 1142@.........@ 1143....).}.... 1144xE.......Ex 1145x.........x 1146xx.E...E.xx 1147 xxx.@.xxx 1148ENDMAP 1149 1150NAME: nicolae_snake_shapes 1151TAGS: no_pool_fixup transparent 1152NSUBST: 0 = 2=9 / 1=8 / 0 1153SUBST: x : xcvmlwWb 1154MAP 1155 ..... 1156 ........... 1157 ......xxx...... 1158 .......0x....... 1159...xxx..xx..xxx... 1160....0x..x0...0x... 1161....xx..xxx..xx.... 1162 ...x0...0x..x0.... 1163 ...xxx..xx..xxx... 1164 .......x0....... 1165 ......xxx...... 1166 ........... 1167 ..... 1168ENDMAP 1169 1170NAME: nicolae_snakescales 1171ORIENT: float 1172SUBST: 0 = 0., 9 = 9., 8 = 8. 1173MAP 1174 xxx xxx xxx 1175 x...x x...x x...x 1176 x.....x x.....x x.....x 1177 xxx...0...xxx...9...xxx...0...xxx 1178 x...x.....x...x.....x...x.....x...x 1179 x.....x...x.....x...x.....x...x.....x 1180x...0...xxx...9...xxx...9...xxx...0..x 1181 x.....x...x.....x...x.....x...x.....x 1182 x...x.....x...x.....x...x.....x...x 1183 xxx...0...xxx...8...xxx...0...xxx 1184 x...x.....x...x.....x...x.....x...x 1185 x.....x...x.....x...x.....x...x.....x 1186x...0...xxx...9...xxx...9...xxx...0..x 1187 x.....x...x.....x...x.....x...x.....x 1188 x...x.....x...x.....x...x.....x...x 1189 xxx...0...xxx...8...xxx...0...xxx 1190 x...x.....x...x.....x...x.....x...x 1191 x.....x...x.....x...x.....x...x.....x 1192x...0...xxx...9...xxx...9...xxx...0..x 1193 x.....x...x.....x...x.....x...x.....x 1194 x...x.....x...x.....x...x.....x...x 1195 xxx...0...xxx...9...xxx...0...xx 1196 x.....x x.....x x.....x 1197 x...x x...x x...x 1198 xxx xxx xxx 1199ENDMAP 1200 1201NAME: guppyfry_snake_island 1202TAGS: transparent 1203MONS: plant 1204SUBST: . = . W:1 1:1, - = . W:3 0:1 ~:1 %:1 1205SHUFFLE: 0~ 1206SUBST: ~ = . 1207MAP 1208@.WWWWWWWW.@ 1209.WWW.....WW. 1210WWW--WW-00WW 1211WW..WWWW..WW 1212WWW--WWWW~WW 1213WWWW..WWWWWW 1214WWWWW--WWWWW 1215W~WWWW..WWWW 1216W--WWWW--WWW 1217WW..WW..WWWW 1218.WW----WWWW. 1219@.WWWWWWWW.@ 1220ENDMAP 1221 1222#### 1223 1224NAME: hangedman_snake_corridor_cut 1225TAGS: no_monster_gen transparent 1226MONS: naga, patrolling naga mage 1227MONS: anaconda / mana viper / shock serpent w:5, patrolling guardian serpent 1228MONS: patrolling black mamba 1229SHUFFLE: hH / hH / hH, iI / iI / Ii, jJ / jJ / Jj, kK / kK / Kk 1230SHUFFLE: 1234 / 1234 / 1212 / 3434 1231SUBST: hi = ., H : xx., I : xx., J : xx., K : xx., % = $% 1232MAP 1233xxxxxxxxx@5@xxx 1234xccccccccc...xxx 1235xc*2%...KxJ...xxx 1236xc2*1...xxx.j..xxx 1237xc%1....JxKk....xxx 1238xcHxI.....kKxJ...xx 1239@cxxx.i1.j.xxx.j..x 12405.IxHh..%..JxKk...@ 1241@...hHxI.1%..kKxJ.5 1242x..i.xxx.i3.j.xxxc@ 1243xx...IxHh..%..JxKcx 1244xxx....hHxI.3....cx 1245 xxx..i.xxx.i....cx 1246 xxx...IxHh.....cx 1247 xxx....hHxI.3%cx 1248 xxx..i.xxx3*4cx 1249 xxx...IxH%4*cx 1250 xxx...ccccccx 1251 xxx@5@xxxxxx 1252ENDMAP 1253 1254NAME: hangedman_snake_corridor_split 1255TAGS: no_monster_gen transparent allow_dup 1256MONS: naga, black mamba, naga warrior, anaconda, naga mage, guardian serpent 1257SUBST: X : xxc, Y : x:33 c:66 w:1, 0 = 12 1258SHUFFLE: 34, 56, 3456 / 3456 / 3456 / 3535 / 4646 / 3636 / 4545 / 3434 / 5656 1259MAP 1260 xxxxxxx 1261 xxxxxxxxx 1262 xxxx...xxxx 1263xxxxx..X..xxxx 1264xxxx..X%X.3xxxxx 1265xx1..X%..X.4xxxx 1266xx2YY..x..X.0.xxxxxxxxx 1267x..YY.xxx..YY.xxxxxxxxx.@. 1268..X.21xxxx.*Y...xxxxxx..X@ 1269@X..xxxxxx...Y*.xxxx12.X.. 1270.@.xxxxxxxxx.YY..xxx.YY..x 1271 xxxxxxxxx.0.X..x..YY2xx 1272 xxxx6.X..%X..1xx 1273 xxxxx5.X%X..xxxx 1274 xxxx..X..xxxxx 1275 xxxx...xxxx 1276 xxxxxxxxx 1277 xxxxxxxx 1278ENDMAP 1279 1280NAME: nicolae_snake_salamander_stairs 1281TAGS: no_monster_gen 1282DEPTH: Snake, !Snake:$ 1283: if you.depth() < 2 then 1284KMONS: 1 = salamander mystic / salamander tyrant w:5 1285KMONS: 2 = salamander / salamander mystic w:1 / nothing w:80 1286: elseif you.depth() < 3 then 1287KMONS: 1 = salamander mystic / salamander tyrant 1288KMONS: 2 = salamander / salamander mystic w:2 / nothing w:50 1289: else 1290KMONS: 1 = salamander tyrant 1291KMONS: 2 = salamander / salamander mystic w:5 / nothing w:45 1292: end 1293KFEAT: 12 = l 1294SHUFFLE: ])} 1295NSUBST: ' = 1 / l, D = 2=. / x, E = 2=. / x, F = @ / . 1296SUBST: L = l. 1297MAP 1298 xxxxxxxxxx 1299xx2222L.D.EF 1300x.'222L.D.EF 1301x]''22L.D.EF 1302x.'222L.D.EF 1303xx2222L.D.EF 1304 xxxxxxxxxx 1305ENDMAP 1306 1307NAME: cheibrodos_snake_lava_hold 1308TAGS: no_item_gen no_monster_gen patrolling 1309DEPTH: Snake, !Snake:$ 1310ORIENT: float 1311KFEAT: DEF = lava 1312KMONS: D = salamander 1313KMONS: E = salamander mystic 1314KMONS: F = salamander tyrant 1315SUBST: E = El, H = EEEF, D = Dl 1316NSUBST: ' = '''l 1317 1318MAP 1319 ccccccccccccccc 1320 ccccccccccccccccc 1321 cccEcDcDcDcDcDcDccc 1322 cccEl.............ccc 1323 ccHl..lclclc.......cc 1324cccl..lccccclc..clc..c 1325ccHl..lc*$*ccl.clllc.+@ 1326ccFl....$|$Gcc.lllll.+@ 1327ccHl..lc*$*ccl.clllc.+@ 1328cccl..lccccclc..clc..c 1329 ccHl..lclclc.......cc 1330 cccEl.............ccc 1331 cccEcDcDcDcDcDcDccc 1332 ccccccccccccccccc 1333 ccccccccccccccc 1334ENDMAP 1335 1336NAME: cheibrodos_snake_ritualist_ritual 1337TAGS: no_item_gen no_monster_gen no_pool_fixup patrolling transparent 1338DEPTH: Snake, !Snake:$ 1339ORIENT: float 1340MONS: naga mage / mana viper 1341KMONS: - = naga ritualist 1342KITEM: - = any good_item / any amulet 1343MAP 1344........... 1345.wwwwwwwww. 1346.w1.....1w. 1347.w.ww.ww.w. 1348.w.w...w.w. 1349@..w.-.w..@ 1350.w.w...w.w. 1351.w.ww.ww.w. 1352.w1.....1w. 1353.wwwwwwwww. 1354........... 1355ENDMAP 1356 1357NAME: cheibrodos_toxic_ritual 1358TAGS: no_item_gen no_monster_gen transparent 1359ORIENT: float 1360MONS: green death, naga ritualist, naga mage, naga 1361NSUBST: - = 2=2 / ., _ = 2=2 / ., ' = 3 / 2=4 / 3=34 / . 1362NSUBST: " = | / 3=* / 4=$% 1363MAP 1364............. 1365..ccc...ccc.. 1366.cc"cc.cc"cc. 1367.c"""ncn"""c. 1368.c'''''''''c. 1369.c'''''''''c. 1370.c---c=c___c. 1371.c-1-n.n_1_c. 1372.ccAcc.ccAcc. 1373..ccc...ccc.. 1374......@...... 1375ENDMAP 1376 1377NAME: nicolae_snake_attic_fulla_snakes 1378DEPTH: Snake, !Snake:$ 1379ORIENT: northeast 1380KITEM: 2 = * 1381KITEM: 3 = | 1382KITEM: 4 = $ 1383KMONS: 123 = anaconda / black mamba / shock serpent / mana viper / \ 1384 sea snake / water moccasin 1385KMONS: 4 = guardian serpent 1386SUBST: ' = 1 .:25 1387SHUFFLE: }]) 1388MAP 1389xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 1390xxxxxxxxxx'''''xxxxxxxxxxxxx.4%%*x 1391xxxxxxxx'''''''''xxxxxxxxx''.4%*|x 1392xxxxxxx'''''''''''xxxxxxx'''.4%%*x 1393xxxxx.'''''xxx''''''xxx'''''.xxxxx 1394x.....'''xxxxxxx'''''''''''xxxxxxx 1395x.}...''xxxxxxxxx'''''''''xxxxxxxx 1396x.....xxxxxxxxxxxxx'''''xxxxxxxxxx 1397xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 1398ENDMAP 1399 1400 1401NAME: nicolae_snake_boneroom 1402TAGS: transparent 1403MONS: naga ritualist band / naga sharpshooter band / naga warrior band \ 1404 / naga mage band / nagaraja w:5 1405NSUBST: E = . / 1, F = . / 1, q = | / 2=* / 3=% / $. 1406MAP 1407xxx+xxxxxxxxxxxxxxxxxxxxxxx 1408xcc.ccccccccccccccccccccccx 1409xcc.ccc.c.c.c.c.c.c.c.c.ccx 1410xc...c...................cx 1411xcc.ccc.E.c.c..E..c.c.E.ccx 1412xc...c....ccc.....ccc....cx 1413xcc.ccc.ccc.ccc.cccqccc.ccx 1414xc...cq.qc...c...cq.qc...cx 1415xcc.ccc.ccc.c+c.ccc.ccc.ccx 1416xc...cq.qc...c...cq.qc...cx 1417xcc.cccqccc.ccc.ccc.ccc.ccx 1418xc....ccc.....ccc....c...cx 1419xcc.F.c.c..F..c.c.F.ccc.ccx 1420xc...................c...cx 1421xcc.c.c.c.c.c.c.c.c.ccc.ccx 1422xcccccccccccccccccccccc.ccx 1423xxxxxxxxxxxxxxxxxxxxxxx+xxx 1424ENDMAP 1425 1426NAME: nicolae_snake_bzzzt 1427KMONS: 1 = electric eel 1428KMONS: 2 = shock serpent 1429KFEAT: 1 = w 1430SUBST: S = w', E = x' 1431NSUBST: w = 2=1 / 4=1www / w, ' = 2=2 / 4=2... / . 1432MAP 1433 xxxxxxx 1434 xxwwwwwxx 1435 xxwwSSSwwxx 1436xxwwSS'SSwwxx 1437xwwSS'''SSSwx 1438@..''EEE''Swx 1439@..''EEE''Swx 1440xwwSS'''SSSwx 1441xxwwSS'SSwwxx 1442 xxwwSSSwwxx 1443 xxwwwwwxx 1444 xxxxxxx 1445ENDMAP 1446 1447NAME: nicolae_snake_coiling_death 1448TAGS: transparent 1449MONS: naga sharpshooter band 1450MONS: naga warrior band / naga mage band / naga ritualist band 1451MAP 1452 cccc cccc cccc 1453 cc..cccc..cccc..cc 1454 ..c....cc....cc....c 1455 ..c.....c.....c.....c. 1456 ..c.....c.....c.....c.. 1457@..c..2..c..1..c..2..c..@ 1458..c.....c.....c.....c.. 1459.c.....c.....c.....c.. 1460 c....cc....cc....c.. 1461 cc..cccc..cccc..cc 1462 cccc cccc cccc 1463ENDMAP 1464 1465NAME: nicolae_snake_crotalidae_crossing 1466TAGS: transparent 1467ORIENT: float 1468KMONS: 0 = 0 / 0 band 1469: if you.depth() == 1 then 1470SUBST: S = )}] 1471: elseif you.depth_fraction() < 1 then 1472SUBST: S = (){}[] 1473: else 1474SUBST: S = ({[ 1475: end 1476SHUFFLE: DE 1477SUBST: D = c, E = ., 0 = 00. 1478MAP 1479@.0.cc cc.0.@ 1480.....cc cc..... 14810.cE..cc cc..cc.0 1482..cE...cc cc..DEE.. 1483c..DcE..cc cc...c...c 1484cc...Dc..cc cc...DE..cc 1485 cc...ED..cc cc...Ec..cc 1486 cc...c...cc cc..EcD..cc 1487 cc..ED...cc cc..cD...cc 1488 cc..cE...ccc..DE...cc 1489 cc..DcE..c...c...cc 1490 cc...Dc...DDE..cc 1491 cc..Dc.0.cc..cc 1492 cc.........cc 1493 cc.0.S.0.cc 1494 cc.........cc 1495 cc..cc.0.cD..cc 1496 cc..EDD...cD...cc 1497 cc...c...c..EcD..cc 1498 cc...ED..ccc...Ec..cc 1499 cc...Dc..cc cc...DE..cc 1500 cc..DcE..cc cc...c...cc 1501 cc..cE...cc cc..DE...cc 1502cc..ED...cc cc..cD...cc 1503c...c...cc cc..EcD..c 1504..EED..cc cc...Ec.. 15050.cc..cc cc..Ec.0 1506.....cc cc..... 1507@.0.cc cc.0.@ 1508ENDMAP 1509 1510NAME: nicolae_snake_dead_anacondas 1511TAGS: no_pool_fixup transparent no_monster_gen patrolling 1512KMONS: 1 = anaconda skeleton / anaconda zombie 1513KMONS: 2 = anaconda skeleton w:5 / anaconda zombie w:5 / spectral anaconda \ 1514 / anaconda simulacrum 1515KFEAT: 2 = W / . w:30 1516NSUBST: D = 2=% / 2=* / *| / -' 1517# About 18.5 snek on-average. 1518SUBST: ' = 2:40 W .:50, - = xwW. 1519MAP 1520 xxxxxxx 1521 xxxxxxxxx..@ 1522xxxDDD--xx...x 1523xxDD''''-xx1.x 1524xxD''''''.+..x 1525xxD''''''-xxxx 1526xxD''''''-xxxx 1527xxD''''''.+..x 1528xxDD''''-xx1.x 1529xxxDDD--xx...x 1530 xxxxxxxxx..@ 1531 xxxxxxx 1532ENDMAP 1533 1534NAME: nicolae_snake_ghostly_warrior_ritual 1535TAGS: patrolling transparent 1536MONS: naga ritualist / naga mage, naga warrior 1537MONS: phantasmal warrior / spectral naga warrior w:3 1538SUBST: D : bc, E : bc 1539NSUBST: F = 3=2 / 3=3 / 23 1540MAP 1541.............. 1542......EE...... 1543..DDWWEEWWDD.. 1544..DD......DD.. 1545..W..F.F...W.. 1546..W......F.W.. 1547.EE.F.1....EE. 1548.EE......F.EE. 1549..W.F......W.. 1550..W...F.F..W.. 1551..DD......DD.. 1552..DDWWEEWWDD.. 1553......EE...... 1554.............. 1555ENDMAP 1556 1557NAME: nicolae_snake_guarding_the_ruins 1558TAGS: patrolling transparent 1559MONS: naga / salamander / nothing w:5, naga warrior band 1560NSUBST: D = . / x, E = . / x, F = . / x, H = . / x, J = . / x, K = . / x, \ 1561 L = . / x, M = . / x, N = . / x, O = . / x, P = . / x, Q = . / x 1562SUBST: x = x:30 . 1563MAP 1564cc...........cc 1565ccDDDcJJJcEEEcc 1566.D...J...J...E. 1567.D.1.J.1.J.1.E. 1568.D...J...J...E. 1569.cMMMcNNNcKKKc. 1570.M...Q...O...K. 1571.M.1.Q.2.O.1.K. 1572.M...Q...O...K. 1573.cMMMcPPPcKKKc. 1574.H...L...L...F. 1575.H.1.L.1.L.1.F. 1576.H...L...L...F. 1577ccHHHcLLLcFFFcc 1578cc...........cc 1579ENDMAP 1580 1581# Noun, herptile (plural herptiles) 1582# 1. (zoology, chiefly ecology) A reptile or amphibian. 1583# - Wiktionary 1584NAME: nicolae_snake_herptile_family_reunion 1585TAGS: no_pool_fixup patrolling transparent 1586MONS: anaconda / black mamba / shock serpent / mana viper / sea snake / \ 1587 guardian serpent 1588MONS: goliath frog, alligator, snapping turtle, alligator snapping turtle 1589MONS: hydra 1590NSUBST: D = 2 / 3 / 4 / 5 / E. 1591SUBST: - = x:25 .:25 w W E:5, E = 1:80 2345 .:80 1592MAP 1593 xxxxxxxx 1594 xxxxxx----xxxxxx 1595 xxxxxxxxx-..D.-xxxxxxxxx 1596 xxxxxxxxxxxxx-.--.-xxxxxxxxxxxxx 1597xxxxxx----xxxxxx-..xx..-xxxxxx----xxxxxx 1598xxx---....---xxx-DxxxxD-xxx---....---xxx 1599x--...E..E...--x-.-xx-.-x--...E..E...--x 1600-.E.x-....-x.D.-.E.--...-.D.x-....-x.E.- 1601..-xxx----xxx-.....--.6...-xxx----xxx-.@ 1602@.-xxx----xxx-...6.--.....-xxx----xxx-.. 1603-.E.x-....-x.D.-...--.E.-.D.x-....-x.E.- 1604x--...E..E...--x-.-xx-.-x--...E..E...--x 1605xxx---....---xxx-DxxxxD-xxx---....---xxx 1606xxxxxx----xxxxxx-..xx..-xxxxxx----xxxxxx 1607 xxxxxxxxxxxxx-.--.-xxxxxxxxxxxxx 1608 xxxxxxxxx-.D..-xxxxxxxxx 1609 xxxxxx----xxxxxx 1610 xxxxxxxx 1611ENDMAP 1612 1613NAME: nicolae_snake_mages_go_home 1614TAGS: transparent 1615MONS: mana viper 1616MONS: naga w:20 ; any weapon ego:antimagic / \ 1617 naga warrior ; any weapon ego:antimagic / \ 1618 salamander ; any weapon ego:antimagic 1619SHUFFLE: DE/FH 1620SUBST: M = 1:30 2:5 .:80, N = 2:30 1:5 .:80 1621SUBST: D = c, E = %:30 *:20 .:40, FH = .:100 1 2 1622MAP 1623 xxxbbb@@@bbbxxx 1624 xxbbbM.N.N.Mbbbxx 1625xxbb.M.N.N.N.M.bbxx 1626xbbE..MFFFFFM..Ebbx 1627xbDDDDD.HFH.DDDDDbx 1628xbE.M.N.HFH.N.M.Ebx 1629xbEM.N.NHFHN.N.MEbx 1630xbE.M.N.HFH.N.M.Ebx 1631xbDDDDD.HFH.DDDDDbx 1632xbbE..MFFFFFM..Ebbx 1633xxbb.M.N.N.N.M.bbxx 1634 xxbbbM.N.N.Mbbbxx 1635 xxxbbb@@@bbbxxx 1636ENDMAP 1637 1638NAME: nicolae_snake_magic_snake_eye 1639TAGS: patrolling transparent 1640ITEM: any book, any wand / any magical staff, any jewellery / any wand 1641ITEM: any scroll, any potion 1642MONS: naga mage / naga ritualist / naga sharpshooter / salamander mystic 1643MONS: nagaraja / salamander tyrant 1644MONS: naga mage band / naga ritualist band / naga sharpshooter band / \ 1645 salamander mystic band 1646SHUFFLE: dD / eE / fF / gG, gG / hH 1647SUBST: D = ., E = ., F = ., G = g.., H = h.. 1648NSUBST: J = 1 / 2=1.. / 3 / ., K = 2=1 / 2=1.. / 2 / 3 / . 1649NSUBST: L = 2=1 / 2=1.. / 2 / 3 / . 1650MAP 1651xxxxxxx xxxxxxx 1652xxxxxccccc+cccccxxxxx 1653xxxxcc.Ddc.ceE.ccxxxx 1654xxxcc.KDcc.ccEL.ccxxx 1655xxcc....c...c....ccxx 1656xxc..K.cc.J.cc.L..cxx 1657xcc....c.....c....ccx 1658xc..K..c..J..c..L..cx 1659xc.....c.....c.....cx 1660xc..K..+..J..+..L..cx 1661xc.....c.....c.....cx 1662xc..K..c..J..c..L..cx 1663xcc....c.....c....ccx 1664xxc..K.cc.J.cc.L..cxx 1665xxcc....c...c....ccxx 1666xxxcc.KFcc.ccGL.ccxxx 1667xxxxcc.Ffc.cgG.ccxxxx 1668xxxxxccccc+cccccxxxxx 1669xxxxxxx xxxxxxx 1670ENDMAP 1671 1672NAME: nicolae_snake_naga_rites 1673TAGS: patrolling transparent 1674KMONS: 1* = black mamba w:15 / mana viper / anaconda w:5 1675KMONS: 2 = naga ritualist 1676KMONS: 3 = naga ritualist band 1677KITEM: 2 = | 1678KITEM: * = * 1679# Seven 1s on-average. 1680SUBST: S = 2... 1681MAP 1682 xxxxxxxxxxxxx 1683 xxxxxcccccxxx 1684 xxxxxcSSScxxx 1685 xxxccc.c.cccxxxxxxxxxxxxx 1686xxxxcS..S..Scccccccccxxxxx 1687.Gccc.cScSc.ccc1...1cccccx 1688..c...S.S.S..Sc.....c%**cx 1689@.+.cScSc1cScS+..3..+%*2cx 1690..c...S.S.S..Sc.....c%**cx 1691.Gccc.cScSc.ccc1...1cccccx 1692xxxxcS..S..Scccccccccxxxxx 1693 xxxccc.c.cccxxxxxxxxxxxxx 1694 xxxxxcSSScxxx 1695 xxxxxcccccxxx 1696 xxxxxxxxxxxxx 1697ENDMAP 1698 1699NAME: nicolae_snake_omega 1700TAGS: no_pool_fixup transparent 1701# It is intentional that sometimes the front doors merge into a big 1x4 door. 1702SHUFFLE: MNO 1703SUBST: D : GTUw%0., E : GTUw%0., F : GTUw%0., H : GTUw%0., J : GTUw%0. 1704SUBST: M : +, N : 0, O : ., 0 = 0009., 9 = 9998., % = %:70 *:30 .:20 | 1705SUBST: w : w:50 l 1706MAP 1707 cccc.@.cc 1708 cc%Fcc...cc 1709 cE...cc.0Hc 1710cc..0..cc.cc 1711cD.9w0..c+cJ 1712c%9www..MNO@ 1713c%9www..MNO@ 1714cD.9w0..c+cJ 1715cc..0..cc.cc 1716 cE...cc.0Hc 1717 cc%Fcc...cc 1718 cccc.@.cc 1719ENDMAP 1720 1721NAME: nicolae_snake_salamander_fort 1722TAGS: patrolling transparent 1723KMONS: 1 = salamander tyrant band 1724KMONS: 2 = salamander / salamander mystic w:5 1725KFEAT: 12 = l 1726SHUFFLE: DEFH, EFHJKLMNOPQRSZa, pqrsy 1727SUBST: D : ., EFHJKpq : v, LMNOPrs : l, Q : lv, R : lv, S : lv, Z : lv 1728SUBST: a : lv, y : lv, * = **|, ~ = 2 l:6 1729MAP 1730.............. 1731.vvDDEEFFHHvv. 1732.v....~l....v. 1733.a.~l....l~.J. 1734.a.lvvvvvvl.J. 1735.Z..q****r..K. 1736.Zl.q.1l.r.~K. 1737.S~.p.ll.s.lL. 1738.S..p....s..L. 1739.R.lv..yyvl.M. 1740.R.~l....l~.M. 1741.v....l~....v. 1742.vvQQPPOONNvv. 1743.............. 1744ENDMAP 1745 1746NAME: nicolae_snake_salamander_jacuzzi 1747TAGS: transparent 1748KMONS: L = salamander 1749KFEAT: L = l 1750NSUBST: D = + / +c / +cc 1751SUBST: l = Ll, E : cGl 1752MAP 1753xx xx 1754xxx xxx 1755 xxxcccDcccxxx 1756 xccc...cccx 1757 ccE.....Ecc 1758 cc.......cc 1759 c...lll...c 1760 +...lll...D 1761 c...lll...c 1762 cc.......cc 1763 ccE.....Ecc 1764 xccc...cccx 1765 xxxcccDcccxxx 1766xxx xxx 1767xx xx 1768ENDMAP 1769 1770NAME: nicolae_snake_salamander_zone 1771TAGS: transparent 1772KITEM: 2 = * 1773KITEM: 3 = | 1774KMONS: 1S = salamander 1775KMONS: 2 = salamander / nothing w:5 1776KMONS: 3 = salamander mystic 1777KFEAT: S = l 1778SUBST: l = l:170 S 1779MAP 1780 v 1781 ...v... 1782 ...llvll... 1783 @..lllllllll..@ 1784 .llllllvllllll. 1785 ..llllvvv..llll.. 1786 .lllvvv3v....lll. 1787 ..lllv222v.1..lll.. 1788 .lllvv%%%v..1..lll. 1789 .lllv$$$vv.....lll. 1790vvvlv+vvvv+v+vvvvlvvv 1791 .lll.....vv.llllll. 1792 .lll.1...v.1.lllll. 1793 ..lll.1..vl...lll.. 1794 .lll..1.vll...ll. 1795 ..llll..vlll..... 1796 .llllllvllll... 1797 @..lllllllll..@ 1798 ...llvll... 1799 ...v... 1800 v 1801ENDMAP 1802 1803# A little treat for the intersection of the "Herpetology"/"DCSS" Venn diagram 1804# Layout adapted from graphics of snake head scales found at 1805# https://www.virginiaherpetologicalsociety.com/identification-keys/ \ 1806# id-keys-snakes/virginia_snake_identification.htm 1807NAME: nicolae_snake_scaly_snakehead 1808TAGS: no_pool_fixup patrolling transparent 1809KMONS: 12 = guardian serpent / naga w:20 / salamander / anaconda w:20 / \ 1810 naga warrior / black mamba w:20 / mana viper / nothing w:80 1811KMONS: 3 = naga mage / naga ritualist / naga sharpshooter / shock serpent / \ 1812 salamander mystic / nothing w:40 1813KMONS: 4 = nagaraja / salamander tyrant 1814KITEM: 2 = %:15 / * / |:5 / nothing w:5 1815NSUBST: 4 = 2=4 / 34 1816SUBST: D = 13 1817MAP 1818 cccccccccccccc 1819 c2..c1c..2c2.ccc 1820ccc..c..cccc..c1ccc 1821c3.c.ccc.wwwcc.c.1ccc 1822c...c.2.cwwwc1c.cc.1c 1823c2.c.....cccc.c.c.cccc 1824ccc.4..3.c.2cc.cc.w.1c 1825c2c2.....c..c.D..cc.cc 1826c.c..D.3..ccc...c1.c.c.....l 1827cc.c.....c...c.2c..c..c...l. 1828c24.ccccc..D.cccccc.D.clll.@ 1829cc.c.....c...c.2c1.c..c...l. 1830c.c..D.3..ccc...c..c.c.....l 1831c2c2.....c..c.D..cc.cc 1832ccc.4..3.c.2cc.cc.w.1c 1833c2.c.....cccc.c.c.cccc 1834c...c.2.cwwwc1c.cc.1c 1835c3.c.ccc.wwwcc.c.1ccc 1836ccc..c..cccc..c1ccc 1837 c2..c1c..2c2.ccc 1838 cccccccccccccc 1839ENDMAP 1840 1841NAME: nicolae_snake_shooting_gallery 1842TAGS: no_pool_fixup transparent 1843DEPTH: Snake, !Snake:$ 1844ORIENT: float 1845ITEM: shortbow / longbow w:4 / hand crossbow / arbalest w:3 \ 1846 / triple crossbow w:1 1847ITEM: arrow / bolt 1848MONS: naga sharpshooter 1849SUBST: s = 1' 1850SHUFFLE: }]) 1851KMASK: 1dew'+}]) = opaque 1852MAP 1853 xxxxxxxxx.@@@.xxxxxxxxx 1854xxxxxxxxxxx...xxxxxxxxxxx 1855xx.......xx...xx.......xx 1856xx.....................xx 1857xx.....................xx 1858xx.....................xx 1859xx....wwwwwwwwwwwww....xx 1860xx....wwwwwwwwwwwww....xx 1861xx....ww1'''s'''1ww....xx 1862xxx...ww'ccccccc'ww...xxx 1863.xx...ww'ceeeeec'ww...xx. 1864@.....ww'+''s''c'ww.....@ 1865@.....wws+''1'}csww.....@ 1866@.....ww'+''s''c'ww.....@ 1867.xx...ww'cdddddc'ww...xx. 1868xxx...ww'ccccccc'ww...xxx 1869xx....ww1'''s'''1ww....xx 1870xx....wwwwwwwwwwwww....xx 1871xx....wwwwwwwwwwwww....xx 1872xx.....................xx 1873xx.....................xx 1874xx.....................xx 1875xx.......xx...xx.......xx 1876xxxxxxxxxxx...xxxxxxxxxxx 1877 xxxxxxxxx.@@@.xxxxxxxxx 1878ENDMAP 1879 1880NAME: nicolae_snake_snakes_in_the_grass 1881TAGS: transparent 1882KMONS: 1 = plant 1883KFEAT: 1 = . w:30 / W 1884KFEAT: . = . w:50 / W 1885SUBST: ' = 0 ':200 1886SUBST: F = tt''0, - = _', ' = 1. 1887CLEAR: _ 1888MAP 1889 -------- 1890 ---''''''--- 1891 --''''''''''-- 1892 -''''''''''''- 1893--''''''''''''-- 1894-''''''''''''''- 1895-'''''FFFF'''''- 1896-'''''FttF'''''- 1897-'''''FttF'''''- 1898-'''''FFFF'''''- 1899-''''''''''''''- 1900--''''''''''''-- 1901 -''''''''''''- 1902 --''''''''''-- 1903 ---''''''--- 1904 -------- 1905ENDMAP 1906 1907NAME: nicolae_snake_snakewalk 1908TAGS: transparent 1909KMONS: 0 = 0 / 0 band 1910KMONS: 9 = 9 / 9 band 1911KMONS: 8 = 8 / 8 band 1912SUBST: 0 = 00., 9 = 99. 1913MAP 1914 ccccccc ccccccc 1915 ccc.....ccc ccc.....ccc 1916 cc....9....cc cc....8....cc 1917 cc...........cc cc...........cc 1918cc..0.ccccc.0..ccc..0.ccccc.0..cc 1919cc...ccccccc...ccc...ccccccc...cc 1920c...ccccccccc...c...ccccccccc...c@@@ ccc 1921c.0.cc.ccc.cc.0.c.9.cc|ccc*cc.9.c...cc.cc 1922c...+...c...+...c...+...c...+...c...+...c 1923cc.cc...c.9.cc*ccc|cc.9.c.0.cc.ccc.cc.0.c 1924 ccc @@@c...ccccccccc...c...ccccccccc...c 1925 cc...ccccccc...ccc...ccccccc...cc 1926 cc..0.ccccc.0..ccc..0.ccccc.0..cc 1927 cc...........cc cc...........cc 1928 cc....8....cc cc....9....cc 1929 ccc.....ccc ccc.....ccc 1930 ccccccc ccccccc 1931ENDMAP 1932 1933NAME: nicolae_snake_storage_room 1934TAGS: patrolling transparent 1935KMONS: 0 = 0 / 0 band 1936KMONS: 9 = 9 / 9 band 1937KMONS: 8 = 8 / 8 band 1938SUBST: 0 = 0:50 9 .:60, 9 = 9:50 8 1939MAP 1940 cccccccc 1941cccccccccc 1942cc9..%*|cc.....@ 1943cc.8.%*|cc...... 1944cc..9ccccc..cc.. 1945cc..ccccc0..cc.. 1946cc.0....0.09.... 1947cc0....0..90.... 1948ccccc.0.cc..0cccc 1949 ccccc.0cc.0cccccc 1950 cc9.0.0.cc||cc 1951 cc.9.0..cc**cc 1952 ccccc...cc%%cc 1953 ccccc..c9..cc 1954 cc.0..8.cc 1955 cc0....9cc 1956 cccccccccc 1957 cccccccc 1958ENDMAP 1959 1960NAME: nicolae_snake_unarmed_stairs_patrol 1961DEPTH: Snake, !Snake:$ 1962TAGS: transparent 1963ORIENT: float 1964MONS: guardian serpent 1965MONS: anaconda w:20 / black mamba w:20 / shock serpent / mana viper / \ 1966 sea snake w:5 1967SUBST: 2 = 2:30 1:5 .:35 1968SHUFFLE: )]}>> 1969MAP 1970 xxxxxxxxx 1971 xxxxcccccccxxxx 1972xxxccccG222Gccccxxxx 1973xcccG.2.....2.Gccc.@ 1974xc)...2.....2....c.. 1975xc]...1..G..1....+.@ 1976xc}...2.....2....c.. 1977xcccG.2.....2.Gccc.@ 1978xxxccccG222Gccccxxxx 1979 xxxxcccccccxxxx 1980 xxxxxxxxx 1981ENDMAP 1982 1983############################################################################### 1984# 1985# <<4>> Snake ending vaults 1986# 1987############################################################################### 1988 1989default-depth: 1990 1991# Snake Pit: the hunt 1992NAME: snake_hunt 1993TAGS: no_rotate 1994PLACE: Snake:$ 1995ORIENT: northwest 1996KITEM: O = serpentine rune of Zot 1997MONS: naga w:30 / salamander 1998MONS: nagaraja w:20 / salamander tyrant 1999MONS: guardian serpent 2000MONS: naga warrior / naga sharpshooter w:5 2001MONS: naga mage w:30 / naga ritualist / naga sharpshooter \ 2002 / salamander mystic 2003MONS: nagaraja / guardian serpent / salamander tyrant w:5 2004SHUFFLE: 'D / "E, 'D / 'D / FH, "E / JK 2005SUBST: FHJK = x, ' = ., " = . 2006SUBST: E = D, L=xc..++, D=xc++, T : T U V .:30 b, _ : ....!x, ! = x .:2 2007SUBST: 1 = 1..., 2 = 2..., 3 = 3..., 4 = 44..., 5 = 55... 2008NSUBST: . = 30 =12345..... / *:., 6 = 4:6 / *=6. 2009SUBST: - = . 2010SHUFFLE: 123, 45 2011NSUBST: { = { / . 2012# 2013validate {{ return glyphs_connected('{', 'O') }} 2014# 2015MAP 2016xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2017xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2018xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2019xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2020xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2021xxxxxxxxxxxxxxxxxx'xxxcccccxxx"xxxxxxxxxxxxx 2022xxxxxxxxxxxxx'xx''''''c4O4c""""""xx"xxxxxxxx 2023xxxxxxxxxxx''''''xxxx6646466xxxx""""""xxxxxx 2024xxxxxxxx''''xxxxxxxx.5665665.xxxxxxxx""""xxx 2025xxxxxxx''xxxx''''xxx..45554..xxx""""xxxx""xx 2026xxxxxx''xxx''''''''xxx.666.xxx""""""""xxx""x 2027xxxxxx'xxx''''''''''xxxcLcxxx""""""""""xxx"x 2028xxxxxx''x''''''''''''xx.3.xx""""""""""""x""x 2029xxxxxxx'D'''''''''''''45354"""""""""""""E"xx 2030xxxxxxxxxx''''''''''xx.....xx""""""""""xxxxx 2031xxxxxxxxxxx''''''''xxxxx.xxxxx""""""""xxxxxx 2032xxxxxxxxxxxxx''''xxxxxx...xxxxxx""""xxxxxxxx 2033xxxxxxxxxxxxxxxxxxxxxxxx+xxxxxxxxxxxxxxxxxxx 2034xxxxxxxxxxxxx!.!xxxxxx.....xxxxxx!.!xxxxxxxx 2035xxxxxxxxxx!..---_xx...43335...xx_---!!!xxxxx 2036xxxxxxxx!...---_x.11-4--3--5-22.x_---...!xxx 2037xxxxxxx!...2---x--11---------22--x---1...!xx 2038xxxxxxx!..2---_x------T...T------x_---1--!xx 2039xxxxxx!...2---x--2-------------1--x---1---!x 2040xxxxxx!..2----x---------{---------x----1---! 2041xxxxxx!..-----x----T---(-[---T-------------@ 2042xxxxxx!..2----x-------ZZZZZ-------x----1---! 2043xxxxxxx!.-2---_x-----------------x_---1--!xx 2044xxxxxxx!.--2---_xx----T---T----xx_---1---!xx 2045xxxxxxx!.--------_xx---------xx_---------!xx 2046xxxxxxxx!.---------_xxx---xxx_--------..!xxx 2047xxxxxxxxx!-------------x-x-------------!xxxx 2048xxxxxxxxxx!!-------------------------!!xxxxx 2049xxxxxxxxxxxx!!!-----3-------3-----!!!xxxxxxx 2050xxxxxxxxxxxxxxx!!!!!--3-{-3--!!!!!xxxxxxxxxx 2051xxxxxxxxxxxxxxxxxxxx!!!---!!!xxxxxxxxxxxxxxx 2052xxxxxxxxxxxxxxxxxxxxxxx!@!xxxxxxxxxxxxxxxxxx 2053ENDMAP 2054 2055################################################################################ 2056# Snake Pit: old level 2057# 2058NAME: snake_pit 2059TAGS: no_rotate 2060PLACE: Snake:$ 2061ORIENT: southwest 2062KITEM: O = serpentine rune of Zot 2063MONS: nagaraja / salamander tyrant w:5, naga w:15 / salamander w:5 2064MONS: naga mage w:30 / naga ritualist / salamander mystic / naga sharpshooter 2065MONS: naga warrior / naga sharpshooter w:5 2066SUBST: D = c .:1, v = x .:1, 2 = 223, 4 = 4. 2067NSUBST: 1 = 3:1 / *=1.., 3 = 5:3 / *=3... 2068MAP 2069xxxxxxxxxxxxxxxxxccc.@2cc2@.ccccxxxxxxxx 2070xxxxxxxxxxxxcccccc.............ccccxxxxx 2071xxxxxxxxxxccc....v.............v..cccxxx 2072xxxxxxxxxcc...2..v.............v..2.cxxx 2073xxxxxxxxxc....2..v....v.....v..v..33ccxx 2074xxxxxxxxxc....22.v.............vv..2.cxx 2075xxxxxxxxcc.......vv..v........vv..33.cxx 2076xxxxxxxxc....23x3.vv....T...vvv.4444.ccx 2077xxxxxxxxc.....4444.v.........v..333...cx 2078xxxxxxxxc.....334v....v........x44....cx 2079xxxxxxxxc......334......v.......4333..cx 2080xxxxxxxcc..D...........4.4..v......D..cx 2081xxxxxxxc...DD...........1.........DD..cx 2082xxxxxxxc3..DD..........4.4........DD.3cx 2083xxxxxxxc3..DD.......v........2....DD.3cx 2084xxxxxxxc1..DD.........1...1......DD..1cx 2085xxxxxxxcc..DD.....1.....1.....1.DDD..ccx 2086xxxxxxxxc...DDD......3333333....DD...cxx 2087xxxxxxxxc....DDDD....3333333....DD...cxx 2088xxxxxxxxc.....DDDDDD...........DD....cxx 2089xxxxxxxxc........DDDc...O....cDD.....cxx 2090xxxxxxxxcc........Dc.DcccccDD.cD....ccxx 2091xxxxxxxxxc..........DDDcccDDDD......cxxx 2092xxxxxxxxxccc.....3..............3..ccxxx 2093xxxxxxxxxxxcccc..13............31cccxxxx 2094xxxxxxxxxxxxxxcccccc.......cccccccxxxxxx 2095xxxxxxxxxxxxxxxxxxxcccccccccxxxxxxxxxxxx 2096xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2097xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2098xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2099xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2100xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2101xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2102xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2103ENDMAP 2104 2105################################################################################ 2106# Snake Pit: Coiled (minmay) 2107# 2108NAME: minmay_snake_end_coiled 2109TAGS: no_rotate 2110PLACE: Snake:$ 2111ORIENT: southwest 2112KITEM: O = serpentine rune of Zot 2113MONS: naga, naga warrior / naga sharpshooter w:5 2114MONS: naga mage w:30 / naga ritualist / naga sharpshooter \ 2115 / salamander mystic 2116MONS: nagaraja / salamander tyrant w:5 2117SHUFFLE: ABC 2118SUBST: A = x, B : xx., C = ., c : c:20 v:5, 1 = 1., 2 = 23... 2119NSUBST: 4 = 4=4 / *=432.., X = 4=x / 4=. / x.. 2120MAP 2121xxxxxxxxxxxxxxxxxxc.@..cxxxxxxxxxxxxxxxxxx 2122xxxxxxxxxxxxxxxxxxc....cxxxxxxxxxxxxxxxxxx 2123xxxxxxxxxxxxxxxxxcc....ccxxxxxxxxxxxxxxxxx 2124xxxxxxxxxxxxxxxxxc......cxxxxxxxxxxxxxxxxx 2125xxxxxxxxxxxxxxxxxc..1.1.cxxxxxxxxxxxxxxxxx 2126xxxxxxxxxxxxxxxxxc...2..cxxxccccccccxxxxxx 2127xxxxxxxxxxxxcccccc......ccccc......cccxxxx 2128xxxxxxxxccccc...2.......2.......1....ccccc 2129xxxxxcccc.......A...4............1........ 2130xxxccc..........A2..X..2.........2.......@ 2131xxcc...............2.2..........1......... 2132xxc....4.....ccccc......cccccc......cccccc 2133xcc...1...ccccxxxc......cxxxxccccccccxxxxx 2134xc...X.B.ccxxxxxxc..1.1.cxxxxxxxxxxxxxxxxx 2135xc....4B.ccxxxxxxc...X..cxxxxxxxxxxxxxxxxx 2136xcc....1..ccccxxxc...2..cxxxxxxxxxxxxxxxxx 2137xxc..........ccccc......ccccccxxxxxxxxxxxx 2138xxcc.........................cccccxxxxxxxx 2139xxxccc.....4....C........A.......ccccxxxxx 2140xxxxxcccc...1...C..4X....A..........cccxxx 2141xxxxxxxxccccc........X4........1......ccxx 2142xxxxxxxxxxxxcccccc......ccccc..........cxx 2143xxxxxxxxxxxxxxxxxc......cxxxcccc..1....ccx 2144xxxxxxxxxxxxxxxxxc..1...cxxxxxxcc.B.X...cx 2145xxxxxxxxxxxxxxxxxc..X21.cxxxxxxcc.B.4...cx 2146xxxxxxxxxxxxxxxxxc..1...cxxxcccc..1....ccx 2147xxxxxxxxxxxxcccccc......ccccc..........cxx 2148xxxxxxxxccccc........4.........4......ccxx 2149xxxxxcccc.......A...1X...C...2......cccxxx 2150xxxccc..........A....4...C.......ccccxxxxx 2151xxcc.........................cccccxxxxxxxx 2152xxc....1.2...ccccc...1..ccccccxxxxxxxxxxxx 2153xcc..4....ccccxxxc..1...cxxxxxxxxxxxxxxxxx 2154xc..1X.B.ccxxxxxxc...2..cxxxxxxxxxxxxxxxxx 2155xc...4.B.ccxxxxxxc..1X..cxxxxxxxxxxxxxxxxx 2156xcc.......ccccxxxc...1..cxxxxxxxxxxxxxxxxx 2157xxc....1.2...ccccc..2...ccccccxxxxxxxxxxxx 2158xxcc.................1.....4.cccccxxxxxxxx 2159xxxccc........1.C...4........1...ccccxxxxx 2160xxxxxcccc..4.2X4C....1......12X4....cccxxx 2161xxxxxxxxccccc.1.....2........1....4..Ocxxx 2162xxxxxxxxxxxxcccccccccccccccccccccccccccxxx 2163xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx 2164ENDMAP 2165 2166################################################################################ 2167# Salamanders (by Mu.) 2168# by popular request 2169# 2170NAME: snake_pit_salamanders_mu 2171TAGS: no_monster_gen no_rotate 2172PLACE: Snake:$ 2173ORIENT: north 2174KITEM: O = serpentine rune of Zot 2175MONS: naga / salamander w:15 2176MONS: naga mage / naga ritualist / naga sharpshooter \ 2177 / salamander mystic w:30 2178MONS: naga warrior / naga sharpshooter w:5 2179MONS: nagaraja / salamander tyrant w:20, guardian serpent 2180MONS: anaconda w:20 / black mamba / shock serpent / mana viper w:15 2181KMONS: 7 = salamander 2182KMONS: D = lindwurm 2183KMONS: OS = guardian serpent 2184KFEAT: 7 = lava 2185SUBST: 2 = 2..., 3 = 3..., 4 = 4..., D = Dll, S = SS6. 2186NSUBST: l = 8=7l / *:l, . = 12 = 1.. / *:., 5 = 2:5 / *=5.., 6 = 6:6 / *=6.. 2187MAP 2188 xxxxxx 2189 cccccc 2190 ccc2452ccc 2191 cc..2232..cc 2192 cc..llllll..cc 2193 c..DllllllD..c ccccc 2194 ccccc cc.llllllllll.cccc666cc 2195 cc...ccc..llllllllll..cc66666cc 2196 cc.222.cc.llllllllllll.+666S666c 2197 c..443..c3llllllllllll.+666O666c 2198 c.4243..+5llllllllllll.+666S666c 2199 c.4332..c3llllllllllll.cc66666cc 2200 cc.....cc..llllllllll..ccc666cc 2201 @cc...c+cc.llllllllll.ccccccccccc 2202c+ccccc+..c..DllllllD..c...+.....c 2203c..lllc.3.cc..llllll..cc...cl.33.c 2204c.3lllcc...cc..2232..cc...ccll...c 2205cc..lllcc...ccc2452ccc...cclll..cc 2206 cc..lDlcc....cccccc....cclDl..cc 2207 cc..lllcc.....42.....cclll..cc 2208 cc..lllcc....5.....cclll..cc 2209 cc..lllccc..42..ccclll..cc 2210 cc...lllcccccccclll...cc 2211 cc...llllllllllll...cc 2212 cc..llllllllllll..cc 2213 c....DllllllD....c 2214 c......llll......c 2215 c.2242..ll..2452.c 2216 c.3222..ll..2223.c 2217 c......llll......c 2218 cccc+cllllllc+cccc 2219 c....llllll....c 2220 cc.3.llllll.3.cc 2221 cc..4lDDl4..cc 2222 cc..4224..cc 2223 cc......cc 2224 cccccccc 2225ENDMAP 2226 2227################################################################################ 2228 2229NAME: grunt_snake_rune_spirals 2230PLACE: Snake:$ 2231ORIENT: centre 2232KITEM: D = serpentine rune of Zot 2233KITEM: E = serpentine rune of Zot mimic / w:90 any good_item 2234MONS: naga w:30 / salamander, naga warrior / naga sharpshooter w:5 2235MONS: naga mage w:15 / naga ritualist / naga sharpshooter /\ 2236 salamander mystic w:5 2237MONS: nagaraja / guardian serpent / salamander tyrant w:5, nagaraja 2238SUBST: 1 = 1.., 2 = 2..., 3 = 3. 2239NSUBST: O = D / 1=E, 4 = 4:4 / *=4., 5 = 6:5 / *=54. 2240MAP 2241 cccccccc c.@..c cccccccc 2242 cccc..1...ccc c....c cccc..2...ccc 2243 ccc.....2.....ccc c....c cc.....3.....cc 2244 cc.......1.......ccc....c cc......2......cc 2245 c1....ccccccc....1cc....c c1....cccccc..51c 2246 cc.51ccc..2..cc..5..c....cxcc.2.ccc....cc12.cc 2247 c...cc...23...cc1........cxc.5.1c.......cc...c 2248cc...c2....2....cc........cxc...cc.......4c...cc 2249c...cc52..ccc..22cc....32.cxc232c......4..cc...c 2250c...c...2ccccc25..cc......cxc...c.4.O.4c.2.c...c 2251c232c...cc.5.cc...ccc..5..ccc...cc.....c323c...c 2252c...c323c.....cc...ccc..5..ccc...cc.5.cc...c232c 2253c...c.2.c4.O.4.c...cxc......cc..52ccccc2...c...c 2254c...cc..4......c232cxc.23....cc22..ccc..25cc...c 2255cc...c4.......cc...cxc........cc....2....2c...cc 2256 c...cc.......c1.5.cxc........1cc...32...cc...c 2257 cc.21cc....ccc.2.ccxc....c..5..cc..2..ccc15.cc 2258 c15..cccccc....1c c....cc1....ccccccc....1c 2259 cc......2......cc c....ccc.......1.......cc 2260 cc.....3.....cc c....c ccc.....2.....ccc 2261 ccc...2..cccc c....c ccc...1..cccc 2262 cccccccc c..@.c cccccccc 2263ENDMAP 2264 2265################################################################################ 2266 2267NAME: grunt_snake_rune_pools 2268TAGS: no_trap_gen no_monster_gen 2269PLACE: Snake:$ 2270ORIENT: north 2271KITEM: O = serpentine rune of zot 2272# I've added a fire theme, which places salamander monsters and lava instead of 2273# deep water and sea snakes. --gammafunk 2274: if crawl.one_chance_in(3) then 2275MONS: nagaraja / salamander tyrant w:20, guardian serpent 2276MONS: naga warrior / naga sharpshooter w:5 2277MONS: naga mage / naga ritualist / naga sharpshooter / salamander mystic w:30 2278MONS: naga / salamander w:30 2279MONS: guardian serpent w:15 / anaconda w:30 / black mamba / mana viper \ 2280 / shock serpent 2281KMONS: 7 = salamander 2282KFEAT: 7 = l 2283SUBST: w = l 2284NSUBST: 7 = 2=7 / 7llll 2285: else 2286MONS: nagaraja, guardian serpent, naga warrior / naga sharpshooter w:5 2287MONS: naga mage w:40 / naga ritualist / naga sharpshooter, naga 2288MONS: guardian serpent w:15 / anaconda w:30 / black mamba / mana viper \ 2289 / shock serpent 2290KMONS: 7 = sea snake 2291KFEAT: 7 = w 2292NSUBST: 7 = 2=7 / 7wwww 2293: end 2294SUBST: 4 = 45, 3 = 35, 1 = 113., 2 = 2211., 5 = 5.., 6 = 66. 2295MAP 2296 xxxxxxxxx 2297 ccccccccc 2298 cccc.7w7w7.cccc 2299 cc..5..www..5..cc 2300 c4.www1.2.1www.4c 2301 ccccw.w7ww.O.ww7w.wccc 2302 cccwwwSww7w212w7wwSwwwccc 2303 cc...ww.wwwww.wwwww.ww...cc 2304cc......3.w7ww4ww7w.3......cc 2305c..cccwww.ww7w4w7ww.wwwccc..c 2306c..cxcc7w..2.5.5.2..w7ccxc..c 2307c..ccxcwwwwwcccccwwwwwcxcc..c 2308cc15cccww7wcc7w7ccw7wwccc51cc 2309 cc34ccccwcc.w7w.ccwcccc43cc 2310 c..cc.ccc4..1..4ccc.cc..c 2311 c....c..5..6.6..5..c....c 2312 cc.....c.3..2..3.c.....cc 2313 cc..c..5.......5..c..cc 2314 ccc.cc.........cc.ccc 2315 ccccccc+c+cccccccc 2316 ccc4...4ccc 2317 cc...www...cc 2318 c6c3.w7w.3c6c 2319 c6c.17w72.c6c 2320 c6c..w7w..c6c 2321 cc...www...cc 2322 ccc.....ccc 2323 ccc+++ccc 2324 cc.@.@.cc 2325ENDMAP 2326 2327################################################################################ 2328 2329NAME: grunt_snake_rune_serpentine_throne 2330PLACE: Snake:$ 2331ORIENT: north 2332KITEM: O = serpentine rune of Zot 2333KMONS: L = vashnia / nagaraja, nagaraja 2334MONS: nagaraja w:15 / naga sharpshooter / salamander tyrant w:5 2335MONS: naga mage w:15 / naga ritualist / naga sharpshooter /\ 2336 salamander mystic w:5 2337MONS: naga w:30 / salamander 2338MONS: anaconda / guardian serpent 2339MONS: naga warrior 2340KFEAT: A = altar_okawaru / altar_makhleb / altar_trog 2341NSUBST: 1 = 4:1 / *=1., 2 = 2:2 / *=2., 5 = 2:5 / *=5.. 2342SUBST: 3 = 3.., 4 = 4. 2343MAP 2344 xxxxxxx 2345 ccccccc 2346 ccc..O..ccc 2347 cc4.3...3.4cc 2348 c..1.ccc.1..c 2349 cc.3.cc.cc.3.cc 2350 c...cc._.cc...c 2351cc......L......cc 2352c..5..G...G..5..c 2353c..T.2.1.1.2.T..c 2354c...3.G...G.3...c 2355c..4.2.1.1.2.4..c 2356c.4.3.G...G.3.4.c 2357c..4T2.1.1.2T4..c 2358c.4.3.G...G.3.4.c 2359c..4.2.1.1.2.4..c 2360c...3.G...G.3...c 2361cc.T.2.....2.T.cc 2362 c....G.5.G....c 2363 cc.5..5.5..5.cc 2364 c.....T.....c 2365 cc..4...4..cc 2366 ccc.4.4.ccc 2367 cc...ccxx 2368 x.......xx 2369 xx....5..xx 2370 xxxx...4.xx 2371 xxx3.1.x 2372 xxxxxxxx..2.4x 2373 xxx...5.5....3xx 2374xx.4....5....xxx 2375x.1.3xxxxxxxxx 2376x4.2........xx 2377xx3..........x 2378 xxxxxxx..@..xx 2379ENDMAP 2380 2381################################################################################ 2382 2383NAME: johnstein_snake_rune_scales 2384PLACE: Snake:$ 2385ORIENT: north 2386KITEM: O = serpentine rune of Zot 2387MONS: naga w:30 / salamander, naga warrior / naga / salamander w:5 2388MONS: naga mage w:15 / naga ritualist / naga sharpshooter /\ 2389 salamander mystic 2390MONS: guardian serpent w:20 / salamander mystic / naga ritualist 2391MONS: nagaraja w:20 / naga sharpshooter / salamander tyrant 2392MONS: anaconda / black mamba / mana viper / shock serpent w:5 2393KMONS: Z = Vashnia w:30 / nagaraja w:20 / salamander tyrant \ 2394 , nagaraja / salamander tyrant w:5 2395SUBST: 1 = 1.., 2 = 2.., 3 = 33..., 6 = 6.. 2396NSUBST: 4 = 2:4 / *=4.., 5 = 1:ZZZ5 / 3:5 / *=5. 2397NSUBST: O = 1:O / *:%. 2398MAP 2399cccccccccccccccccccccccccccccccccccccccc 2400c4cO..4.4...OccO...44...OccO...4.4..Oc4c 2401c.cc..252...cccc..5225..cccc...252..cc.c 2402c1.cc.131..cc..cc..33..cc..cc..131.cc.1c 2403c...cc....cc....cc....cc....cc....cc...c 2404cc...cc..cc......cc..cc......cc..cc...cc 2405 cc.2.c..c.2.22.2.c..c.2.22.2.c..c.2.cc 2406 cc.1.1....4554........4554....1.1.cc 2407 cc.2..c.3.33.3..cc..3.33.3.c..2.cc 2408 cc.1.cc.......cccc.......cc.1.cc 2409 cc...cc.....cc44cc.....cc...cc 2410 cc...cc...cc.55.cc...cc...cc 2411 cc...c..cc.3333.cc..c...cc 2412 cc.....c1.1..1.1c.....cc 2413 cc..................cc 2414 cc....c666666c....cc 2415 cc...cc6666cc...cc 2416 cc..3cc66cc3..cc 2417 cc..2cccc2..cc 2418 cc..1cc1..cc 2419 cc.1111.cc 2420 cc....cc 2421 cc++cc 2422 @....@ 2423 cc 2424ENDMAP 2425 2426################################################################################ 2427# This vault takes its monster theme from snake ziggurat floors. 2428NAME: hellmonk_snake_rune_quicksilver_temple 2429PLACE: Snake:$ 2430ORIENT: north 2431KITEM: O = serpentine rune of Zot 2432MONS: naga sharpshooter / guardian serpent / nagaraja / salamander tyrant 2433MONS: quicksilver dragon 2434# Ten high tier monsters and ten normal spawns on average. 2435SUBST: 1 = ..1 2436NSUBST: . = 20=0. / . 2437TILE: G = dngn_statue_dragon 2438MAP 2439 ccccc 2440 cc2O2cc 2441 ccG.1.Gcc 2442 cc..c..cc 2443 cc...c...cc 2444 cc..ccc..cc 2445 ccccccc1.ccccc.1ccccccc 2446 cccc.1cc...c.c...cc1.cccc 2447 cc......cc...1...cc......cc 2448 cc...cc...ccG...Gcc...cc...cc 2449 cc..ccccc.c+.......+c.ccccc..cc 2450cc..cc1G.ccc..cc+cc..ccc.G1cc..cc 2451c1..c.....c1.cc...cc.1c.....c..1c 2452c...cG.T..+..c1.G.1c..+..T.Gc...c 2453cc..c1....c..c..1..c..c....1c..cc 2454c...cc..1cc..cc...cc..cc1..cc...c 2455c....cc+cc...ccc+ccc...cc+cc....c 2456cc.....1....ccc...ccc....1.....cc 2457 cc....c...ccc..G..ccc...c....cc 2458 cc..cccc1ccc1...1ccc1cccc..cc 2459 c1..cc...ccc...ccc...cc..1c 2460 cc..cc...cccc+cccc...cc..cc 2461 c..ccc..ccc.1.ccc..ccc..c 2462 c...c....c.....c....c...c 2463 cc1......G.....G......1cc 2464 cccc.......T.......cccc 2465 cc..cc'''''cc..cc 2466 ccccc'''''ccccc 2467 cc'''cc 2468 cc'''cc 2469 G@@@G 2470ENDMAP 2471