1############################################################################### 2# 3# Winding Woodlands 4# 5# The following are a set of maps which feature heavy use of subvaults 6# and fill with trees instead of normal wall pieces. One consideration 7# is very important due to the nature of trees as wall pieces. Connections 8# between subvaults should be as small as possible and throughout maps 9# stone walls should be used to prevent fire from destroying the entire 10# vault. Otherwise the use of fire is considered a tactical element 11# the player can use to handle the vault. Reward subvaults should generally 12# include stone around loot piles or strong monsters in order to make this 13# harder to achieve. 14# 15# In order to ensure connectivity, subvaults much each be traversable from 16# the center of any one edge to the center of any other edge, i.e.: 17# 18# @ @ 19# ..... ............... 20# ..... ............... 21# @.....@ ............... 22# ..... ............... 23# ..... ............... 24# @ ............... 25# ............... 26# @ @...............@ 27# ............... ............... 28# ............... ............... 29# @...............@ ............... 30# ............... ............... 31# ............... ............... 32# @ ............... 33# ............... 34# @ 35# 36############################################################################### 37 38default-depth: D:7-, Depths, Lair:2- 39 40NAME: nzn_winding_woodlands_small 41ORIENT: float 42TAGS: uniq_winding_woodlands transparent 43DEPTH: D:7-, Depths, Lair:2-, Swamp:2-3 44SUBVAULT: A : winding_woodlands_5x15 45SUBVAULT: B : winding_woodlands_center 46SUBVAULT: C : winding_woodlands_5x15 47SUBST: ABC = t 48: if you.in_branch("Swamp") then 49SUBST: c = ttc 50SUBST: . = WWW. 51: end 52MAP 53................... 54.ccccccc@@@ccccccc. 55.cAAAAAAAAAAAAAAAc. 56.cAAAAAAAAAAAAAAAc. 57.cAAAAAAAAAAAAAAAc. 58.cAAAAAAAAAAAAAAAc. 59.cAAAAAAAAAAAAAAAc. 60.cccccccc.cccccccc. 61.cBBBBBBBBBBBBBBBc. 62.cBBBBBBBBBBBBBBBc. 63.cBBBBBBBBBBBBBBBc. 64.cBBBBBBBBBBBBBBBc. 65.cBBBBBBBBBBBBBBBc. 66.cccccccc.cccccccc. 67.cCCCCCCCCCCCCCCCc. 68.cCCCCCCCCCCCCCCCc. 69.cCCCCCCCCCCCCCCCc. 70.cCCCCCCCCCCCCCCCc. 71.cCCCCCCCCCCCCCCCc. 72.ccccccc@@@ccccccc. 73................... 74ENDMAP 75 76NAME: nzn_winding_woodlands_medium 77ORIENT: float 78TAGS: uniq_winding_woodlands transparent 79DEPTH: D:7-, Depths, Lair:2-, Swamp:2-3 80SUBVAULT: A : winding_woodlands_5x5 81SUBVAULT: B : winding_woodlands_5x15 82SUBVAULT: C : winding_woodlands_5x5 83SUBVAULT: D : winding_woodlands_5x5 84SUBVAULT: E : winding_woodlands_center 85SUBVAULT: F : winding_woodlands_5x5 86SUBVAULT: G : winding_woodlands_5x5 87SUBVAULT: H : winding_woodlands_5x15 88SUBVAULT: I : winding_woodlands_5x5 89SUBST: ABCDEFGHI = t 90: if you.in_branch("Swamp") then 91SUBST: c = ttc 92SUBST: . = WWW. 93: end 94MAP 95............................... 96.ccccccccccccc...ccccccccccccc. 97.cAAAAAtBBBBBBBBBBBBBBBtCCCCCc. 98.cAAAAAtBBBBBBBBBBBBBBBtCCCCCc. 99.cAAAAA.BBBBBBBBBBBBBBB.CCCCCc. 100.cAAAAAtBBBBBBBBBBBBBBBtCCCCCc. 101.cAAAAAtBBBBBBBBBBBBBBBtCCCCCc. 102.ccc.ccccccccccccccccccccc.ccc. 103.cDDDDDcEEEEEEEEEEEEEEEcFFFFFc. 104.cDDDDDcEEEEEEEEEEEEEEEcFFFFFc. 105.cDDDDD.EEEEEEEEEEEEEEE.FFFFFc. 106.cDDDDDcEEEEEEEEEEEEEEEcFFFFFc. 107.cDDDDDcEEEEEEEEEEEEEEEcFFFFFc. 108.ccc.ccccccccccccccccccccc.ccc. 109.cGGGGGtHHHHHHHHHHHHHHHcIIIIIc. 110.cGGGGGtHHHHHHHHHHHHHHHcIIIIIc. 111.cGGGGG.HHHHHHHHHHHHHHH.IIIIIc. 112.cGGGGGtHHHHHHHHHHHHHHHtIIIIIc. 113.cGGGGGtHHHHHHHHHHHHHHHtIIIIIc. 114.ccccccccccccc...ccccccccccccc. 115............................... 116ENDMAP 117 118NAME: nzn_winding_woodlands_large 119ORIENT: float 120TAGS: uniq_winding_woodlands transparent 121SUBVAULT: A : winding_woodlands_5x5 122SUBVAULT: B : winding_woodlands_5x15 123SUBVAULT: C : winding_woodlands_5x5 124SUBVAULT: D : winding_woodlands_center 125SUBVAULT: E : winding_woodlands_15x15 126SUBVAULT: F : winding_woodlands_center 127SUBVAULT: G : winding_woodlands_5x5 128SUBVAULT: H : winding_woodlands_5x15 129SUBVAULT: I : winding_woodlands_5x5 130SUBST: ABCDEFGHIJ = t 131MAP 132.ccccccccccccccccccccccccccccc. 133.cAAAAAcBBBBBBBBBBBBBBBcCCCCCc. 134.cAAAAAtBBBBBBBBBBBBBBBtCCCCCc. 135@.AAAAA.BBBBBBBBBBBBBBB.CCCCC.@ 136.cAAAAAtBBBBBBBBBBBBBBBtCCCCCc. 137.cAAAAAcBBBBBBBBBBBBBBBcCCCCCc. 138.ccccccccccccct.tccccccccccccc. 139 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 140 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 141 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 142 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 143 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 144 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 145 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 146 cDDDDD.EEEEEEEEEEEEEEE.FFFFFc 147 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 148 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 149 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 150 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 151 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 152 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 153 cDDDDDcEEEEEEEEEEEEEEEcFFFFFc 154.ccccccccccccct.tccccccccccccc. 155.cGGGGGcHHHHHHHHHHHHHHHcIIIIIc. 156.cGGGGGtHHHHHHHHHHHHHHHtIIIIIc. 157@.GGGGG.HHHHHHHHHHHHHHH.IIIII.@ 158.cGGGGGtHHHHHHHHHHHHHHHtIIIIIc. 159.cGGGGGcHHHHHHHHHHHHHHHcIIIIIc. 160.ccccccccccccccccccccccccccccc. 161ENDMAP 162 163NAME: nzn_winding_woodlands_huge 164ORIENT: float 165TAGS: uniq_winding_woodlands transparent 166DEPTH: D:11-, Depths, Lair:2- 167SUBVAULT: A : winding_woodlands_5x15 168SUBVAULT: B : winding_woodlands_5x15 169SUBVAULT: C : winding_woodlands_5x15 170SUBVAULT: D : winding_woodlands_5x15 171SUBVAULT: E : winding_woodlands_5x15 172SUBVAULT: F : winding_woodlands_5x15 173SUBVAULT: G : winding_woodlands_5x15 174SUBVAULT: H : winding_woodlands_5x15 175SUBVAULT: I : winding_woodlands_5x15 176SUBVAULT: J : winding_woodlands_5x15 177SUBVAULT: K : winding_woodlands_center 178SUBVAULT: L : winding_woodlands_center 179SUBVAULT: M : winding_woodlands_15x15 180SUBST: ABCDEFGHIJKLM = t 181MAP 182@ccccccccccccccccccccccccccccccccccccccccccccccccc 183.cAAAAAAAAAAAAAAAcBBBBBBBBBBBBBBBcCCCCCCCCCCCCCCCc 184.cAAAAAAAAAAAAAAAcBBBBBBBBBBBBBBBcCCCCCCCCCCCCCCCc 185@.AAAAAAAAAAAAAAA.BBBBBBBBBBBBBBB.CCCCCCCCCCCCCCCc 186.cAAAAAAAAAAAAAAAcBBBBBBBBBBBBBBBcCCCCCCCCCCCCCCCc 187.cAAAAAAAAAAAAAAAcBBBBBBBBBBBBBBBcCCCCCCCCCCCCCCCc 188@cccccccccccccccccccccccc{ccccccccccccccc.cccccccc 189 cLLLLLLLLLLLLLLLcccccccccccccccccDDDDDDDDDDDDDDDc 190 cLLLLLLLLLLLLLLLcMMMMMMMMMMMMMMMcDDDDDDDDDDDDDDDc 191 cLLLLLLLLLLLLLLLcMMMMMMMMMMMMMMMcDDDDDDDDDDDDDDDc 192 cLLLLLLLLLLLLLLLcMMMMMMMMMMMMMMMcDDDDDDDDDDDDDDDc 193 cLLLLLLLLLLLLLLLcMMMMMMMMMMMMMMMcDDDDDDDDDDDDDDDc 194 cccccccc.ccccccccMMMMMMMMMMMMMMMcccccctt.ttcccccc 195 cKKKKKKKKKKKKKKKcMMMMMMMMMMMMMMMcEEEEEEEEEEEEEEEc 196 cKKKKKKKKKKKKKKKcMMMMMMMMMMMMMMMcEEEEEEEEEEEEEEEc 197 cKKKKKKKKKKKKKKK.MMMMMMMMMMMMMMMcEEEEEEEEEEEEEEEc 198 cKKKKKKKKKKKKKKKcMMMMMMMMMMMMMMMcEEEEEEEEEEEEEEEc 199 cKKKKKKKKKKKKKKKcMMMMMMMMMMMMMMMcEEEEEEEEEEEEEEEc 200 cccccctt.ttccccccMMMMMMMMMMMMMMMcccccctt.ttcccccc 201 cJJJJJJJJJJJJJJJcMMMMMMMMMMMMMMMcFFFFFFFFFFFFFFFc 202 cJJJJJJJJJJJJJJJcMMMMMMMMMMMMMMMcFFFFFFFFFFFFFFFc 203 cJJJJJJJJJJJJJJJcMMMMMMMMMMMMMMMcFFFFFFFFFFFFFFFc 204 cJJJJJJJJJJJJJJJcMMMMMMMMMMMMMMMcFFFFFFFFFFFFFFFc 205 cJJJJJJJJJJJJJJJcccccccccccccccccFFFFFFFFFFFFFFFc 206 cccccccc.ccccccccccccccc}ccccccccccccccc.cccccccc 207 cIIIIIIIIIIIIIIIcHHHHHHHHHHHHHHHcGGGGGGGGGGGGGGGc 208 cIIIIIIIIIIIIIIIcHHHHHHHHHHHHHHHcGGGGGGGGGGGGGGGc 209 cIIIIIIIIIIIIIII.HHHHHHHHHHHHHHH.GGGGGGGGGGGGGGGc 210 cIIIIIIIIIIIIIIIcHHHHHHHHHHHHHHHcGGGGGGGGGGGGGGGc 211 cIIIIIIIIIIIIIIIcHHHHHHHHHHHHHHHcGGGGGGGGGGGGGGGc 212 ccccccccccccccccccccccccccccccccccccccccccccccccc 213ENDMAP 214 215NAME: nzn_winding_woodlands_cross 216ORIENT: float 217TAGS: uniq_winding_woodlands transparent 218DEPTH: D:7-, Depths, Lair:2-, Swamp:2-3 219SUBVAULT: A : winding_woodlands_5x15 220SUBVAULT: B : winding_woodlands_5x15 221SUBVAULT: C : winding_woodlands_5x15 222SUBVAULT: D : winding_woodlands_5x15 223SUBVAULT: E : winding_woodlands_15x15 224SUBST: ABCDE = t 225: if you.in_branch("Swamp") then 226SUBST: c = ttc 227SUBST: . = WWW. 228: end 229MAP 230 ................. 231 cccccccc.cccccccc 232 cAAAAAAAAAAAAAAAc 233 cAAAAAAAAAAAAAAAc 234 cAAAAAAAAAAAAAAAc 235 cAAAAAAAAAAAAAAAc 236 cAAAAAAAAAAAAAAAc 237.cccccccccccccc.cccccccccccccc. 238.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 239.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 240.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 241.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 242.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 243.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 244.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 245..BBBBB.EEEEEEEEEEEEEEE.CCCCC.. 246.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 247.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 248.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 249.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 250.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 251.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 252.cBBBBBcEEEEEEEEEEEEEEEcCCCCCc. 253.cccccccccccccc.cccccccccccccc. 254 cDDDDDDDDDDDDDDDc 255 cDDDDDDDDDDDDDDDc 256 cDDDDDDDDDDDDDDDc 257 cDDDDDDDDDDDDDDDc 258 cDDDDDDDDDDDDDDDc 259 cccccccc.cccccccc 260 ................. 261ENDMAP 262 263NAME: nzn_winding_woodlands_three_and_one 264ORIENT: float 265TAGS: uniq_winding_woodlands transparent 266DEPTH: D:7-, Depths, Lair:2-, Swamp:2-3 267SUBVAULT: A : winding_woodlands_5x15 268SUBVAULT: B : winding_woodlands_5x15 269SUBVAULT: C : winding_woodlands_5x15 270SUBVAULT: D : winding_woodlands_center 271SUBST: ABCD = t 272: if you.in_branch("Swamp") then 273SUBST: c = ttc 274SUBST: . = WWW. 275: end 276MAP 277@...............@ 278cccccccc.cccccccc 279cAAAAAAAAAAAAAAAccccccc 280cAAAAAAAAAAAAAAAcDDDDDc 281cAAAAAAAAAAAAAAAcDDDDDc 282cAAAAAAAAAAAAAAAcDDDDDc 283cAAAAAAAAAAAAAAAcDDDDDc 284ccccccct.tcccccccDDDDDc 285cBBBBBBBBBBBBBBBcDDDDDc 286cBBBBBBBBBBBBBBBcDDDDDc 287cBBBBBBBBBBBBBBB.DDDDDc 288cBBBBBBBBBBBBBBBcDDDDDc 289cBBBBBBBBBBBBBBBcDDDDDc 290ccccccct.tcccccccDDDDDc 291cCCCCCCCCCCCCCCCcDDDDDc 292cCCCCCCCCCCCCCCCcDDDDDc 293cCCCCCCCCCCCCCCCcDDDDDc 294cCCCCCCCCCCCCCCCcDDDDDc 295cCCCCCCCCCCCCCCCccccccc 296cccccccc.cccccccc 297@...............@ 298ENDMAP 299 300NAME: nzn_winding_woodlands_stair_cross 301ORIENT: float 302TAGS: uniq_winding_woodlands transparent 303SUBVAULT: A : winding_woodlands_5x15 304SUBVAULT: B : winding_woodlands_center 305SUBVAULT: C : winding_woodlands_5x15 306SUBVAULT: D : winding_woodlands_5x5 307SUBVAULT: E : winding_woodlands_5x5 308SUBVAULT: F : winding_woodlands_5x15 309SUBVAULT: G : winding_woodlands_center 310SUBVAULT: H : winding_woodlands_5x15 311SUBST: ABCDEFGH = t, I = G 312MAP 313 @.......@.......@ 314 cccccccc.cccccccc 315 cAAAAAAAAAAAAAAAc 316 cAAAAAAAAAAAAAAAc 317 cAAAAAAAAAAAAAAAc 318 cAAAAAAAAAAAAAAAc 319 cAAAAAAAAAAAAAAAc 320cccccccccccccct.tcccccccccccccc 321cBBBBBcCCCCCcDDDDDcFFFFFcGGGGGc 322cBBBBBcCCCCCcDDDDDcFFFFFcGGGGGc 323cBBBBBcCCCCCcDDDDDcFFFFFcGGGGGc 324cBBBBBcCCCCCcDDDDDcFFFFFcGGGGGc 325cBBBBBcCCCCCcDDDDDcFFFFFcGGGGGc 326cBBBBBcCCCCCcct+tccFFFFFcGGGGGc 327cBBBBBcCCCCCc..{..cFFFFFcGGGGGc 328cBBBBB.CCCCC+..I..+FFFFF.GGGGGc 329cBBBBBcCCCCCc..}..cFFFFFcGGGGGc 330cBBBBBcCCCCCcct+tccFFFFFcGGGGGc 331cBBBBBcCCCCCcEEEEEcFFFFFcGGGGGc 332cBBBBBcCCCCCcEEEEEcFFFFFcGGGGGc 333cBBBBBcCCCCCcEEEEEcFFFFFcGGGGGc 334cBBBBBcCCCCCcEEEEEcFFFFFcGGGGGc 335cBBBBBcCCCCCcEEEEEcFFFFFcGGGGGc 336cccccccccccccct.tcccccccccccccc 337 cHHHHHHHHHHHHHHHc 338 cHHHHHHHHHHHHHHHc 339 cHHHHHHHHHHHHHHHc 340 cHHHHHHHHHHHHHHHc 341 cHHHHHHHHHHHHHHHc 342 cccccccc.cccccccc 343 @.......@.......@ 344ENDMAP 345 346NAME: nzn_winding_woodlands_stair_trap 347ORIENT: float 348TAGS: uniq_winding_woodlands transparent 349DEPTH: D:11-, Depths, Lair:2- 350SUBVAULT: A : winding_woodlands_5x15 351SUBVAULT: B : winding_woodlands_5x15 352SUBVAULT: C : winding_woodlands_5x15 353SUBVAULT: D : winding_woodlands_15x15 354SUBVAULT: E : winding_woodlands_5x15 355SUBVAULT: F : winding_woodlands_5x15 356SUBVAULT: G : winding_woodlands_5x15 357SUBST: ABCDEFGH = t, I = A 358MAP 359@ccccccccccccccccccccccccccccccccccccccc@ 360.cAAAAAAAAAAAAAAAcc{.(ccBBBBBBBBBBBBBBBc. 361.cAAAAAAAAAAAAAAAc.....cBBBBBBBBBBBBBBBc. 362@.AAAAAAAAAAAAAAAI.....IBBBBBBBBBBBBBBB.@ 363.cAAAAAAAAAAAAAAAc.....cBBBBBBBBBBBBBBBc. 364.cAAAAAAAAAAAAAAAcc.>.ccBBBBBBBBBBBBBBBc. 365@ccccccct.tccccccccccccccccccct.tccccccc@ 366 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 367 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 368 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 369 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 370 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 371 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 372 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 373 cCCCCC.DDDDDDDDDDDDDDD.EEEEEc 374 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 375 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 376 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 377 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 378 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 379 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 380 cCCCCCcDDDDDDDDDDDDDDDcEEEEEc 381 ccccccct.tccccccccccccccccccct.tccccccc 382 cFFFFFFFFFFFFFFFcc.}.ccGGGGGGGGGGGGGGGc 383 cFFFFFFFFFFFFFFFc.....cGGGGGGGGGGGGGGGc 384 cFFFFFFFFFFFFFFFI.....IGGGGGGGGGGGGGGGc 385 cFFFFFFFFFFFFFFFc.....cGGGGGGGGGGGGGGGc 386 cFFFFFFFFFFFFFFFcc].)ccGGGGGGGGGGGGGGGc 387 ccccccccccccccccccccccccccccccccccccccc 388ENDMAP 389 390# Necessary to allow these vaults to place anywhere the parent vault requires, 391# otherwise they will be restricted to the prior default depth. 392default-depth: 393 394############################################################################### 395# 396# _5x5 397# 398# These are small connector rooms. Average of one and a half 0s. 399# 400############################################################################### 401 402NAME: nzn_winding_woodlands_5x5_default 403TAGS: winding_woodlands_5x5 unrand allow_dup 404MAP 405 . 406 ... 407..... 408 ... 409 . 410ENDMAP 411 412NAME: nzn_winding_woodlands_5x5_crossed_zero 413TAGS: winding_woodlands unrand 414SUBST: 0 = 00... 415MAP 416 ... 4170 0 418..... 4190 0 420 ... 421ENDMAP 422 423NAME: nzn_winding_woodlands_5x5_gyre 424TAGS: winding_woodlands unrand 425SUBST: 0 = 00... 426MAP 427 . 428 . 429.. 0. 430 000 431 . 432ENDMAP 433 434NAME: nzn_winding_woodlands_5x5_cross 435TAGS: winding_woodlands_5x5 unrand 436SUBST: 0 = 00... 437MAP 438 . 439 0 440.0 0. 441 0 442 . 443ENDMAP 444 445 446NAME: nzn_winding_woodlands_5x5_checkerboard 447TAGS: winding_woodlands_5x5 unrand 448SUBST: 0 = 00... 449MAP 450. . . 451 0 0 452. . . 453 0 0 454. . . 455ENDMAP 456 457NAME: nzn_winding_woodlands_5x5_open_star 458TAGS: winding_woodlands_5x5 unrand 459SUBST: 0 = 00... 460MAP 461 . 462 0.0 463..... 464 0.0 465 . 466ENDMAP 467 468NAME: nzn_winding_woodlands_5x5_closed_star 469TAGS: winding_woodlands_5x5 unrand 470SUBST: 0 = 00... 471MAP 472 . 473 0 0 474. . 475 0 0 476 . 477ENDMAP 478 479NAME: nzn_winding_woodlands_5x5_perimeter 480TAGS: winding_woodlands_5x5 unrand 481SUBST: 0 = 00... 482MAP 4830...0 484. . 485. . 486. . 4870...0 488ENDMAP 489 490NAME: nzn_winding_woodlands_5x5_three 491TAGS: winding_woodlands_5x5 unrand 492SUBST: 0 = 00... 493MAP 49400... 495 . 496 ... 497 . 49800... 499ENDMAP 500 501NAME: nzn_winding_woodlands_hourglass 502TAGS: winding_woodlands_5x5 unrand 503SUBST: 0 = 00... 504MAP 505..... 506 0.0 507. . . 508 0.0 509..... 510ENDMAP 511 512NAME: nzn_winding_woodlands_5x5_garden 513TAGS: nzn_winding_woodlands_5x5 unrand 514MONS: plant 515MAP 516 ... 517.111. 518.1w1. 519.111. 520 ... 521ENDMAP 522 523############################################################################### 524# 525# _5x15 526# 527# These are medium-sized connector rooms. Be light with rewards. Average of 528# three 0 per chamber. 529# 530############################################################################### 531 532NAME: nzn_winding_woodlands_5x15_default 533TAGS: winding_woodlands_5x15 unrand allow_dup 534MAP 535 . 536 ......... 537............... 538 ......... 539 . 540ENDMAP 541 542NAME: nzn_winding_woodlands_5x15_twine 543TAGS: winding_woodlands_5x15 unrand 544SUBST: 0 = 0... 545SUBST: A = .:90 TUV9%*:10 546MAP 547 .0. ... .0. 548 .0 0..c..0 0. 549. cAc . 550 .0 0..c..0 0. 551 .0. ... .0. 552ENDMAP 553 554NAME: nzn_winding_woodlands_5x15_cabin 555TAGS: winding_woodlands_5x15 unrand 556SUBST: 0 = 00... 557SUBST: A = .:90 TUV9%*:10 558MAP 559 ..... 560 . 0ccccc0 . 561. . 0c0A0c0 . . 562 .0cc+cc0. 563 ..... 564ENDMAP 565 566NAME: nzn_winding_woodlands_5x15_jagged 567TAGS: winding_woodlands_5x15 unrand 568SUBST: 0 = 0. 569SUBST: A = .:90 TUV9%*:10 570MAP 571 ... .. 572 . . 0 .. 573. 0 A 0 . . 574 . 0 0 0 . 575 .. ... 576ENDMAP 577 578NAME: nzn_winding_woodlands_5x15_pool 579TAGS: winding_woodlands_5x15 unrand 580SUBST: 0 = 0. 581MAP 582 ... 583 . . 0WWW0 . . 584.....0WWW0..... 585 . . 0WWW0 . . 586 ... 587ENDMAP 588 589NAME: nzn_winding_woodlands_5x15_crooked 590TAGS: winding_woodlands_5x15 unrand 591SUBST: 0 = 000.. 592SUBST: A = .:90 TUV9%*:10 593MAP 594 ... 595 . . . 596. .. A00 . . 597 . 00 . . 598 ..0. . 599ENDMAP 600 601NAME: nzn_winding_woodlands_5x15_split_checker 602TAGS: winding_woodlands_5x15 unrand 603SUBST: 0 = 0. 604SUBST: A = .:90 cTUV9%*:10 605MAP 606. . . . . . . 607 . . 0 . 0 . . 608. . . 0A0 . . . 609 . . 0 . 0 . . 610. . . . . . . 611ENDMAP 612 613NAME: nzn_winding_woodlands_5x15_concentric 614TAGS: winding_woodlands_5x15 unrand 615SUBST: 0 = 00... 616MAP 617............... 618. 000 . 619. 0 0 . 620. 000 . 621............... 622ENDMAP 623 624NAME: nzn_winding_woodlands_5x15_garden 625TAGS: winding_woodlands_5x15 unrand 626MONS: plant 627MAP 628 ..... 629 ..111.. 630......1w1...... 631 ..111.. 632 ..... 633ENDMAP 634 635NAME: nzn_winding_woodlands_5x15_sawtooth 636TAGS: winding_woodlands_5x15 unrand 637SUBST: 0 = 00. 638SUBST: A = .:90 TUV9%*:10 639MAP 640 . . . 641 . 0 . 0 . 642. 0 A 0 . 643 0 . 0 644 ... 645ENDMAP 646 647NAME: nzn_winding_woodlands_5x15_pockets 648TAGS: winding_woodlands_5x15 unrand 649SUBST: 0 = 000. 650MAP 651 ............. 652 . .. . .. 653. .. . .. . 654 .. . .. 655 00 . 00 656ENDMAP 657 658NAME: nzn_winding_woodlands_5x15_sidewinder 659TAGS: winding_woodlands_5x15 unrand 660SUBST: 0 = 000. 661MAP 662 ... ... ... 663 . . 0 0 . . 664. . . . . . . . 665. . . 0 0 . . . 666... ....... ... 667ENDMAP 668 669NAME: nzn_winding_woodlands_5x15_eye 670TAGS: winding_woodlands_5x15 unrand 671SUBST: 0 = 00. 672MAP 673 ......... 674 .. . .. 675. 000w000 . 676 .. . .. 677 ......... 678ENDMAP 679 680NAME: nzn_winding_woodlands_5x15_parted 681TAGS: winding_woodlands_5x15 unrand 682SUBST: 0 = 00. 683MAP 684 .... . .... 685 ...0 . . 0... 686....0 0.... 687 ...0 . . 0... 688 .... . .... 689ENDMAP 690 691NAME: nzn_winding_woodlands_5x15_zeroes 692TAGS: winding_woodlands_5x15 unrand 693SUBST: 0 = 000. 694MAP 695 ... ... ... 696. .. .. . 697. 00 00 . 698. .. .. . 699 ... ... ... 700ENDMAP 701 702NAME: nzn_winding_woodlands_5x15_longhouse 703TAGS: winding_woodlands_5x15 unrand 704SUBST: 0 = 00. 705SUBST: A = .:90 cTUV9%*:10 706MAP 707 ........... 708 .ccccccccccc. 709..+000.A.000+.. 710 .ccccccccccc. 711 ........... 712ENDMAP 713 714NAME: nzn_winding_woodlands_5x15_pathside_ponds 715TAGS: winding_woodlands_5x15 unrand no_pool_fixup 716SUBST: 0 = 000. 717SUBST: A = .:90 TUV9%*:10 718MONS: plant 719MAP 720 . 721 A0 0 ......1 722.WW. . . 1wWw.. 723.www...0 10 . 724 .... . ... 725ENDMAP 726 727NAME: nzn_winding_woodlands_5x15_river_crossing 728TAGS: winding_woodlands_5x15 unrand no_pool_fixup 729SUBST: 0 = 00... 730MAP 731 .00. . .00. 732 .wwwwWwWwwww. 733.wwwwWwWwWwwww. 734 .wwwwWwWwwww. 735 .00. . .00. 736ENDMAP 737 738NAME: nzn_winding_woodlands_5x15_lazy_stream 739TAGS: winding_woodlands_5x15 unrand no_pool_fixup 740MONS: plant 741MAP 742 w W. w 743 w WwWW w 744.W1 W1 W1 1W. 745 1W 1W 1W W1 746 WWWW. W 747ENDMAP 748 749############################################################################### 750# 751# 5x15 _center maps 752# 753# These are small reward maps. No more than one | or 8. 754# 755############################################################################### 756 757NAME: nzn_winding_woodlands_center_pierced_h 758TAGS: winding_woodlands_center unrand 759SUBST: 0 = 0 9:3 8:1 760NSUBST: A = * / 2=% / 3=$ / . 761SUBST: B = WwbGTU 762SUBST: * = * |:1, % = % *:1, $ = $ %:5 763MAP 764 .0.0ccAcc0.0. 765 .c0AAA0c. 766....c0ABA0c.... 767 .c0AAA0c. 768 .0.0ccAcc0.0. 769ENDMAP 770 771NAME: nzn_winding_woodlands_center_triple_pond 772TAGS: winding_woodlands_center unrand 773SUBST: 9 = 9 8:1, * = * |:2 774MAP 775 . *.* . 776 .W. 9WWW9 .W. 777.WWW.cWWWc.WWW. 778 .W. 9WWW9 .W. 779 . *.* . 780ENDMAP 781 782NAME: nzn_winding_woodlands_center_lodge 783TAGS: winding_woodlands_center unrand 784SUBST: 0 = 0 9:4 8:2, * = * |:1 785MAP 786........cccc... 787. .cccccc00+. . 788. .c00*+*00c. . 789. .+00cccccc. . 790...cccc........ 791ENDMAP 792 793NAME: nzn_winding_woodlands_center_diamonds 794TAGS: winding_woodlands_center unrand 795NSUBST: A = 8 / 9 / | / * / . 796MAP 797 . c.c . 798 . . cAcAc . . 799. .AcGcA. . 800 . . cAcAc . . 801 . c.c . 802ENDMAP 803 804NAME: nzn_winding_woodlands_center_garden 805TAGS: winding_woodlands_center unrand 806MONS: plant 807SUBST: 0 = 00 9:3 8:1 808NSUBST: A = * / 2=% / 3=$ / . 809SUBST: * = * |:1, % = % *:1, $ = $ %:5 810MAP 811 ccc.....ccc 812 c000111000c 813...AAA1w1AAA... 814 c000111000c 815 ccc.....ccc 816ENDMAP 817 818############################################################################### 819# 820# _15x15 submaps 821# 822# These are large and dangerous reward rooms. No more than 2 | and 2 8. 823# 824############################################################################### 825 826NAME: nzn_winding_woodlands_15x15_thick_spiral 827TAGS: winding_woodlands_15x15 unrand 828MAP 829 .. 830 .. 831 .. .. 832 .. .... 833 .. . .. 834 .. 9c9 .. 835.. 98G89 .. 836.. c*|*c ... 837 .. cc|cc .. 838 .. ccc .. 839 .. .. 840 .. .. 841 .... 842 .. 843 . 844ENDMAP 845 846NAME: nzn_winding_woodlands_15x15_boxy_spiral 847TAGS: winding_woodlands_15x15 unrand 848SUBST: 0 = 0009 849MAP 850 . 851 ....... 852 . 853 . 0.......... 854 . . . 855 . . c.....0 . 856 . . c.cccc. . 857.. . c.+8|c. .. 858 . . c.+8|c. . 859 . . cccccc. . 860 . . . . 861 . 0.......0 . 862 . . 863 ............. 864 . 865ENDMAP 866 867NAME: nzn_winding_woodlands_15x15_five_gardens 868TAGS: winding_woodlands_15x15 unrand 869MONS: plant 870SUBST: 0 = 00. 871NSUBST: 9 = 1:8 / *:9 872NSUBST: | = 2:| / *:* 873MAP 874 . 875 111... ...111 876 1w1..ccc..1w1 877 111..c|c..111 878 ...00c9c00... 879 ...0.....0... 880 .ccc.111.ccc. 881. c|9.1w1.9|c . 882 .ccc.111.ccc. 883 ...0.....0... 884 ...00c9c00... 885 111..c|c..111 886 1w1..ccc..1w1 887 111... ...111 888 . 889ENDMAP 890 891NAME: nzn_winding_woodlands_15x15_killbox 892TAGS: winding_woodlands_15x15 unrand 893SUBST: 0 = 00.. 9:5 8:2 894MAP 895 . 896 . 897 ........... 898 ........... 899 ..+ccccc+.. 900 ..c00000c.. 901 ..c00000c.. 902....c00000c.... 903 ..c00000c.. 904 ..c00000c.. 905 ..+ccccc+.. 906 ........... 907 ........... 908 . 909 . 910ENDMAP 911 912NAME: nzn_winding_woodlands_15x15_eel_pit 913TAGS: winding_woodlands_15x15 unrand no_pool_fixup 914DEPTH: D:7-12, Lair 915MONS: plant 916KMONS: 2 = electric eel 917SUBST: 2 = 22w 918NSUBST: 2 = 4=2 / w 919SUBST: 2 = w 920MAP 921 wwwWW . WWwww 922ww2WWW . WWW2ww 923w2WWW.....WWW2w 924wwWW...W...WWww 925WWW...WwW...WWW 926WW...WwWwW...WW 927 ...1ccc1... 928.....c|8|c..... 929 ...1ccc1... 930WW...WwWwW...WW 931WWW...WwW...WWW 932wwWW...W...WWww 933w2WWW.....WWW2w 934ww2WWW . WWW2ww 935 wwwWW . WWwww 936ENDMAP 937 938NAME: nzn_winding_woodlands_15x15_witchcraft 939TAGS: winding_woodlands_15x15 unrand no_pool_fixup 940DEPTH: Swamp:2- 941WEIGHT: 20 942KMONS: 1 = fenstrider witch 943KMONS: 2 = spriggan druid 944KMONS: 3 = hydra 945NSUBST: A = 2=2 / 4=3 / W, B = 2=1 / W 946KFEAT: 321 = shallow_water 947MAP 948 wWw 949 WwWwWwW 950 WwWwWwWwW 951 WwW WwW 952 WwW ..A.. WwW 953 wW .ccAcc. Ww 954wWw .c*B|c. wWw 955WwW AABtBAA WwW 956wWw .c|B*c. wWw 957 wW .ccAcc. Ww 958 WwW ..A.. WwW 959 WwW WwW 960 WwWwWwWwW 961 WwWwWwW 962 wWw 963ENDMAP 964