1 #include "pch.h"
2 #include "MaterialInstanceTextureUnit.hpp"
3 
4 namespace sh
5 {
MaterialInstanceTextureUnit(const std::string & name)6 	MaterialInstanceTextureUnit::MaterialInstanceTextureUnit (const std::string& name)
7 		: mName(name)
8 	{
9 	}
10 
getName() const11 	std::string MaterialInstanceTextureUnit::getName() const
12 	{
13 		return mName;
14 	}
15 }
16