1 #include "pch.h" 2 #include "MaterialInstanceTextureUnit.hpp" 3 4 namespace sh 5 { MaterialInstanceTextureUnit(const std::string & name)6 MaterialInstanceTextureUnit::MaterialInstanceTextureUnit (const std::string& name) 7 : mName(name) 8 { 9 } 10 getName() const11 std::string MaterialInstanceTextureUnit::getName() const 12 { 13 return mName; 14 } 15 } 16