1 //  SuperTux
2 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_SCRIPTING_SCRIPTED_OBJECT_HPP
18 #define HEADER_SUPERTUX_SCRIPTING_SCRIPTED_OBJECT_HPP
19 
20 #ifndef SCRIPTING_API
21 #include <string>
22 #include "scripting/game_object.hpp"
23 
24 class ScriptedObject;
25 #endif
26 
27 namespace scripting {
28 
29 class ScriptedObject final
30 #ifndef SCRIPTING_API
31   : public GameObject<::ScriptedObject>
32 #endif
33 {
34 #ifndef SCRIPTING_API
35 public:
36   using GameObject::GameObject;
37 
38 private:
39   ScriptedObject(const ScriptedObject&) = delete;
40   ScriptedObject& operator=(const ScriptedObject&) = delete;
41 #endif
42 
43 public:
44   void set_action(const std::string& animation);
45   std::string get_action() const;
46 
47   void move(float x, float y);
48   void set_pos(float x, float y);
49   float get_pos_x() const;
50   float get_pos_y() const;
51 
52   void set_velocity(float x, float y);
53   float get_velocity_x() const;
54   float get_velocity_y() const;
55 
56   void enable_gravity(bool f);
57   bool gravity_enabled() const;
58 
59   void set_visible(bool visible);
60   bool is_visible() const;
61 
62   void set_solid(bool solid);
63   bool is_solid() const;
64 
65   std::string get_name() const;
66 };
67 
68 } // namespace scripting
69 
70 #endif
71 
72 /* EOF */
73