1 //  SuperTux
2 //  Copyright (C) 2006 Matthias Braun <matze@braunis.de>
3 //
4 //  This program is free software: you can redistribute it and/or modify
5 //  it under the terms of the GNU General Public License as published by
6 //  the Free Software Foundation, either version 3 of the License, or
7 //  (at your option) any later version.
8 //
9 //  This program is distributed in the hope that it will be useful,
10 //  but WITHOUT ANY WARRANTY; without even the implied warranty of
11 //  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
12 //  GNU General Public License for more details.
13 //
14 //  You should have received a copy of the GNU General Public License
15 //  along with this program.  If not, see <http://www.gnu.org/licenses/>.
16 
17 #ifndef HEADER_SUPERTUX_SPRITE_SPRITE_MANAGER_HPP
18 #define HEADER_SUPERTUX_SPRITE_SPRITE_MANAGER_HPP
19 
20 #include <map>
21 #include <memory>
22 #include <string>
23 
24 #include "sprite/sprite_ptr.hpp"
25 #include "util/currenton.hpp"
26 
27 class SpriteData;
28 
29 class SpriteManager final : public Currenton<SpriteManager>
30 {
31 private:
32   typedef std::map<std::string, std::unique_ptr<SpriteData> > Sprites;
33   Sprites sprites;
34 
35 public:
36   SpriteManager();
37 
38   /** loads a sprite. */
39   SpritePtr create(const std::string& filename);
40 
41 private:
42   SpriteData* load(const std::string& filename);
43 };
44 
45 #endif
46 
47 /* EOF */
48