1 /*
2  Copyright (C) 2010-2014 Kristian Duske
3 
4  This file is part of TrenchBroom.
5 
6  TrenchBroom is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  TrenchBroom is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #include "EmptyBrushEntityIssueGenerator.h"
21 
22 #include "StringUtils.h"
23 #include "Assets/EntityDefinition.h"
24 #include "Model/Brush.h"
25 #include "Model/Entity.h"
26 #include "Model/Issue.h"
27 #include "Model/IssueQuickFix.h"
28 #include "Model/MapFacade.h"
29 
30 #include <cassert>
31 
32 namespace TrenchBroom {
33     namespace Model {
34         class EmptyBrushEntityIssueGenerator::EmptyBrushEntityIssue : public EntityIssue {
35         public:
36             static const IssueType Type;
37         public:
EmptyBrushEntityIssue(Entity * entity)38             EmptyBrushEntityIssue(Entity* entity) :
39             EntityIssue(entity) {}
40         private:
doGetType() const41             IssueType doGetType() const {
42                 return Type;
43             }
44 
doGetDescription() const45             const String doGetDescription() const {
46                 return entity()->classname() + " does not contain any brushes";
47             }
48         };
49 
50         const IssueType EmptyBrushEntityIssueGenerator::EmptyBrushEntityIssue::Type = Issue::freeType();
51 
52         class EmptyBrushEntityIssueGenerator::EmptyBrushEntityIssueQuickFix : public IssueQuickFix {
53         public:
EmptyBrushEntityIssueQuickFix()54             EmptyBrushEntityIssueQuickFix() :
55             IssueQuickFix("Delete entities") {}
56         private:
doApply(MapFacade * facade,const IssueList & issues) const57             void doApply(MapFacade* facade, const IssueList& issues) const {
58                 facade->deleteObjects();
59             }
60         };
61 
EmptyBrushEntityIssueGenerator()62         EmptyBrushEntityIssueGenerator::EmptyBrushEntityIssueGenerator() :
63         IssueGenerator(EmptyBrushEntityIssue::Type, "Empty brush entity") {
64             addQuickFix(new EmptyBrushEntityIssueQuickFix());
65         }
66 
doGenerate(Entity * entity,IssueList & issues) const67         void EmptyBrushEntityIssueGenerator::doGenerate(Entity* entity, IssueList& issues) const {
68             assert(entity != NULL);
69             const Assets::EntityDefinition* definition = entity->definition();
70             if (definition != NULL && definition->type() == Assets::EntityDefinition::Type_BrushEntity && !entity->hasChildren())
71                 issues.push_back(new EmptyBrushEntityIssue(entity));
72         }
73     }
74 }
75