1 /* 2 Copyright (C) 2010-2014 Kristian Duske 3 4 This file is part of TrenchBroom. 5 6 TrenchBroom is free software: you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation, either version 3 of the License, or 9 (at your option) any later version. 10 11 TrenchBroom is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>. 18 */ 19 20 #include "CreateSimpleBrushTool.h" 21 #include "Polyhedron.h" 22 #include "PreferenceManager.h" 23 #include "Preferences.h" 24 #include "Model/Brush.h" 25 #include "Model/BrushBuilder.h" 26 #include "Model/Layer.h" 27 #include "Model/World.h" 28 #include "Renderer/BrushRenderer.h" 29 #include "Renderer/RenderService.h" 30 #include "Renderer/SelectionBoundsRenderer.h" 31 #include "View/MapDocument.h" 32 33 namespace TrenchBroom { 34 namespace View { CreateSimpleBrushTool(MapDocumentWPtr document)35 CreateSimpleBrushTool::CreateSimpleBrushTool(MapDocumentWPtr document) : 36 CreateBrushToolBase(true, document) {} 37 update(const BBox3 & bounds)38 void CreateSimpleBrushTool::update(const BBox3& bounds) { 39 MapDocumentSPtr document = lock(m_document); 40 const Model::BrushBuilder builder(document->world(), document->worldBounds()); 41 updateBrush(builder.createBrush(bounds, document->currentTextureName())); 42 } 43 44 } 45 } 46