1 /*
2  Copyright (C) 2010-2014 Kristian Duske
3 
4  This file is part of TrenchBroom.
5 
6  TrenchBroom is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  TrenchBroom is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #include "CreateSimpleBrushTool.h"
21 #include "Polyhedron.h"
22 #include "PreferenceManager.h"
23 #include "Preferences.h"
24 #include "Model/Brush.h"
25 #include "Model/BrushBuilder.h"
26 #include "Model/Layer.h"
27 #include "Model/World.h"
28 #include "Renderer/BrushRenderer.h"
29 #include "Renderer/RenderService.h"
30 #include "Renderer/SelectionBoundsRenderer.h"
31 #include "View/MapDocument.h"
32 
33 namespace TrenchBroom {
34     namespace View {
CreateSimpleBrushTool(MapDocumentWPtr document)35         CreateSimpleBrushTool::CreateSimpleBrushTool(MapDocumentWPtr document) :
36         CreateBrushToolBase(true, document) {}
37 
update(const BBox3 & bounds)38         void CreateSimpleBrushTool::update(const BBox3& bounds) {
39             MapDocumentSPtr document = lock(m_document);
40             const Model::BrushBuilder builder(document->world(), document->worldBounds());
41             updateBrush(builder.createBrush(bounds, document->currentTextureName()));
42         }
43 
44     }
45 }
46