1 /* 2 Copyright (C) 2010-2014 Kristian Duske 3 4 This file is part of TrenchBroom. 5 6 TrenchBroom is free software: you can redistribute it and/or modify 7 it under the terms of the GNU General Public License as published by 8 the Free Software Foundation, either version 3 of the License, or 9 (at your option) any later version. 10 11 TrenchBroom is distributed in the hope that it will be useful, 12 but WITHOUT ANY WARRANTY; without even the implied warranty of 13 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 14 GNU General Public License for more details. 15 16 You should have received a copy of the GNU General Public License 17 along with TrenchBroom. If not, see <http://www.gnu.org/licenses/>. 18 */ 19 20 #include "GameSelectionCommand.h" 21 22 wxDEFINE_EVENT(GAME_SELECTION_CHANGE_EVENT, TrenchBroom::View::GameSelectionCommand); 23 wxDEFINE_EVENT(GAME_SELECTION_DBLCLICK_EVENT, TrenchBroom::View::GameSelectionCommand); 24 25 namespace TrenchBroom { 26 namespace View { IMPLEMENT_DYNAMIC_CLASS(GameSelectionCommand,wxCommandEvent)27 IMPLEMENT_DYNAMIC_CLASS(GameSelectionCommand, wxCommandEvent) 28 29 GameSelectionCommand::GameSelectionCommand() : 30 wxCommandEvent(), 31 m_gameName("") {} 32 GameSelectionCommand(wxEventType type,const String & gameName)33 GameSelectionCommand::GameSelectionCommand(wxEventType type, const String& gameName) : 34 wxCommandEvent(type), 35 m_gameName(gameName) {} 36 gameName() const37 const String& GameSelectionCommand::gameName() const { 38 return m_gameName; 39 } 40 setGameName(const String & gameName)41 void GameSelectionCommand::setGameName(const String& gameName) { 42 m_gameName = gameName; 43 } 44 Clone() const45 wxEvent* GameSelectionCommand::Clone() const { 46 return new GameSelectionCommand(*this); 47 } 48 49 } 50 } 51