1 /*
2  Copyright (C) 2010-2014 Kristian Duske
3 
4  This file is part of TrenchBroom.
5 
6  TrenchBroom is free software: you can redistribute it and/or modify
7  it under the terms of the GNU General Public License as published by
8  the Free Software Foundation, either version 3 of the License, or
9  (at your option) any later version.
10 
11  TrenchBroom is distributed in the hope that it will be useful,
12  but WITHOUT ANY WARRANTY; without even the implied warranty of
13  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
14  GNU General Public License for more details.
15 
16  You should have received a copy of the GNU General Public License
17  along with TrenchBroom.  If not, see <http://www.gnu.org/licenses/>.
18  */
19 
20 #include "GameSelectionCommand.h"
21 
22 wxDEFINE_EVENT(GAME_SELECTION_CHANGE_EVENT, TrenchBroom::View::GameSelectionCommand);
23 wxDEFINE_EVENT(GAME_SELECTION_DBLCLICK_EVENT, TrenchBroom::View::GameSelectionCommand);
24 
25 namespace TrenchBroom {
26     namespace View {
IMPLEMENT_DYNAMIC_CLASS(GameSelectionCommand,wxCommandEvent)27         IMPLEMENT_DYNAMIC_CLASS(GameSelectionCommand, wxCommandEvent)
28 
29         GameSelectionCommand::GameSelectionCommand() :
30         wxCommandEvent(),
31         m_gameName("") {}
32 
GameSelectionCommand(wxEventType type,const String & gameName)33         GameSelectionCommand::GameSelectionCommand(wxEventType type, const String& gameName) :
34         wxCommandEvent(type),
35         m_gameName(gameName) {}
36 
gameName() const37         const String& GameSelectionCommand::gameName() const {
38             return m_gameName;
39         }
40 
setGameName(const String & gameName)41         void GameSelectionCommand::setGameName(const String& gameName) {
42             m_gameName = gameName;
43         }
44 
Clone() const45         wxEvent* GameSelectionCommand::Clone() const {
46             return new GameSelectionCommand(*this);
47         }
48 
49     }
50 }
51