1 2 //************************************************************************** 3 //** 4 //** textdefs.h : Heretic 2 : Raven Software, Corp. 5 //** 6 //** $RCSfile: textdefs.h,v $ 7 //** $Revision: 1.34 $ 8 //** $Date: 96/01/05 23:33:22 $ 9 //** $Author: bgokey $ 10 //** 11 //************************************************************************** 12 13 // MN_menu.c --------------------------------------------------------------- 14 15 #define PRESSKEY "press a key." 16 #define PRESSYN "press y or n." 17 #define TXT_PAUSED "PAUSED" 18 #define QUITMSG "are you sure you want to\nquit this great game?" 19 #define LOADNET "you can't do load while in a net game!\n\n"PRESSKEY 20 #define QLOADNET "you can't quickload during a netgame!\n\n"PRESSKEY 21 #define QSAVESPOT "you haven't picked a quicksave slot yet!\n\n"PRESSKEY 22 #define SAVEDEAD "you can't save if you aren't playing!\n\n"PRESSKEY 23 #define QSPROMPT "quicksave over your game named\n\n'%s'?\n\n"PRESSYN 24 #define QLPROMPT "do you want to quickload the game named"\ 25 "\n\n'%s'?\n\n"PRESSYN 26 #define NEWGAME "you can't start a new game\n"\ 27 "while in a network game.\n\n"PRESSKEY 28 #define MSGOFF "Messages OFF" 29 #define MSGON "Messages ON" 30 #define NETEND "you can't end a netgame!\n\n"PRESSKEY 31 #define ENDGAME "are you sure you want to end the game?\n\n"PRESSYN 32 #define DOSY "(press y to quit to dos.)" 33 #define TXT_GAMMA_LEVEL_OFF "GAMMA CORRECTION OFF" 34 #define TXT_GAMMA_LEVEL_1 "GAMMA CORRECTION LEVEL 1" 35 #define TXT_GAMMA_LEVEL_2 "GAMMA CORRECTION LEVEL 2" 36 #define TXT_GAMMA_LEVEL_3 "GAMMA CORRECTION LEVEL 3" 37 #define TXT_GAMMA_LEVEL_4 "GAMMA CORRECTION LEVEL 4" 38 #define EMPTYSTRING "empty slot" 39 40 // P_inter.c --------------------------------------------------------------- 41 42 // Mana 43 44 #define TXT_MANA_1 "BLUE MANA" 45 #define TXT_MANA_2 "GREEN MANA" 46 #define TXT_MANA_BOTH "COMBINED MANA" 47 48 // Keys 49 50 #define TXT_KEY_STEEL "STEEL KEY" 51 #define TXT_KEY_CAVE "CAVE KEY" 52 #define TXT_KEY_AXE "AXE KEY" 53 #define TXT_KEY_FIRE "FIRE KEY" 54 #define TXT_KEY_EMERALD "EMERALD KEY" 55 #define TXT_KEY_DUNGEON "DUNGEON KEY" 56 #define TXT_KEY_SILVER "SILVER KEY" 57 #define TXT_KEY_RUSTED "RUSTED KEY" 58 #define TXT_KEY_HORN "HORN KEY" 59 #define TXT_KEY_SWAMP "SWAMP KEY" 60 #define TXT_KEY_CASTLE "CASTLE KEY" 61 62 // Artifacts 63 64 #define TXT_ARTIINVULNERABILITY "ICON OF THE DEFENDER" 65 #define TXT_ARTIHEALTH "QUARTZ FLASK" 66 #define TXT_ARTISUPERHEALTH "MYSTIC URN" 67 #define TXT_ARTISUMMON "DARK SERVANT" 68 #define TXT_ARTITORCH "TORCH" 69 #define TXT_ARTIEGG "PORKALATOR" 70 #define TXT_ARTIFLY "WINGS OF WRATH" 71 #define TXT_ARTITELEPORT "CHAOS DEVICE" 72 #define TXT_ARTIPOISONBAG "FLECHETTE" 73 #define TXT_ARTITELEPORTOTHER "BANISHMENT DEVICE" 74 #define TXT_ARTISPEED "BOOTS OF SPEED" 75 #define TXT_ARTIBOOSTMANA "KRATER OF MIGHT" 76 #define TXT_ARTIBOOSTARMOR "DRAGONSKIN BRACERS" 77 #define TXT_ARTIBLASTRADIUS "DISC OF REPULSION" 78 #define TXT_ARTIHEALINGRADIUS "MYSTIC AMBIT INCANT" 79 80 // Puzzle artifacts 81 82 #define TXT_ARTIPUZZSKULL "YORICK'S SKULL" 83 #define TXT_ARTIPUZZGEMBIG "HEART OF D'SPARIL" 84 #define TXT_ARTIPUZZGEMRED "RUBY PLANET" 85 #define TXT_ARTIPUZZGEMGREEN1 "EMERALD PLANET" 86 #define TXT_ARTIPUZZGEMGREEN2 "EMERALD PLANET" 87 #define TXT_ARTIPUZZGEMBLUE1 "SAPPHIRE PLANET" 88 #define TXT_ARTIPUZZGEMBLUE2 "SAPPHIRE PLANET" 89 #define TXT_ARTIPUZZBOOK1 "DAEMON CODEX" 90 #define TXT_ARTIPUZZBOOK2 "LIBER OSCURA" 91 #define TXT_ARTIPUZZSKULL2 "FLAME MASK" 92 #define TXT_ARTIPUZZFWEAPON "GLAIVE SEAL" 93 #define TXT_ARTIPUZZCWEAPON "HOLY RELIC" 94 #define TXT_ARTIPUZZMWEAPON "SIGIL OF THE MAGUS" 95 #define TXT_ARTIPUZZGEAR "CLOCK GEAR" 96 #define TXT_USEPUZZLEFAILED "YOU CANNOT USE THIS HERE" 97 98 // Items 99 100 #define TXT_ITEMHEALTH "CRYSTAL VIAL" 101 #define TXT_ITEMBAGOFHOLDING "BAG OF HOLDING" 102 #define TXT_ITEMSHIELD1 "SILVER SHIELD" 103 #define TXT_ITEMSHIELD2 "ENCHANTED SHIELD" 104 #define TXT_ITEMSUPERMAP "MAP SCROLL" 105 #define TXT_ARMOR1 "MESH ARMOR" 106 #define TXT_ARMOR2 "FALCON SHIELD" 107 #define TXT_ARMOR3 "PLATINUM HELMET" 108 #define TXT_ARMOR4 "AMULET OF WARDING" 109 110 // Weapons 111 112 #define TXT_WEAPON_F2 "TIMON'S AXE" 113 #define TXT_WEAPON_F3 "HAMMER OF RETRIBUTION" 114 #define TXT_WEAPON_F4 "QUIETUS ASSEMBLED" 115 #define TXT_WEAPON_C2 "SERPENT STAFF" 116 #define TXT_WEAPON_C3 "FIRESTORM" 117 #define TXT_WEAPON_C4 "WRAITHVERGE ASSEMBLED" 118 #define TXT_WEAPON_M2 "FROST SHARDS" 119 #define TXT_WEAPON_M3 "ARC OF DEATH" 120 #define TXT_WEAPON_M4 "BLOODSCOURGE ASSEMBLED" 121 #define TXT_QUIETUS_PIECE "SEGMENT OF QUIETUS" 122 #define TXT_WRAITHVERGE_PIECE "SEGMENT OF WRAITHVERGE" 123 #define TXT_BLOODSCOURGE_PIECE "SEGMENT OF BLOODSCOURGE" 124 125 // SB_bar.c ---------------------------------------------------------------- 126 127 #define TXT_CHEATGODON "GOD MODE ON" 128 #define TXT_CHEATGODOFF "GOD MODE OFF" 129 #define TXT_CHEATNOCLIPON "NO CLIPPING ON" 130 #define TXT_CHEATNOCLIPOFF "NO CLIPPING OFF" 131 #define TXT_CHEATFUNNYPIGGYON "LIFE IS SHIT!!!" 132 #define TXT_CHEATFUNNYPIGGYOFF "DON'T WORRY, BE HAPPY!" 133 #define TXT_CHEATWEAPONS "ALL WEAPONS" 134 #define TXT_CHEATHEALTH "FULL HEALTH" 135 #define TXT_CHEATKEYS "ALL KEYS" 136 #define TXT_CHEATSOUNDON "SOUND DEBUG ON" 137 #define TXT_CHEATSOUNDOFF "SOUND DEBUG OFF" 138 #define TXT_CHEATTICKERON "TICKER ON" 139 #define TXT_CHEATTICKEROFF "TICKER OFF" 140 #define TXT_CHEATARTIFACTS3 "ALL ARTIFACTS" 141 #define TXT_CHEATARTIFACTSFAIL "BAD INPUT" 142 #define TXT_CHEATWARP "LEVEL WARP" 143 #define TXT_CHEATSCREENSHOT "SCREENSHOT" 144 #define TXT_CHEATIDDQD "TRYING TO CHEAT, EH? NOW YOU DIE!" 145 #define TXT_CHEATIDKFA "CHEATER - YOU DON'T DESERVE WEAPONS" 146 #define TXT_CHEATBADINPUT "BAD INPUT" 147 #define TXT_CHEATNOMAP "CAN'T FIND MAP" 148 149 // G_game.c ---------------------------------------------------------------- 150 151 #define TXT_GAMESAVED "GAME SAVED" 152 153 // M_misc.c ---------------------------------------------------------------- 154 155 #define HUSTR_CHATMACRO1 "I'm ready to kick butt!" 156 #define HUSTR_CHATMACRO2 "I'm OK." 157 #define HUSTR_CHATMACRO3 "I'm not looking too good!" 158 #define HUSTR_CHATMACRO4 "Help!" 159 #define HUSTR_CHATMACRO5 "You suck!" 160 #define HUSTR_CHATMACRO6 "Next time, scumbag..." 161 #define HUSTR_CHATMACRO7 "Come here!" 162 #define HUSTR_CHATMACRO8 "I'll take care of it." 163 #define HUSTR_CHATMACRO9 "Yes" 164 #define HUSTR_CHATMACRO0 "No" 165 166 // AM_map.c ---------------------------------------------------------------- 167 168 #define AMSTR_FOLLOWON "FOLLOW MODE ON" 169 #define AMSTR_FOLLOWOFF "FOLLOW MODE OFF" 170