1 /*************************************************************************** 2 player.h - Base-class for players 3 ------------------- 4 begin : Wed Dec 4 2002 5 copyright : (C) 2002 by CJP 6 email : cornware-cjp@users.sourceforge.net 7 ***************************************************************************/ 8 9 /*************************************************************************** 10 * * 11 * This program is free software; you can redistribute it and/or modify * 12 * it under the terms of the GNU General Public License as published by * 13 * the Free Software Foundation; either version 2 of the License, or * 14 * (at your option) any later version. * 15 * * 16 ***************************************************************************/ 17 18 #ifndef PLAYER_H 19 #define PLAYER_H 20 21 #include "world.h" 22 #include "message.h" 23 #include "cstring.h" 24 25 /** 26 *@author CJP 27 */ 28 29 class CPlayer { 30 public: 31 CPlayer(); 32 virtual ~CPlayer(); 33 update()34 virtual bool update() 35 {return true;} //default empty implementation 36 37 int m_MovingObjectId; 38 int m_PlayerId; 39 40 CString m_Name; 41 protected: 42 const CWorld *m_World; 43 44 int setAutomaticGear(float &gas, float &brake); 45 }; 46 47 #endif 48