1 /* This file contains some compile-time configuration options for Symbian
2  */
3 
4 #ifndef SYMBIAN_CONFIG_H_
5 #define SYMBIAN_CONFIG_H_
6 
7 /* Directory where the UQM game data is located */
8 #define CONTENTDIR "content"
9 
10 /* Directory where game data will be stored */
11 #define USERDIR "userdata"
12 
13 /* Directory where config files will be stored */
14 #define CONFIGDIR USERDIR
15 
16 /* Directory where supermelee teams will be stored */
17 #define MELEEDIR "userdata\\teams\\"
18 
19 /* Directory where save games will be stored */
20 #define SAVEDIR "userdata\\save\\"
21 
22 /* Define if words are stored with the most significant byte first */
23 #undef WORDS_BIGENDIAN
24 
25 /* Defined if your system has readdir_r of its own */
26 #undef HAVE_READDIR_R
27 
28 /* Defined if your system has setenv of its own */
29 #define HAVE_SETENV
30 
31 /* Defined if your system has strupr of its own */
32 #undef HAVE_STRUPR
33 
34 /* Defined if your system has strcasecmp of its own */
35 #define HAVE_STRCASECMP_UQM
36 		// Not using "HAVE_STRCASECMP" as that conflicts with SDL.
37 
38 /* Defined if your system has stricmp of its own */
39 #undef HAVE_STRICMP
40 
41 /* Defined if your system has getopt_long */
42 #undef HAVE_GETOPT_LONG
43 
44 /* Defined if your system has iswgraph of its own*/
45 #define HAVE_ISWGRAPH
46 
47 /* Defined if your system has wchar_t of its own */
48 #define HAVE_WCHAR_T
49 
50 /* Defined if your system has wint_t of its own */
51 #define HAVE_WINT_T
52 
53 #define HAVE__BOOL
54 
55 #define PATH_MAX _POSIX_PATH_MAX
56 
57 #endif /* SYMBIAN_CONFIG_H_ */
58