1 /* This file contains some compile-time configuration options for Symbian 2 */ 3 4 #ifndef SYMBIAN_CONFIG_H_ 5 #define SYMBIAN_CONFIG_H_ 6 7 /* Directory where the UQM game data is located */ 8 #define CONTENTDIR "content" 9 10 /* Directory where game data will be stored */ 11 #define USERDIR "userdata" 12 13 /* Directory where config files will be stored */ 14 #define CONFIGDIR USERDIR 15 16 /* Directory where supermelee teams will be stored */ 17 #define MELEEDIR "userdata\\teams\\" 18 19 /* Directory where save games will be stored */ 20 #define SAVEDIR "userdata\\save\\" 21 22 /* Define if words are stored with the most significant byte first */ 23 #undef WORDS_BIGENDIAN 24 25 /* Defined if your system has readdir_r of its own */ 26 #undef HAVE_READDIR_R 27 28 /* Defined if your system has setenv of its own */ 29 #define HAVE_SETENV 30 31 /* Defined if your system has strupr of its own */ 32 #undef HAVE_STRUPR 33 34 /* Defined if your system has strcasecmp of its own */ 35 #define HAVE_STRCASECMP_UQM 36 // Not using "HAVE_STRCASECMP" as that conflicts with SDL. 37 38 /* Defined if your system has stricmp of its own */ 39 #undef HAVE_STRICMP 40 41 /* Defined if your system has getopt_long */ 42 #undef HAVE_GETOPT_LONG 43 44 /* Defined if your system has iswgraph of its own*/ 45 #define HAVE_ISWGRAPH 46 47 /* Defined if your system has wchar_t of its own */ 48 #define HAVE_WCHAR_T 49 50 /* Defined if your system has wint_t of its own */ 51 #define HAVE_WINT_T 52 53 #define HAVE__BOOL 54 55 #define PATH_MAX _POSIX_PATH_MAX 56 57 #endif /* SYMBIAN_CONFIG_H_ */ 58