1local item = ... 2 3function item:on_created() 4 self:set_brandish_when_picked(false) 5 self:set_amount_savegame_variable("num_keys") 6end 7 8function item:on_obtaining(variant, savegame_variable) 9 -- Add to inventory 10 self:add_amount(1) 11 log("Number of keys: " .. self:get_amount()) 12end 13