1local item = ...
2
3function item:on_created()
4  self:set_brandish_when_picked(false)
5  self:set_amount_savegame_variable("num_keys")
6end
7
8function item:on_obtaining(variant, savegame_variable)
9  -- Add to inventory
10  self:add_amount(1)
11  log("Number of keys: " .. self:get_amount())
12end
13