1 /*
2  * Volleyball - video game similary to GNU Arcade Volleyball
3  * Copyright (C) 2005, 2006 Hugo Ruscitti : hugoruscitti@gmail.com
4  * web site: http://www.loosersjuegos.com.ar
5  *
6  * This file is part of Volleyball.
7  *
8  * Volleyball is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU General Public License as published by
10  * the Free Software Foundation; either version 2 of the License, or
11  * (at your option) any later version.
12  *
13  * Volleyball is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16  * GNU General Public License for more details.
17  *
18  * You should have received a copy of the GNU General Public License
19  * along with this program; if not, write to the Free Software
20  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
21  *
22  */
23 
24 #include "player_control.h"
25 
26 /*!
27  * \brief inicia el m�dulo
28  * \return el control de un personaje
29  */
player_control_init(Control * control,int player)30 Player_control * player_control_init (Control * control, int player)
31 {
32 	Player_control * data;
33 
34 	data = (Player_control *) malloc (sizeof (Player_control));
35 
36 	if (! data)
37 	{
38 		util_print_fail_module ("Player_control");
39 		exit (1);
40 	}
41 
42 	data->control = control;
43 	data->player = player;
44 	data->last_key = -1;
45 
46 	return data;
47 }
48 
49 
50 /*!
51  * \brief libera el m�dulo de control
52  * \param data m�dulo principal
53  */
player_control_free(Player_control * data)54 void player_control_free (Player_control * data)
55 {
56 	free (data);
57 }
58 
59 /*!
60  * \brief indica si el usuario ha pulsado una tecla
61  * \param m�dulo principal
62  * \param key tecla a consultar
63  * \return TRUE en caso afirmativo o FALSE si no se puls� esa tecla
64  */
player_control_query(Player_control * data,enum player_key key)65 int player_control_query (Player_control * data, enum player_key key)
66 {
67 	return control_query (data->control, key + 2 + data->player * 5);
68 }
69 
70 /*!
71  * \brief indica si el usuario ha pulsado una tecla (sin repetici�n)
72  * \param m�dulo principal
73  * \param key tecla a consultar
74  * \return TRUE en caso afirmativo o FALSE si no se puls� esa tecla
75  */
player_control_query_no_repeat(Player_control * data,enum player_key key)76 int player_control_query_no_repeat (Player_control * data, enum player_key key)
77 {
78 	int offset = 2 + data->player * 5;
79 
80 	if (data->last_key != -1)
81 	{
82 		if (control_query (data->control, data->last_key + offset))
83 			return FALSE;
84 		else
85 			data->last_key = -1;
86 	}
87 
88 	if (control_query (data->control, key + offset))
89 	{
90 		data->last_key = key;
91 		return TRUE;
92 	}
93 	else
94 		return FALSE;
95 }
96