1 /* SCCS Id: @(#)mkroom.h 3.4 1992/11/14 */ 2 /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3 /* NetHack may be freely redistributed. See license for details. */ 4 5 #ifndef MKROOM_H 6 #define MKROOM_H 7 8 /* mkroom.h - types and structures for room and shop initialization */ 9 10 struct mkroom { 11 schar lx,hx,ly,hy; /* usually xchar, but hx may be -1 */ 12 schar rtype; /* type of room (zoo, throne, etc...) */ 13 schar rlit; /* is the room lit ? */ 14 schar doorct; /* door count */ 15 schar fdoor; /* index for the first door of the room */ 16 schar nsubrooms; /* number of subrooms */ 17 boolean irregular; /* true if room is non-rectangular */ 18 struct mkroom *sbrooms[MAX_SUBROOMS]; /* Subrooms pointers */ 19 struct monst *resident; /* priest/shopkeeper/guard for this room */ 20 }; 21 22 struct shclass { 23 const char *name; /* name of the shop type */ 24 char symb; /* this identifies the shop type */ 25 int prob; /* the shop type probability in % */ 26 schar shdist; /* object placement type */ 27 #define D_SCATTER 0 /* normal placement */ 28 #define D_SHOP 1 /* shop-like placement */ 29 #define D_TEMPLE 2 /* temple-like placement */ 30 struct itp { 31 int iprob; /* probability of an item type */ 32 int itype; /* item type: if >=0 a class, if < 0 a specific item */ 33 } iprobs[5]; 34 const char * const *shknms; /* list of shopkeeper names for this type */ 35 }; 36 37 extern NEARDATA struct mkroom rooms[(MAXNROFROOMS+1)*2]; 38 extern NEARDATA struct mkroom* subrooms; 39 /* the normal rooms on the current level are described in rooms[0..n] for 40 * some n<MAXNROFROOMS 41 * the vault, if any, is described by rooms[n+1] 42 * the next rooms entry has hx -1 as a flag 43 * there is at most one non-vault special room on a level 44 */ 45 46 extern struct mkroom *dnstairs_room, *upstairs_room, *sstairs_room; 47 48 extern NEARDATA coord doors[DOORMAX]; 49 50 /* values for rtype in the room definition structure */ 51 #define OROOM 0 /* ordinary room */ 52 #define COURT 2 /* contains a throne */ 53 #define SWAMP 3 /* contains pools */ 54 #define VAULT 4 /* contains piles of gold */ 55 #define BEEHIVE 5 /* contains killer bees and royal jelly */ 56 #define MORGUE 6 /* contains corpses, undead and ghosts */ 57 #define BARRACKS 7 /* contains soldiers and their gear */ 58 #define ZOO 8 /* floor covered with treasure and monsters */ 59 #define DELPHI 9 /* contains Oracle and peripherals */ 60 #define TEMPLE 10 /* contains a shrine */ 61 #define LEPREHALL 11 /* leprechaun hall (Tom Proudfoot) */ 62 #define COCKNEST 12 /* cockatrice nest (Tom Proudfoot) */ 63 #define ANTHOLE 13 /* ants (Tom Proudfoot) */ 64 #define SHOPBASE 14 /* everything above this is a shop */ 65 #define ARMORSHOP 15 /* specific shop defines for level compiler */ 66 #define SCROLLSHOP 16 67 #define POTIONSHOP 17 68 #define WEAPONSHOP 18 69 #define FOODSHOP 19 70 #define RINGSHOP 20 71 #define WANDSHOP 21 72 #define TOOLSHOP 22 73 #define BOOKSHOP 23 74 #define UNIQUESHOP 24 /* shops here & above not randomly gen'd. */ 75 #define CANDLESHOP 24 76 #define MAXRTYPE 24 /* maximum valid room type */ 77 78 /* Special type for search_special() */ 79 #define ANY_TYPE (-1) 80 #define ANY_SHOP (-2) 81 82 #define NO_ROOM 0 /* indicates lack of room-occupancy */ 83 #define SHARED 1 /* indicates normal shared boundary */ 84 #define SHARED_PLUS 2 /* indicates shared boundary - extra adjacent- 85 * square searching required */ 86 87 #define ROOMOFFSET 3 /* 88 * (levl[x][y].roomno - ROOMOFFSET) gives 89 * rooms[] index, for inside-squares and 90 * non-shared boundaries. 91 */ 92 93 #define IS_ROOM_PTR(x) ((x) >= rooms && (x) < rooms + MAXNROFROOMS) 94 #define IS_ROOM_INDEX(x) ((x) >= 0 && (x) < MAXNROFROOMS) 95 #define IS_SUBROOM_PTR(x) ((x) >= subrooms && \ 96 (x) < subrooms + MAXNROFROOMS) 97 #define IS_SUBROOM_INDEX(x) ((x) > MAXNROFROOMS && (x) < (MAXNROFROOMS*2)) 98 #define ROOM_INDEX(x) ((x) - rooms) 99 #define SUBROOM_INDEX(x) ((x) - subrooms) 100 #define IS_LAST_ROOM_PTR(x) (ROOM_INDEX(x) == nroom) 101 #define IS_LAST_SUBROOM_PTR(x) (!nsubroom || SUBROOM_INDEX(x) == nsubroom) 102 103 #endif /* MKROOM_H */ 104