1msgid "" 2msgstr "" 3"Project-Id-Version: Battle for Wesnoth 1.5.1+dev\n" 4"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" 5"POT-Creation-Date: 2021-06-20 11:59 UTC\n" 6"PO-Revision-Date: 2008-04-13 16:22+0200\n" 7"Last-Translator: Automatically generated\n" 8"Language-Team: none\n" 9"Language: \n" 10"MIME-Version: 1.0\n" 11"Content-Type: text/plain; charset=UTF-8\n" 12"Content-Transfer-Encoding: 8bit\n" 13"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : " 14"2);\n" 15 16#. [scenario]: id=11_Descent_into_Darkness 17#. [campaign]: id=Descent_into_Darkness 18#: data/campaigns/Descent_Into_Darkness/_main.cfg:14 19#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:5 20msgid "Descent into Darkness" 21msgstr "" 22 23#. [campaign]: id=Descent_into_Darkness 24#: data/campaigns/Descent_Into_Darkness/_main.cfg:15 25msgid "DiD" 26msgstr "" 27 28#. [campaign]: id=Descent_into_Darkness 29#: data/campaigns/Descent_Into_Darkness/_main.cfg:19 30msgid "Neophyte" 31msgstr "" 32 33#. [campaign]: id=Descent_into_Darkness 34#: data/campaigns/Descent_Into_Darkness/_main.cfg:19 35msgid "Normal" 36msgstr "" 37 38#. [campaign]: id=Descent_into_Darkness 39#: data/campaigns/Descent_Into_Darkness/_main.cfg:20 40msgid "Challenging" 41msgstr "" 42 43#. [campaign]: id=Descent_into_Darkness 44#: data/campaigns/Descent_Into_Darkness/_main.cfg:20 45msgid "Evoker" 46msgstr "" 47 48#. [campaign]: id=Descent_into_Darkness 49#: data/campaigns/Descent_Into_Darkness/_main.cfg:21 50msgid "Difficult" 51msgstr "" 52 53#. [campaign]: id=Descent_into_Darkness 54#: data/campaigns/Descent_Into_Darkness/_main.cfg:21 55msgid "Summoner" 56msgstr "" 57 58#. [campaign]: id=Descent_into_Darkness 59#: data/campaigns/Descent_Into_Darkness/_main.cfg:23 60msgid "" 61"The northern frontier town of Parthyn is annually raided by neighboring " 62"tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and " 63"wreak vengeance on the orcs by any means necessary, even if it means " 64"sacrificing his own soul in the process.\n" 65"\n" 66msgstr "" 67 68#. [campaign]: id=Descent_into_Darkness 69#: data/campaigns/Descent_Into_Darkness/_main.cfg:25 70msgid "(Intermediate level, 12 scenarios.)" 71msgstr "" 72 73#. [about] 74#: data/campaigns/Descent_Into_Darkness/_main.cfg:28 75msgid "Original Campaign Design" 76msgstr "" 77 78#. [about] 79#: data/campaigns/Descent_Into_Darkness/_main.cfg:34 80msgid "Latest Campaign Revision" 81msgstr "" 82 83#. [about] 84#: data/campaigns/Descent_Into_Darkness/_main.cfg:40 85msgid "Artwork and Graphics Design" 86msgstr "" 87 88#. [about] 89#: data/campaigns/Descent_Into_Darkness/_main.cfg:55 90msgid "Dialogue Comments and Revisions" 91msgstr "" 92 93#. [scenario]: id=01_Saving_Parthyn 94#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:5 95msgid "Saving Parthyn" 96msgstr "" 97 98#. [part] 99#. Comments about dialogue style and characterization: 100#. Drogan: although he is the captain of Parthyn's guard, he shows signs of recklessness and inflexibility; he's stiff and stubborn, which causes him to butt heads with Malin 101#. often, we see that Drogan says something to Malin (e.g. banishing him) without a clearly good reason why, and that's because of his ego and confidence in his own righteousness 102#. Darken Volk: he talks a little more formally than Malin, and has quite a few ellipses in his speech. These are at points where he's not speaking exactly what he's thinking in his head because in reality, 103#. he's trying to manipulate Malin for his own gain. His mode of speech is a little more formal. 104#. Dela: little more of a minor character, she's what you might expect from a sister. She isn't wholly against Malin until he kills Drogan, but she also doesn't really want to do much with a necromancer either. 105#. Malin: rash and impulsive, he cares a lot about his home, but doesn't see that power itself can be a corrupting force (though he does not seek power just for the sake of it, it is for another purpose which is 106#. to drive off the orcs). He's a little more informal in his speech, meaning more contractions and colloquialisms, and this is intentional. 107#. Things to be careful about while editing: there are some poems in S8 and S11, please be mindful when making wording changes there. Some commas are added for readability even though they may not be grammatically correct. 108#. If the target language has a specialized term for a fortified town, like Latin "oppidum", use it for Parthyn. 109#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:33 110msgid "" 111"Malin Keshar was born ten years after the death of Haldric IV. He grew up in " 112"the northern border town of Parthyn, the second child and eldest son of the " 113"city’s baron. Every summer, by the time the mountainous paths and high " 114"passes shed their wintry gowns of snow, orcs descended from the northern " 115"hills to ravage the settlements at the frontier. Every year, Malin’s father " 116"led the townsfolk to repel the raids and force the orcs to retreat back to " 117"the north." 118msgstr "" 119 120#. [part] 121#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37 122msgid "" 123"When Malin was ten, a passing mage sensed strong magical abilities in the " 124"boy and suggested he be sent to the Isle of Alduin for training in the " 125"magical arts. Malin studied there for eight years, learning all manner of " 126"magic from basic control over the elements, to the mystic arts and scrying, " 127"to alchemy and simple medicine." 128msgstr "" 129 130#. [part] 131#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:41 132msgid "" 133"Although his life on Alduin was luxurious and peaceful, Malin found the " 134"teachings of the scholarly mages to be too philosophical for his tastes. His " 135"thoughts turned back to Parthyn, where brute force, not theoretical " 136"reasoning, was necessary to drive off the orcs. In time, Malin began to " 137"research new magics on his own, but his lack of experience led to a series " 138"of failed experiments, one of which took the life of a fellow student. For " 139"his transgressions, he was expelled." 140msgstr "" 141 142#. [part] 143#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:45 144msgid "" 145"When Malin returned to Parthyn, orcs had already begun to attack the city. " 146"Although he tried his best to fight them off, the raids were far more " 147"relentless and the town guard was far weaker than he had remembered. One " 148"night, a particularly powerful strike stormed the city and Malin could only " 149"watch as his father was cut down by one of the savage orcish warriors." 150msgstr "" 151 152#. [part] 153#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49 154msgid "" 155"Shaken by the loss of their commander, the human defense began to falter. " 156"The orcs roared in anticipation of victory, but before they could overrun " 157"the city, skeleton warriors poured out of the woods to their rear. The " 158"undead cut down orc after orc, swords and axes hacking through flesh and " 159"bone with ruthless efficiency. The soldiers watched in half amazement, half " 160"fear as the orcs dropped and the skeletons turned toward them, empty eyes " 161"bleeding with fetid magic. All was dreadfully still as the blood and carnage " 162"settled in the rank darkness." 163msgstr "" 164 165#. [part] 166#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:53 167msgid "" 168"The silence was broken by the irregular shuffle of a man emerging from the " 169"trees. He stood before them, a hunched figure with a rasping voice " 170"reminiscent of crackling bones. <i>“I am Darken Volk. While I know you do " 171"not love my kind, I think it is vital that we put aside our differences for " 172"the moment. The orcish menace grows in the north and they will soon return " 173"in even greater force. You cannot hope to defend against them without my... " 174"help. For now, however, I ask only to refresh myself in your town.”</i>" 175msgstr "" 176 177#. [part] 178#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:57 179msgid "" 180"Drogan, the captain of the guard, replied, <i>“Nay, you surely know that the " 181"penalty for necromancy is death. Seeing that you have saved our village, " 182"however, we will allow you to rest here for a few days. Nevertheless, upon " 183"your departure, you are banished from Parthyn. Should you return, we will " 184"attack you on sight.”</i>" 185msgstr "" 186 187#. [part] 188#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:61 189msgid "" 190"Malin, troubled by his father’s death and the strength of the orcish " 191"assault, argued to no avail that Darken Volk be allowed to stay. After a " 192"couple days, the necromancer left Parthyn without incident." 193msgstr "" 194 195#. [side] 196#. [side]: type=Sergeant, id=Drogan 197#. [side]: type=General, id=Taylor 198#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:75 199#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:122 200#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:122 201#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:142 202#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:48 203#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:63 204#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:42 205#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:93 206msgid "Defenders" 207msgstr "" 208 209#. [side]: type=Orcish Warlord, id=Gron'r Hronk 210#. [side]: type=Orcish Warlord, id=K'rrlar Oban 211#. [side]: type=Orcish Warlord, id=Borth 212#. [side]: type=Orcish Warlord, id=P'Gareth 213#. [side]: type=Orcish Warlord, id=K'Vark 214#. [modify_side] 215#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr 216#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:97 217#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:57 218#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:85 219#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66 220#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:104 221#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:142 222#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:67 223#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:641 224#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:797 225msgid "Orcs" 226msgstr "" 227 228#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr 229#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102 230msgid "Kreg’a’shar Trr" 231msgstr "" 232 233#. [side]: type=Lieutenant, id=Drogan 234#. [unit]: type=Ghoul, id=DroganGhoul 235#. [side]: type=Sergeant, id=Drogan 236#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:127 237#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:97 238#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:777 239msgid "Drogan" 240msgstr "" 241 242#. [objective]: condition=win 243#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:180 244msgid "Defend the river fort for two nights" 245msgstr "" 246 247#. [objective]: condition=win 248#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:185 249#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:173 250msgid "Kill the orcish leader" 251msgstr "" 252 253#. [objective]: condition=lose 254#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189 255msgid "Orcs reach the outskirts of Parthyn" 256msgstr "" 257 258#. [objective]: condition=lose 259#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193 260#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:97 261#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:105 262#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:139 263#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:743 264#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1080 265#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:126 266#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:196 267#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:200 268#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:722 269#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:403 270#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:125 271#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:852 272#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:203 273#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:956 274#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1024 275#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1071 276#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:163 277#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:744 278#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:733 279msgid "Death of Malin Keshar" 280msgstr "" 281 282#. [objective]: condition=lose 283#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197 284msgid "Death of Dela Keshar" 285msgstr "" 286 287#. [objective]: condition=lose 288#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:201 289msgid "Death of Drogan" 290msgstr "" 291 292#. [message]: speaker=Dela Keshar 293#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:218 294msgid "" 295"Was it really a good idea to send out a raiding party so soon after the orcs " 296"just attacked us? Even Father is no longer here..." 297msgstr "" 298 299#. [message]: speaker=Malin Keshar 300#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223 301msgid "Nor is Darken Volk. We are truly defenseless." 302msgstr "" 303 304#. [message]: speaker=Dela Keshar 305#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:228 306msgid "" 307"Not like we needed him. I cannot believe that you would even consider " 308"trusting a necromancer!" 309msgstr "" 310 311#. [message]: speaker=Drogan 312#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:233 313msgid "" 314"Quit bickering, you two. With the bulk of their forces massacred in that " 315"assault, the orcish encampments will be greatly weakened. The raiding party " 316"should be able to clear them out and leave us a relatively quiet summer." 317msgstr "" 318 319#. [message]: speaker=Malin Keshar 320#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:238 321msgid "So much for quiet, Drogan. Orcs amass north of the river!" 322msgstr "" 323 324#. [message]: speaker=Drogan 325#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:243 326msgid "What? Curses! How can there still be so many of them?" 327msgstr "" 328 329#. [message]: speaker=Dela Keshar 330#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:248 331msgid "" 332"You sent most of our soldiers away to attack the orcs, and we haven’t even " 333"begun to rebuild the city walls..." 334msgstr "" 335 336#. [message]: speaker=Drogan 337#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:253 338msgid "" 339"Quiet, you. Malin, you must hold the river fort, or they shall surely " 340"overrun the town. If you can defend for two days, the raiding party should " 341"return by then and we will be able to fight the orcs off. For now, I will " 342"bring what soldiers remain to your aid." 343msgstr "" 344 345#. [message]: speaker=Drogan 346#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:267 347msgid "" 348"What in blazes is that thing? Has the necromancer returned? His timing could " 349"not be worse..." 350msgstr "" 351 352#. [message]: speaker=Malin Keshar 353#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:272 354msgid "" 355"No, Drogan. I raised this corpse with the skills Darken Volk taught me " 356"before he left. While I have no love for it, we cannot hope to repel the " 357"orcs without the help of the dead!" 358msgstr "" 359 360#. [message]: speaker=Drogan 361#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:277 362msgid "" 363"You say it will ensure our survival, but at what price? Defiling the bodies " 364"of our dead? Your soul, sold to black magic?" 365msgstr "" 366 367#. [message]: speaker=Malin Keshar 368#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282 369msgid "What? I am hardly evil, Drogan!" 370msgstr "" 371 372#. [message]: speaker=Dela Keshar 373#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:287 374msgid "" 375"You say that, Brother, but you have been very close-mouthed about why the " 376"mages sent you home from Alduin. I am beginning to think that you were " 377"already dabbling in this witchcraft even before you met that necromancer!" 378msgstr "" 379 380#. [message]: speaker=Malin Keshar 381#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:292 382msgid "" 383"No! No... it was something stupid, something silly... it does not matter " 384"now! I will not stand by and allow the orcs to destroy my home while I have " 385"the skills to prevent it!" 386msgstr "" 387 388#. [message]: speaker=narrator 389#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307 390#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:518 391msgid "Welcome to Parthyn" 392msgstr "" 393 394#. [message]: speaker=narrator 395#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:322 396msgid "" 397"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. " 398"Hate leads to suffering." 399msgstr "" 400 401#. [message]: speaker=Drogan 402#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339 403msgid "The orcs have broken through. Parthyn is open to attack!" 404msgstr "" 405 406#. [message]: speaker=unit 407#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:356 408msgid "Who will be left to defend Parthyn?" 409msgstr "" 410 411#. [message]: speaker=unit 412#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:372 413msgid "I’m... dying..." 414msgstr "" 415 416#. [message]: speaker=Soldier 417#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:403 418msgid "" 419"We’ve returned from ransacking the orcish camps, Drogan. It seems like we’re " 420"just in time!" 421msgstr "" 422 423#. [message]: speaker=Kreg'a'shar Trr 424#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:407 425msgid "" 426"More humans! We will need the Chief if we are to fight them now. Grunts, " 427"retreat!" 428msgstr "" 429 430#. [message]: speaker=Malin Keshar 431#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:427 432msgid "The orcs are dead!" 433msgstr "" 434 435#. [message]: speaker=Drogan 436#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:454 437msgid "" 438"By all rights, I should have you executed on the spot, Malin. I cannot " 439"believe you let that necromancer corrupt you. I suppose part of this is my " 440"fault since I was the one who allowed him into Parthyn; nevertheless... " 441"Since I showed him mercy, I will show the same to you. You are hereby " 442"banished from Parthyn." 443msgstr "" 444 445#. [message]: speaker=Malin Keshar 446#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:459 447msgid "" 448"Fine words, Drogan. Would you rather have let the orcs overrun the town?" 449msgstr "" 450 451#. [message]: speaker=Drogan 452#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:464 453msgid "" 454"Aye, better that than to even dabble in dark magic. People would have " 455"rebuilt the town, just as they always have before. Even had I died, it would " 456"at least have been with dignity. Would the mages had taught you more sense." 457msgstr "" 458 459#. [message]: speaker=Malin Keshar 460#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:469 461msgid "" 462"I only did it to protect those whom I care about. Is this really what I " 463"deserve for saving your hides?" 464msgstr "" 465 466#. [message]: speaker=Drogan 467#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:474 468msgid "Yes, yes it is. Nobody will support you on your path to depravity." 469msgstr "" 470 471#. [message]: race=human 472#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:484 473msgid "" 474"We should all be glad to see you gone, necromancer. I detest having fought " 475"by your side." 476msgstr "" 477 478#. [message]: speaker=Malin Keshar 479#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:489 480#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:550 481msgid "Dela? Sister?" 482msgstr "" 483 484#. [message]: speaker=Dela Keshar 485#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:494 486msgid "" 487"It sickens me to be of the same blood as a necromancer. Father would turn in " 488"his grave if he could see what you’ve become. Just leave." 489msgstr "" 490 491#. [message]: speaker=Drogan 492#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:499 493msgid "Begone, Malin. I’ve no wish to see your face around here ever again." 494msgstr "" 495 496#. [message]: speaker=Drogan 497#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:505 498msgid "" 499"That was bravely done, lad, holding the orcs off by yourself. But I fear the " 500"raiding party brings grave news from the north. More warlords have begun to " 501"amass armies in the hills, no more than a few days north of the Great River. " 502"I do not know if we possess the strength to fight them off." 503msgstr "" 504 505#. [message]: speaker=Malin Keshar 506#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:510 507msgid "" 508"Then we must seek help. It has not been long since Darken Volk’s departure. " 509"Perhaps I can find him and ask him to aid us." 510msgstr "" 511 512#. [message]: speaker=Drogan 513#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:515 514msgid "I will pretend I did not hear that." 515msgstr "" 516 517#. [message]: speaker=Malin Keshar 518#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:520 519msgid "" 520"Then what would you have us do, Drogan? Let the orcs overrun Parthyn? " 521"Abandon our families to those savages?" 522msgstr "" 523 524#. [message]: speaker=Drogan 525#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:525 526msgid "" 527"If it comes to it, yes. Abandon the town and rebuild later, as we have " 528"always done." 529msgstr "" 530 531#. [message]: speaker=Malin Keshar 532#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:530 533msgid "" 534"Or we can drive off the orcs altogether and make sure they never attack us " 535"again. Surely I cannot be the only one who sees that what Drogan says is " 536"madness!" 537msgstr "" 538 539#. [message]: speaker=Drogan 540#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:535 541msgid "" 542"Should you embark on a quest to seek out depravity, none of us will support " 543"you." 544msgstr "" 545 546#. [message]: race=human 547#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:545 548msgid "Better to die than to ally ourselves with a necromancer." 549msgstr "" 550 551#. [message]: speaker=Dela Keshar 552#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:555 553msgid "I hope that you will stay with us, Malin. Be reasonable." 554msgstr "" 555 556#. [message]: speaker=Malin Keshar 557#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:560 558msgid "" 559"Be reasonable? I am the only one who sees reason here. If no one will help " 560"me, I will go by myself." 561msgstr "" 562 563#. [message]: speaker=Dela Keshar 564#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:565 565msgid "" 566"Malin, seeking out the help of a necromancer is just... just foolhardy! We " 567"need you here to help protect the town!" 568msgstr "" 569 570#. [message]: speaker=Malin Keshar 571#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:570 572msgid "You will eventually see that I am right, Dela. I am resolved." 573msgstr "" 574 575#. [scenario]: id=02_Peaceful_Valley 576#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:5 577msgid "Peaceful Valley" 578msgstr "" 579 580#. [part] 581#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:20 582msgid "" 583"Bitter and alone, Malin follows the back-trail of the orcish band north from " 584"Parthyn. He curses the mages for casting him out from the Isle of Alduin " 585"only half-trained, unprepared for conflict. He curses Drogan for lacking the " 586"resolve to make the necessary sacrifices to protect their home. Most " 587"fiercely, he curses the orcs for their mindless savagery, pillagers and " 588"raiders who view violence as little more than sport." 589msgstr "" 590 591#. [part] 592#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:24 593msgid "" 594"Three days’ travel northeast, Malin stumbles upon Darken Volk, the " 595"necromancer who had saved Parthyn and taught him to raise the dead. The dark " 596"mage suggests that they travel together; Malin obliges, having been " 597"abandoned by his kinsmen. As the weeks pass, Darken Volk teaches Malin more " 598"dark magic." 599msgstr "" 600 601#. [side] 602#. [unit]: id=Malin Keshar, type=Dark Mage 603#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:38 604#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:46 605#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:38 606#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:49 607#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:43 608#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:41 609#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:65 610#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:146 611#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:6 612msgid "Malin Keshar" 613msgstr "" 614 615#. [side]: type=Goblin Knight, id=T'shar Lggi 616#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:64 617msgid "Goblins" 618msgstr "" 619 620#. [side]: type=Goblin Knight, id=T'shar Lggi 621#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:69 622msgid "T’shar Lggi" 623msgstr "" 624 625#. [objective]: condition=win 626#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:93 627msgid "Occupy all of the goblin villages" 628msgstr "" 629 630#. [objective]: condition=lose 631#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:101 632#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:130 633#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:200 634#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:407 635#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:129 636#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:856 637#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:207 638#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:960 639#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1028 640#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1075 641msgid "Death of Darken Volk" 642msgstr "" 643 644#. [message]: speaker=Darken Volk 645#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:123 646msgid "" 647"In truth, I share your hatred for the orcs. The Northlands have been my home " 648"for many years and the orcs have been a growing infestation in recent times. " 649"They despoil the beauty of the land wherever they go, hacking and burning " 650"the forests and wildlife with their crude armaments. They are truly nothing " 651"but brutish barbarians. If you are interested, I would be happy to take you " 652"on as my... apprentice... so that you can aid me in the fight against them." 653msgstr "" 654 655#. [message]: speaker=Malin Keshar 656#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:128 657msgid "" 658"Yes! These vile creatures have ruined our lives in more ways than I can " 659"name. It is time someone did the same to them. They deserve to suffer for " 660"what they have done to us." 661msgstr "" 662 663#. [message]: speaker=Darken Volk 664#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:133 665msgid "" 666"Perhaps removing the threat of orcish raids will persuade the people of " 667"Parthyn to welcome you home." 668msgstr "" 669 670#. [message]: speaker=Malin Keshar 671#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:138 672msgid "" 673"They should be grateful. Imagine. No need to rebuild our homes year after " 674"year. No more needless deaths, no more senseless bloodshed, no more fear..." 675msgstr "" 676 677#. [message]: speaker=Darken Volk 678#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:143 679msgid "" 680"But first, training. The orcs are powerful in the hills, strong enough that " 681"even I dare not confront them directly." 682msgstr "" 683 684#. [message]: speaker=Malin Keshar 685#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:148 686msgid "Then what shall we do?" 687msgstr "" 688 689#. [message]: speaker=Darken Volk 690#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:153 691msgid "" 692"Strike at them where they are weak. A goblin village lies in this valley, " 693"just ahead. They are the bastard children of the orcs, feeble creatures " 694"individually, but annoying enough in large numbers. Subduing them will " 695"provide us a supply of fresh corpses and souls to use against the orcs." 696msgstr "" 697 698#. [message]: speaker=Darken Volk 699#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:158 700msgid "... It will be a worthwhile test of your skills." 701msgstr "" 702 703#. [message]: speaker=Darken Volk 704#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:172 705msgid "Beware the goblin guards in the villages." 706msgstr "" 707 708#. [unit]: id=guard_$x1|_$y1|_$guard_location.n, type=Goblin Spearman 709#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:213 710msgid "Villager" 711msgstr "" 712 713#. [modify_unit] 714#. Shaun and Ed are characters from the zombie film "Shaun of the Dead". 715#. If the names cannot be translated into your language so that the 716#. movie reference remains recognizable, then simply translate these the 717#. same as "Villager" above. 718#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:257 719msgid "Shaun" 720msgstr "" 721 722#. [modify_unit] 723#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:263 724msgid "Ed" 725msgstr "" 726 727#. [message]: speaker=Darken Volk 728#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:295 729msgid "" 730"Ahhh... I did not realize there was a swamp near this village. Malin, it " 731"would be beneficial for your training if you and I were to investigate the " 732"swamp." 733msgstr "" 734 735#. [message]: speaker=Darken Volk 736#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:310 737msgid "Rise from the realms of death and decay!" 738msgstr "" 739 740#. [message]: speaker=Malin Keshar 741#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:347 742msgid "What are these things?" 743msgstr "" 744 745#. [message]: speaker=Darken Volk 746#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:352 747msgid "" 748"They are ghouls: noxious beings fashioned from living flesh into carcasses " 749"of disease and poison. Those that outlive their masters gravitate towards " 750"the natural decay present in swamps and bogs." 751msgstr "" 752 753#. [message]: speaker=Malin Keshar 754#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357 755msgid "It seems cruel to turn men into such a hideous form." 756msgstr "" 757 758#. [message]: speaker=Darken Volk 759#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:362 760msgid "" 761"You need not pity them. Once, these were... evil men... murderers and " 762"outlaws, no better than the orcs you hunt. I have transformed them so their " 763"physical forms match the spirits within. Is that not fitting? No punishment " 764"is too great for their kind." 765msgstr "" 766 767#. [message]: speaker=Malin Keshar 768#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367 769msgid "I suppose so..." 770msgstr "" 771 772#. [message]: speaker=Malin Keshar 773#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:379 774msgid "The goblin knight is dead, master." 775msgstr "" 776 777#. [message]: speaker=Malin Keshar 778#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:415 779msgid "" 780"Sacking goblin villages is all well and good, but walking corpses and bats " 781"will not stand up to full orcish warriors." 782msgstr "" 783 784#. [message]: speaker=Darken Volk 785#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:420 786msgid "" 787"Have some patience. We have only just begun your training. These corpses and " 788"souls will supply you sufficient resources for practice. When you have " 789"mastered the basics, we will then assault the orcs and you will see your " 790"forces grow quickly." 791msgstr "" 792 793#. [message]: speaker=Malin Keshar 794#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:425 795msgid "Excellent. I’m eager to move on to some real foes." 796msgstr "" 797 798#. [scenario]: id=03_A_Haunting_in_Winter 799#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:5 800msgid "A Haunting in Winter" 801msgstr "" 802 803#. [part] 804#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:25 805msgid "" 806"Malin and Darken Volk spend the summer and fall traveling across the lower " 807"Northlands. They attack goblin villages and small orcish camps when they " 808"find them. Although Darken Volk is occasionally demanding and irritable, he " 809"proves to be an effective mentor. Malin’s power grows considerably under the " 810"necromancer’s tutelage." 811msgstr "" 812 813#. [part] 814#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:29 815msgid "" 816"The colored patchwork of fall eventually fades to wintry snowfall drifting " 817"over barren lands. The nights grow longer as the sun disappears behind a " 818"seemingly perpetual mist of pallid clouds. Hounded by the elements, the two " 819"necromancers retreat into the hills to seek shelter. By a stroke of good " 820"fortune, they stumble across a mostly abandoned cave just as the winter sets " 821"in." 822msgstr "" 823 824#. [side] 825#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:63 826#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:110 827msgid "Monsters" 828msgstr "" 829 830#. [side] 831#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:93 832#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:61 833#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:37 834msgid "Darken Volk" 835msgstr "" 836 837#. [objective]: condition=win 838#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:101 839msgid "Explore" 840msgstr "" 841 842#. [objective]: condition=win 843#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:135 844msgid "Defeat both young ogres" 845msgstr "" 846 847#. [message]: speaker=Darken Volk 848#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:258 849msgid "" 850"I sense many lifeforms in this cavern, but none are very powerful. Most " 851"likely they are merely nothing more than beasts. Still, we may be able to " 852"use them to continue your training." 853msgstr "" 854 855#. [message]: speaker=Malin Keshar 856#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:263 857msgid "Better than nothing. Which way do these creatures lie?" 858msgstr "" 859 860#. [message]: speaker=Darken Volk 861#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:268 862msgid "East." 863msgstr "" 864 865#. [message]: speaker=YOgre1 866#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:285 867msgid "Me kill you!" 868msgstr "" 869 870#. [message]: speaker=YOgre2 871#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:308 872msgid "No, me kill you!" 873msgstr "" 874 875#. [message]: speaker=YOgre1 876#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:331 877msgid "No, me kill— I see human!" 878msgstr "" 879 880#. [message]: speaker=YOgre2 881#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:336 882msgid "Human! We smash human!" 883msgstr "" 884 885#. [message]: speaker=Malin Keshar 886#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:341 887msgid "Simple-minded, obtuse creatures." 888msgstr "" 889 890#. [message]: speaker=Darken Volk 891#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:346 892msgid "" 893"This should be an easy task for you. Once you have slain them both, we shall " 894"turn them into skeletons." 895msgstr "" 896 897#. [message]: speaker=YOgre1 898#. this line is just a death scream 899#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:360 900msgid "Arrghhaaugghhh..." 901msgstr "" 902 903#. [message]: speaker=YOgre2 904#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:376 905msgid "Me... die..." 906msgstr "" 907 908#. [message]: speaker=Malin Keshar 909#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:417 910msgid "The ogres are dead." 911msgstr "" 912 913#. [message]: speaker=Darken Volk 914#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:422 915msgid "" 916"Good... I have already showed you how to raise a skeleton before, but " 917"perhaps it would be best if we... went over it once again. Other than for " 918"ghouls, flesh and blood are useless for undead creatures. First, let out the " 919"blood and innards and dispose of them." 920msgstr "" 921 922#. [message]: speaker=Malin Keshar 923#. In the sense of "Understood, I will do that", not "very good". 924#. That's the case for both usages of this string. 925#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:428 926#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:616 927msgid "Very well." 928msgstr "" 929 930#. [message]: speaker=Malin Keshar 931#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:446 932msgid "What a mess." 933msgstr "" 934 935#. [message]: speaker=Darken Volk 936#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:451 937msgid "" 938"The ghouls will take care of it once we have the resources to keep them " 939"here. Next, strip away the flesh. A little remaining is fine; too much will " 940"hamper your skeletons’ movement." 941msgstr "" 942 943#. [message]: speaker=Malin Keshar 944#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:476 945msgid "And then?" 946msgstr "" 947 948#. [message]: speaker=Darken Volk 949#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:481 950msgid "" 951"Bind the strings of energy to the bone. Skeletons are no more than puppets. " 952"Novices will directly control their movement with strands of dark magic, but " 953"you should have no need for such crude methods. Instead, impart your will " 954"upon the skeleton, spread the threads over the bones, then let loose the " 955"twine from your hand. If your will is strong enough, the skeleton will be " 956"able to move on its own." 957msgstr "" 958 959#. [message]: speaker=Malin Keshar 960#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:486 961msgid "I will try." 962msgstr "" 963 964#. [message]: speaker=Darken Volk 965#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:515 966msgid "Do it again." 967msgstr "" 968 969#. [message]: speaker=Darken Volk 970#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:558 971msgid "Good, good. Now head north. I sense another young ogre there." 972msgstr "" 973 974#. [message]: speaker=Malin Keshar 975#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:575 976msgid "I can turn this one into a skeleton as well." 977msgstr "" 978 979#. [message]: speaker=Darken Volk 980#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:610 981msgid "" 982"The ogre seems to have looted a bow. Use it to create a Skeleton Archer." 983msgstr "" 984 985#. [message]: speaker=Darken Volk 986#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:646 987msgid "" 988"It seems that raising skeletons is already a trivial matter for you now. You " 989"are indeed... talented." 990msgstr "" 991 992#. [message]: speaker=Malin Keshar 993#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:651 994msgid "Perhaps, but I will need more than a few skeletons to fight the orcs." 995msgstr "" 996 997#. [message]: speaker=Darken Volk 998#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:656 999msgid "" 1000"They will come in time, when you learn to control more of them at once. For " 1001"now, continue exploring these caves. We may yet find something else of use." 1002msgstr "" 1003 1004#. [message]: speaker=Malin Keshar 1005#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:694 1006msgid "This cave is infested with giant scorpions!" 1007msgstr "" 1008 1009#. [message]: speaker=Darken Volk 1010#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:699 1011msgid "" 1012"Annoying pests, no more than that. Killing them, however, may provide some " 1013"useful experience to your skeletons." 1014msgstr "" 1015 1016#. [message]: speaker=Naga1 1017#. Hsss is just a hissing sound that nagas make. The extra s's in spy and must are also intended to be the same sound. 1018#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:721 1019msgid "Hssss, I ssspy human vermin... I mussst kill." 1020msgstr "" 1021 1022#. [message]: speaker=Naga2 1023#. The extra s's in slay are also intended to mimic a hissing sound. 1024#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:727 1025msgid "We will ssslay him..." 1026msgstr "" 1027 1028#. [message]: speaker=Malin Keshar 1029#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:732 1030msgid "I do not think I will be the one dying here." 1031msgstr "" 1032 1033#. [objective]: condition=win 1034#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:739 1035msgid "Defeat both nagas" 1036msgstr "" 1037 1038#. [message]: speaker=Naga1 1039#. this line is also just a death scream 1040#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:759 1041msgid "Hsssss..." 1042msgstr "" 1043 1044#. [message]: speaker=Naga2 1045#. again, drawn out s's are just to mimic hissing 1046#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:776 1047msgid "Evil... dark... magicssssss..." 1048msgstr "" 1049 1050#. [message]: speaker=Darken Volk 1051#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:816 1052msgid "" 1053"Since you have mastered reanimating skeletons, I will now teach you to " 1054"control spirits. The souls of the recently deceased do not stray far from " 1055"their bodies. You should be able to sense them still." 1056msgstr "" 1057 1058#. [message]: speaker=Malin Keshar 1059#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:846 1060msgid "I feel them." 1061msgstr "" 1062 1063#. [message]: speaker=Darken Volk 1064#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:851 1065msgid "" 1066"Controlling spirits can be somewhat hazardous even for experienced " 1067"necromancers. When imprisoning a soul, use all your might to retain control " 1068"over it. You must exert your will over its own, or the spirit will break " 1069"free and destroy you." 1070msgstr "" 1071 1072#. [message]: speaker=Malin Keshar 1073#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:856 1074msgid "I... I will do my best." 1075msgstr "" 1076 1077#. [message]: speaker=Malin Keshar 1078#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:884 1079msgid "I... think I did it—" 1080msgstr "" 1081 1082#. [message]: speaker=S3_Rebel_Soul 1083#. more s's indicating hissing 1084#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:911 1085msgid "" 1086"Freedom! Your sssorceries sssshall not sshackle me any longer, Malin the " 1087"Damned!" 1088msgstr "" 1089 1090#. [message]: speaker=Darken Volk 1091#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:916 1092msgid "" 1093"You blithering fool! How did you let your will be overcome by a half-" 1094"sentient creature that can hardly come up with a single coherent sentence?! " 1095"Let your will slip further and you shall join other young necromancers who " 1096"have died at the hands of their own servants." 1097msgstr "" 1098 1099#. [message]: speaker=Malin Keshar 1100#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:921 1101msgid "" 1102"My will is strong, but he still does not return to me. What should I do?" 1103msgstr "" 1104 1105#. [message]: speaker=Darken Volk 1106#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:926 1107msgid "" 1108"Subdue the rebel! When you have sapped it of its energies, exert your power " 1109"over it and do not lose focus." 1110msgstr "" 1111 1112#. [message]: speaker=Darken Volk 1113#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:938 1114msgid "Seize control back while it is weakened!" 1115msgstr "" 1116 1117#. [message]: speaker=Malin Keshar 1118#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:968 1119msgid "" 1120"I think I’ve got it under control again. That was a close call. Let me try " 1121"the other one now." 1122msgstr "" 1123 1124#. [message]: speaker=Darken Volk 1125#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:999 1126msgid "No mishaps this time, but you will need to practice more." 1127msgstr "" 1128 1129#. [message]: speaker=Malin Keshar 1130#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1039 1131msgid "" 1132"Rail tracks and mines... dwarves used to live here, but there do not seem to " 1133"be any guards. I wonder where they went?" 1134msgstr "" 1135 1136#. [message]: speaker=Malin Keshar 1137#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1054 1138msgid "Trolls! I suppose I should have expected this." 1139msgstr "" 1140 1141#. [message]: speaker=Darken Volk 1142#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1059 1143msgid "" 1144"Threats to your skeletons, but no more than fodder for your ghosts. " 1145"Eliminate them all." 1146msgstr "" 1147 1148#. [objective]: condition=win 1149#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1076 1150msgid "Defeat the trolls" 1151msgstr "" 1152 1153#. [message]: speaker=Malin Keshar 1154#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1111 1155msgid "The trolls are defeated." 1156msgstr "" 1157 1158#. [message]: speaker=Malin Keshar 1159#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1128 1160msgid "" 1161"<i>If I act quickly, I can enslave another ghost to help me fight off the " 1162"rest of these trolls.</i>" 1163msgstr "" 1164 1165#. [message]: speaker=Darken Volk 1166#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1158 1167msgid "<i>The boy learns quickly. He should be of great use after all.</i>" 1168msgstr "" 1169 1170#. [message]: speaker=Darken Volk 1171#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1169 1172msgid "" 1173"You have done well enough so far, but I still have much more to teach you. " 1174"Come, we have work to do." 1175msgstr "" 1176 1177#. [scenario]: id=04_Beginning_of_the_Revenge 1178#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:5 1179msgid "Outset of Vengeance" 1180msgstr "" 1181 1182#. [part] 1183#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:20 1184msgid "" 1185"Weeks pass in the cold, bare caverns. There is little light and little food, " 1186"but Malin’s burning desire for vengeance sustains him through his training. " 1187"As the grip of black magic grows stronger, so does his control of the " 1188"undead. He finds it to be a mastery of a different sort than what he was " 1189"taught at the Academy. The magic reaches out to him as it never has before; " 1190"he listens and it speaks back — he senses its will and lets it guide him — " 1191"he embraces the dark magic as an extension of himself." 1192msgstr "" 1193 1194#. [part] 1195#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:24 1196msgid "" 1197"When spring comes, Darken Volk leads Malin toward the jagged mountain peaks " 1198"in the north. In the higher reaches, snow begins to melt into rivulets of " 1199"water, streaming downward and fracturing the surface of the ice that " 1200"blankets the river Listra. Though the unstable terrain is hazardous to " 1201"traverse, the elder necromancer insists that they press on, saying that he " 1202"hopes to catch the orcish fighters unprepared by arriving early in the year." 1203msgstr "" 1204 1205#. [side]: type=Orcish Warlord, id=Gron'r Hronk 1206#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:62 1207msgid "Gron’r Hronk" 1208msgstr "" 1209 1210#. [side]: type=Orcish Warlord, id=K'rrlar Oban 1211#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:90 1212msgid "K’rrlar Oban" 1213msgstr "" 1214 1215#. [objective]: condition=win 1216#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:117 1217msgid "Move Malin to the end of the mountain pass" 1218msgstr "" 1219 1220#. [objective]: condition=win 1221#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:122 1222msgid "Kill the orc leaders" 1223msgstr "" 1224 1225#. [message]: speaker=Darken Volk 1226#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:193 1227msgid "" 1228"Across this pass lies the eastern edge of the Heart Mountains proper. For " 1229"their distinctive shape, the orcs call these the ‘Whitefang’ Mountains, " 1230"which is also the namesake of the dominant clan in this region. They are the " 1231"very same who killed your father." 1232msgstr "" 1233 1234#. [message]: speaker=Malin Keshar 1235#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:198 1236msgid "The Whitefang orcs... so that is their name." 1237msgstr "" 1238 1239#. [message]: speaker=Darken Volk 1240#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:203 1241msgid "" 1242"To reach them, we must first destroy the orcs who block our way out of this " 1243"mountain pass. Then, we can move on to our main target." 1244msgstr "" 1245 1246#. [message]: speaker=Malin Keshar 1247#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:208 1248msgid "" 1249"I have anticipated this day for a long time. At last, we shall have revenge." 1250msgstr "" 1251 1252#. [message]: speaker=Malin Keshar 1253#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:226 1254msgid "Feel my wrath, vile creature!" 1255msgstr "" 1256 1257#. [message]: speaker=Malin Keshar 1258#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:242 1259msgid "These orcs aren’t so strong after all!" 1260msgstr "" 1261 1262#. [message]: speaker=K'rrlar Oban 1263#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:259 1264msgid "" 1265"Wait, human! I may be of use to you! What is it that you desire? Slaves? " 1266"Gold? Land?" 1267msgstr "" 1268 1269#. [message]: speaker=Malin Keshar 1270#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:263 1271msgid "What I desire is your death." 1272msgstr "" 1273 1274#. [message]: speaker=Malin Keshar 1275#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:289 1276msgid "The ice doesn’t look very thick..." 1277msgstr "" 1278 1279#. [message]: speaker=Darken Volk 1280#. [message]: speaker=Malin Keshar 1281#. [message]: speaker=Mal Keshar 1282#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:294 1283#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:498 1284#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:925 1285msgid "..." 1286msgstr "" 1287 1288#. [message]: speaker=narrator 1289#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:344 1290msgid "" 1291"The weak ice gives way beneath the undead creature, who becomes mired in the " 1292"thick mud at the lake’s bottom." 1293msgstr "" 1294 1295#. [message]: speaker=narrator 1296#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:351 1297msgid "" 1298"The weak ice gives way beneath the heavy warrior, who drowns in the frigid " 1299"mountain waters." 1300msgstr "" 1301 1302#. [message]: speaker=Malin Keshar 1303#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:428 1304msgid "It’s time to hunt down the Whitefangs." 1305msgstr "" 1306 1307#. [scenario]: id=05_Orc_War 1308#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:5 1309msgid "Orc War" 1310msgstr "" 1311 1312#. [part] 1313#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:19 1314msgid "" 1315"The cycle of the seasons churns and summer and fall roll around once more. " 1316"Malin’s thoughts turn back to Parthyn frequently, where a year prior, he had " 1317"still been among family and friends in the rustic little town that he still " 1318"thinks of as his home. He has since become a forsaken wanderer, he thinks, " 1319"but the still burning image of his father being cut down amidst the ruins of " 1320"his home is imprinted at the forefront of his mind." 1321msgstr "" 1322 1323#. [part] 1324#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:23 1325msgid "" 1326"Companionship and peace... perhaps they are but a farce and certainly an " 1327"impossibility with the threat of the orcish clans still looming. Perhaps " 1328"there is no point in reminiscing on his once peaceful, pastoral life. He has " 1329"never been one for regrets." 1330msgstr "" 1331 1332#. [part] 1333#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:27 1334msgid "" 1335"Malin turns his attention to the task at hand. Darken Volk leads him through " 1336"the heart of the Whitefang territory, where they terrorize and murder entire " 1337"camps of orcs with their undead minions. Word spreads among the orcish " 1338"towns, which begin to post more guards and dispatch frequent patrols to " 1339"exterminate the two necromancers. All of their attempts fail." 1340msgstr "" 1341 1342#. [part] 1343#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:31 1344msgid "" 1345"Word spreads to the south as well when the ever present raids are suddenly " 1346"absent this year. The people at the frontier towns go about their days, " 1347"gossiping about rumors of the undead, some with disgust, some with intrigue. " 1348"When winter passes and spring comes again, a number of dark adepts travel " 1349"northward and join the pair of necromancers. <i>“They can be quite useful,”</" 1350"i> Darken Volk says to Malin, <i>“but none of them have even a tenth of your " 1351"potential power.”</i>" 1352msgstr "" 1353 1354#. [part] 1355#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:35 1356msgid "" 1357"Malin and Darken Volk continue their raids on the orcs and eventually force " 1358"the usually fractious Whitefang chieftains to unite in opposition. The orcs " 1359"pursue the two necromancers east toward the mouth of the river Men call the " 1360"Longlier and Elves call the Arkan-thoria, where they manage to surround the " 1361"humans and force a fight." 1362msgstr "" 1363 1364#. [side]: type=Orcish Warlord, id=Borth 1365#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:71 1366#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:72 1367msgid "Borth" 1368msgstr "" 1369 1370#. [side]: type=Orcish Warlord, id=P'Gareth 1371#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:109 1372msgid "P’Gareth" 1373msgstr "" 1374 1375#. [side]: type=Orcish Warlord, id=K'Vark 1376#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:147 1377msgid "K’Vark" 1378msgstr "" 1379 1380#. [label] 1381#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:175 1382msgid "River Longlier" 1383msgstr "" 1384 1385#. [objective]: condition=win 1386#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:192 1387msgid "Kill the orcish leaders" 1388msgstr "" 1389 1390#. [message]: speaker=Malin Keshar 1391#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:223 1392msgid "" 1393"Even before the very founding of Wesnoth, you have hounded my people at " 1394"every turn. You have trampled our fields, slaughtered our livestock, and " 1395"burned our houses. You have brought war to a place of peace and death to a " 1396"place of life. You are nothing but remorseless killers and savage beasts. " 1397"Your kind deserves no mercy and shall receive none. I will crush you into " 1398"the dust and make you into my slaves for all eternity." 1399msgstr "" 1400 1401#. [message]: speaker=Borth 1402#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:228 1403msgid "" 1404"The silly necromancer is trying to talk us to death! Puny human, you have " 1405"caused us enough trouble. It is time for you to die." 1406msgstr "" 1407 1408#. [message]: speaker=P'Gareth 1409#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:233 1410msgid "Ummm... unless... you are already dead, like the skeletons?" 1411msgstr "" 1412 1413#. [message]: speaker=K'Vark 1414#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:238 1415msgid "Then, it will be time for you to die again!" 1416msgstr "" 1417 1418#. [message]: speaker=Malin Keshar 1419#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:264 1420msgid "How puny and weak you look in death, orc." 1421msgstr "" 1422 1423#. [message]: speaker=Malin Keshar 1424#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:291 1425msgid "" 1426"Death is only the beginning for you. After this battle, you can be sure that " 1427"I will make you into my thrall. And now for the last one—" 1428msgstr "" 1429 1430#. [message]: speaker=$remaining_orc_leader.id 1431#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:344 1432msgid "Retreat!" 1433msgstr "" 1434 1435#. [message]: speaker=Malin Keshar 1436#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:369 1437msgid "The last chieftain flees! The coward!" 1438msgstr "" 1439 1440#. [message]: speaker=Darken Volk 1441#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:374 1442msgid "" 1443"Orcs are no more than beasts. They bellow out against a weaker foe as if " 1444"that makes them mighty, but will always flee in the face of an overwhelming " 1445"force. Nevertheless, the Whitefangs still number many and have some ties to " 1446"the other orcish clans as well. You must hunt this chieftain down before he " 1447"can alert the others, else we may soon have dozens more on our tail." 1448msgstr "" 1449 1450#. [message]: speaker=Malin Keshar 1451#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:379 1452msgid "By ‘you’, you mean... on my own?" 1453msgstr "" 1454 1455#. [message]: speaker=Darken Volk 1456#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:384 1457msgid "" 1458"Your apprenticeship is nearly over; you are more than capable of handling a " 1459"single, half-dead orc on your own. After, I do have a small favor I will ask " 1460"of you. It will constitute the last part of your... training. I have some " 1461"other things that I must attend to in preparation. In a few weeks, meet with " 1462"me to the west, near the town of Tath. For now, hunt down the last chieftain." 1463msgstr "" 1464 1465#. [scenario]: id=06_Return_to_Parthyn 1466#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:5 1467msgid "Return to Parthyn" 1468msgstr "" 1469 1470#. [part] 1471#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:20 1472msgid "" 1473"Two days’ travel south of the previous battle, Malin picks up the trail of " 1474"the regrouped orcish warriors. He follows them down the western bank of the " 1475"river Listra, past the Whitefang Mountains. He wonders why they continue " 1476"rushing toward the Great River instead of calling for reinforcements, but " 1477"after a bit of thought, he realizes where the orcs are headed. It is, after " 1478"all, the season when they usually raid human towns." 1479msgstr "" 1480 1481#. [part] 1482#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:24 1483msgid "" 1484"<i>‘This chieftain has no intention of warning the rest of his clan about " 1485"me. I suppose he must think that I intend to attack the rest of the " 1486"Whitefangs rather than pursue him this far; with his brethren occupied " 1487"against me, he will be able to raid more human towns undisturbed. Selfish " 1488"creature. Exactly what one would expect from an orc.’</i> Malin thinks " 1489"carefully and quickly realizes what he should do." 1490msgstr "" 1491 1492#. [part] 1493#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:28 1494msgid "" 1495"He tramps through the woods tirelessly, forsaking several days’ sleep as he " 1496"and his servants draw closer to the Great River, hoping to cut off the orcs " 1497"before they reach Parthyn. Soon, Malin recognizes some familiar " 1498"surroundings..." 1499msgstr "" 1500 1501#. [side]: type=Lieutenant, id=Drogan 1502#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:92 1503msgid "Guardsmen" 1504msgstr "" 1505 1506#. [side]: type=Lieutenant, id=Drogan 1507#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:104 1508#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:105 1509#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:106 1510msgid "River fort guard" 1511msgstr "" 1512 1513#. [objective]: condition=win 1514#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:189 1515msgid "Remove the traitor Drogan" 1516msgstr "" 1517 1518#. [objective]: condition=lose 1519#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:196 1520msgid "Kill any people from Parthyn but Drogan" 1521msgstr "" 1522 1523#. [message]: speaker=Malin Keshar 1524#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:231 1525msgid "" 1526"I bring word from the north, Drogan! Orcs march on Parthyn, no more than a " 1527"few hours’ journey away. They mean to raid the village tonight!" 1528msgstr "" 1529 1530#. [message]: speaker=Drogan 1531#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:242 1532msgid "" 1533"I hoped that I would never see you again, Malin. I see that you are not " 1534"taking your banishment seriously, so I will make myself clear to you: no " 1535"matter for what reason you have returned, you are not welcome here. Take one " 1536"step closer to Parthyn and I will order the guards to attack you." 1537msgstr "" 1538 1539#. [message]: speaker=Malin Keshar 1540#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:247 1541msgid "Banishment or not, I am here to help defend the town against the orcs!" 1542msgstr "" 1543 1544#. [message]: speaker=Drogan 1545#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:252 1546msgid "Orcs or not, you must leave!" 1547msgstr "" 1548 1549#. [message]: speaker=Malin Keshar 1550#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:257 1551msgid "Dela, help me! You, at least, must see reason!" 1552msgstr "" 1553 1554#. [message]: speaker=Dela Keshar 1555#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:262 1556msgid "" 1557"You chose the path of darkness on your own. We will not be dragged into it " 1558"with you." 1559msgstr "" 1560 1561#. [message]: speaker=Drogan 1562#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:267 1563msgid "If you continue to be stubborn, we will attack you. It is your choice." 1564msgstr "" 1565 1566#. [message]: role=advisor 1567#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:272 1568msgid "" 1569"Master, do not listen to them! He, too, has a choice, but he foolishly " 1570"chooses to spurn your aid! He jeopardizes the safety of Parthyn!" 1571msgstr "" 1572 1573#. [message]: speaker=Drogan 1574#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:278 1575msgid "" 1576"I had not thought to see you again, Malin. But what is this foul creature " 1577"that stands by your side?" 1578msgstr "" 1579 1580#. [message]: speaker=Malin Keshar 1581#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:283 1582msgid "" 1583"It is of little concern to you. It is merely the byproduct of the new " 1584"magical arts that I have learned." 1585msgstr "" 1586 1587#. [message]: speaker=Drogan 1588#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:288 1589msgid "" 1590"It does not take a trained mage to realize that by ‘magical arts’, you refer " 1591"to necromancy! That creature reeks of death!" 1592msgstr "" 1593 1594#. [message]: speaker=Malin Keshar 1595#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:293 1596msgid "" 1597"And why should you care about such things? Orcs march on Parthyn! We must " 1598"defend the town!" 1599msgstr "" 1600 1601#. [message]: speaker=Drogan 1602#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:298 1603msgid "" 1604"Better to face the orcish menace alone than to embrace dark magic! I warned " 1605"you about this before, yet you failed to heed my advice. Your father would " 1606"turn in his grave if he could see what you’ve become." 1607msgstr "" 1608 1609#. [message]: speaker=Malin Keshar 1610#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:303 1611msgid "" 1612"How dare you bring my father into this, Drogan! I have fought with every " 1613"fiber of my being against these foul orcs, and I have done it to protect my " 1614"country and kinsmen. Is this how you repay me? With scorn and disdain?" 1615msgstr "" 1616 1617#. [message]: role=advisor 1618#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:308 1619msgid "" 1620"Master, do not listen to him! He is clearly blinded by his own prejudice! He " 1621"jeopardizes the safety of Parthyn!" 1622msgstr "" 1623 1624#. [message]: speaker=Malin Keshar 1625#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:315 1626msgid "Silence from you." 1627msgstr "" 1628 1629#. [message]: speaker=Malin Keshar 1630#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:320 1631msgid "" 1632"Drogan! With my newfound powers, I have already eliminated several orcish " 1633"chieftains! If you will allow me to help, I will crush the one who comes " 1634"here as well!" 1635msgstr "" 1636 1637#. [message]: speaker=Drogan 1638#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:325 1639msgid "" 1640"A fine tale. I find it more likely that you brought your orcish allies here " 1641"with you to take your revenge upon the city. If we stand down, your undead " 1642"will no doubt kill us where we stand. Watching you grow up, I never could " 1643"have believed you would turn into such a traitor." 1644msgstr "" 1645 1646#. [message]: speaker=Malin Keshar 1647#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:330 1648msgid "Dela, you do not believe that, do you?" 1649msgstr "" 1650 1651#. [message]: speaker=Drogan 1652#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:335 1653msgid "" 1654"Stop looking to your sister, Malin. The fact that even she rebuffs you so " 1655"should tell you how much of a traitor you are." 1656msgstr "" 1657 1658#. [message]: role=advisor 1659#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:340 1660msgid "Master, he threatens the safety of the city by standing in your way." 1661msgstr "" 1662 1663#. [message]: speaker=Malin Keshar 1664#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:345 1665msgid "" 1666"You are the traitor, Drogan, for preventing me from protecting Parthyn. I " 1667"will defend my home no matter the cost, even if it means I must cut you down " 1668"first." 1669msgstr "" 1670 1671#. [message]: speaker=Malin Keshar 1672#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:350 1673msgid "" 1674"<i>If I want the people of Parthyn to accept me back, I must be cautious. I " 1675"must not kill any of them besides Drogan or they will surely oust me for " 1676"good.</i>" 1677msgstr "" 1678 1679#. [message] 1680#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:424 1681msgid "" 1682"Grunts! Prepare the camp! We attack the city tonight— wait. You! " 1683"Necromancer, you followed us all the way here?!" 1684msgstr "" 1685 1686#. [message]: speaker=Malin Keshar 1687#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:432 1688msgid "" 1689"Did you really think you could outrun the dead, who need neither rest nor " 1690"sleep? Prepare to meet your makers, orc. Drogan, I will show you what my new " 1691"powers are capable of. You will see how foolish you are to oppose me." 1692msgstr "" 1693 1694#. [message]: speaker=Malin Keshar 1695#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:438 1696msgid "" 1697"Did you really think you could outrun the dead, who need no rest nor sleep? " 1698"Prepare to meet your makers, orc." 1699msgstr "" 1700 1701#. [message]: speaker=Drogan 1702#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:460 1703msgid "" 1704"So, Malin, you have even begun to corrupt our people with your sorcerous " 1705"ways. Even I did not expect you to stoop low enough to kidnap the villagers " 1706"and make them into your pawns!" 1707msgstr "" 1708 1709#. [message]: speaker=unit 1710#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:465 1711msgid "" 1712"I joined Malin of my own free will! You fools simply do not understand the " 1713"power that necromancy holds." 1714msgstr "" 1715 1716#. [message]: speaker=unit 1717#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:466 1718msgid "" 1719"female^I joined Malin of my own free will! You fools simply do not " 1720"understand the power that necromancy holds." 1721msgstr "" 1722 1723#. [message]: speaker=Drogan 1724#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:471 1725msgid "" 1726"I understand it well enough to know that it makes all who embrace it evil." 1727msgstr "" 1728 1729#. [message]: speaker=Malin Keshar 1730#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:476 1731msgid "" 1732"There is no point in arguing with one so obstinate. We can only show Drogan " 1733"the error of his ways through force." 1734msgstr "" 1735 1736#. [message]: speaker=Dela Keshar 1737#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:482 1738msgid "" 1739"Malin! First you abandon us to the orcs on your mad quest for necromancy, " 1740"then you heartlessly murder Drogan, and now... now you even kidnap the " 1741"villagers and corrupt them with your sorcery! How low have you fallen?" 1742msgstr "" 1743 1744#. [message]: speaker=unit 1745#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:487 1746msgid "" 1747"I joined Malin of my own free will! The orcs would have overrun you if not " 1748"for Malin’s powers!" 1749msgstr "" 1750 1751#. [message]: speaker=unit 1752#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:488 1753msgid "" 1754"female^I joined Malin of my own free will! The orcs would have overrun you " 1755"if not for Malin’s powers!" 1756msgstr "" 1757 1758#. [message]: speaker=Dela Keshar 1759#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:493 1760msgid "" 1761"You necromancers defile the bodies of the dead and slaughter the innocent " 1762"for your sick perversions. Do you not see the depravity that you have " 1763"become, Malin?" 1764msgstr "" 1765 1766#. [message]: speaker=Dela Keshar 1767#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:503 1768msgid "" 1769"No quip about how we do not understand you? No comment about your moral " 1770"superiority? Nothing to say at all? I can only hope you are so quiet when I " 1771"kill you." 1772msgstr "" 1773 1774#. [message]: speaker=Malin Keshar 1775#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:538 1776msgid "Behold, Drogan! I have slain the orcish chieftain. Do you trust me now?" 1777msgstr "" 1778 1779#. [message]: speaker=Drogan 1780#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:543 1781msgid "" 1782"At least you have not completely lost your humanity by allying yourself with " 1783"the orcs. But you cannot return to Parthyn, Malin. No necromancer will ever " 1784"be welcome here." 1785msgstr "" 1786 1787#. [message]: speaker=Malin Keshar 1788#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:548 1789msgid "" 1790"What?! You ungrateful cur! You would sack the city and let all of our people " 1791"die, and for what? Only to spurn something you do not understand? You are a " 1792"fool. Parthyn will only be under greater danger with you leading it. If the " 1793"town is to survive, <i>you</i> are the one who must leave!" 1794msgstr "" 1795 1796#. [message]: speaker=Dela 1797#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:553 1798msgid "" 1799"Have you lost your mind, Malin? There’s no way we’re going to banish Drogan!" 1800msgstr "" 1801 1802#. [message]: speaker=Drogan 1803#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:558 1804msgid "" 1805"Malin, in truth, I do not want to fight you as one of my former friends. " 1806"Leave Parthyn. I will not ask you again." 1807msgstr "" 1808 1809#. [message]: speaker=Malin Keshar 1810#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:563 1811msgid "" 1812"Your choice, not mine. If you refuse to leave by your own volition, then it " 1813"will have to be by force. Attack him!" 1814msgstr "" 1815 1816#. [message]: speaker=narrator 1817#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:571 1818msgid "The orc was carrying some gold." 1819msgstr "" 1820 1821#. [message]: speaker=Dela Keshar 1822#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:600 1823msgid "" 1824"I am defeated but not dead, foul thing that was once my brother. Watch your " 1825"back, because I will come for you and I will kill you..." 1826msgstr "" 1827 1828#. [message]: speaker=Malin Keshar 1829#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:638 1830msgid "Now the people of Parthyn will never accept me back!" 1831msgstr "" 1832 1833#. [message]: speaker=Malin Keshar 1834#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:648 1835msgid "See how you die when you spurn the help of Malin Keshar!" 1836msgstr "" 1837 1838#. [message]: speaker=Malin Keshar 1839#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:665 1840msgid "See what your traitorous ways have won you, Drogan?" 1841msgstr "" 1842 1843#. [message]: speaker=Dela Keshar 1844#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:670 1845msgid "" 1846"Drogan, no! Malin, you monster, how could you just murder Drogan in cold " 1847"blood?" 1848msgstr "" 1849 1850#. [message]: speaker=Malin Keshar 1851#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:675 1852msgid "He chose this fate for himself! I merely retaliated in turn!" 1853msgstr "" 1854 1855#. [message]: speaker=Dela Keshar 1856#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:680 1857msgid "" 1858"How could you possibly think Drogan was the traitor when you are the one " 1859"attacking Parthyn?" 1860msgstr "" 1861 1862#. [message]: speaker=Malin Keshar 1863#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:685 1864msgid "" 1865"What? I have not harmed even a single villager or guardsman besides Drogan! " 1866"I am only trying to help, but none of you will listen to reason!" 1867msgstr "" 1868 1869#. [message]: speaker=Dela Keshar 1870#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:690 1871msgid "" 1872"There is no reason to be had with someone who embraces evil so shamelessly! " 1873"You will pay for Drogan’s death!" 1874msgstr "" 1875 1876#. [message]: speaker=Malin Keshar 1877#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:698 1878msgid "" 1879"Even with my new powers, I cannot fight the entire town as well as the orcs. " 1880"I must flee to the west to find Darken Volk!" 1881msgstr "" 1882 1883#. [message]: speaker=Malin Keshar 1884#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:704 1885msgid "" 1886"Even with my new powers, I cannot fight the entire town on my own. I must " 1887"flee to the west to find Darken Volk!" 1888msgstr "" 1889 1890#. [objective]: condition=win 1891#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:715 1892msgid "Escape to the northwest" 1893msgstr "" 1894 1895#. [message]: speaker=DroganGhoul 1896#. This is just some guttural sound that a ghoul might make since it can't actually talk 1897#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:786 1898msgid "Grahhhuralug..." 1899msgstr "" 1900 1901#. [message]: speaker=Malin Keshar 1902#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:791 1903msgid "As ugly in death as he was in life. This is proof that Drogan was evil!" 1904msgstr "" 1905 1906#. [message]: speaker=Dela Keshar 1907#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:796 1908msgid "" 1909"What have you done?! Killing Drogan was not enough — you had to defile his " 1910"body as well? How could you turn him into such a... a twisted, abominable " 1911"thing? I cannot believe how depraved you have become!" 1912msgstr "" 1913 1914#. [message]: speaker=Malin Keshar 1915#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:801 1916msgid "" 1917"What you see on the outside reflects the inside. It is an ugly truth, but it " 1918"is not my fault if you cannot accept it!" 1919msgstr "" 1920 1921#. [message]: speaker=OWarlord 1922#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:825 1923msgid "" 1924"Look what we have here! A human city on the verge of collapse and a " 1925"necromancer with only a few paltry minions at his command. The wolves will " 1926"feed well tonight!" 1927msgstr "" 1928 1929#. [message]: speaker=Malin Keshar 1930#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:829 1931msgid "" 1932"More orcs, and powerful ones at that! Alas, it will be impossible for me to " 1933"outrun their riders..." 1934msgstr "" 1935 1936#. [message]: speaker=Dela Keshar 1937#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:841 1938msgid "" 1939"Flee while you still can, Malin the Damned! When I have defeated these orcs " 1940"and secured Parthyn against further raids, you can be sure that I will hunt " 1941"you down. You are my brother no longer." 1942msgstr "" 1943 1944#. [message]: speaker=Dela Keshar 1945#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:847 1946msgid "" 1947"Flee while you still can, Malin the Damned! When I have secured Parthyn " 1948"against further raids, you can be sure that I will hunt you down. You are my " 1949"brother no longer." 1950msgstr "" 1951 1952#. [message]: speaker=Malin Keshar 1953#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:855 1954msgid "" 1955"O gods, how did it come to this? My own sister determined to personally see " 1956"to my demise. Banished from Parthyn, my country, my home... spurned by my " 1957"people, whom I have given everything for... nothing has gone right ever " 1958"since I got into an argument with that fat, orc-loving toad Zephrin and " 1959"tried to curse him. I was only testing my new spell on him! It was only " 1960"supposed to be a simple curse! How was I supposed to know it would kill him? " 1961"Blasted Academy." 1962msgstr "" 1963 1964#. [message]: speaker=Malin Keshar 1965#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:860 1966msgid "" 1967"... Now the only being who still wants to see me alive is a necromancer. I’m " 1968"beginning to think that I’m the one who was cursed..." 1969msgstr "" 1970 1971#. [scenario]: id=07_A_Small_Favor 1972#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:5 1973msgid "A Small Favor" 1974msgstr "" 1975 1976#. [part] 1977#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:84 1978msgid "" 1979"Fleeing from the city of his birth, Malin escapes into the forested hills " 1980"north of the Great River. Some distance west, he finally stops after several " 1981"days bereft of rest and sleep. He closes his eyes, trying to purge the last " 1982"few hours from his mind, but the darkness only makes the images all the more " 1983"vivid. He is tired, <i>so</i> tired, but sleep does not come." 1984msgstr "" 1985 1986#. [part] 1987#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:88 1988msgid "" 1989"<i>“No regrets. No regrets...”</i> He repeats it under his breath like a " 1990"chant, murmuring over and over in his half-conscious state. After a while, a " 1991"second voice joins, a voice that sounds very much like his own, but somehow " 1992"feels foreign and alien. <i>‘There could have been another way. You might " 1993"have been wrong.’</i>" 1994msgstr "" 1995 1996#. [part] 1997#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:92 1998msgid "" 1999"<i>“No, no. Even if there were another way, they would have spurned me all " 2000"the same. They are wrong... blind. I have no regrets about what I did. No " 2001"regrets...”</i> He quells the voice. Sleep comes, long stretches of " 2002"dreamless darkness punctuated briefly by nightmarish forms — distorted, " 2003"grotesque things that whisper in eerily familiar voices. <i>‘You are cursed, " 2004"Malin the Damned! Cursed! Cursed. Cursed...’</i> They echo over and over, " 2005"first a choir, then a duet, both male, then just one, a single voice alone " 2006"in the darkness." 2007msgstr "" 2008 2009#. [part] 2010#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:96 2011msgid "" 2012"Malin wakes up to a plume of smoke rising in the east. He gives it only a " 2013"brief thought before heading farther west toward Tath. Soon, he reunites " 2014"with his teacher." 2015msgstr "" 2016 2017#. [part] 2018#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:100 2019msgid "" 2020"<i>“For your final test as my apprentice, you will aid me in retrieving a " 2021"book,”</i> the necromancer says. <i>“The book was... stolen from me long " 2022"ago. It has personal value to me, so you may think of this as a small favor. " 2023"However, this task will require you to act against your countrymen of " 2024"Wesnoth, since it was one of them who took it from me.”</i>" 2025msgstr "" 2026 2027#. [part] 2028#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:104 2029msgid "Malin replies, <i>“They are no longer countrymen of mine.”</i>" 2030msgstr "" 2031 2032#. [part] 2033#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:108 2034msgid "" 2035"Darken Volk continues, <i>“Excellent. There is a lord of Tath by the name of " 2036"Karres. He was trained as a mage in his youth and now uses his wealth to " 2037"support a large number of mages in their studies. Among his library is the " 2038"book we seek. We shall break into his manor to seek the book.”</i>" 2039msgstr "" 2040 2041#. [side] 2042#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:122 2043#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:30 2044#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:24 2045#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:60 2046msgid "Intruders" 2047msgstr "" 2048 2049#. [side]: type=General, id=Taylor 2050#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:150 2051msgid "Taylor" 2052msgstr "" 2053 2054#. [side]: type=General, id=Taylor 2055#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:160 2056#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:161 2057#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:162 2058#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:164 2059#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:165 2060#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:166 2061msgid "Night Watchman" 2062msgstr "" 2063 2064#. [side]: type=General, id=Taylor 2065#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:168 2066#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:169 2067#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:171 2068#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:172 2069msgid "Gate Guard" 2070msgstr "" 2071 2072#. [side]: type=General, id=Taylor 2073#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:174 2074#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:175 2075#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:187 2076#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:194 2077msgid "City Guard" 2078msgstr "" 2079 2080#. [side]: type=General, id=Taylor 2081#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:179 2082#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:180 2083#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:185 2084#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:186 2085#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:192 2086#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:193 2087msgid "Mage Guard" 2088msgstr "" 2089 2090#. [side]: type=General, id=Taylor 2091#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:181 2092#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:188 2093#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:195 2094msgid "Head Trainer" 2095msgstr "" 2096 2097#. [objective]: condition=win 2098#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:394 2099msgid "Move Malin and Darken Volk into the Mage Lord’s manor" 2100msgstr "" 2101 2102#. [objective]: condition=win 2103#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:399 2104msgid "Defeat General Taylor" 2105msgstr "" 2106 2107#. [note] 2108#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:418 2109msgid "This scenario takes place entirely at night." 2110msgstr "" 2111 2112#. [note] 2113#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:421 2114msgid "Enemy units have reduced vision (radius 3)." 2115msgstr "" 2116 2117#. [message]: speaker=Darken Volk 2118#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:457 2119msgid "" 2120"The stolen book lies within Lord Karres’s manor at the north end of the " 2121"city. It will be difficult for us to defeat the entire city guard, so we " 2122"must stay hidden as long as possible. For now, we can use this fog to our " 2123"advantage. I shall use it to cast a spell to obscure the town guards’ " 2124"vision. It should not affect us, however." 2125msgstr "" 2126 2127#. [message]: speaker=Darken Volk 2128#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:478 2129msgid "" 2130"This spell will not hide us completely. If we stray too close to the guards, " 2131"they will still be able to see us. Once we are spotted, we shall have to " 2132"make a run for it. The faster we enter the manor, the more time we shall " 2133"have to search for the book before the guards can pursue us." 2134msgstr "" 2135 2136#. [message]: speaker=narrator 2137#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:483 2138msgid "" 2139"Note: Only the units you recruit now will be available to you once inside." 2140msgstr "" 2141 2142#. [message]: speaker=unit 2143#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:499 2144msgid "This blasted fog is so thick! I can’t see a thing!" 2145msgstr "" 2146 2147#. [message]: speaker=Taylor 2148#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:504 2149msgid "Stay alert, soldier. Report anything unusual immediately." 2150msgstr "" 2151 2152#. [message]: speaker=second_unit 2153#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:525 2154msgid "Undead are emerging from the forest!" 2155msgstr "" 2156 2157#. [message]: speaker=Taylor 2158#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:531 2159msgid "Wake the guard! To arms, men!" 2160msgstr "" 2161 2162#. [message]: speaker=unit 2163#. Ooouuuh is a cry of pain 2164#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:568 2165msgid "Ooouuuh! It burns... burrrrnnns..." 2166msgstr "" 2167 2168#. [message]: speaker=Malin Keshar 2169#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:591 2170msgid "What was that?!" 2171msgstr "" 2172 2173#. [message]: speaker=Darken Volk 2174#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:596 2175msgid "" 2176"That was the impact of what is known as holy water among commoners. It is " 2177"brewed in a complicated procedure only known to a few priests. As you might " 2178"imagine, it is quite effective against undead." 2179msgstr "" 2180 2181#. [message]: speaker=Taylor 2182#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:608 2183msgid "The undead are too strong! Retreat and regroup!" 2184msgstr "" 2185 2186#. [message]: speaker=Darken Volk 2187#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:646 2188msgid "Here is the entrance! Hurry!" 2189msgstr "" 2190 2191#. [message]: speaker=Darken Volk 2192#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:692 2193msgid "" 2194"We have no hope of entering the manor now that dawn has broken and the " 2195"entire city guard is alerted to our presence. Your incompetence is truly " 2196"appalling." 2197msgstr "" 2198 2199#. [scenario]: id=08_A_Small_Favor2 2200#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:5 2201msgid "A Small Favor — Part 2" 2202msgstr "" 2203 2204#. [time]: id=indoors 2205#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:13 2206msgid "Indoors" 2207msgstr "" 2208 2209#. [objective]: condition=win 2210#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:121 2211msgid "Find Lord Karres" 2212msgstr "" 2213 2214#. [unit]: type=Great Mage, type=Arch Mage, id=Lord Karres 2215#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:177 2216msgid "Lord Karres" 2217msgstr "" 2218 2219#. [command] 2220#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:259 2221#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:335 2222msgid "Guard" 2223msgstr "" 2224 2225#. [message]: speaker=narrator 2226#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:411 2227msgid "" 2228"Malin and Darken Volk enter the mage lord’s manor, closing the heavy gates " 2229"behind them." 2230msgstr "" 2231 2232#. [message]: speaker=Darken Volk 2233#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:416 2234msgid "That gate will not hold back the soldiers for long. We must hurry." 2235msgstr "" 2236 2237#. [message]: speaker=unit 2238#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:431 2239msgid "Undead have entered the manor! Defend yourselves!" 2240msgstr "" 2241 2242#. [message] 2243#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:631 2244msgid "Hunt down the undead! Destroy them all!" 2245msgstr "" 2246 2247#. [message]: speaker=Darken Volk 2248#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:635 2249msgid "" 2250"The city guard has entered the manor. We will have to hold them off while we " 2251"search." 2252msgstr "" 2253 2254#. [message]: speaker=Darken Volk 2255#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:649 2256msgid "More guards are coming. We must hasten our search!" 2257msgstr "" 2258 2259#. [message]: speaker=Malin Keshar 2260#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:663 2261msgid "It does not look like we have much time left!" 2262msgstr "" 2263 2264#. [message]: speaker=narrator 2265#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:677 2266msgid "The only thing we have to fear is fear itself." 2267msgstr "" 2268 2269#. [message]: speaker=narrator 2270#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:691 2271msgid "<i>... nameless, unreasoning, unjustified terror...</i>" 2272msgstr "" 2273 2274#. [message]: speaker=narrator 2275#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:704 2276msgid "<i>There is nothing good or bad, but thinking makes it so.</i>" 2277msgstr "" 2278 2279#. [message]: speaker=narrator 2280#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:717 2281msgid "" 2282"<i>Mirrors of shallow blue, they stare,\n" 2283"Piercing, unblinking, a pitiless reflection,\n" 2284"Shattering our brittle, fancied reality.</i>" 2285msgstr "" 2286 2287#. [message]: speaker=narrator 2288#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:732 2289msgid "" 2290"<i>Emerald, verdant green gives way,\n" 2291"Touched by shadow, the dark dye of black,\n" 2292"A fetid stain of pestilence.</i>" 2293msgstr "" 2294 2295#. [message]: speaker=narrator 2296#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:747 2297msgid "" 2298"<i>Crimson pool, the essence of life,\n" 2299"Flesh and blood flow away to rot,\n" 2300"Leaving only bones to remain.</i>" 2301msgstr "" 2302 2303#. [message]: speaker=Lord Karres 2304#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:768 2305msgid "Darken Volk! I should have known it was you! What are you doing here?" 2306msgstr "" 2307 2308#. [message]: speaker=Darken Volk 2309#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:772 2310msgid "Taking back what is rightfully mine." 2311msgstr "" 2312 2313#. [message]: speaker=Lord Karres 2314#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:776 2315msgid "" 2316"As impudent as ever. What lies in that book is not meant for human eyes — " 2317"yours or mine." 2318msgstr "" 2319 2320#. [message]: speaker=Darken Volk 2321#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:780 2322msgid "I am not here to argue." 2323msgstr "" 2324 2325#. [message]: speaker=Lord Karres 2326#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:784 2327msgid "" 2328"Of course you are not. I assume your arrogance has only grown over the years." 2329msgstr "" 2330 2331#. [message]: speaker=Darken Volk 2332#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:788 2333msgid "" 2334"If you wish to continue lecturing me, by all means, do so. It will only make " 2335"you easier to kill." 2336msgstr "" 2337 2338#. [message]: speaker=Lord Karres 2339#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:792 2340msgid "I regret that it has come to this." 2341msgstr "" 2342 2343#. [message]: speaker=Darken Volk 2344#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:804 2345msgid "Someone was... messing... with some potions here." 2346msgstr "" 2347 2348#. [message]: speaker=Lord Karres 2349#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:816 2350msgid "How... dare you..." 2351msgstr "" 2352 2353#. [message]: speaker=Darken Volk 2354#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:820 2355msgid "Cease your prattle, you decrepit old man." 2356msgstr "" 2357 2358#. [message]: speaker=Darken Volk 2359#. a vault is a big underground room, sort of like a gigantic basement 2360#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:841 2361msgid "" 2362"I feel the breaking of an illusion spell. The book is in the vault in the " 2363"northwest corner of the manor. We must find the passageway leading there!" 2364msgstr "" 2365 2366#. [objective]: condition=win 2367#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:848 2368msgid "" 2369"Move Malin Keshar or Darken Volk through the passageway in the northwest " 2370"leading to the vault" 2371msgstr "" 2372 2373#. [message]: speaker=unit 2374#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:872 2375msgid "I found the passage to the vault!" 2376msgstr "" 2377 2378#. [message]: speaker=RGuard 2379#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:922 2380#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:951 2381#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1151 2382msgid "Surround those necromancers! They cannot escape now!" 2383msgstr "" 2384 2385#. [message]: speaker=Darken Volk 2386#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:926 2387msgid "" 2388"Fool boy! You took too long to defeat Karres! Now we are at the mercy of the " 2389"city guards!" 2390msgstr "" 2391 2392#. [message]: speaker=Darken Volk 2393#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:955 2394msgid "" 2395"Fool boy! You took too long to find the path to the vault! Now we are at the " 2396"mercy of the city guards!" 2397msgstr "" 2398 2399#. [scenario]: id=09_A_Small_Favor3 2400#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:5 2401msgid "A Small Favor — Part 3" 2402msgstr "" 2403 2404#. [side] 2405#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:47 2406#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:48 2407msgid "Guardian" 2408msgstr "" 2409 2410#. [objective]: condition=win 2411#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:199 2412msgid "Retrieve the book and escape" 2413msgstr "" 2414 2415#. [command] 2416#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:365 2417msgid "Mage" 2418msgstr "" 2419 2420#. [message]: speaker=Darken Volk 2421#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:473 2422msgid "The book is very close, somewhere to the northwest." 2423msgstr "" 2424 2425#. [message]: speaker=Darken Volk 2426#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:789 2427msgid "The guards continue to pursue us." 2428msgstr "" 2429 2430#. [message]: speaker=Malin Keshar 2431#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:803 2432msgid "The guards are catching up to us!" 2433msgstr "" 2434 2435#. [message]: speaker=narrator 2436#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:817 2437msgid "" 2438"<i>Beware that, when fighting monsters, you yourself do not become a " 2439"monster...</i>" 2440msgstr "" 2441 2442#. [message]: speaker=narrator 2443#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:830 2444msgid "" 2445"<i>Death is the twilight that follows the light of day.\n" 2446"Life fades with the setting sun into darkness.\n" 2447"Existence churns and the soul is reborn into endless night.</i>" 2448msgstr "" 2449 2450#. [message]: speaker=Malin Keshar 2451#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:845 2452msgid "There are quite a few failed potions around here." 2453msgstr "" 2454 2455#. [message]: speaker=Malin Keshar 2456#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:857 2457msgid "This coffin is empty." 2458msgstr "" 2459 2460#. [message] 2461#. Spoken by a servant of Malin Keshar (dead or alive one). 2462#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:884 2463msgid "I have found the book, master!" 2464msgstr "" 2465 2466#. [message]: id=Malin Keshar 2467#. The speaker addresses an undead minion. 2468#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:898 2469msgid "Good! Guard it with your unlife while I come to fetch it." 2470msgstr "" 2471 2472#. [message]: id=Malin Keshar 2473#. The speaker addresses a human or a bat. 2474#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:905 2475msgid "Good! Guard it with your life while I come to fetch it." 2476msgstr "" 2477 2478#. [message]: speaker=Malin Keshar 2479#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:935 2480msgid "" 2481"Such an old, worn book. It does not seem like much, but at least we’ve got " 2482"it now." 2483msgstr "" 2484 2485#. [message]: speaker=Malin Keshar 2486#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:940 2487msgid "... So... how do we get out of here?" 2488msgstr "" 2489 2490#. [message]: speaker=Darken Volk 2491#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:945 2492msgid "" 2493"There is a small tunnel in the cellar to the northeast. It will lead us far " 2494"enough out of the city that we can escape pursuit." 2495msgstr "" 2496 2497#. [objective]: condition=win 2498#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:952 2499#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1020 2500msgid "Escape via the tunnel in the northeast cellar" 2501msgstr "" 2502 2503#. [message]: speaker=Malin Keshar 2504#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:980 2505#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1114 2506msgid "Let’s get out of here." 2507msgstr "" 2508 2509#. [message]: speaker=Malin Keshar 2510#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1043 2511msgid "We’ve got the book, but how do we get out of here?" 2512msgstr "" 2513 2514#. [message]: speaker=Malin Keshar 2515#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1056 2516msgid "Wait, you aren’t leaving me behind, are you?" 2517msgstr "" 2518 2519#. [objective]: condition=win 2520#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1063 2521msgid "" 2522"Escape the manor (Malin reaches the tunnel in the northeast cellar before " 2523"Darken Volk)" 2524msgstr "" 2525 2526#. [objective]: condition=lose 2527#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1067 2528msgid "Darken Volk reaches the tunnel before Malin does" 2529msgstr "" 2530 2531#. [message]: speaker=Darken Volk 2532#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1091 2533msgid "You have served me well, boy." 2534msgstr "" 2535 2536#. [message]: speaker=narrator 2537#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1097 2538msgid "" 2539"As he heads into the tunnel, Darken Volk collapses the entrance, leaving " 2540"Malin to be captured and executed by the city guards." 2541msgstr "" 2542 2543#. [scenario]: id=10_Alone_at_Last 2544#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:5 2545msgid "Alone at Last" 2546msgstr "" 2547 2548#. [part] 2549#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:19 2550msgid "" 2551"As he enters the tunnel underneath Lord Karres’s manor, Darken Volk " 2552"gestures, causing the entrance to collapse. The two necromancers turn and " 2553"begin walking down the pitch-black tunnel, temporarily safe from pursuit." 2554msgstr "" 2555 2556#. [part] 2557#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:23 2558msgid "" 2559"Silence permeates the darkness, broken only by the irregular dripping of " 2560"water from the musty cave walls. Malin looks toward Darken Volk " 2561"occasionally, expecting something from the elder necromancer, but is met " 2562"with stone-cold dispassion. There is no acknowledgment... no word of " 2563"gratitude — only a sense of unease that has as much to do with the book as " 2564"it does with Darken Volk." 2565msgstr "" 2566 2567#. [part] 2568#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:27 2569msgid "" 2570"They continue walking through the damp, cold air all through the morning and " 2571"day, finally emerging as the last rays of sunlight sink below the horizon." 2572msgstr "" 2573 2574#. [side] 2575#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:95 2576#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:131 2577msgid "Wesnothians" 2578msgstr "" 2579 2580#. [objective]: condition=win 2581#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:159 2582msgid "Take the book back from Darken Volk" 2583msgstr "" 2584 2585#. [message]: speaker=Malin Keshar 2586#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:218 2587msgid "" 2588"Well, we got your precious book and made it out of Tath in one piece. What " 2589"do we do now?" 2590msgstr "" 2591 2592#. [message]: speaker=Darken Volk 2593#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:223 2594msgid "‘We’? <i>We</i> do nothing." 2595msgstr "" 2596 2597#. [message]: speaker=Darken Volk 2598#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:238 2599msgid "Now give the book to me." 2600msgstr "" 2601 2602#. [message]: speaker=narrator 2603#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:244 2604msgid "" 2605"Darken Volk grabs the mysterious book from Malin’s hands and stalks away." 2606msgstr "" 2607 2608#. [message]: speaker=Darken Volk 2609#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:253 2610msgid "Now go your own way, and I will go mine." 2611msgstr "" 2612 2613#. [message]: speaker=Malin Keshar 2614#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:276 2615msgid "You can’t just leave me here!" 2616msgstr "" 2617 2618#. [message]: role=advisor 2619#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:286 2620msgid "Master, do you not see? He has merely been using you to get that book!" 2621msgstr "" 2622 2623#. [message]: speaker=Malin Keshar 2624#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:291 2625msgid "What do you mean?" 2626msgstr "" 2627 2628#. [message]: role=advisor 2629#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:296 2630msgid "" 2631"He cares not about your noble quest to push back the orcs. He needed your " 2632"help to fight the mages!" 2633msgstr "" 2634 2635#. [message]: speaker=Malin Keshar 2636#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:301 2637msgid "Wait!" 2638msgstr "" 2639 2640#. [message]: speaker=Malin Keshar 2641#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:308 2642msgid "" 2643"You used me! You knew the people of Parthyn would cast me out — you knew I " 2644"had nobody else to turn to! You knew I would do whatever you said..." 2645msgstr "" 2646 2647#. [message]: speaker=Malin Keshar 2648#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:315 2649msgid "... have I really just been a pawn all this time?" 2650msgstr "" 2651 2652#. [message]: speaker=Malin Keshar 2653#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:320 2654msgid "Why don’t you say anything?! Don’t you care at all?!" 2655msgstr "" 2656 2657#. [message]: speaker=Malin Keshar 2658#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:327 2659msgid "" 2660"... you can’t abandon me too, not the way they did... Father, Drogan, Dela..." 2661msgstr "" 2662 2663#. [message]: role=advisor 2664#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:335 2665msgid "" 2666"He will not help you, but perhaps the book might. You were the one who " 2667"helped him retrieve it; it is rightfully yours!" 2668msgstr "" 2669 2670#. [message]: speaker=Malin Keshar 2671#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:340 2672msgid "Yes, perhaps, I suppose that is right..." 2673msgstr "" 2674 2675#. [message]: speaker=Malin Keshar 2676#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:345 2677msgid "" 2678"Darken Volk! That book is as much mine as it is yours! Give it back, or I " 2679"will have to take it by force!" 2680msgstr "" 2681 2682#. [message]: speaker=Darken Volk 2683#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:360 2684msgid "You are even more of a fool than I thought." 2685msgstr "" 2686 2687#. [message]: speaker=Malin Keshar 2688#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:442 2689msgid "" 2690"You let me believe Parthyn would accept me back, so when they didn’t, I " 2691"would be willing to attack my own countrymen!" 2692msgstr "" 2693 2694#. [message]: speaker=Darken Volk 2695#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:447 2696msgid "" 2697"What you let yourself believe is no fault of mine. I gave you more power " 2698"than you could have possibly dreamed. Use it to fight the orcs that annoy " 2699"you so, not me." 2700msgstr "" 2701 2702#. [message]: speaker=Malin Keshar 2703#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:452 2704msgid "" 2705"You took my home away from me. You took Drogan away. You turned my sister " 2706"against me! You have ruined my life!" 2707msgstr "" 2708 2709#. [message]: speaker=Darken Volk 2710#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:457 2711msgid "" 2712"The only thing I have done is given you the power to achieve your own goals. " 2713"The rest, you have done yourself." 2714msgstr "" 2715 2716#. [message]: speaker=Malin Keshar 2717#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:462 2718msgid "That’s not true! You can’t abandon me like this!" 2719msgstr "" 2720 2721#. [message]: speaker=Darken Volk 2722#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:467 2723msgid "" 2724"Enough prattle from you, boy. Fighting the orcs is your ambition, not mine. " 2725"You cannot expect me to help you in an endeavor that does not concern me at " 2726"all." 2727msgstr "" 2728 2729#. [message]: speaker=Malin Keshar 2730#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:472 2731msgid "" 2732"The very same to you! I helped you retrieve that book! If you will not help " 2733"me with my mission, I will at least keep the fruits of my labor." 2734msgstr "" 2735 2736#. [message]: speaker=Darken Volk 2737#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:477 2738msgid "Hardly. I will crush you easily." 2739msgstr "" 2740 2741#. [message]: speaker=Malin Keshar 2742#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:482 2743msgid "Perhaps, but I have nothing left to lose..." 2744msgstr "" 2745 2746#. [message]: speaker=Malin Keshar 2747#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:497 2748msgid "Now you shall pay for what you have done to me." 2749msgstr "" 2750 2751#. [message]: speaker=Darken Volk 2752#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:502 2753msgid "" 2754"Done? I have done nothing but give you an opportunity. What you choose to do " 2755"with your life is not my business. Leave me alone!" 2756msgstr "" 2757 2758#. [unit]: type=Paladin, id=Sir Cadaeus 2759#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:526 2760msgid "Sir Cadaeus" 2761msgstr "" 2762 2763#. [message]: speaker=Sir Cadaeus 2764#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:558 2765msgid "" 2766"Your travels in this region have not gone unnoticed, necromancers! The " 2767"disaster you wreaked upon the good city of Tath and the noble Lord Karres " 2768"can only be paid back in turn with your blood and souls — whatever little " 2769"may remain of them. Yes, on this day, you shall have to answer for your " 2770"innumerable crimes." 2771msgstr "" 2772 2773#. [message]: speaker=Darken Volk 2774#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:563 2775msgid "" 2776"Pompous words from an arrogant fool. We shall see how well you fare once I " 2777"have finished this upstart." 2778msgstr "" 2779 2780#. [message]: speaker=Dela Keshar 2781#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:615 2782msgid "" 2783"I finally found you, Malin! At last, you will have to pay for what you have " 2784"done to my people and my home. I will not let you live to see another sunset." 2785msgstr "" 2786 2787#. [message]: speaker=Malin Keshar 2788#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:620 2789msgid "... I suppose you did vow to kill me..." 2790msgstr "" 2791 2792#. [message]: speaker=Dela Keshar 2793#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:625 2794msgid "" 2795"Did you not think I would keep my word? Attack him, men! Do not let the " 2796"traitor escape!" 2797msgstr "" 2798 2799#. [message]: speaker=Dela Keshar 2800#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:639 2801msgid "" 2802"Vile fiend... I regret that I was... not strong enough... to destroy you..." 2803msgstr "" 2804 2805#. [message]: speaker=Malin Keshar 2806#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:644 2807msgid "You brought this on yourself..." 2808msgstr "" 2809 2810#. [message]: speaker=Sir Cadaeus 2811#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:673 2812msgid "For the Light I fall..." 2813msgstr "" 2814 2815#. [message]: speaker=Malin Keshar 2816#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:708 2817msgid "See? This is what happens when you abandon me!" 2818msgstr "" 2819 2820#. [message]: speaker=Darken Volk 2821#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:713 2822msgid "" 2823"Ungrateful wretch, this is how you repay me? Curse you, Malin the Damned!" 2824msgstr "" 2825 2826#. [message]: speaker=Malin Keshar 2827#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:728 2828msgid "I have already been cursed many times over. One more time is nothing..." 2829msgstr "" 2830 2831#. [message]: speaker=Malin Keshar 2832#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:733 2833msgid "Well, I suppose I should get that book off the battlefield." 2834msgstr "" 2835 2836#. [objective]: condition=win 2837#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:740 2838msgid "Bring the book back to Malin’s camp" 2839msgstr "" 2840 2841#. [message]: speaker=narrator 2842#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:758 2843msgid "" 2844"Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the " 2845"book." 2846msgstr "" 2847 2848#. [message]: speaker=Malin Keshar 2849#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:809 2850msgid "I have the book." 2851msgstr "" 2852 2853#. [message]: speaker=Malin Keshar 2854#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:815 2855msgid "My minions have captured the book." 2856msgstr "" 2857 2858#. [message]: speaker=Malin Keshar 2859#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:837 2860msgid "I am sorry, master, but this book is too heavy for me." 2861msgstr "" 2862 2863#. [message]: speaker=unit 2864#. this is just a squeaking sound a bat might make 2865#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:856 2866msgid "Neep! Neep!" 2867msgstr "" 2868 2869#. [message]: speaker=Malin Keshar 2870#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:861 2871msgid "It’s impossible for a bat to carry a book that heavy." 2872msgstr "" 2873 2874#. [unit]: type=Paladin, id=Telemon 2875#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:875 2876msgid "Telemon the Slayer" 2877msgstr "" 2878 2879#. [message]: speaker=Telemon 2880#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:889 2881msgid "Foul necromancer! Your time has come!" 2882msgstr "" 2883 2884#. [message]: speaker=Malin Keshar 2885#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:893 2886msgid "" 2887"Reinforcements! I took too long to retrieve that book and now I have no way " 2888"to win this battle..." 2889msgstr "" 2890 2891#. [message]: speaker=Malin Keshar 2892#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:916 2893msgid "" 2894"The terrain is hazardous in these mountains. Neither the paladins nor Dela " 2895"will be able to pursue me." 2896msgstr "" 2897 2898#. [message]: speaker=Malin Keshar 2899#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:921 2900msgid "" 2901"... then again, is there a point? Even should I escape, then what? All that " 2902"I have fought for, everyone who I have tried to protect, everything is gone " 2903"to me." 2904msgstr "" 2905 2906#. [message]: speaker=Malin Keshar 2907#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:926 2908msgid "" 2909"Life, death... unlife — at this point, I could accept any of them and " 2910"nothing would change." 2911msgstr "" 2912 2913#. [message]: speaker=Malin Keshar 2914#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:931 2915msgid "... but, I suppose giving up now would be a waste..." 2916msgstr "" 2917 2918#. [message]: speaker=Malin Keshar 2919#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:946 2920msgid "So, they are all dead. The paladin, Darken Volk, Dela..." 2921msgstr "" 2922 2923#. [message]: speaker=Malin Keshar 2924#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:951 2925msgid "" 2926"All that I have fought for, everyone who I have tried to protect, everything " 2927"is gone. Everyone is dead. Is this truly all that I am left with?" 2928msgstr "" 2929 2930#. [message]: speaker=Malin Keshar 2931#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:956 2932msgid "... nothing at all..." 2933msgstr "" 2934 2935#. [part] 2936#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:29 2937msgid "<i>“To become a lich, one must first die.”</i>" 2938msgstr "" 2939 2940#. [part] 2941#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:33 2942msgid "" 2943"So reads the book that Malin has reclaimed. <i>“The spells of necromancy can " 2944"free the spirit from the limitations of the flesh, but only once the soul " 2945"has been unbound from the body. The necromancer must make the necessary " 2946"incantations with his dying breaths, then conquer his own spirit much the " 2947"same way he binds the spirits of others. Because he retains his own will, " 2948"however, the lich can call upon the awesome powers of the spirit world.”</i>" 2949msgstr "" 2950 2951#. [part] 2952#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:37 2953msgid "" 2954"Malin closes the book. After all this time and all that he has struggled " 2955"for, could he just surrender to despair and perish? Could he... would he " 2956"just give up, just like that? Still, the words, that terrifying idea, stick " 2957"in the back of his mind. Life has offered him nothing; could death be any " 2958"worse? Death... and not rebirth, but undeath." 2959msgstr "" 2960 2961#. [part] 2962#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:41 2963msgid "" 2964"With all of Wesnoth forbidden to him, Malin finds refuge in a secluded " 2965"frontier village where few questions are asked. When word eventually filters " 2966"to the town that Parthyn has been overrun by orcs, Malin rouses himself from " 2967"his listless state without really knowing why, and heads northward." 2968msgstr "" 2969 2970#. [part] 2971#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:45 2972msgid "" 2973"Malin soon finds the track of an enormous orc army and follows them until he " 2974"reaches their camps. As he sees the number of orcs, he begins to realize the " 2975"futility of his quest — harassing and harrying one clan of orcs is a far " 2976"different task than waging a truly meaningful war against them as a whole. " 2977"Then again, perhaps he is beyond the point of ordinary reason." 2978msgstr "" 2979 2980#. [part] 2981#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:49 2982msgid "" 2983"<i>There is nothing else left for me to do anyway,</i> Malin thinks, and " 2984"raises his undead to assault the camp. Within mere minutes, nearly his " 2985"entire army is destroyed and he is badly injured by a poisoned dagger. Malin " 2986"retreats and finds refuge in a small cave." 2987msgstr "" 2988 2989#. [side] 2990#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:88 2991msgid "Opposers" 2992msgstr "" 2993 2994#. [message]: speaker=Malin Keshar 2995#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:247 2996msgid "Cursed beasts!" 2997msgstr "" 2998 2999#. [message]: speaker=Malin Keshar 3000#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:259 3001msgid "I won’t go down like this, felled by an orc’s blade!" 3002msgstr "" 3003 3004#. [message]: role=advisor 3005#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:364 3006msgid "Master, you are gravely injured!" 3007msgstr "" 3008 3009#. [message]: speaker=Malin Keshar 3010#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:369 3011msgid "So it seems..." 3012msgstr "" 3013 3014#. [message]: speaker=Malin Keshar 3015#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:374 3016msgid "" 3017"Perhaps it would be a suitable end. The orcs were the ones who provoked this " 3018"journey of mine. Would it not be fitting for them to end my quest as well?" 3019msgstr "" 3020 3021#. [message]: role=advisor 3022#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:379 3023msgid "There is another way, master. Remember the book!" 3024msgstr "" 3025 3026#. [message]: speaker=Malin Keshar 3027#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:384 3028msgid "" 3029"Yes... yes. The book. That half-rotten, tattered tome which I gave my blood " 3030"and soul for. I forsook my people, my family, my home... to follow that " 3031"damned necromancer! And in the end, he betrayed me too, just like Drogan, " 3032"just like Dela..." 3033msgstr "" 3034 3035#. [message]: speaker=Malin Keshar 3036#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:389 3037msgid "Everyone has betrayed me. I am alone. All that is left..." 3038msgstr "" 3039 3040#. [message]: speaker=Malin Keshar 3041#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:418 3042msgid "Leave me while I prepare." 3043msgstr "" 3044 3045#. [message]: role=advisor 3046#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:423 3047msgid "Yes, master." 3048msgstr "" 3049 3050#. [message]: speaker=Malin Keshar 3051#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:459 3052msgid "... I suppose I have never been one for regrets..." 3053msgstr "" 3054 3055#. [message]: speaker=Malin Keshar 3056#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:479 3057msgid "I’m ready. Do it." 3058msgstr "" 3059 3060#. [time]: id=limbo1 3061#. [time]: id=limbo2 3062#. [time]: id=limbo3 3063#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:537 3064#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:800 3065#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1012 3066msgid "Limbo" 3067msgstr "" 3068 3069#. [unit]: id=MKFlesh, type=Necrophage 3070#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:570 3071msgid "Flesh of Malin Keshar" 3072msgstr "" 3073 3074#. [message]: speaker=Malin Keshar 3075#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:618 3076msgid "I feel... different. Where am I?" 3077msgstr "" 3078 3079#. [message]: speaker=Malin Keshar 3080#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:623 3081msgid "Why is my body still intact? Am I still alive? Or..." 3082msgstr "" 3083 3084#. [message]: speaker=Malin Keshar 3085#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:628 3086msgid "... something isn’t quite right." 3087msgstr "" 3088 3089#. [message]: speaker=Malin Keshar 3090#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:655 3091msgid "" 3092"I see, accepting death was not enough. To become a lich, I must master it." 3093msgstr "" 3094 3095#. [message]: speaker=Malin Keshar 3096#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:660 3097msgid "" 3098"First comes the flesh, the physical form of life. Blood is the crux of life " 3099"for mortal creatures, but if I wish to ascend beyond that..." 3100msgstr "" 3101 3102#. [message]: speaker=narrator 3103#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:721 3104msgid "" 3105"Stepping on runes provides Malin with a temporary buff. He loses any " 3106"additional abilities he obtains if he steps off of the corresponding " 3107"runestone." 3108msgstr "" 3109 3110#. [objective]: condition=win 3111#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:729 3112msgid "Complete the ritual" 3113msgstr "" 3114 3115#. [note] 3116#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:736 3117msgid "" 3118"While Malin is standing on a runestone, he receives additional abilities" 3119msgstr "" 3120 3121#. [message]: speaker=Malin Keshar 3122#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:771 3123msgid "The flesh dies, and then..." 3124msgstr "" 3125 3126#. [message]: speaker=Malin Keshar 3127#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:836 3128msgid "Drain the blood, strip away the meat, and all that is left is the bone." 3129msgstr "" 3130 3131#. [message]: speaker=Malin Keshar 3132#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:863 3133msgid "" 3134"I remember a time when I thought skeletons were repulsive, sickening things. " 3135"I suppose it is only natural for the living to fear the most prominent " 3136"figure of death. Even if I grew out of such a naive thought... I suppose I " 3137"could not have expected Drogan and Dela to follow suit so easily. My family " 3138"and friends, yes, but they were nothing but simpletons. Would that they had " 3139"tried to understand me instead of shunning me outright." 3140msgstr "" 3141 3142#. [message]: speaker=Malin Keshar 3143#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:868 3144msgid "I do not really regret following my own path that much." 3145msgstr "" 3146 3147#. [unit]: id=MKBone, type=Revenant 3148#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:941 3149msgid "Bones of Malin Keshar" 3150msgstr "" 3151 3152#. [message]: speaker=Malin Keshar 3153#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:983 3154msgid "The physical form collapses altogether. What remains?" 3155msgstr "" 3156 3157#. [message]: speaker=Malin Keshar 3158#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1071 3159msgid "" 3160"The soul. Dela always said I was a creature without a soul. I suppose she " 3161"was jesting at the time, but perhaps not after I killed Drogan." 3162msgstr "" 3163 3164#. [message]: speaker=Malin Keshar 3165#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1076 3166msgid "" 3167"Bah! Two can play that game. I have only ever fought to protect my people " 3168"and my family, but the only thing I received in return was scorn and exile. " 3169"My own sister would not listen to me. My people would rather feed themselves " 3170"to orcs than follow my ‘sorcerous ways’. Drogan, Dela... all of them! They " 3171"are the ones without souls, not me!" 3172msgstr "" 3173 3174#. [message]: speaker=Malin Keshar 3175#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1081 3176msgid "" 3177"I should not really care anymore. According to them, I have forsaken my soul " 3178"already. So what does it matter?" 3179msgstr "" 3180 3181#. [message]: speaker=Malin Keshar 3182#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1086 3183msgid "I should not regret anything. I’m not really one for regrets..." 3184msgstr "" 3185 3186#. [unit]: id=MKSpirit, type=Spectre 3187#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1153 3188msgid "Soul of Malin Keshar" 3189msgstr "" 3190 3191#. [message]: speaker=Malin Keshar 3192#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1210 3193msgid "" 3194"These thralls contain only a meager amount of energy, but enough to sustain " 3195"me." 3196msgstr "" 3197 3198#. [message]: speaker=Malin Keshar 3199#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1226 3200msgid "" 3201"The flesh appears, distorted and warped, but somehow strangely familiar." 3202msgstr "" 3203 3204#. [message]: speaker=Malin Keshar 3205#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1240 3206msgid "I feel an aching in my bones, as if my joints are about to fall apart." 3207msgstr "" 3208 3209#. [message]: speaker=Malin Keshar 3210#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1254 3211msgid "" 3212"Cold... it’s so very cold. Not a biting chill, but a numbness, an emptiness, " 3213"as if there is nothing left inside of me..." 3214msgstr "" 3215 3216#. [leadership]: id=conscience 3217#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1289 3218#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1290 3219msgid "conscience" 3220msgstr "" 3221 3222#. [leadership]: id=conscience 3223#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1291 3224#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1292 3225msgid "This unit has its damage increased by 50%" 3226msgstr "" 3227 3228#. [resistance]: id=carapace 3229#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1343 3230#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1344 3231msgid "carapace" 3232msgstr "" 3233 3234#. [resistance]: id=carapace 3235#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1345 3236#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1346 3237msgid "This unit gains 40% to all resistances." 3238msgstr "" 3239 3240#. [regenerate]: id=lifeblood 3241#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1393 3242#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1394 3243msgid "lifeblood" 3244msgstr "" 3245 3246#. [regenerate]: id=lifeblood 3247#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1395 3248#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1396 3249msgid "" 3250"This unit will heal 40 HP every turn. If it is poisoned, it will remove the " 3251"poison instead of healing." 3252msgstr "" 3253 3254#. [message]: speaker=Malin Keshar 3255#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1523 3256msgid "These runes seem to be useful." 3257msgstr "" 3258 3259#. [message]: speaker=narrator 3260#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1579 3261msgid "There is darkness..." 3262msgstr "" 3263 3264#. [message]: speaker=narrator 3265#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1588 3266msgid "and peace..." 3267msgstr "" 3268 3269#. [message]: speaker=narrator 3270#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1597 3271msgid "for a moment." 3272msgstr "" 3273 3274#. [message]: speaker=narrator 3275#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1606 3276msgid "" 3277"Then, they are replaced by a pulling, a pain too strong to resist, and " 3278"then..." 3279msgstr "" 3280 3281#. [message]: speaker=narrator 3282#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1611 3283msgid "... by emptiness." 3284msgstr "" 3285 3286#. [side] 3287#. [modify_side] 3288#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1688 3289#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:115 3290#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:15 3291msgid "Mal Keshar" 3292msgstr "" 3293 3294#. [message]: speaker=Mal Keshar 3295#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1714 3296msgid "<big>AAAaaiiigghh!!</big>" 3297msgstr "" 3298 3299#. [message]: speaker=Mal Keshar 3300#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1719 3301msgid "The cold, it burns!" 3302msgstr "" 3303 3304#. [message]: speaker=Mal Keshar 3305#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1724 3306msgid "I need warmth... life..." 3307msgstr "" 3308 3309#. [message]: speaker=Mal Keshar 3310#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1782 3311msgid "" 3312"I sense some primitive life in that direction. Perhaps I can sustain myself " 3313"upon them." 3314msgstr "" 3315 3316#. [objective]: condition=win 3317#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1939 3318msgid "Regain your strength" 3319msgstr "" 3320 3321#. [objective]: condition=lose 3322#. [objective]: condition=win 3323#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1943 3324#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3184 3325#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:198 3326#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:216 3327msgid "Destruction of Mal Keshar" 3328msgstr "" 3329 3330#. [message]: speaker=narrator 3331#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1971 3332msgid "" 3333"<s><i>Welcome to Zephryn’s laboratory. Please be mindful of ongoing " 3334"experiments during your visit.</i></s>\n" 3335"<big><i><b>This territory is the domain of the mighty Xanthric. All " 3336"unwelcome intruders shall die.</b></i></big>" 3337msgstr "" 3338 3339#. [message]: speaker=Mal Keshar 3340#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1986 3341msgid "That mage’s name is suspiciously... familiar." 3342msgstr "" 3343 3344#. [message]: speaker=Mal Keshar 3345#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2008 3346msgid "Why are these bats chasing me?" 3347msgstr "" 3348 3349#. [message]: speaker=Mal Keshar 3350#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2029 3351msgid "Blasted rats!" 3352msgstr "" 3353 3354#. [message]: speaker=Mal Keshar 3355#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2050 3356msgid "" 3357"Dela used to be afraid of spiders. Imagine if I showed her something like " 3358"this..." 3359msgstr "" 3360 3361#. [message]: speaker=Mal Keshar 3362#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2081 3363msgid "What an unusual bat." 3364msgstr "" 3365 3366#. [message]: speaker=Mal Keshar 3367#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2104 3368#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2130 3369msgid "Yes! I can draw energy from even these insignificant creatures." 3370msgstr "" 3371 3372#. [message]: speaker=narrator 3373#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2153 3374#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2184 3375#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2215 3376#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2246 3377msgid "You found some gold!" 3378msgstr "" 3379 3380#. [message]: speaker=narrator 3381#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2289 3382msgid "You picked up a brazier!" 3383msgstr "" 3384 3385#. [message]: speaker=narrator 3386#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2322 3387msgid "You picked up an empty flask." 3388msgstr "" 3389 3390#. [message]: speaker=narrator 3391#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2342 3392#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2507 3393#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2637 3394#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2690 3395msgid "You should do something else first." 3396msgstr "" 3397 3398#. [message]: speaker=narrator 3399#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2375 3400msgid "You melted the ice." 3401msgstr "" 3402 3403#. [message]: speaker=narrator 3404#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2399 3405msgid "You filled the flask." 3406msgstr "" 3407 3408#. [message]: speaker=narrator 3409#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2431 3410msgid "You picked up the flask of water." 3411msgstr "" 3412 3413#. [message]: speaker=narrator 3414#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2466 3415msgid "You created a new potion!" 3416msgstr "" 3417 3418#. [message]: speaker=narrator 3419#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2472 3420msgid "" 3421"Mal Keshar drinks the potion and feels energy flow through his skeletal " 3422"form. The power of death surges in his vacant body, threatening to overflow, " 3423"to burst free, but at the last moment, he reins it in. The stream of magic " 3424"trickles down to drops, diminished, tempered, but manageable." 3425msgstr "" 3426 3427#. [message]: speaker=narrator 3428#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2537 3429msgid "" 3430"<i>Dark water beneath crystal ice,\n" 3431"Unmasked by a lick of flame,\n" 3432"Transmuted by the altar of darkness\n" 3433"Into pitch black shadow.</i>" 3434msgstr "" 3435 3436#. [message]: speaker=Mal Keshar 3437#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2552 3438msgid "Someone left their experiment unfinished here." 3439msgstr "" 3440 3441#. [message]: speaker=narrator 3442#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2583 3443msgid "You picked up a key!" 3444msgstr "" 3445 3446#. [message]: speaker=narrator 3447#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2612 3448msgid "You found a skeleton." 3449msgstr "" 3450 3451#. [message]: speaker=Mal Keshar 3452#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2618 3453msgid "" 3454"There are some robe scraps stuck to this skeleton. This must have once been " 3455"a mage." 3456msgstr "" 3457 3458#. [message]: speaker=narrator 3459#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2666 3460msgid "You picked up a brazier." 3461msgstr "" 3462 3463#. [message]: speaker=narrator 3464#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2723 3465msgid "You opened the coffin." 3466msgstr "" 3467 3468#. [message]: speaker=narrator 3469#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2743 3470msgid "You placed the skeleton in the coffin." 3471msgstr "" 3472 3473#. [message]: speaker=narrator 3474#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2763 3475msgid "You cremated the bones!" 3476msgstr "" 3477 3478#. [message]: speaker=narrator 3479#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2769 3480msgid "" 3481"Ash swirls upward, charred remnants of the once living. Charcoal from bone, " 3482"embers from flesh, he consumes the pallid cinders, siphoning away the energy " 3483"with a draining touch." 3484msgstr "" 3485 3486#. [message]: speaker=narrator 3487#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2822 3488msgid "" 3489"<i>Bones, scattered carelessly onto the floor,\n" 3490"Remains laid without rest,\n" 3491"Reside outside their coffin, locked away,\n" 3492"In eternal wakefulness.\n" 3493"Then, the key is found and the lid opened,\n" 3494"And the tongue of fire begets ashen repose.</i>" 3495msgstr "" 3496 3497#. [message]: speaker=Mal Keshar 3498#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2873 3499msgid "" 3500"I sense the lair of something powerful nearby. Capturing that castle may be " 3501"a worthwhile endeavor, but I shall have to approach carefully." 3502msgstr "" 3503 3504#. [unit]: id=Xanthric, type=Fire Dragon 3505#. [unit]: id=Xanthric, type=Skeletal Dragon 3506#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2970 3507#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3595 3508msgid "Xanthric" 3509msgstr "" 3510 3511#. [message]: speaker=Xanthric 3512#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3002 3513msgid "" 3514"<i><big>What manner of vile creature intrudes upon my domain?!</big></i>" 3515msgstr "" 3516 3517#. [message]: speaker=Mal Keshar 3518#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3007 3519msgid "<i>I suppose there is some irony in this.</i>" 3520msgstr "" 3521 3522#. [message]: speaker=Mal Keshar 3523#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3012 3524msgid "" 3525"I was not aware that dragons still existed. This was most unexpected. " 3526"Nevertheless, this shall be a worthwhile test of my new powers." 3527msgstr "" 3528 3529#. [message]: speaker=Xanthric 3530#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3017 3531msgid "" 3532"<i><big>A derelict corpse like you has no business challenging a dragon! " 3533"Even my lowly elementals will be more than a match for you. Rise, my thralls!" 3534"</big></i>" 3535msgstr "" 3536 3537#. [message]: speaker=Mal Keshar 3538#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3042 3539msgid "" 3540"Fire magic. Annoying, but you are not the only one who can summon minions to " 3541"your aid." 3542msgstr "" 3543 3544#. [message]: speaker=Xanthric 3545#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3159 3546msgid "" 3547"<i><big>A few decrepit souls will do you no good, necromancer. Your bones " 3548"shall soon join my garden of carcasses!</big></i>" 3549msgstr "" 3550 3551#. [objective]: condition=win 3552#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3180 3553msgid "Defeat Xanthric" 3554msgstr "" 3555 3556#. [note] 3557#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3191 3558msgid "At most one rune may be activated each turn" 3559msgstr "" 3560 3561#. [message]: speaker=Xanthric 3562#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3214 3563msgid "" 3564"<i><big>How dare you?! That stone is <b>my</b> throne! I am the king of this " 3565"domain!</big></i>" 3566msgstr "" 3567 3568#. [message]: speaker=Mal Keshar 3569#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3219 3570msgid "" 3571"Peasant, warrior, king or emperor, all living things are the subjects of " 3572"death. Eternity will claim your soul as its own if I do not." 3573msgstr "" 3574 3575#. [message]: speaker=Mal Keshar 3576#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3466 3577msgid "There are many corpses around here. I can use them to my advantage." 3578msgstr "" 3579 3580#. [message]: speaker=Xanthric 3581#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3494 3582msgid "How could this happen..." 3583msgstr "" 3584 3585#. [message]: speaker=Mal Keshar 3586#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3499 3587msgid "You were not as powerful as you thought." 3588msgstr "" 3589 3590#. [message]: speaker=Xanthric 3591#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3514 3592msgid "<i>I feel... so... cold...</i>" 3593msgstr "" 3594 3595#. [message]: speaker=Mal Keshar 3596#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3524 3597msgid "" 3598"So, the beast dies. I will have to make a few modifications to this lair " 3599"later. First, I shall have to test the extent to which I can push these new " 3600"powers." 3601msgstr "" 3602 3603#. [message]: speaker=Mal Keshar 3604#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3645 3605msgid "" 3606"Excellent! My will is even strong enough to conquer a dragon. None can stand " 3607"against me any longer! To those who cursed me prior: I spit at thee! For I " 3608"am Mal Keshar the Damned, spurned by all men, forsaken by all who live and " 3609"draw breath! I laugh, for now, you are all naught but remains and dust, and " 3610"I live on, alone..." 3611msgstr "" 3612 3613#. [message]: speaker=unit 3614#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3663 3615msgid "So this is how it ends..." 3616msgstr "" 3617 3618#. [scenario]: id=12_Endless_Night 3619#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:5 3620msgid "Endless Night" 3621msgstr "" 3622 3623#. [part] 3624#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:21 3625msgid "" 3626"Years pass. Every summer, by the time the mountainous paths and high passes " 3627"shed their wintry gowns of snow, the lich sends his soldiers to attack the " 3628"orcs, removing all human, elven, and dwarven patrols that impede them. Every " 3629"year, the undead inflict some damage before being repelled." 3630msgstr "" 3631 3632#. [part] 3633#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:29 3634msgid "" 3635"The lich sometimes wonders if his endeavors are naught but a fruitless " 3636"crusade, but then again, so what? Life, unlife, death... nothing has ever " 3637"given his existence meaning. And yet, he still persists on? For what?" 3638msgstr "" 3639 3640#. [part] 3641#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:33 3642msgid "<i>Reason and purpose...</i>" 3643msgstr "" 3644 3645#. [part] 3646#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:37 3647msgid "" 3648"He needs none. Philosophy only begets misery. Violence and savagery have " 3649"been the essence of his existence, the forces that once controlled his life, " 3650"the ones unrelinquished in undeath. Better to simply kill without " 3651"deliberation, for what use is there to dwell on any alternative? He has " 3652"never been one for regrets." 3653msgstr "" 3654 3655#. [part] 3656#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:47 3657msgid "Mal Keshar continues to study the book and re-reads the final entry." 3658msgstr "" 3659 3660#. [part] 3661#. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists 3662#. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists 3663#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:52 3664#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:67 3665msgid "" 3666"<i>“We prevailed today on the field, but our victory did not please me. I " 3667"realize now... the world is not ready for our knowledge. They cannot " 3668"understand that we have conquered that primordial fear: death. Instead, as " 3669"they look upon us, judgment of our appearance drives them to ignorant " 3670"terror. I give up on all of them. [...] In some future time, less " 3671"conservative attitudes may dominate, and our knowledge can be put to good " 3672"use. I can certainly afford to wait. In the meantime, we are doing what we " 3673"can to hasten that day.”</i>" 3674msgstr "" 3675 3676#. [part] 3677#. More text from the epilogue of Secrets of the Ancients 3678#. More text from the epilogue of Secrets of the Ancients 3679#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:57 3680#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:72 3681msgid "" 3682"<i>“As for me, I will make my journal conspicuous on this battlefield. I " 3683"suspect that most will fear it enough to try to destroy it, but I have " 3684"placed several wards on my journal to protect it. This way, it should " 3685"survive long enough to make its way into the hands of someone more open-" 3686"minded. Tath, in particular, is home to many mages. It only takes one who is " 3687"willing to learn...”</i>" 3688msgstr "" 3689 3690#. [part] 3691#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:76 3692msgid "" 3693"The final entry gnaws at Mal Keshar. While he had been Darken Volk’s pawn, " 3694"both of them were being used as pawns by the author of the book. Has his " 3695"whole existence been nothing more than that of a puppet?" 3696msgstr "" 3697 3698#. [part] 3699#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:80 3700msgid "" 3701"Still, despite his misgivings about being manipulated, he feels that he can " 3702"learn something from the book. Orcs had only ever been half of the story — " 3703"the other had been his own people being unable to accept his use of dark " 3704"magic. But, if he allowed a foolish hero to take a copy of the book, would " 3705"others eventually follow in his footsteps? If enough people began to view " 3706"necromancy as merely another magical art, could it eventually be accepted in " 3707"society?" 3708msgstr "" 3709 3710#. [part] 3711#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:89 3712msgid "" 3713"The book still sits on a dusty shelf in Mal Keshar’s keep, untended and " 3714"untouched, but constantly plaguing the forefront of the lich’s mind." 3715msgstr "" 3716 3717#. [part] 3718#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:93 3719msgid "" 3720"If he allowed a foolish hero to take a copy of the book, would others " 3721"eventually follow in his footsteps? Would the author’s plan actually work, " 3722"or would people continue to view necromancy as only a corrupting power? One " 3723"voice tells him that being accepted by society should not be of any concern " 3724"to him. Another says that it would not harm him to try. He does not come to " 3725"any conclusions, but a slightly embellished copy of the tome sits there in " 3726"his lair, waiting to be taken." 3727msgstr "" 3728 3729#. [part] 3730#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:99 3731msgid "" 3732"Rumors circulate of a lich who preys on scouting patrols. A hero, gathering " 3733"his loyal troops to him, decides to put an end to the evil." 3734msgstr "" 3735 3736#. [objective]: condition=win 3737#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:163 3738msgid "Defeat the foolish hero" 3739msgstr "" 3740 3741#. [objective]: condition=win 3742#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:171 3743msgid "Defeat another foolish hero" 3744msgstr "" 3745 3746#. [objective]: condition=win 3747#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:179 3748msgid "Defeat yet another foolish hero" 3749msgstr "" 3750 3751#. [objective]: condition=win 3752#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:190 3753msgid "Defeat both foolish heroes" 3754msgstr "" 3755 3756#. [objective]: condition=win 3757#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:207 3758msgid "Allow an enemy unit to take the book" 3759msgstr "" 3760 3761#. [note]: description=<b> 3762#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:227 3763msgid "Endless Night $timesForever" 3764msgstr "" 3765 3766#. [note] 3767#. more text copied from Secrets of the Ancients 3768#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:232 3769msgid "" 3770"To turn a necromancer into a lich, right-click on it while it is in a castle." 3771msgstr "" 3772 3773#. [set_menu_item]: id=lichify 3774#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:245 3775msgid "Transform into a lich" 3776msgstr "" 3777 3778#. [message]: speaker=narrator 3779#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:275 3780msgid "You can only do this in a castle." 3781msgstr "" 3782 3783#. [unit]: type=Royal Guard, id=Too Foolish Hero 3784#. [unit]: type=Highwayman, id=Too Foolish Hero 3785#. [unit]: type=Elvish Marshal, id=Too Foolish Hero 3786#. [unit]: type=Dwarvish Lord, id=Too Foolish Hero 3787#. [unit]: type=Orcish Warlord, id=Too Foolish Hero 3788#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:364 3789#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:426 3790#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:487 3791#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:548 3792#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:610 3793msgid "Too Foolish Hero" 3794msgstr "" 3795 3796#. [message]: speaker=Too Foolish Hero 3797#. the text that the "Too Foolish Hero" speaks is identical to that in the start event and can probably be copied over 3798#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:396 3799msgid "" 3800"Your doom is at hand, lich! It is nigh time you answered for your evil " 3801"crimes!" 3802msgstr "" 3803 3804#. [modify_side] 3805#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:401 3806#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:709 3807msgid "Humans" 3808msgstr "" 3809 3810#. [message]: speaker=Too Foolish Hero 3811#. [message]: speaker=Foolish Hero 3812#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:457 3813#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:959 3814msgid "" 3815"You have preyed on too many of my men. Our territory will be much more " 3816"secure without your undead pestering us." 3817msgstr "" 3818 3819#. [modify_side] 3820#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:462 3821#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:731 3822msgid "Bandits" 3823msgstr "" 3824 3825#. [message]: speaker=Too Foolish Hero 3826#. [message]: speaker=Foolish Hero 3827#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:518 3828#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:972 3829msgid "" 3830"We have finally found you, lich! Long have we heard of your abominable " 3831"deeds, ensnaring the living with your dark sorceries and molding them into " 3832"your slaves. Your wretched unlife ends here!" 3833msgstr "" 3834 3835#. [modify_side] 3836#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:523 3837#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:753 3838msgid "Elves" 3839msgstr "" 3840 3841#. [message]: speaker=Too Foolish Hero 3842#. [message]: speaker=Foolish Hero 3843#. written with a dwarvish accent - regular english would be "it's been along time since I've smashed some undead. You've got plenty of bones for my hammer to break" 3844#. written with a dwarvish accent - regular english would be "it's been along time since I've smashed some undead. You've got plenty of bones for my hammer to break" 3845#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:580 3846#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:986 3847msgid "" 3848"Been a long time since I’ve smashed me some undead. Ye gots ye plenty o’ " 3849"bones for me hammer ta break." 3850msgstr "" 3851 3852#. [modify_side] 3853#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:585 3854#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:775 3855msgid "Dwarves" 3856msgstr "" 3857 3858#. [message]: speaker=Too Foolish Hero 3859#. [message]: speaker=Foolish Hero 3860#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:648 3861#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:999 3862msgid "" 3863"I’ve finally found your lair, lich! You have attacked my tribe and wreaked " 3864"havoc on our homes for many years. You slew my father and turned his body " 3865"into one of your nasty creations. With your death, your annoying minions " 3866"will pester us no longer!" 3867msgstr "" 3868 3869#. [message]: speaker=Mal Keshar 3870#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:657 3871msgid "" 3872"I almost feel as if the universe is mocking me by sending me this many " 3873"imbeciles..." 3874msgstr "" 3875 3876#. [unit]: type=Royal Guard, id=Foolish Hero 3877#. [unit]: type=Highwayman, id=Foolish Hero 3878#. [unit]: type=Elvish Marshal, id=Foolish Hero 3879#. [unit]: type=Dwarvish Lord, id=Foolish Hero 3880#. [unit]: type=Orcish Warlord, id=Foolish Hero 3881#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:701 3882#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:723 3883#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:745 3884#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:767 3885#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:789 3886msgid "Foolish Hero" 3887msgstr "" 3888 3889#. [message]: speaker=Mal Keshar 3890#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:885 3891msgid "I will destroy you like the last foolish hero who challenged me." 3892msgstr "" 3893 3894#. [message]: speaker=Mal Keshar 3895#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:892 3896msgid "Another foolish hero? Seriously?" 3897msgstr "" 3898 3899#. [message]: speaker=Mal Keshar 3900#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:899 3901msgid "" 3902"Is there an endless supply of foolish heroes with death wishes? Honestly, " 3903"where do you all come from?" 3904msgstr "" 3905 3906#. [message]: speaker=Mal Keshar 3907#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:911 3908msgid "Am I doomed to fight foolish heroes forever?" 3909msgstr "" 3910 3911#. [message]: speaker=Mal Keshar 3912#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:918 3913msgid "How long is this going to keep happening?" 3914msgstr "" 3915 3916#. [message]: speaker=Mal Keshar 3917#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:931 3918msgid "" 3919"At this point, I would be more surprised if these foolish heroes stopped " 3920"showing up." 3921msgstr "" 3922 3923#. [message]: speaker=Foolish Hero 3924#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:945 3925msgid "" 3926"Your doom is at hand, lich! It is nigh time you answered for your crimes " 3927"against humanity!" 3928msgstr "" 3929 3930#. [message]: speaker=Mal Keshar 3931#. cityfolk - just a person from the city, e.g. Weldyn 3932#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:951 3933msgid "" 3934"Narrow-minded and obtuse, as one would expect of cityfolk. Go back to your " 3935"manors and taverns before I decide to kill you." 3936msgstr "" 3937 3938#. [message]: speaker=Mal Keshar 3939#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:964 3940msgid "Not even real soldiers. How meaningless." 3941msgstr "" 3942 3943#. [message]: speaker=Mal Keshar 3944#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:977 3945msgid "" 3946"Life or death, it is all the same. There are always those who try to kill " 3947"me. Ever do they fail." 3948msgstr "" 3949 3950#. [message]: speaker=Mal Keshar 3951#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:991 3952msgid "" 3953"And it has been some time since I’ve had a supply of dwarven corpses to work " 3954"with. I suppose I can put your hammers to good use in the mines." 3955msgstr "" 3956 3957#. [message]: speaker=Mal Keshar 3958#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1004 3959msgid "" 3960"The Whitefang Orcs! It is you who despoiled my motherland and razed my home. " 3961"It is you who forced me to resort to necromancy to protect myself. It is you " 3962"who ended my mortal life and forced me to become a lich. And you desire " 3963"vengeance? Hah! The irony of this would be hysterical if I could still feel " 3964"such an emotion." 3965msgstr "" 3966 3967#. [message]: speaker=narrator 3968#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1016 3969msgid "" 3970"Mal Keshar has had time to study the book, learning how his apprentices can " 3971"become liches with less reliance on luck than Malin’s own transformation." 3972msgstr "" 3973 3974#. [message]: speaker=unit 3975#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1075 3976#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1103 3977#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1131 3978msgid "That’s an evil grimoire!" 3979msgstr "" 3980 3981#. [message]: role=speakinghero 3982#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1080 3983#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1108 3984msgid "It might be linked to the lich’s power! Try burning it." 3985msgstr "" 3986 3987#. [message]: speaker=Mal Keshar 3988#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1085 3989#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1113 3990#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1157 3991#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1188 3992msgid "<small>(faking pain)</small> Aaargh!" 3993msgstr "" 3994 3995#. [message]: role=unit 3996#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1090 3997#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1118 3998msgid "It’s not catching fire!" 3999msgstr "" 4000 4001#. [message]: role=speakinghero 4002#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1095 4003msgid "" 4004"Still, it seems to be hurting the lich. Let us retreat and bring it with us. " 4005"The mages may be able to destroy this and put an end to this lich." 4006msgstr "" 4007 4008#. [message]: role=speakinghero 4009#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1123 4010msgid "" 4011"Still, it seems to be hurting the lich. Let us retreat and bring it with us. " 4012"We may yet find another way to destroy it and put an end to this lich." 4013msgstr "" 4014 4015#. [message]: role=speakinghero 4016#. "faerie fire" as in the elvish sylph's attack 4017#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1137 4018msgid "" 4019"It must be connected to the lich’s power. Perhaps if we burn it with faerie " 4020"fire, the lich will be destroyed. Let us take it and retreat." 4021msgstr "" 4022 4023#. [message]: speaker=unit 4024#. regular english: That's an evil grimoire! 4025#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1146 4026msgid "That be an evil grimoire!" 4027msgstr "" 4028 4029#. [message]: role=speakinghero 4030#. regular english: Try destroying the darned thing. 4031#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1152 4032msgid "Try destroyin’ the blasted thing." 4033msgstr "" 4034 4035#. [message]: speaker=unit 4036#. regular english: My axe can't cut the paper. It's protected by magic! 4037#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1163 4038msgid "Me axe kinna cut tha paper. It be protected by magic!" 4039msgstr "" 4040 4041#. [message]: role=speakinghero 4042#. regular english: Yes, but the lich still seems to be hurt. Let's take it and retreat. Maybe the forge can destroy it. 4043#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1169 4044msgid "" 4045"Aye, but the lich still seems ta be hurtin’. Let’s take it ’n retreat. Maybe " 4046"tha forge ken destroy it." 4047msgstr "" 4048 4049#. [message]: speaker=unit 4050#. this orc has bad grammar on purpose 4051#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1178 4052msgid "Me like skull on book. It look good." 4053msgstr "" 4054 4055#. [message]: role=speakinghero 4056#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1183 4057msgid "Idiot." 4058msgstr "" 4059 4060#. [message]: speaker=unit 4061#. still the same orc, still has bad grammar. Uuuuuh is a whine-like sound, indicating disappointment. 4062#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1194 4063msgid "Uuuuuh, I can’t pull skull off book, but lich scream." 4064msgstr "" 4065 4066#. [message]: speaker=Mal Keshar 4067#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1199 4068msgid "Defend the book, my minions! Aaargh!" 4069msgstr "" 4070 4071#. [message]: role=speakinghero 4072#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1204 4073msgid "" 4074"The book must be connected to the lich’s power! Take it and retreat. Once we " 4075"smash that book, the lich should be destroyed." 4076msgstr "" 4077 4078#. [story] 4079#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1210 4080msgid "Epilogue" 4081msgstr "" 4082 4083#. [part] 4084#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1212 4085msgid "" 4086"The foolish hero was tricked, and left believing both that the book could be " 4087"destroyed, and that the lich might be weakened by doing so." 4088msgstr "" 4089 4090#. [part] 4091#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1216 4092msgid "" 4093"Retreating outside the cave, the foolish hero tried to destroy the book. " 4094"None of the attempts left so much as a single dent or char, yet each one " 4095"caused another scream to echo from the cave mouth. Eventually, the cave " 4096"entrance collapsed, and everything was still. Satisfied, and slightly " 4097"intrigued, the foolish hero left the ruined lair behind, book stowed away " 4098"safely — and secretly — in his pack." 4099msgstr "" 4100 4101#. [part] 4102#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1220 4103msgid "" 4104"Years pass. Every summer, by the time the mountainous paths and high passes " 4105"shed their wintry gowns of snow, humans, elves and dwarves patrol to resist " 4106"orcish raiders. Undead no longer trouble the watches and memories of the " 4107"lich fade to mere legend." 4108msgstr "" 4109 4110#. [part] 4111#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1224 4112msgid "" 4113"Rumors circulate about a spirit of good fortune that protects these guards. " 4114"It is said that that when attacked by orcs at night, the darkness itself " 4115"descends to repel the assailants." 4116msgstr "" 4117 4118#. [message]: speaker=Mal Keshar 4119#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1299 4120msgid "Slain by those who were once my countrymen..." 4121msgstr "" 4122 4123#. [message]: role=speakinghero 4124#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1309 4125msgid "His evil deeds have come to an end." 4126msgstr "" 4127 4128#. [message]: role=second 4129#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1314 4130msgid "Who do you think he was before he was corrupted by the darkness?" 4131msgstr "" 4132 4133#. [message]: role=speakinghero 4134#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1319 4135msgid "" 4136"It matters not. He embraced death over life, and thus relinquished his right " 4137"to our mercy. Let us return home; the town will need us to help defend " 4138"against the orcish raids." 4139msgstr "" 4140 4141#. [message]: role=second 4142#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1324 4143msgid "Yes, sir." 4144msgstr "" 4145 4146#. [message]: speaker=Mal Keshar 4147#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1332 4148#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1370 4149#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1408 4150msgid "Darkness descends... and I..." 4151msgstr "" 4152 4153#. [message]: role=speakinghero 4154#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1342 4155msgid "It is done. He will trouble us no more." 4156msgstr "" 4157 4158#. [message]: role=second 4159#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1347 4160msgid "Who do you think he was before becoming a lich?" 4161msgstr "" 4162 4163#. [message]: role=speakinghero 4164#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1352 4165msgid "" 4166"Likely one of those arrogant mages who think themselves superior to everyone " 4167"else. He probably learned necromancy just to subjugate people like us." 4168msgstr "" 4169 4170#. [message]: role=second 4171#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1357 4172msgid "So he was an evil tyrant. How dreadful." 4173msgstr "" 4174 4175#. [message]: role=speakinghero 4176#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1362 4177msgid "" 4178"Probably. Anyway, there is no use in dwelling upon one so wicked. Let us go." 4179msgstr "" 4180 4181#. [message]: role=speakinghero 4182#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1380 4183msgid "Well, that is the end of his evil ways." 4184msgstr "" 4185 4186#. [message]: role=second 4187#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1385 4188msgid "" 4189"I wonder who this lich was in life before he turned to the evil that is " 4190"undeath." 4191msgstr "" 4192 4193#. [message]: role=speakinghero 4194#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1390 4195msgid "" 4196"A selfish human, only greedy for power while utterly indifferent to anything " 4197"but himself. A necromancer’s only purpose is to work for their own gain, " 4198"nothing else." 4199msgstr "" 4200 4201#. [message]: role=second 4202#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1395 4203msgid "Pure evil, that is what they are." 4204msgstr "" 4205 4206#. [message]: role=speakinghero 4207#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1400 4208msgid "" 4209"Indeed. We need not afford this one any compassion. Let us leave this " 4210"miserable place." 4211msgstr "" 4212 4213#. [message]: role=speakinghero 4214#. regular english - the lich is nothing but a pile of bones now 4215#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1419 4216msgid "Tha lich be nae but a pile o’ bones now." 4217msgstr "" 4218 4219#. [message]: role=second 4220#. regular english - I wonder what kind of human he was in life 4221#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1425 4222msgid "I wonder what kind o’ human he did be in life." 4223msgstr "" 4224 4225#. [message]: role=speakinghero 4226#. regular english - I guess he was some crazy mage who wanted to make other humans his slaves. Why else do you think he would turn to dark magic? 4227#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1431 4228msgid "" 4229"Me guess be that he be some loonie mage who wanted ta make other humans inta " 4230"’is slaves. Why else d’ye think tha lad woul’ turn ta dark magic?" 4231msgstr "" 4232 4233#. [message]: role=second 4234#. regular english - I don't know. You think the lich's castle can be useful 4235#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1437 4236msgid "I dinna know. Ye think tha lich’s castle ken be useful?" 4237msgstr "" 4238 4239#. [message]: role=speakinghero 4240#. regular english - Yes. Let's get to work. 4241#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1443 4242msgid "Aye. Let’s git to workin’." 4243msgstr "" 4244 4245#. [message]: speaker=Mal Keshar 4246#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1451 4247msgid "Felled by an orc... so it ends... like this..." 4248msgstr "" 4249 4250#. [message]: role=speakinghero 4251#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1461 4252msgid "The lich is dead! I have finally avenged my father." 4253msgstr "" 4254 4255#. [message]: role=second 4256#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1466 4257msgid "Who you think he was, boss?" 4258msgstr "" 4259 4260#. [message]: role=speakinghero 4261#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1471 4262msgid "" 4263"Just some angst-ridden mage who turned to dark magic when he swore some " 4264"stupid quest for revenge upon us. Amusing that he was more bothersome in " 4265"death than in life. Annoying that it took so long to kill him." 4266msgstr "" 4267 4268#. [message]: role=second 4269#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1495 4270msgid "Boss, look! The lich dropped a shiny book!" 4271msgstr "" 4272 4273#. [message]: role=speakinghero 4274#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1500 4275msgid "Well, what is it?" 4276msgstr "" 4277 4278#. [message]: role=second 4279#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1505 4280msgid "" 4281"I don’t know, but it looks like someone wrote something inside! It says:" 4282msgstr "" 4283 4284#. [message]: speaker=narrator 4285#. hahaha is Zephrin laughing 4286#. this line sounds very "modern-day" but that's intentional because it's an easter egg, not meant to be taken strictly at face value 4287#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1513 4288msgid "" 4289"<i>That stupid memory came back to bother me again today. It was that time " 4290"at the Academy when Zephrin and I were arguing about orcs. I still remember " 4291"that hoarse voice of his telling me, ‘Fun story, Malin, but you really " 4292"should put a disclaimer. You know, to make sure everyone understands no orcs " 4293"were harmed in the making of this story, hahaha.’\n" 4294"\n" 4295"I can still hear his infernal cackling ringing in my head. Sure thing, " 4296"Zephrin, right... like my whole life was some sort of work of fiction!</i>" 4297msgstr "" 4298 4299#. [message]: role=speakinghero 4300#. Bah is an exclamation of disgust or irritation 4301#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1521 4302msgid "" 4303"Bah! Do these people believe that we are fools? They must think we are all " 4304"actors in a poorly written drama! I’ve had enough of this. I’m going home." 4305msgstr "" 4306 4307#. [message]: role=speakinghero 4308#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1527 4309msgid "Anyway, round up the wolves. I’m going home." 4310msgstr "" 4311 4312#. [message]: speaker=unit 4313#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1547 4314#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:30 4315msgid "... Then my battle against the orcs is lost!" 4316msgstr "" 4317 4318#. [unit_type]: id=Apprentice Mage, race=human 4319#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:4 4320msgid "Apprentice Mage" 4321msgstr "" 4322 4323#. [unit_type]: id=Apprentice Mage, race=human 4324#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:17 4325msgid "" 4326"Trained in swordsmanship as a boy and the magical arts as a young man, Malin " 4327"Keshar is talented at both but an expert in neither. Although not as " 4328"powerful as other fighters in direct combat, Malin’s sharp wit often allows " 4329"him to outsmart his foes without putting himself in much danger." 4330msgstr "" 4331 4332#. [attack]: type=impact 4333#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:33 4334msgid "magic blast" 4335msgstr "" 4336 4337#. [unit_type]: id=Apprentice Necromancer, race=human 4338#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:4 4339msgid "Apprentice Necromancer" 4340msgstr "" 4341 4342#. [unit_type]: id=Apprentice Necromancer, race=human 4343#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:16 4344msgid "" 4345"Under Darken Volk’s tutelage, Malin has become adept at wielding necromancy " 4346"both as a tool to raise an army of undead, and as a means to increase his " 4347"own, personal power. Malin’s focus on improving his magical prowess has left " 4348"little time for him to improve his swordsmanship, but he still holds on to " 4349"his short sword as his melee weapon of choice." 4350msgstr "" 4351 4352#. [unit_type]: id=Dark Mage, race=human 4353#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:4 4354msgid "Dark Mage" 4355msgstr "" 4356 4357#. [unit_type]: id=Dark Mage, race=human 4358#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:17 4359msgid "" 4360"Although Malin’s sword has grown rusty from lack of proper care, he " 4361"continues to use it for melee combat, perhaps more as a keepsake than an " 4362"effective weapon. His increasing skill with magic, however, is more than " 4363"enough to compensate." 4364msgstr "" 4365 4366#. [unit_type]: id=Frontier Baroness, race=human 4367#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:6 4368msgid "female^Frontier Baroness" 4369msgstr "" 4370 4371#. [unit_type]: id=Frontier Baroness, race=human 4372#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:23 4373msgid "" 4374"At Wesnoth’s frontiers, all able-bodied men and women must be able to defend " 4375"their homes in times of need. Men are most often trained in the use of sword " 4376"or bow and are used as soldiers who withstand the brunt of orcish assaults " 4377"to hold the raiders at bay. Women, instead, learn to use the staff and sling " 4378"and are most effective as scouts and ambushers. The most proficient are " 4379"powerful skirmishers and are highly adept at reconnaissance, allowing them " 4380"to often outmaneuver and entrap orcish raiders." 4381msgstr "" 4382 4383#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:28 4384msgid "Dela Keshar" 4385msgstr "" 4386 4387#. [trait]: id=loyal 4388#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:47 4389msgid "loyal" 4390msgstr "" 4391 4392#. [trait]: id=loyal 4393#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:48 4394msgid "to himself" 4395msgstr "" 4396 4397#. [message]: speaker=unit 4398#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:12 4399msgid "I’m not ready to die yet..." 4400msgstr "" 4401 4402#. [message]: speaker=unit 4403#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:48 4404msgid "Fool boy! With my demise, none in this world will aid you..." 4405msgstr "" 4406 4407#. [message]: speaker=unit 4408#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:66 4409msgid "No! I was so close... to achieving my goal... of so many years..." 4410msgstr "" 4411 4412#. [message]: speaker=Darken Volk 4413#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:81 4414msgid "" 4415"Your incompetence at this simple task is appalling. You will never grow " 4416"strong enough to be of use to me." 4417msgstr "" 4418 4419#. [unstore_unit] 4420#. This text goes by quickly, so it must be short. 4421#: data/campaigns/Descent_Into_Darkness/utils/macros.cfg:253 4422msgid "Lich" 4423msgstr "" 4424