1msgid ""
2msgstr ""
3"Project-Id-Version: Battle for Wesnoth 1.5.1+dev\n"
4"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
5"POT-Creation-Date: 2021-06-20 11:59 UTC\n"
6"PO-Revision-Date: 2008-04-13 16:22+0200\n"
7"Last-Translator: Automatically generated\n"
8"Language-Team: none\n"
9"Language: \n"
10"MIME-Version: 1.0\n"
11"Content-Type: text/plain; charset=UTF-8\n"
12"Content-Transfer-Encoding: 8bit\n"
13"Plural-Forms: nplurals=3; plural=(n%10==1 && n%100!=11 ? 0 : n != 0 ? 1 : "
14"2);\n"
15
16#. [scenario]: id=11_Descent_into_Darkness
17#. [campaign]: id=Descent_into_Darkness
18#: data/campaigns/Descent_Into_Darkness/_main.cfg:14
19#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:5
20msgid "Descent into Darkness"
21msgstr ""
22
23#. [campaign]: id=Descent_into_Darkness
24#: data/campaigns/Descent_Into_Darkness/_main.cfg:15
25msgid "DiD"
26msgstr ""
27
28#. [campaign]: id=Descent_into_Darkness
29#: data/campaigns/Descent_Into_Darkness/_main.cfg:19
30msgid "Neophyte"
31msgstr ""
32
33#. [campaign]: id=Descent_into_Darkness
34#: data/campaigns/Descent_Into_Darkness/_main.cfg:19
35msgid "Normal"
36msgstr ""
37
38#. [campaign]: id=Descent_into_Darkness
39#: data/campaigns/Descent_Into_Darkness/_main.cfg:20
40msgid "Challenging"
41msgstr ""
42
43#. [campaign]: id=Descent_into_Darkness
44#: data/campaigns/Descent_Into_Darkness/_main.cfg:20
45msgid "Evoker"
46msgstr ""
47
48#. [campaign]: id=Descent_into_Darkness
49#: data/campaigns/Descent_Into_Darkness/_main.cfg:21
50msgid "Difficult"
51msgstr ""
52
53#. [campaign]: id=Descent_into_Darkness
54#: data/campaigns/Descent_Into_Darkness/_main.cfg:21
55msgid "Summoner"
56msgstr ""
57
58#. [campaign]: id=Descent_into_Darkness
59#: data/campaigns/Descent_Into_Darkness/_main.cfg:23
60msgid ""
61"The northern frontier town of Parthyn is annually raided by neighboring "
62"tribes of orcs. Malin Keshar, an outcast mage, seeks to defend his home and "
63"wreak vengeance on the orcs by any means necessary, even if it means "
64"sacrificing his own soul in the process.\n"
65"\n"
66msgstr ""
67
68#. [campaign]: id=Descent_into_Darkness
69#: data/campaigns/Descent_Into_Darkness/_main.cfg:25
70msgid "(Intermediate level, 12 scenarios.)"
71msgstr ""
72
73#. [about]
74#: data/campaigns/Descent_Into_Darkness/_main.cfg:28
75msgid "Original Campaign Design"
76msgstr ""
77
78#. [about]
79#: data/campaigns/Descent_Into_Darkness/_main.cfg:34
80msgid "Latest Campaign Revision"
81msgstr ""
82
83#. [about]
84#: data/campaigns/Descent_Into_Darkness/_main.cfg:40
85msgid "Artwork and Graphics Design"
86msgstr ""
87
88#. [about]
89#: data/campaigns/Descent_Into_Darkness/_main.cfg:55
90msgid "Dialogue Comments and Revisions"
91msgstr ""
92
93#. [scenario]: id=01_Saving_Parthyn
94#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:5
95msgid "Saving Parthyn"
96msgstr ""
97
98#. [part]
99#. Comments about dialogue style and characterization:
100#. Drogan: although he is the captain of Parthyn's guard, he shows signs of recklessness and inflexibility; he's stiff and stubborn, which causes him to butt heads with Malin
101#. often, we see that Drogan says something to Malin (e.g. banishing him) without a clearly good reason why, and that's because of his ego and confidence in his own righteousness
102#. Darken Volk: he talks a little more formally than Malin, and has quite a few ellipses in his speech. These are at points where he's not speaking exactly what he's thinking in his head because in reality,
103#. he's trying to manipulate Malin for his own gain. His mode of speech is a little more formal.
104#. Dela: little more of a minor character, she's what you might expect from a sister. She isn't wholly against Malin until he kills Drogan, but she also doesn't really want to do much with a necromancer either.
105#. Malin: rash and impulsive, he cares a lot about his home, but doesn't see that power itself can be a corrupting force (though he does not seek power just for the sake of it, it is for another purpose which is
106#. to drive off the orcs). He's a little more informal in his speech, meaning more contractions and colloquialisms, and this is intentional.
107#. Things to be careful about while editing: there are some poems in S8 and S11, please be mindful when making wording changes there. Some commas are added for readability even though they may not be grammatically correct.
108#. If the target language has a specialized term for a fortified town, like Latin "oppidum", use it for Parthyn.
109#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:33
110msgid ""
111"Malin Keshar was born ten years after the death of Haldric IV. He grew up in "
112"the northern border town of Parthyn, the second child and eldest son of the "
113"city’s baron. Every summer, by the time the mountainous paths and high "
114"passes shed their wintry gowns of snow, orcs descended from the northern "
115"hills to ravage the settlements at the frontier. Every year, Malin’s father "
116"led the townsfolk to repel the raids and force the orcs to retreat back to "
117"the north."
118msgstr ""
119
120#. [part]
121#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:37
122msgid ""
123"When Malin was ten, a passing mage sensed strong magical abilities in the "
124"boy and suggested he be sent to the Isle of Alduin for training in the "
125"magical arts. Malin studied there for eight years, learning all manner of "
126"magic from basic control over the elements, to the mystic arts and scrying, "
127"to alchemy and simple medicine."
128msgstr ""
129
130#. [part]
131#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:41
132msgid ""
133"Although his life on Alduin was luxurious and peaceful, Malin found the "
134"teachings of the scholarly mages to be too philosophical for his tastes. His "
135"thoughts turned back to Parthyn, where brute force, not theoretical "
136"reasoning, was necessary to drive off the orcs. In time, Malin began to "
137"research new magics on his own, but his lack of experience led to a series "
138"of failed experiments, one of which took the life of a fellow student. For "
139"his transgressions, he was expelled."
140msgstr ""
141
142#. [part]
143#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:45
144msgid ""
145"When Malin returned to Parthyn, orcs had already begun to attack the city. "
146"Although he tried his best to fight them off, the raids were far more "
147"relentless and the town guard was far weaker than he had remembered. One "
148"night, a particularly powerful strike stormed the city and Malin could only "
149"watch as his father was cut down by one of the savage orcish warriors."
150msgstr ""
151
152#. [part]
153#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:49
154msgid ""
155"Shaken by the loss of their commander, the human defense began to falter. "
156"The orcs roared in anticipation of victory, but before they could overrun "
157"the city, skeleton warriors poured out of the woods to their rear. The "
158"undead cut down orc after orc, swords and axes hacking through flesh and "
159"bone with ruthless efficiency. The soldiers watched in half amazement, half "
160"fear as the orcs dropped and the skeletons turned toward them, empty eyes "
161"bleeding with fetid magic. All was dreadfully still as the blood and carnage "
162"settled in the rank darkness."
163msgstr ""
164
165#. [part]
166#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:53
167msgid ""
168"The silence was broken by the irregular shuffle of a man emerging from the "
169"trees. He stood before them, a hunched figure with a rasping voice "
170"reminiscent of crackling bones. <i>“I am Darken Volk. While I know you do "
171"not love my kind, I think it is vital that we put aside our differences for "
172"the moment. The orcish menace grows in the north and they will soon return "
173"in even greater force. You cannot hope to defend against them without my... "
174"help. For now, however, I ask only to refresh myself in your town.”</i>"
175msgstr ""
176
177#. [part]
178#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:57
179msgid ""
180"Drogan, the captain of the guard, replied, <i>“Nay, you surely know that the "
181"penalty for necromancy is death. Seeing that you have saved our village, "
182"however, we will allow you to rest here for a few days. Nevertheless, upon "
183"your departure, you are banished from Parthyn. Should you return, we will "
184"attack you on sight.”</i>"
185msgstr ""
186
187#. [part]
188#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:61
189msgid ""
190"Malin, troubled by his father’s death and the strength of the orcish "
191"assault, argued to no avail that Darken Volk be allowed to stay. After a "
192"couple days, the necromancer left Parthyn without incident."
193msgstr ""
194
195#. [side]
196#. [side]: type=Sergeant, id=Drogan
197#. [side]: type=General, id=Taylor
198#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:75
199#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:122
200#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:122
201#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:142
202#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:48
203#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:63
204#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:42
205#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:93
206msgid "Defenders"
207msgstr ""
208
209#. [side]: type=Orcish Warlord, id=Gron'r Hronk
210#. [side]: type=Orcish Warlord, id=K'rrlar Oban
211#. [side]: type=Orcish Warlord, id=Borth
212#. [side]: type=Orcish Warlord, id=P'Gareth
213#. [side]: type=Orcish Warlord, id=K'Vark
214#. [modify_side]
215#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
216#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:97
217#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:57
218#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:85
219#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:66
220#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:104
221#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:142
222#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:67
223#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:641
224#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:797
225msgid "Orcs"
226msgstr ""
227
228#. [side]: type=Orcish Warrior, id=Kreg'a'shar Trr
229#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:102
230msgid "Kreg’a’shar Trr"
231msgstr ""
232
233#. [side]: type=Lieutenant, id=Drogan
234#. [unit]: type=Ghoul, id=DroganGhoul
235#. [side]: type=Sergeant, id=Drogan
236#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:127
237#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:97
238#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:777
239msgid "Drogan"
240msgstr ""
241
242#. [objective]: condition=win
243#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:180
244msgid "Defend the river fort for two nights"
245msgstr ""
246
247#. [objective]: condition=win
248#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:185
249#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:173
250msgid "Kill the orcish leader"
251msgstr ""
252
253#. [objective]: condition=lose
254#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:189
255msgid "Orcs reach the outskirts of Parthyn"
256msgstr ""
257
258#. [objective]: condition=lose
259#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:193
260#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:97
261#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:105
262#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:139
263#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:743
264#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1080
265#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:126
266#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:196
267#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:200
268#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:722
269#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:403
270#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:125
271#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:852
272#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:203
273#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:956
274#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1024
275#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1071
276#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:163
277#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:744
278#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:733
279msgid "Death of Malin Keshar"
280msgstr ""
281
282#. [objective]: condition=lose
283#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:197
284msgid "Death of Dela Keshar"
285msgstr ""
286
287#. [objective]: condition=lose
288#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:201
289msgid "Death of Drogan"
290msgstr ""
291
292#. [message]: speaker=Dela Keshar
293#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:218
294msgid ""
295"Was it really a good idea to send out a raiding party so soon after the orcs "
296"just attacked us? Even Father is no longer here..."
297msgstr ""
298
299#. [message]: speaker=Malin Keshar
300#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:223
301msgid "Nor is Darken Volk. We are truly defenseless."
302msgstr ""
303
304#. [message]: speaker=Dela Keshar
305#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:228
306msgid ""
307"Not like we needed him. I cannot believe that you would even consider "
308"trusting a necromancer!"
309msgstr ""
310
311#. [message]: speaker=Drogan
312#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:233
313msgid ""
314"Quit bickering, you two. With the bulk of their forces massacred in that "
315"assault, the orcish encampments will be greatly weakened. The raiding party "
316"should be able to clear them out and leave us a relatively quiet summer."
317msgstr ""
318
319#. [message]: speaker=Malin Keshar
320#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:238
321msgid "So much for quiet, Drogan. Orcs amass north of the river!"
322msgstr ""
323
324#. [message]: speaker=Drogan
325#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:243
326msgid "What? Curses! How can there still be so many of them?"
327msgstr ""
328
329#. [message]: speaker=Dela Keshar
330#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:248
331msgid ""
332"You sent most of our soldiers away to attack the orcs, and we haven’t even "
333"begun to rebuild the city walls..."
334msgstr ""
335
336#. [message]: speaker=Drogan
337#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:253
338msgid ""
339"Quiet, you. Malin, you must hold the river fort, or they shall surely "
340"overrun the town. If you can defend for two days, the raiding party should "
341"return by then and we will be able to fight the orcs off. For now, I will "
342"bring what soldiers remain to your aid."
343msgstr ""
344
345#. [message]: speaker=Drogan
346#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:267
347msgid ""
348"What in blazes is that thing? Has the necromancer returned? His timing could "
349"not be worse..."
350msgstr ""
351
352#. [message]: speaker=Malin Keshar
353#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:272
354msgid ""
355"No, Drogan. I raised this corpse with the skills Darken Volk taught me "
356"before he left. While I have no love for it, we cannot hope to repel the "
357"orcs without the help of the dead!"
358msgstr ""
359
360#. [message]: speaker=Drogan
361#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:277
362msgid ""
363"You say it will ensure our survival, but at what price? Defiling the bodies "
364"of our dead? Your soul, sold to black magic?"
365msgstr ""
366
367#. [message]: speaker=Malin Keshar
368#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:282
369msgid "What? I am hardly evil, Drogan!"
370msgstr ""
371
372#. [message]: speaker=Dela Keshar
373#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:287
374msgid ""
375"You say that, Brother, but you have been very close-mouthed about why the "
376"mages sent you home from Alduin. I am beginning to think that you were "
377"already dabbling in this witchcraft even before you met that necromancer!"
378msgstr ""
379
380#. [message]: speaker=Malin Keshar
381#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:292
382msgid ""
383"No! No... it was something stupid, something silly... it does not matter "
384"now! I will not stand by and allow the orcs to destroy my home while I have "
385"the skills to prevent it!"
386msgstr ""
387
388#. [message]: speaker=narrator
389#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:307
390#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:518
391msgid "Welcome to Parthyn"
392msgstr ""
393
394#. [message]: speaker=narrator
395#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:322
396msgid ""
397"Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. "
398"Hate leads to suffering."
399msgstr ""
400
401#. [message]: speaker=Drogan
402#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:339
403msgid "The orcs have broken through. Parthyn is open to attack!"
404msgstr ""
405
406#. [message]: speaker=unit
407#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:356
408msgid "Who will be left to defend Parthyn?"
409msgstr ""
410
411#. [message]: speaker=unit
412#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:372
413msgid "I’m... dying..."
414msgstr ""
415
416#. [message]: speaker=Soldier
417#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:403
418msgid ""
419"We’ve returned from ransacking the orcish camps, Drogan. It seems like we’re "
420"just in time!"
421msgstr ""
422
423#. [message]: speaker=Kreg'a'shar Trr
424#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:407
425msgid ""
426"More humans! We will need the Chief if we are to fight them now. Grunts, "
427"retreat!"
428msgstr ""
429
430#. [message]: speaker=Malin Keshar
431#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:427
432msgid "The orcs are dead!"
433msgstr ""
434
435#. [message]: speaker=Drogan
436#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:454
437msgid ""
438"By all rights, I should have you executed on the spot, Malin. I cannot "
439"believe you let that necromancer corrupt you. I suppose part of this is my "
440"fault since I was the one who allowed him into Parthyn; nevertheless... "
441"Since I showed him mercy, I will show the same to you. You are hereby "
442"banished from Parthyn."
443msgstr ""
444
445#. [message]: speaker=Malin Keshar
446#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:459
447msgid ""
448"Fine words, Drogan. Would you rather have let the orcs overrun the town?"
449msgstr ""
450
451#. [message]: speaker=Drogan
452#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:464
453msgid ""
454"Aye, better that than to even dabble in dark magic. People would have "
455"rebuilt the town, just as they always have before. Even had I died, it would "
456"at least have been with dignity. Would the mages had taught you more sense."
457msgstr ""
458
459#. [message]: speaker=Malin Keshar
460#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:469
461msgid ""
462"I only did it to protect those whom I care about. Is this really what I "
463"deserve for saving your hides?"
464msgstr ""
465
466#. [message]: speaker=Drogan
467#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:474
468msgid "Yes, yes it is. Nobody will support you on your path to depravity."
469msgstr ""
470
471#. [message]: race=human
472#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:484
473msgid ""
474"We should all be glad to see you gone, necromancer. I detest having fought "
475"by your side."
476msgstr ""
477
478#. [message]: speaker=Malin Keshar
479#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:489
480#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:550
481msgid "Dela? Sister?"
482msgstr ""
483
484#. [message]: speaker=Dela Keshar
485#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:494
486msgid ""
487"It sickens me to be of the same blood as a necromancer. Father would turn in "
488"his grave if he could see what you’ve become. Just leave."
489msgstr ""
490
491#. [message]: speaker=Drogan
492#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:499
493msgid "Begone, Malin. I’ve no wish to see your face around here ever again."
494msgstr ""
495
496#. [message]: speaker=Drogan
497#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:505
498msgid ""
499"That was bravely done, lad, holding the orcs off by yourself. But I fear the "
500"raiding party brings grave news from the north. More warlords have begun to "
501"amass armies in the hills, no more than a few days north of the Great River. "
502"I do not know if we possess the strength to fight them off."
503msgstr ""
504
505#. [message]: speaker=Malin Keshar
506#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:510
507msgid ""
508"Then we must seek help. It has not been long since Darken Volk’s departure. "
509"Perhaps I can find him and ask him to aid us."
510msgstr ""
511
512#. [message]: speaker=Drogan
513#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:515
514msgid "I will pretend I did not hear that."
515msgstr ""
516
517#. [message]: speaker=Malin Keshar
518#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:520
519msgid ""
520"Then what would you have us do, Drogan? Let the orcs overrun Parthyn? "
521"Abandon our families to those savages?"
522msgstr ""
523
524#. [message]: speaker=Drogan
525#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:525
526msgid ""
527"If it comes to it, yes. Abandon the town and rebuild later, as we have "
528"always done."
529msgstr ""
530
531#. [message]: speaker=Malin Keshar
532#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:530
533msgid ""
534"Or we can drive off the orcs altogether and make sure they never attack us "
535"again. Surely I cannot be the only one who sees that what Drogan says is "
536"madness!"
537msgstr ""
538
539#. [message]: speaker=Drogan
540#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:535
541msgid ""
542"Should you embark on a quest to seek out depravity, none of us will support "
543"you."
544msgstr ""
545
546#. [message]: race=human
547#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:545
548msgid "Better to die than to ally ourselves with a necromancer."
549msgstr ""
550
551#. [message]: speaker=Dela Keshar
552#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:555
553msgid "I hope that you will stay with us, Malin. Be reasonable."
554msgstr ""
555
556#. [message]: speaker=Malin Keshar
557#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:560
558msgid ""
559"Be reasonable? I am the only one who sees reason here. If no one will help "
560"me, I will go by myself."
561msgstr ""
562
563#. [message]: speaker=Dela Keshar
564#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:565
565msgid ""
566"Malin, seeking out the help of a necromancer is just... just foolhardy! We "
567"need you here to help protect the town!"
568msgstr ""
569
570#. [message]: speaker=Malin Keshar
571#: data/campaigns/Descent_Into_Darkness/scenarios/01_Saving_Parthyn.cfg:570
572msgid "You will eventually see that I am right, Dela. I am resolved."
573msgstr ""
574
575#. [scenario]: id=02_Peaceful_Valley
576#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:5
577msgid "Peaceful Valley"
578msgstr ""
579
580#. [part]
581#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:20
582msgid ""
583"Bitter and alone, Malin follows the back-trail of the orcish band north from "
584"Parthyn. He curses the mages for casting him out from the Isle of Alduin "
585"only half-trained, unprepared for conflict. He curses Drogan for lacking the "
586"resolve to make the necessary sacrifices to protect their home. Most "
587"fiercely, he curses the orcs for their mindless savagery, pillagers and "
588"raiders who view violence as little more than sport."
589msgstr ""
590
591#. [part]
592#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:24
593msgid ""
594"Three days’ travel northeast, Malin stumbles upon Darken Volk, the "
595"necromancer who had saved Parthyn and taught him to raise the dead. The dark "
596"mage suggests that they travel together; Malin obliges, having been "
597"abandoned by his kinsmen. As the weeks pass, Darken Volk teaches Malin more "
598"dark magic."
599msgstr ""
600
601#. [side]
602#. [unit]: id=Malin Keshar, type=Dark Mage
603#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:38
604#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:46
605#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:38
606#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:49
607#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:43
608#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:41
609#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:65
610#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:146
611#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:6
612msgid "Malin Keshar"
613msgstr ""
614
615#. [side]: type=Goblin Knight, id=T'shar Lggi
616#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:64
617msgid "Goblins"
618msgstr ""
619
620#. [side]: type=Goblin Knight, id=T'shar Lggi
621#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:69
622msgid "T’shar Lggi"
623msgstr ""
624
625#. [objective]: condition=win
626#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:93
627msgid "Occupy all of the goblin villages"
628msgstr ""
629
630#. [objective]: condition=lose
631#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:101
632#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:130
633#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:200
634#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:407
635#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:129
636#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:856
637#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:207
638#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:960
639#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1028
640#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1075
641msgid "Death of Darken Volk"
642msgstr ""
643
644#. [message]: speaker=Darken Volk
645#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:123
646msgid ""
647"In truth, I share your hatred for the orcs. The Northlands have been my home "
648"for many years and the orcs have been a growing infestation in recent times. "
649"They despoil the beauty of the land wherever they go, hacking and burning "
650"the forests and wildlife with their crude armaments. They are truly nothing "
651"but brutish barbarians. If you are interested, I would be happy to take you "
652"on as my... apprentice... so that you can aid me in the fight against them."
653msgstr ""
654
655#. [message]: speaker=Malin Keshar
656#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:128
657msgid ""
658"Yes! These vile creatures have ruined our lives in more ways than I can "
659"name. It is time someone did the same to them. They deserve to suffer for "
660"what they have done to us."
661msgstr ""
662
663#. [message]: speaker=Darken Volk
664#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:133
665msgid ""
666"Perhaps removing the threat of orcish raids will persuade the people of "
667"Parthyn to welcome you home."
668msgstr ""
669
670#. [message]: speaker=Malin Keshar
671#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:138
672msgid ""
673"They should be grateful. Imagine. No need to rebuild our homes year after "
674"year. No more needless deaths, no more senseless bloodshed, no more fear..."
675msgstr ""
676
677#. [message]: speaker=Darken Volk
678#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:143
679msgid ""
680"But first, training. The orcs are powerful in the hills, strong enough that "
681"even I dare not confront them directly."
682msgstr ""
683
684#. [message]: speaker=Malin Keshar
685#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:148
686msgid "Then what shall we do?"
687msgstr ""
688
689#. [message]: speaker=Darken Volk
690#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:153
691msgid ""
692"Strike at them where they are weak. A goblin village lies in this valley, "
693"just ahead. They are the bastard children of the orcs, feeble creatures "
694"individually, but annoying enough in large numbers. Subduing them will "
695"provide us a supply of fresh corpses and souls to use against the orcs."
696msgstr ""
697
698#. [message]: speaker=Darken Volk
699#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:158
700msgid "... It will be a worthwhile test of your skills."
701msgstr ""
702
703#. [message]: speaker=Darken Volk
704#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:172
705msgid "Beware the goblin guards in the villages."
706msgstr ""
707
708#. [unit]: id=guard_$x1|_$y1|_$guard_location.n, type=Goblin Spearman
709#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:213
710msgid "Villager"
711msgstr ""
712
713#. [modify_unit]
714#. Shaun and Ed are characters from the zombie film "Shaun of the Dead".
715#. If the names cannot be translated into your language so that the
716#. movie reference remains recognizable, then simply translate these the
717#. same as "Villager" above.
718#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:257
719msgid "Shaun"
720msgstr ""
721
722#. [modify_unit]
723#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:263
724msgid "Ed"
725msgstr ""
726
727#. [message]: speaker=Darken Volk
728#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:295
729msgid ""
730"Ahhh... I did not realize there was a swamp near this village. Malin, it "
731"would be beneficial for your training if you and I were to investigate the "
732"swamp."
733msgstr ""
734
735#. [message]: speaker=Darken Volk
736#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:310
737msgid "Rise from the realms of death and decay!"
738msgstr ""
739
740#. [message]: speaker=Malin Keshar
741#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:347
742msgid "What are these things?"
743msgstr ""
744
745#. [message]: speaker=Darken Volk
746#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:352
747msgid ""
748"They are ghouls: noxious beings fashioned from living flesh into carcasses "
749"of disease and poison. Those that outlive their masters gravitate towards "
750"the natural decay present in swamps and bogs."
751msgstr ""
752
753#. [message]: speaker=Malin Keshar
754#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:357
755msgid "It seems cruel to turn men into such a hideous form."
756msgstr ""
757
758#. [message]: speaker=Darken Volk
759#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:362
760msgid ""
761"You need not pity them. Once, these were... evil men... murderers and "
762"outlaws, no better than the orcs you hunt. I have transformed them so their "
763"physical forms match the spirits within. Is that not fitting? No punishment "
764"is too great for their kind."
765msgstr ""
766
767#. [message]: speaker=Malin Keshar
768#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:367
769msgid "I suppose so..."
770msgstr ""
771
772#. [message]: speaker=Malin Keshar
773#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:379
774msgid "The goblin knight is dead, master."
775msgstr ""
776
777#. [message]: speaker=Malin Keshar
778#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:415
779msgid ""
780"Sacking goblin villages is all well and good, but walking corpses and bats "
781"will not stand up to full orcish warriors."
782msgstr ""
783
784#. [message]: speaker=Darken Volk
785#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:420
786msgid ""
787"Have some patience. We have only just begun your training. These corpses and "
788"souls will supply you sufficient resources for practice. When you have "
789"mastered the basics, we will then assault the orcs and you will see your "
790"forces grow quickly."
791msgstr ""
792
793#. [message]: speaker=Malin Keshar
794#: data/campaigns/Descent_Into_Darkness/scenarios/02_Peaceful_Valley.cfg:425
795msgid "Excellent. I’m eager to move on to some real foes."
796msgstr ""
797
798#. [scenario]: id=03_A_Haunting_in_Winter
799#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:5
800msgid "A Haunting in Winter"
801msgstr ""
802
803#. [part]
804#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:25
805msgid ""
806"Malin and Darken Volk spend the summer and fall traveling across the lower "
807"Northlands. They attack goblin villages and small orcish camps when they "
808"find them. Although Darken Volk is occasionally demanding and irritable, he "
809"proves to be an effective mentor. Malin’s power grows considerably under the "
810"necromancer’s tutelage."
811msgstr ""
812
813#. [part]
814#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:29
815msgid ""
816"The colored patchwork of fall eventually fades to wintry snowfall drifting "
817"over barren lands. The nights grow longer as the sun disappears behind a "
818"seemingly perpetual mist of pallid clouds. Hounded by the elements, the two "
819"necromancers retreat into the hills to seek shelter. By a stroke of good "
820"fortune, they stumble across a mostly abandoned cave just as the winter sets "
821"in."
822msgstr ""
823
824#. [side]
825#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:63
826#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:110
827msgid "Monsters"
828msgstr ""
829
830#. [side]
831#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:93
832#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:61
833#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:37
834msgid "Darken Volk"
835msgstr ""
836
837#. [objective]: condition=win
838#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:101
839msgid "Explore"
840msgstr ""
841
842#. [objective]: condition=win
843#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:135
844msgid "Defeat both young ogres"
845msgstr ""
846
847#. [message]: speaker=Darken Volk
848#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:258
849msgid ""
850"I sense many lifeforms in this cavern, but none are very powerful. Most "
851"likely they are merely nothing more than beasts. Still, we may be able to "
852"use them to continue your training."
853msgstr ""
854
855#. [message]: speaker=Malin Keshar
856#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:263
857msgid "Better than nothing. Which way do these creatures lie?"
858msgstr ""
859
860#. [message]: speaker=Darken Volk
861#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:268
862msgid "East."
863msgstr ""
864
865#. [message]: speaker=YOgre1
866#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:285
867msgid "Me kill you!"
868msgstr ""
869
870#. [message]: speaker=YOgre2
871#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:308
872msgid "No, me kill you!"
873msgstr ""
874
875#. [message]: speaker=YOgre1
876#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:331
877msgid "No, me kill— I see human!"
878msgstr ""
879
880#. [message]: speaker=YOgre2
881#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:336
882msgid "Human! We smash human!"
883msgstr ""
884
885#. [message]: speaker=Malin Keshar
886#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:341
887msgid "Simple-minded, obtuse creatures."
888msgstr ""
889
890#. [message]: speaker=Darken Volk
891#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:346
892msgid ""
893"This should be an easy task for you. Once you have slain them both, we shall "
894"turn them into skeletons."
895msgstr ""
896
897#. [message]: speaker=YOgre1
898#. this line is just a death scream
899#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:360
900msgid "Arrghhaaugghhh..."
901msgstr ""
902
903#. [message]: speaker=YOgre2
904#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:376
905msgid "Me... die..."
906msgstr ""
907
908#. [message]: speaker=Malin Keshar
909#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:417
910msgid "The ogres are dead."
911msgstr ""
912
913#. [message]: speaker=Darken Volk
914#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:422
915msgid ""
916"Good... I have already showed you how to raise a skeleton before, but "
917"perhaps it would be best if we... went over it once again. Other than for "
918"ghouls, flesh and blood are useless for undead creatures. First, let out the "
919"blood and innards and dispose of them."
920msgstr ""
921
922#. [message]: speaker=Malin Keshar
923#. In the sense of "Understood, I will do that", not "very good".
924#. That's the case for both usages of this string.
925#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:428
926#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:616
927msgid "Very well."
928msgstr ""
929
930#. [message]: speaker=Malin Keshar
931#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:446
932msgid "What a mess."
933msgstr ""
934
935#. [message]: speaker=Darken Volk
936#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:451
937msgid ""
938"The ghouls will take care of it once we have the resources to keep them "
939"here. Next, strip away the flesh. A little remaining is fine; too much will "
940"hamper your skeletons’ movement."
941msgstr ""
942
943#. [message]: speaker=Malin Keshar
944#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:476
945msgid "And then?"
946msgstr ""
947
948#. [message]: speaker=Darken Volk
949#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:481
950msgid ""
951"Bind the strings of energy to the bone. Skeletons are no more than puppets. "
952"Novices will directly control their movement with strands of dark magic, but "
953"you should have no need for such crude methods. Instead, impart your will "
954"upon the skeleton, spread the threads over the bones, then let loose the "
955"twine from your hand. If your will is strong enough, the skeleton will be "
956"able to move on its own."
957msgstr ""
958
959#. [message]: speaker=Malin Keshar
960#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:486
961msgid "I will try."
962msgstr ""
963
964#. [message]: speaker=Darken Volk
965#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:515
966msgid "Do it again."
967msgstr ""
968
969#. [message]: speaker=Darken Volk
970#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:558
971msgid "Good, good. Now head north. I sense another young ogre there."
972msgstr ""
973
974#. [message]: speaker=Malin Keshar
975#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:575
976msgid "I can turn this one into a skeleton as well."
977msgstr ""
978
979#. [message]: speaker=Darken Volk
980#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:610
981msgid ""
982"The ogre seems to have looted a bow. Use it to create a Skeleton Archer."
983msgstr ""
984
985#. [message]: speaker=Darken Volk
986#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:646
987msgid ""
988"It seems that raising skeletons is already a trivial matter for you now. You "
989"are indeed... talented."
990msgstr ""
991
992#. [message]: speaker=Malin Keshar
993#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:651
994msgid "Perhaps, but I will need more than a few skeletons to fight the orcs."
995msgstr ""
996
997#. [message]: speaker=Darken Volk
998#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:656
999msgid ""
1000"They will come in time, when you learn to control more of them at once. For "
1001"now, continue exploring these caves. We may yet find something else of use."
1002msgstr ""
1003
1004#. [message]: speaker=Malin Keshar
1005#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:694
1006msgid "This cave is infested with giant scorpions!"
1007msgstr ""
1008
1009#. [message]: speaker=Darken Volk
1010#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:699
1011msgid ""
1012"Annoying pests, no more than that. Killing them, however, may provide some "
1013"useful experience to your skeletons."
1014msgstr ""
1015
1016#. [message]: speaker=Naga1
1017#. Hsss is just a hissing sound that nagas make. The extra s's in spy and must are also intended to be the same sound.
1018#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:721
1019msgid "Hssss, I ssspy human vermin... I mussst kill."
1020msgstr ""
1021
1022#. [message]: speaker=Naga2
1023#. The extra s's in slay are also intended to mimic a hissing sound.
1024#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:727
1025msgid "We will ssslay him..."
1026msgstr ""
1027
1028#. [message]: speaker=Malin Keshar
1029#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:732
1030msgid "I do not think I will be the one dying here."
1031msgstr ""
1032
1033#. [objective]: condition=win
1034#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:739
1035msgid "Defeat both nagas"
1036msgstr ""
1037
1038#. [message]: speaker=Naga1
1039#. this line is also just a death scream
1040#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:759
1041msgid "Hsssss..."
1042msgstr ""
1043
1044#. [message]: speaker=Naga2
1045#. again, drawn out s's are just to mimic hissing
1046#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:776
1047msgid "Evil... dark... magicssssss..."
1048msgstr ""
1049
1050#. [message]: speaker=Darken Volk
1051#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:816
1052msgid ""
1053"Since you have mastered reanimating skeletons, I will now teach you to "
1054"control spirits. The souls of the recently deceased do not stray far from "
1055"their bodies. You should be able to sense them still."
1056msgstr ""
1057
1058#. [message]: speaker=Malin Keshar
1059#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:846
1060msgid "I feel them."
1061msgstr ""
1062
1063#. [message]: speaker=Darken Volk
1064#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:851
1065msgid ""
1066"Controlling spirits can be somewhat hazardous even for experienced "
1067"necromancers. When imprisoning a soul, use all your might to retain control "
1068"over it. You must exert your will over its own, or the spirit will break "
1069"free and destroy you."
1070msgstr ""
1071
1072#. [message]: speaker=Malin Keshar
1073#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:856
1074msgid "I... I will do my best."
1075msgstr ""
1076
1077#. [message]: speaker=Malin Keshar
1078#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:884
1079msgid "I... think I did it—"
1080msgstr ""
1081
1082#. [message]: speaker=S3_Rebel_Soul
1083#. more s's indicating hissing
1084#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:911
1085msgid ""
1086"Freedom! Your sssorceries sssshall not sshackle me any longer, Malin the "
1087"Damned!"
1088msgstr ""
1089
1090#. [message]: speaker=Darken Volk
1091#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:916
1092msgid ""
1093"You blithering fool! How did you let your will be overcome by a half-"
1094"sentient creature that can hardly come up with a single coherent sentence?! "
1095"Let your will slip further and you shall join other young necromancers who "
1096"have died at the hands of their own servants."
1097msgstr ""
1098
1099#. [message]: speaker=Malin Keshar
1100#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:921
1101msgid ""
1102"My will is strong, but he still does not return to me. What should I do?"
1103msgstr ""
1104
1105#. [message]: speaker=Darken Volk
1106#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:926
1107msgid ""
1108"Subdue the rebel! When you have sapped it of its energies, exert your power "
1109"over it and do not lose focus."
1110msgstr ""
1111
1112#. [message]: speaker=Darken Volk
1113#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:938
1114msgid "Seize control back while it is weakened!"
1115msgstr ""
1116
1117#. [message]: speaker=Malin Keshar
1118#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:968
1119msgid ""
1120"I think I’ve got it under control again. That was a close call. Let me try "
1121"the other one now."
1122msgstr ""
1123
1124#. [message]: speaker=Darken Volk
1125#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:999
1126msgid "No mishaps this time, but you will need to practice more."
1127msgstr ""
1128
1129#. [message]: speaker=Malin Keshar
1130#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1039
1131msgid ""
1132"Rail tracks and mines... dwarves used to live here, but there do not seem to "
1133"be any guards. I wonder where they went?"
1134msgstr ""
1135
1136#. [message]: speaker=Malin Keshar
1137#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1054
1138msgid "Trolls! I suppose I should have expected this."
1139msgstr ""
1140
1141#. [message]: speaker=Darken Volk
1142#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1059
1143msgid ""
1144"Threats to your skeletons, but no more than fodder for your ghosts. "
1145"Eliminate them all."
1146msgstr ""
1147
1148#. [objective]: condition=win
1149#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1076
1150msgid "Defeat the trolls"
1151msgstr ""
1152
1153#. [message]: speaker=Malin Keshar
1154#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1111
1155msgid "The trolls are defeated."
1156msgstr ""
1157
1158#. [message]: speaker=Malin Keshar
1159#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1128
1160msgid ""
1161"<i>If I act quickly, I can enslave another ghost to help me fight off the "
1162"rest of these trolls.</i>"
1163msgstr ""
1164
1165#. [message]: speaker=Darken Volk
1166#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1158
1167msgid "<i>The boy learns quickly. He should be of great use after all.</i>"
1168msgstr ""
1169
1170#. [message]: speaker=Darken Volk
1171#: data/campaigns/Descent_Into_Darkness/scenarios/03_A_Haunting_in_Winter.cfg:1169
1172msgid ""
1173"You have done well enough so far, but I still have much more to teach you. "
1174"Come, we have work to do."
1175msgstr ""
1176
1177#. [scenario]: id=04_Beginning_of_the_Revenge
1178#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:5
1179msgid "Outset of Vengeance"
1180msgstr ""
1181
1182#. [part]
1183#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:20
1184msgid ""
1185"Weeks pass in the cold, bare caverns. There is little light and little food, "
1186"but Malin’s burning desire for vengeance sustains him through his training. "
1187"As the grip of black magic grows stronger, so does his control of the "
1188"undead. He finds it to be a mastery of a different sort than what he was "
1189"taught at the Academy. The magic reaches out to him as it never has before; "
1190"he listens and it speaks back — he senses its will and lets it guide him — "
1191"he embraces the dark magic as an extension of himself."
1192msgstr ""
1193
1194#. [part]
1195#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:24
1196msgid ""
1197"When spring comes, Darken Volk leads Malin toward the jagged mountain peaks "
1198"in the north. In the higher reaches, snow begins to melt into rivulets of "
1199"water, streaming downward and fracturing the surface of the ice that "
1200"blankets the river Listra. Though the unstable terrain is hazardous to "
1201"traverse, the elder necromancer insists that they press on, saying that he "
1202"hopes to catch the orcish fighters unprepared by arriving early in the year."
1203msgstr ""
1204
1205#. [side]: type=Orcish Warlord, id=Gron'r Hronk
1206#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:62
1207msgid "Gron’r Hronk"
1208msgstr ""
1209
1210#. [side]: type=Orcish Warlord, id=K'rrlar Oban
1211#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:90
1212msgid "K’rrlar Oban"
1213msgstr ""
1214
1215#. [objective]: condition=win
1216#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:117
1217msgid "Move Malin to the end of the mountain pass"
1218msgstr ""
1219
1220#. [objective]: condition=win
1221#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:122
1222msgid "Kill the orc leaders"
1223msgstr ""
1224
1225#. [message]: speaker=Darken Volk
1226#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:193
1227msgid ""
1228"Across this pass lies the eastern edge of the Heart Mountains proper. For "
1229"their distinctive shape, the orcs call these the ‘Whitefang’ Mountains, "
1230"which is also the namesake of the dominant clan in this region. They are the "
1231"very same who killed your father."
1232msgstr ""
1233
1234#. [message]: speaker=Malin Keshar
1235#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:198
1236msgid "The Whitefang orcs... so that is their name."
1237msgstr ""
1238
1239#. [message]: speaker=Darken Volk
1240#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:203
1241msgid ""
1242"To reach them, we must first destroy the orcs who block our way out of this "
1243"mountain pass. Then, we can move on to our main target."
1244msgstr ""
1245
1246#. [message]: speaker=Malin Keshar
1247#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:208
1248msgid ""
1249"I have anticipated this day for a long time. At last, we shall have revenge."
1250msgstr ""
1251
1252#. [message]: speaker=Malin Keshar
1253#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:226
1254msgid "Feel my wrath, vile creature!"
1255msgstr ""
1256
1257#. [message]: speaker=Malin Keshar
1258#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:242
1259msgid "These orcs aren’t so strong after all!"
1260msgstr ""
1261
1262#. [message]: speaker=K'rrlar Oban
1263#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:259
1264msgid ""
1265"Wait, human! I may be of use to you! What is it that you desire? Slaves? "
1266"Gold? Land?"
1267msgstr ""
1268
1269#. [message]: speaker=Malin Keshar
1270#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:263
1271msgid "What I desire is your death."
1272msgstr ""
1273
1274#. [message]: speaker=Malin Keshar
1275#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:289
1276msgid "The ice doesn’t look very thick..."
1277msgstr ""
1278
1279#. [message]: speaker=Darken Volk
1280#. [message]: speaker=Malin Keshar
1281#. [message]: speaker=Mal Keshar
1282#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:294
1283#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:498
1284#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:925
1285msgid "..."
1286msgstr ""
1287
1288#. [message]: speaker=narrator
1289#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:344
1290msgid ""
1291"The weak ice gives way beneath the undead creature, who becomes mired in the "
1292"thick mud at the lake’s bottom."
1293msgstr ""
1294
1295#. [message]: speaker=narrator
1296#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:351
1297msgid ""
1298"The weak ice gives way beneath the heavy warrior, who drowns in the frigid "
1299"mountain waters."
1300msgstr ""
1301
1302#. [message]: speaker=Malin Keshar
1303#: data/campaigns/Descent_Into_Darkness/scenarios/04_Beginning_of_the_Revenge.cfg:428
1304msgid "It’s time to hunt down the Whitefangs."
1305msgstr ""
1306
1307#. [scenario]: id=05_Orc_War
1308#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:5
1309msgid "Orc War"
1310msgstr ""
1311
1312#. [part]
1313#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:19
1314msgid ""
1315"The cycle of the seasons churns and summer and fall roll around once more. "
1316"Malin’s thoughts turn back to Parthyn frequently, where a year prior, he had "
1317"still been among family and friends in the rustic little town that he still "
1318"thinks of as his home. He has since become a forsaken wanderer, he thinks, "
1319"but the still burning image of his father being cut down amidst the ruins of "
1320"his home is imprinted at the forefront of his mind."
1321msgstr ""
1322
1323#. [part]
1324#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:23
1325msgid ""
1326"Companionship and peace... perhaps they are but a farce and certainly an "
1327"impossibility with the threat of the orcish clans still looming. Perhaps "
1328"there is no point in reminiscing on his once peaceful, pastoral life. He has "
1329"never been one for regrets."
1330msgstr ""
1331
1332#. [part]
1333#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:27
1334msgid ""
1335"Malin turns his attention to the task at hand. Darken Volk leads him through "
1336"the heart of the Whitefang territory, where they terrorize and murder entire "
1337"camps of orcs with their undead minions. Word spreads among the orcish "
1338"towns, which begin to post more guards and dispatch frequent patrols to "
1339"exterminate the two necromancers. All of their attempts fail."
1340msgstr ""
1341
1342#. [part]
1343#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:31
1344msgid ""
1345"Word spreads to the south as well when the ever present raids are suddenly "
1346"absent this year. The people at the frontier towns go about their days, "
1347"gossiping about rumors of the undead, some with disgust, some with intrigue. "
1348"When winter passes and spring comes again, a number of dark adepts travel "
1349"northward and join the pair of necromancers. <i>“They can be quite useful,”</"
1350"i> Darken Volk says to Malin, <i>“but none of them have even a tenth of your "
1351"potential power.”</i>"
1352msgstr ""
1353
1354#. [part]
1355#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:35
1356msgid ""
1357"Malin and Darken Volk continue their raids on the orcs and eventually force "
1358"the usually fractious Whitefang chieftains to unite in opposition. The orcs "
1359"pursue the two necromancers east toward the mouth of the river Men call the "
1360"Longlier and Elves call the Arkan-thoria, where they manage to surround the "
1361"humans and force a fight."
1362msgstr ""
1363
1364#. [side]: type=Orcish Warlord, id=Borth
1365#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:71
1366#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:72
1367msgid "Borth"
1368msgstr ""
1369
1370#. [side]: type=Orcish Warlord, id=P'Gareth
1371#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:109
1372msgid "P’Gareth"
1373msgstr ""
1374
1375#. [side]: type=Orcish Warlord, id=K'Vark
1376#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:147
1377msgid "K’Vark"
1378msgstr ""
1379
1380#. [label]
1381#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:175
1382msgid "River Longlier"
1383msgstr ""
1384
1385#. [objective]: condition=win
1386#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:192
1387msgid "Kill the orcish leaders"
1388msgstr ""
1389
1390#. [message]: speaker=Malin Keshar
1391#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:223
1392msgid ""
1393"Even before the very founding of Wesnoth, you have hounded my people at "
1394"every turn. You have trampled our fields, slaughtered our livestock, and "
1395"burned our houses. You have brought war to a place of peace and death to a "
1396"place of life. You are nothing but remorseless killers and savage beasts. "
1397"Your kind deserves no mercy and shall receive none. I will crush you into "
1398"the dust and make you into my slaves for all eternity."
1399msgstr ""
1400
1401#. [message]: speaker=Borth
1402#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:228
1403msgid ""
1404"The silly necromancer is trying to talk us to death! Puny human, you have "
1405"caused us enough trouble. It is time for you to die."
1406msgstr ""
1407
1408#. [message]: speaker=P'Gareth
1409#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:233
1410msgid "Ummm... unless... you are already dead, like the skeletons?"
1411msgstr ""
1412
1413#. [message]: speaker=K'Vark
1414#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:238
1415msgid "Then, it will be time for you to die again!"
1416msgstr ""
1417
1418#. [message]: speaker=Malin Keshar
1419#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:264
1420msgid "How puny and weak you look in death, orc."
1421msgstr ""
1422
1423#. [message]: speaker=Malin Keshar
1424#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:291
1425msgid ""
1426"Death is only the beginning for you. After this battle, you can be sure that "
1427"I will make you into my thrall. And now for the last one—"
1428msgstr ""
1429
1430#. [message]: speaker=$remaining_orc_leader.id
1431#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:344
1432msgid "Retreat!"
1433msgstr ""
1434
1435#. [message]: speaker=Malin Keshar
1436#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:369
1437msgid "The last chieftain flees! The coward!"
1438msgstr ""
1439
1440#. [message]: speaker=Darken Volk
1441#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:374
1442msgid ""
1443"Orcs are no more than beasts. They bellow out against a weaker foe as if "
1444"that makes them mighty, but will always flee in the face of an overwhelming "
1445"force. Nevertheless, the Whitefangs still number many and have some ties to "
1446"the other orcish clans as well. You must hunt this chieftain down before he "
1447"can alert the others, else we may soon have dozens more on our tail."
1448msgstr ""
1449
1450#. [message]: speaker=Malin Keshar
1451#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:379
1452msgid "By ‘you’, you mean... on my own?"
1453msgstr ""
1454
1455#. [message]: speaker=Darken Volk
1456#: data/campaigns/Descent_Into_Darkness/scenarios/05_Orc_War.cfg:384
1457msgid ""
1458"Your apprenticeship is nearly over; you are more than capable of handling a "
1459"single, half-dead orc on your own. After, I do have a small favor I will ask "
1460"of you. It will constitute the last part of your... training. I have some "
1461"other things that I must attend to in preparation. In a few weeks, meet with "
1462"me to the west, near the town of Tath. For now, hunt down the last chieftain."
1463msgstr ""
1464
1465#. [scenario]: id=06_Return_to_Parthyn
1466#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:5
1467msgid "Return to Parthyn"
1468msgstr ""
1469
1470#. [part]
1471#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:20
1472msgid ""
1473"Two days’ travel south of the previous battle, Malin picks up the trail of "
1474"the regrouped orcish warriors. He follows them down the western bank of the "
1475"river Listra, past the Whitefang Mountains. He wonders why they continue "
1476"rushing toward the Great River instead of calling for reinforcements, but "
1477"after a bit of thought, he realizes where the orcs are headed. It is, after "
1478"all, the season when they usually raid human towns."
1479msgstr ""
1480
1481#. [part]
1482#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:24
1483msgid ""
1484"<i>‘This chieftain has no intention of warning the rest of his clan about "
1485"me. I suppose he must think that I intend to attack the rest of the "
1486"Whitefangs rather than pursue him this far; with his brethren occupied "
1487"against me, he will be able to raid more human towns undisturbed. Selfish "
1488"creature. Exactly what one would expect from an orc.’</i> Malin thinks "
1489"carefully and quickly realizes what he should do."
1490msgstr ""
1491
1492#. [part]
1493#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:28
1494msgid ""
1495"He tramps through the woods tirelessly, forsaking several days’ sleep as he "
1496"and his servants draw closer to the Great River, hoping to cut off the orcs "
1497"before they reach Parthyn. Soon, Malin recognizes some familiar "
1498"surroundings..."
1499msgstr ""
1500
1501#. [side]: type=Lieutenant, id=Drogan
1502#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:92
1503msgid "Guardsmen"
1504msgstr ""
1505
1506#. [side]: type=Lieutenant, id=Drogan
1507#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:104
1508#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:105
1509#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:106
1510msgid "River fort guard"
1511msgstr ""
1512
1513#. [objective]: condition=win
1514#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:189
1515msgid "Remove the traitor Drogan"
1516msgstr ""
1517
1518#. [objective]: condition=lose
1519#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:196
1520msgid "Kill any people from Parthyn but Drogan"
1521msgstr ""
1522
1523#. [message]: speaker=Malin Keshar
1524#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:231
1525msgid ""
1526"I bring word from the north, Drogan! Orcs march on Parthyn, no more than a "
1527"few hours’ journey away. They mean to raid the village tonight!"
1528msgstr ""
1529
1530#. [message]: speaker=Drogan
1531#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:242
1532msgid ""
1533"I hoped that I would never see you again, Malin. I see that you are not "
1534"taking your banishment seriously, so I will make myself clear to you: no "
1535"matter for what reason you have returned, you are not welcome here. Take one "
1536"step closer to Parthyn and I will order the guards to attack you."
1537msgstr ""
1538
1539#. [message]: speaker=Malin Keshar
1540#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:247
1541msgid "Banishment or not, I am here to help defend the town against the orcs!"
1542msgstr ""
1543
1544#. [message]: speaker=Drogan
1545#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:252
1546msgid "Orcs or not, you must leave!"
1547msgstr ""
1548
1549#. [message]: speaker=Malin Keshar
1550#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:257
1551msgid "Dela, help me! You, at least, must see reason!"
1552msgstr ""
1553
1554#. [message]: speaker=Dela Keshar
1555#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:262
1556msgid ""
1557"You chose the path of darkness on your own. We will not be dragged into it "
1558"with you."
1559msgstr ""
1560
1561#. [message]: speaker=Drogan
1562#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:267
1563msgid "If you continue to be stubborn, we will attack you. It is your choice."
1564msgstr ""
1565
1566#. [message]: role=advisor
1567#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:272
1568msgid ""
1569"Master, do not listen to them! He, too, has a choice, but he foolishly "
1570"chooses to spurn your aid! He jeopardizes the safety of Parthyn!"
1571msgstr ""
1572
1573#. [message]: speaker=Drogan
1574#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:278
1575msgid ""
1576"I had not thought to see you again, Malin. But what is this foul creature "
1577"that stands by your side?"
1578msgstr ""
1579
1580#. [message]: speaker=Malin Keshar
1581#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:283
1582msgid ""
1583"It is of little concern to you. It is merely the byproduct of the new "
1584"magical arts that I have learned."
1585msgstr ""
1586
1587#. [message]: speaker=Drogan
1588#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:288
1589msgid ""
1590"It does not take a trained mage to realize that by ‘magical arts’, you refer "
1591"to necromancy! That creature reeks of death!"
1592msgstr ""
1593
1594#. [message]: speaker=Malin Keshar
1595#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:293
1596msgid ""
1597"And why should you care about such things? Orcs march on Parthyn! We must "
1598"defend the town!"
1599msgstr ""
1600
1601#. [message]: speaker=Drogan
1602#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:298
1603msgid ""
1604"Better to face the orcish menace alone than to embrace dark magic! I warned "
1605"you about this before, yet you failed to heed my advice. Your father would "
1606"turn in his grave if he could see what you’ve become."
1607msgstr ""
1608
1609#. [message]: speaker=Malin Keshar
1610#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:303
1611msgid ""
1612"How dare you bring my father into this, Drogan! I have fought with every "
1613"fiber of my being against these foul orcs, and I have done it to protect my "
1614"country and kinsmen. Is this how you repay me? With scorn and disdain?"
1615msgstr ""
1616
1617#. [message]: role=advisor
1618#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:308
1619msgid ""
1620"Master, do not listen to him! He is clearly blinded by his own prejudice! He "
1621"jeopardizes the safety of Parthyn!"
1622msgstr ""
1623
1624#. [message]: speaker=Malin Keshar
1625#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:315
1626msgid "Silence from you."
1627msgstr ""
1628
1629#. [message]: speaker=Malin Keshar
1630#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:320
1631msgid ""
1632"Drogan! With my newfound powers, I have already eliminated several orcish "
1633"chieftains! If you will allow me to help, I will crush the one who comes "
1634"here as well!"
1635msgstr ""
1636
1637#. [message]: speaker=Drogan
1638#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:325
1639msgid ""
1640"A fine tale. I find it more likely that you brought your orcish allies here "
1641"with you to take your revenge upon the city. If we stand down, your undead "
1642"will no doubt kill us where we stand. Watching you grow up, I never could "
1643"have believed you would turn into such a traitor."
1644msgstr ""
1645
1646#. [message]: speaker=Malin Keshar
1647#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:330
1648msgid "Dela, you do not believe that, do you?"
1649msgstr ""
1650
1651#. [message]: speaker=Drogan
1652#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:335
1653msgid ""
1654"Stop looking to your sister, Malin. The fact that even she rebuffs you so "
1655"should tell you how much of a traitor you are."
1656msgstr ""
1657
1658#. [message]: role=advisor
1659#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:340
1660msgid "Master, he threatens the safety of the city by standing in your way."
1661msgstr ""
1662
1663#. [message]: speaker=Malin Keshar
1664#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:345
1665msgid ""
1666"You are the traitor, Drogan, for preventing me from protecting Parthyn. I "
1667"will defend my home no matter the cost, even if it means I must cut you down "
1668"first."
1669msgstr ""
1670
1671#. [message]: speaker=Malin Keshar
1672#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:350
1673msgid ""
1674"<i>If I want the people of Parthyn to accept me back, I must be cautious. I "
1675"must not kill any of them besides Drogan or they will surely oust me for "
1676"good.</i>"
1677msgstr ""
1678
1679#. [message]
1680#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:424
1681msgid ""
1682"Grunts! Prepare the camp! We attack the city tonight— wait. You! "
1683"Necromancer, you followed us all the way here?!"
1684msgstr ""
1685
1686#. [message]: speaker=Malin Keshar
1687#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:432
1688msgid ""
1689"Did you really think you could outrun the dead, who need neither rest nor "
1690"sleep? Prepare to meet your makers, orc. Drogan, I will show you what my new "
1691"powers are capable of. You will see how foolish you are to oppose me."
1692msgstr ""
1693
1694#. [message]: speaker=Malin Keshar
1695#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:438
1696msgid ""
1697"Did you really think you could outrun the dead, who need no rest nor sleep? "
1698"Prepare to meet your makers, orc."
1699msgstr ""
1700
1701#. [message]: speaker=Drogan
1702#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:460
1703msgid ""
1704"So, Malin, you have even begun to corrupt our people with your sorcerous "
1705"ways. Even I did not expect you to stoop low enough to kidnap the villagers "
1706"and make them into your pawns!"
1707msgstr ""
1708
1709#. [message]: speaker=unit
1710#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:465
1711msgid ""
1712"I joined Malin of my own free will! You fools simply do not understand the "
1713"power that necromancy holds."
1714msgstr ""
1715
1716#. [message]: speaker=unit
1717#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:466
1718msgid ""
1719"female^I joined Malin of my own free will! You fools simply do not "
1720"understand the power that necromancy holds."
1721msgstr ""
1722
1723#. [message]: speaker=Drogan
1724#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:471
1725msgid ""
1726"I understand it well enough to know that it makes all who embrace it evil."
1727msgstr ""
1728
1729#. [message]: speaker=Malin Keshar
1730#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:476
1731msgid ""
1732"There is no point in arguing with one so obstinate. We can only show Drogan "
1733"the error of his ways through force."
1734msgstr ""
1735
1736#. [message]: speaker=Dela Keshar
1737#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:482
1738msgid ""
1739"Malin! First you abandon us to the orcs on your mad quest for necromancy, "
1740"then you heartlessly murder Drogan, and now... now you even kidnap the "
1741"villagers and corrupt them with your sorcery! How low have you fallen?"
1742msgstr ""
1743
1744#. [message]: speaker=unit
1745#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:487
1746msgid ""
1747"I joined Malin of my own free will! The orcs would have overrun you if not "
1748"for Malin’s powers!"
1749msgstr ""
1750
1751#. [message]: speaker=unit
1752#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:488
1753msgid ""
1754"female^I joined Malin of my own free will! The orcs would have overrun you "
1755"if not for Malin’s powers!"
1756msgstr ""
1757
1758#. [message]: speaker=Dela Keshar
1759#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:493
1760msgid ""
1761"You necromancers defile the bodies of the dead and slaughter the innocent "
1762"for your sick perversions. Do you not see the depravity that you have "
1763"become, Malin?"
1764msgstr ""
1765
1766#. [message]: speaker=Dela Keshar
1767#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:503
1768msgid ""
1769"No quip about how we do not understand you? No comment about your moral "
1770"superiority? Nothing to say at all? I can only hope you are so quiet when I "
1771"kill you."
1772msgstr ""
1773
1774#. [message]: speaker=Malin Keshar
1775#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:538
1776msgid "Behold, Drogan! I have slain the orcish chieftain. Do you trust me now?"
1777msgstr ""
1778
1779#. [message]: speaker=Drogan
1780#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:543
1781msgid ""
1782"At least you have not completely lost your humanity by allying yourself with "
1783"the orcs. But you cannot return to Parthyn, Malin. No necromancer will ever "
1784"be welcome here."
1785msgstr ""
1786
1787#. [message]: speaker=Malin Keshar
1788#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:548
1789msgid ""
1790"What?! You ungrateful cur! You would sack the city and let all of our people "
1791"die, and for what? Only to spurn something you do not understand? You are a "
1792"fool. Parthyn will only be under greater danger with you leading it. If the "
1793"town is to survive, <i>you</i> are the one who must leave!"
1794msgstr ""
1795
1796#. [message]: speaker=Dela
1797#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:553
1798msgid ""
1799"Have you lost your mind, Malin? There’s no way we’re going to banish Drogan!"
1800msgstr ""
1801
1802#. [message]: speaker=Drogan
1803#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:558
1804msgid ""
1805"Malin, in truth, I do not want to fight you as one of my former friends. "
1806"Leave Parthyn. I will not ask you again."
1807msgstr ""
1808
1809#. [message]: speaker=Malin Keshar
1810#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:563
1811msgid ""
1812"Your choice, not mine. If you refuse to leave by your own volition, then it "
1813"will have to be by force. Attack him!"
1814msgstr ""
1815
1816#. [message]: speaker=narrator
1817#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:571
1818msgid "The orc was carrying some gold."
1819msgstr ""
1820
1821#. [message]: speaker=Dela Keshar
1822#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:600
1823msgid ""
1824"I am defeated but not dead, foul thing that was once my brother. Watch your "
1825"back, because I will come for you and I will kill you..."
1826msgstr ""
1827
1828#. [message]: speaker=Malin Keshar
1829#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:638
1830msgid "Now the people of Parthyn will never accept me back!"
1831msgstr ""
1832
1833#. [message]: speaker=Malin Keshar
1834#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:648
1835msgid "See how you die when you spurn the help of Malin Keshar!"
1836msgstr ""
1837
1838#. [message]: speaker=Malin Keshar
1839#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:665
1840msgid "See what your traitorous ways have won you, Drogan?"
1841msgstr ""
1842
1843#. [message]: speaker=Dela Keshar
1844#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:670
1845msgid ""
1846"Drogan, no! Malin, you monster, how could you just murder Drogan in cold "
1847"blood?"
1848msgstr ""
1849
1850#. [message]: speaker=Malin Keshar
1851#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:675
1852msgid "He chose this fate for himself! I merely retaliated in turn!"
1853msgstr ""
1854
1855#. [message]: speaker=Dela Keshar
1856#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:680
1857msgid ""
1858"How could you possibly think Drogan was the traitor when you are the one "
1859"attacking Parthyn?"
1860msgstr ""
1861
1862#. [message]: speaker=Malin Keshar
1863#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:685
1864msgid ""
1865"What? I have not harmed even a single villager or guardsman besides Drogan! "
1866"I am only trying to help, but none of you will listen to reason!"
1867msgstr ""
1868
1869#. [message]: speaker=Dela Keshar
1870#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:690
1871msgid ""
1872"There is no reason to be had with someone who embraces evil so shamelessly! "
1873"You will pay for Drogan’s death!"
1874msgstr ""
1875
1876#. [message]: speaker=Malin Keshar
1877#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:698
1878msgid ""
1879"Even with my new powers, I cannot fight the entire town as well as the orcs. "
1880"I must flee to the west to find Darken Volk!"
1881msgstr ""
1882
1883#. [message]: speaker=Malin Keshar
1884#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:704
1885msgid ""
1886"Even with my new powers, I cannot fight the entire town on my own. I must "
1887"flee to the west to find Darken Volk!"
1888msgstr ""
1889
1890#. [objective]: condition=win
1891#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:715
1892msgid "Escape to the northwest"
1893msgstr ""
1894
1895#. [message]: speaker=DroganGhoul
1896#. This is just some guttural sound that a ghoul might make since it can't actually talk
1897#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:786
1898msgid "Grahhhuralug..."
1899msgstr ""
1900
1901#. [message]: speaker=Malin Keshar
1902#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:791
1903msgid "As ugly in death as he was in life. This is proof that Drogan was evil!"
1904msgstr ""
1905
1906#. [message]: speaker=Dela Keshar
1907#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:796
1908msgid ""
1909"What have you done?! Killing Drogan was not enough — you had to defile his "
1910"body as well? How could you turn him into such a... a twisted, abominable "
1911"thing? I cannot believe how depraved you have become!"
1912msgstr ""
1913
1914#. [message]: speaker=Malin Keshar
1915#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:801
1916msgid ""
1917"What you see on the outside reflects the inside. It is an ugly truth, but it "
1918"is not my fault if you cannot accept it!"
1919msgstr ""
1920
1921#. [message]: speaker=OWarlord
1922#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:825
1923msgid ""
1924"Look what we have here! A human city on the verge of collapse and a "
1925"necromancer with only a few paltry minions at his command. The wolves will "
1926"feed well tonight!"
1927msgstr ""
1928
1929#. [message]: speaker=Malin Keshar
1930#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:829
1931msgid ""
1932"More orcs, and powerful ones at that! Alas, it will be impossible for me to "
1933"outrun their riders..."
1934msgstr ""
1935
1936#. [message]: speaker=Dela Keshar
1937#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:841
1938msgid ""
1939"Flee while you still can, Malin the Damned! When I have defeated these orcs "
1940"and secured Parthyn against further raids, you can be sure that I will hunt "
1941"you down. You are my brother no longer."
1942msgstr ""
1943
1944#. [message]: speaker=Dela Keshar
1945#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:847
1946msgid ""
1947"Flee while you still can, Malin the Damned! When I have secured Parthyn "
1948"against further raids, you can be sure that I will hunt you down. You are my "
1949"brother no longer."
1950msgstr ""
1951
1952#. [message]: speaker=Malin Keshar
1953#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:855
1954msgid ""
1955"O gods, how did it come to this? My own sister determined to personally see "
1956"to my demise. Banished from Parthyn, my country, my home... spurned by my "
1957"people, whom I have given everything for... nothing has gone right ever "
1958"since I got into an argument with that fat, orc-loving toad Zephrin and "
1959"tried to curse him. I was only testing my new spell on him! It was only "
1960"supposed to be a simple curse! How was I supposed to know it would kill him? "
1961"Blasted Academy."
1962msgstr ""
1963
1964#. [message]: speaker=Malin Keshar
1965#: data/campaigns/Descent_Into_Darkness/scenarios/06_Return_to_Parthyn.cfg:860
1966msgid ""
1967"... Now the only being who still wants to see me alive is a necromancer. I’m "
1968"beginning to think that I’m the one who was cursed..."
1969msgstr ""
1970
1971#. [scenario]: id=07_A_Small_Favor
1972#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:5
1973msgid "A Small Favor"
1974msgstr ""
1975
1976#. [part]
1977#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:84
1978msgid ""
1979"Fleeing from the city of his birth, Malin escapes into the forested hills "
1980"north of the Great River. Some distance west, he finally stops after several "
1981"days bereft of rest and sleep. He closes his eyes, trying to purge the last "
1982"few hours from his mind, but the darkness only makes the images all the more "
1983"vivid. He is tired, <i>so</i> tired, but sleep does not come."
1984msgstr ""
1985
1986#. [part]
1987#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:88
1988msgid ""
1989"<i>“No regrets. No regrets...”</i> He repeats it under his breath like a "
1990"chant, murmuring over and over in his half-conscious state. After a while, a "
1991"second voice joins, a voice that sounds very much like his own, but somehow "
1992"feels foreign and alien. <i>‘There could have been another way. You might "
1993"have been wrong.’</i>"
1994msgstr ""
1995
1996#. [part]
1997#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:92
1998msgid ""
1999"<i>“No, no. Even if there were another way, they would have spurned me all "
2000"the same. They are wrong... blind. I have no regrets about what I did. No "
2001"regrets...”</i> He quells the voice. Sleep comes, long stretches of "
2002"dreamless darkness punctuated briefly by nightmarish forms — distorted, "
2003"grotesque things that whisper in eerily familiar voices. <i>‘You are cursed, "
2004"Malin the Damned! Cursed! Cursed. Cursed...’</i> They echo over and over, "
2005"first a choir, then a duet, both male, then just one, a single voice alone "
2006"in the darkness."
2007msgstr ""
2008
2009#. [part]
2010#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:96
2011msgid ""
2012"Malin wakes up to a plume of smoke rising in the east. He gives it only a "
2013"brief thought before heading farther west toward Tath. Soon, he reunites "
2014"with his teacher."
2015msgstr ""
2016
2017#. [part]
2018#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:100
2019msgid ""
2020"<i>“For your final test as my apprentice, you will aid me in retrieving a "
2021"book,”</i> the necromancer says. <i>“The book was... stolen from me long "
2022"ago. It has personal value to me, so you may think of this as a small favor. "
2023"However, this task will require you to act against your countrymen of "
2024"Wesnoth, since it was one of them who took it from me.”</i>"
2025msgstr ""
2026
2027#. [part]
2028#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:104
2029msgid "Malin replies, <i>“They are no longer countrymen of mine.”</i>"
2030msgstr ""
2031
2032#. [part]
2033#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:108
2034msgid ""
2035"Darken Volk continues, <i>“Excellent. There is a lord of Tath by the name of "
2036"Karres. He was trained as a mage in his youth and now uses his wealth to "
2037"support a large number of mages in their studies. Among his library is the "
2038"book we seek. We shall break into his manor to seek the book.”</i>"
2039msgstr ""
2040
2041#. [side]
2042#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:122
2043#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:30
2044#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:24
2045#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:60
2046msgid "Intruders"
2047msgstr ""
2048
2049#. [side]: type=General, id=Taylor
2050#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:150
2051msgid "Taylor"
2052msgstr ""
2053
2054#. [side]: type=General, id=Taylor
2055#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:160
2056#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:161
2057#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:162
2058#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:164
2059#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:165
2060#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:166
2061msgid "Night Watchman"
2062msgstr ""
2063
2064#. [side]: type=General, id=Taylor
2065#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:168
2066#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:169
2067#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:171
2068#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:172
2069msgid "Gate Guard"
2070msgstr ""
2071
2072#. [side]: type=General, id=Taylor
2073#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:174
2074#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:175
2075#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:187
2076#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:194
2077msgid "City Guard"
2078msgstr ""
2079
2080#. [side]: type=General, id=Taylor
2081#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:179
2082#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:180
2083#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:185
2084#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:186
2085#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:192
2086#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:193
2087msgid "Mage Guard"
2088msgstr ""
2089
2090#. [side]: type=General, id=Taylor
2091#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:181
2092#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:188
2093#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:195
2094msgid "Head Trainer"
2095msgstr ""
2096
2097#. [objective]: condition=win
2098#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:394
2099msgid "Move Malin and Darken Volk into the Mage Lord’s manor"
2100msgstr ""
2101
2102#. [objective]: condition=win
2103#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:399
2104msgid "Defeat General Taylor"
2105msgstr ""
2106
2107#. [note]
2108#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:418
2109msgid "This scenario takes place entirely at night."
2110msgstr ""
2111
2112#. [note]
2113#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:421
2114msgid "Enemy units have reduced vision (radius 3)."
2115msgstr ""
2116
2117#. [message]: speaker=Darken Volk
2118#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:457
2119msgid ""
2120"The stolen book lies within Lord Karres’s manor at the north end of the "
2121"city. It will be difficult for us to defeat the entire city guard, so we "
2122"must stay hidden as long as possible. For now, we can use this fog to our "
2123"advantage. I shall use it to cast a spell to obscure the town guards’ "
2124"vision. It should not affect us, however."
2125msgstr ""
2126
2127#. [message]: speaker=Darken Volk
2128#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:478
2129msgid ""
2130"This spell will not hide us completely. If we stray too close to the guards, "
2131"they will still be able to see us. Once we are spotted, we shall have to "
2132"make a run for it. The faster we enter the manor, the more time we shall "
2133"have to search for the book before the guards can pursue us."
2134msgstr ""
2135
2136#. [message]: speaker=narrator
2137#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:483
2138msgid ""
2139"Note: Only the units you recruit now will be available to you once inside."
2140msgstr ""
2141
2142#. [message]: speaker=unit
2143#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:499
2144msgid "This blasted fog is so thick! I can’t see a thing!"
2145msgstr ""
2146
2147#. [message]: speaker=Taylor
2148#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:504
2149msgid "Stay alert, soldier. Report anything unusual immediately."
2150msgstr ""
2151
2152#. [message]: speaker=second_unit
2153#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:525
2154msgid "Undead are emerging from the forest!"
2155msgstr ""
2156
2157#. [message]: speaker=Taylor
2158#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:531
2159msgid "Wake the guard! To arms, men!"
2160msgstr ""
2161
2162#. [message]: speaker=unit
2163#. Ooouuuh is a cry of pain
2164#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:568
2165msgid "Ooouuuh! It burns... burrrrnnns..."
2166msgstr ""
2167
2168#. [message]: speaker=Malin Keshar
2169#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:591
2170msgid "What was that?!"
2171msgstr ""
2172
2173#. [message]: speaker=Darken Volk
2174#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:596
2175msgid ""
2176"That was the impact of what is known as holy water among commoners. It is "
2177"brewed in a complicated procedure only known to a few priests. As you might "
2178"imagine, it is quite effective against undead."
2179msgstr ""
2180
2181#. [message]: speaker=Taylor
2182#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:608
2183msgid "The undead are too strong! Retreat and regroup!"
2184msgstr ""
2185
2186#. [message]: speaker=Darken Volk
2187#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:646
2188msgid "Here is the entrance! Hurry!"
2189msgstr ""
2190
2191#. [message]: speaker=Darken Volk
2192#: data/campaigns/Descent_Into_Darkness/scenarios/07_A_Small_Favor.cfg:692
2193msgid ""
2194"We have no hope of entering the manor now that dawn has broken and the "
2195"entire city guard is alerted to our presence. Your incompetence is truly "
2196"appalling."
2197msgstr ""
2198
2199#. [scenario]: id=08_A_Small_Favor2
2200#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:5
2201msgid "A Small Favor — Part 2"
2202msgstr ""
2203
2204#. [time]: id=indoors
2205#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:13
2206msgid "Indoors"
2207msgstr ""
2208
2209#. [objective]: condition=win
2210#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:121
2211msgid "Find Lord Karres"
2212msgstr ""
2213
2214#. [unit]: type=Great Mage, type=Arch Mage, id=Lord Karres
2215#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:177
2216msgid "Lord Karres"
2217msgstr ""
2218
2219#. [command]
2220#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:259
2221#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:335
2222msgid "Guard"
2223msgstr ""
2224
2225#. [message]: speaker=narrator
2226#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:411
2227msgid ""
2228"Malin and Darken Volk enter the mage lord’s manor, closing the heavy gates "
2229"behind them."
2230msgstr ""
2231
2232#. [message]: speaker=Darken Volk
2233#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:416
2234msgid "That gate will not hold back the soldiers for long. We must hurry."
2235msgstr ""
2236
2237#. [message]: speaker=unit
2238#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:431
2239msgid "Undead have entered the manor! Defend yourselves!"
2240msgstr ""
2241
2242#. [message]
2243#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:631
2244msgid "Hunt down the undead! Destroy them all!"
2245msgstr ""
2246
2247#. [message]: speaker=Darken Volk
2248#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:635
2249msgid ""
2250"The city guard has entered the manor. We will have to hold them off while we "
2251"search."
2252msgstr ""
2253
2254#. [message]: speaker=Darken Volk
2255#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:649
2256msgid "More guards are coming. We must hasten our search!"
2257msgstr ""
2258
2259#. [message]: speaker=Malin Keshar
2260#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:663
2261msgid "It does not look like we have much time left!"
2262msgstr ""
2263
2264#. [message]: speaker=narrator
2265#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:677
2266msgid "The only thing we have to fear is fear itself."
2267msgstr ""
2268
2269#. [message]: speaker=narrator
2270#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:691
2271msgid "<i>... nameless, unreasoning, unjustified terror...</i>"
2272msgstr ""
2273
2274#. [message]: speaker=narrator
2275#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:704
2276msgid "<i>There is nothing good or bad, but thinking makes it so.</i>"
2277msgstr ""
2278
2279#. [message]: speaker=narrator
2280#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:717
2281msgid ""
2282"<i>Mirrors of shallow blue, they stare,\n"
2283"Piercing, unblinking, a pitiless reflection,\n"
2284"Shattering our brittle, fancied reality.</i>"
2285msgstr ""
2286
2287#. [message]: speaker=narrator
2288#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:732
2289msgid ""
2290"<i>Emerald, verdant green gives way,\n"
2291"Touched by shadow, the dark dye of black,\n"
2292"A fetid stain of pestilence.</i>"
2293msgstr ""
2294
2295#. [message]: speaker=narrator
2296#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:747
2297msgid ""
2298"<i>Crimson pool, the essence of life,\n"
2299"Flesh and blood flow away to rot,\n"
2300"Leaving only bones to remain.</i>"
2301msgstr ""
2302
2303#. [message]: speaker=Lord Karres
2304#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:768
2305msgid "Darken Volk! I should have known it was you! What are you doing here?"
2306msgstr ""
2307
2308#. [message]: speaker=Darken Volk
2309#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:772
2310msgid "Taking back what is rightfully mine."
2311msgstr ""
2312
2313#. [message]: speaker=Lord Karres
2314#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:776
2315msgid ""
2316"As impudent as ever. What lies in that book is not meant for human eyes — "
2317"yours or mine."
2318msgstr ""
2319
2320#. [message]: speaker=Darken Volk
2321#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:780
2322msgid "I am not here to argue."
2323msgstr ""
2324
2325#. [message]: speaker=Lord Karres
2326#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:784
2327msgid ""
2328"Of course you are not. I assume your arrogance has only grown over the years."
2329msgstr ""
2330
2331#. [message]: speaker=Darken Volk
2332#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:788
2333msgid ""
2334"If you wish to continue lecturing me, by all means, do so. It will only make "
2335"you easier to kill."
2336msgstr ""
2337
2338#. [message]: speaker=Lord Karres
2339#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:792
2340msgid "I regret that it has come to this."
2341msgstr ""
2342
2343#. [message]: speaker=Darken Volk
2344#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:804
2345msgid "Someone was... messing... with some potions here."
2346msgstr ""
2347
2348#. [message]: speaker=Lord Karres
2349#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:816
2350msgid "How... dare you..."
2351msgstr ""
2352
2353#. [message]: speaker=Darken Volk
2354#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:820
2355msgid "Cease your prattle, you decrepit old man."
2356msgstr ""
2357
2358#. [message]: speaker=Darken Volk
2359#. a vault is a big underground room, sort of like a gigantic basement
2360#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:841
2361msgid ""
2362"I feel the breaking of an illusion spell. The book is in the vault in the "
2363"northwest corner of the manor. We must find the passageway leading there!"
2364msgstr ""
2365
2366#. [objective]: condition=win
2367#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:848
2368msgid ""
2369"Move Malin Keshar or Darken Volk through the passageway in the northwest "
2370"leading to the vault"
2371msgstr ""
2372
2373#. [message]: speaker=unit
2374#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:872
2375msgid "I found the passage to the vault!"
2376msgstr ""
2377
2378#. [message]: speaker=RGuard
2379#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:922
2380#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:951
2381#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1151
2382msgid "Surround those necromancers! They cannot escape now!"
2383msgstr ""
2384
2385#. [message]: speaker=Darken Volk
2386#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:926
2387msgid ""
2388"Fool boy! You took too long to defeat Karres! Now we are at the mercy of the "
2389"city guards!"
2390msgstr ""
2391
2392#. [message]: speaker=Darken Volk
2393#: data/campaigns/Descent_Into_Darkness/scenarios/08_A_Small_Favor2.cfg:955
2394msgid ""
2395"Fool boy! You took too long to find the path to the vault! Now we are at the "
2396"mercy of the city guards!"
2397msgstr ""
2398
2399#. [scenario]: id=09_A_Small_Favor3
2400#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:5
2401msgid "A Small Favor — Part 3"
2402msgstr ""
2403
2404#. [side]
2405#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:47
2406#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:48
2407msgid "Guardian"
2408msgstr ""
2409
2410#. [objective]: condition=win
2411#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:199
2412msgid "Retrieve the book and escape"
2413msgstr ""
2414
2415#. [command]
2416#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:365
2417msgid "Mage"
2418msgstr ""
2419
2420#. [message]: speaker=Darken Volk
2421#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:473
2422msgid "The book is very close, somewhere to the northwest."
2423msgstr ""
2424
2425#. [message]: speaker=Darken Volk
2426#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:789
2427msgid "The guards continue to pursue us."
2428msgstr ""
2429
2430#. [message]: speaker=Malin Keshar
2431#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:803
2432msgid "The guards are catching up to us!"
2433msgstr ""
2434
2435#. [message]: speaker=narrator
2436#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:817
2437msgid ""
2438"<i>Beware that, when fighting monsters, you yourself do not become a "
2439"monster...</i>"
2440msgstr ""
2441
2442#. [message]: speaker=narrator
2443#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:830
2444msgid ""
2445"<i>Death is the twilight that follows the light of day.\n"
2446"Life fades with the setting sun into darkness.\n"
2447"Existence churns and the soul is reborn into endless night.</i>"
2448msgstr ""
2449
2450#. [message]: speaker=Malin Keshar
2451#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:845
2452msgid "There are quite a few failed potions around here."
2453msgstr ""
2454
2455#. [message]: speaker=Malin Keshar
2456#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:857
2457msgid "This coffin is empty."
2458msgstr ""
2459
2460#. [message]
2461#. Spoken by a servant of Malin Keshar (dead or alive one).
2462#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:884
2463msgid "I have found the book, master!"
2464msgstr ""
2465
2466#. [message]: id=Malin Keshar
2467#. The speaker addresses an undead minion.
2468#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:898
2469msgid "Good! Guard it with your unlife while I come to fetch it."
2470msgstr ""
2471
2472#. [message]: id=Malin Keshar
2473#. The speaker addresses a human or a bat.
2474#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:905
2475msgid "Good! Guard it with your life while I come to fetch it."
2476msgstr ""
2477
2478#. [message]: speaker=Malin Keshar
2479#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:935
2480msgid ""
2481"Such an old, worn book. It does not seem like much, but at least we’ve got "
2482"it now."
2483msgstr ""
2484
2485#. [message]: speaker=Malin Keshar
2486#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:940
2487msgid "... So... how do we get out of here?"
2488msgstr ""
2489
2490#. [message]: speaker=Darken Volk
2491#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:945
2492msgid ""
2493"There is a small tunnel in the cellar to the northeast. It will lead us far "
2494"enough out of the city that we can escape pursuit."
2495msgstr ""
2496
2497#. [objective]: condition=win
2498#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:952
2499#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1020
2500msgid "Escape via the tunnel in the northeast cellar"
2501msgstr ""
2502
2503#. [message]: speaker=Malin Keshar
2504#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:980
2505#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1114
2506msgid "Let’s get out of here."
2507msgstr ""
2508
2509#. [message]: speaker=Malin Keshar
2510#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1043
2511msgid "We’ve got the book, but how do we get out of here?"
2512msgstr ""
2513
2514#. [message]: speaker=Malin Keshar
2515#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1056
2516msgid "Wait, you aren’t leaving me behind, are you?"
2517msgstr ""
2518
2519#. [objective]: condition=win
2520#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1063
2521msgid ""
2522"Escape the manor (Malin reaches the tunnel in the northeast cellar before "
2523"Darken Volk)"
2524msgstr ""
2525
2526#. [objective]: condition=lose
2527#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1067
2528msgid "Darken Volk reaches the tunnel before Malin does"
2529msgstr ""
2530
2531#. [message]: speaker=Darken Volk
2532#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1091
2533msgid "You have served me well, boy."
2534msgstr ""
2535
2536#. [message]: speaker=narrator
2537#: data/campaigns/Descent_Into_Darkness/scenarios/09_A_Small_Favor3.cfg:1097
2538msgid ""
2539"As he heads into the tunnel, Darken Volk collapses the entrance, leaving "
2540"Malin to be captured and executed by the city guards."
2541msgstr ""
2542
2543#. [scenario]: id=10_Alone_at_Last
2544#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:5
2545msgid "Alone at Last"
2546msgstr ""
2547
2548#. [part]
2549#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:19
2550msgid ""
2551"As he enters the tunnel underneath Lord Karres’s manor, Darken Volk "
2552"gestures, causing the entrance to collapse. The two necromancers turn and "
2553"begin walking down the pitch-black tunnel, temporarily safe from pursuit."
2554msgstr ""
2555
2556#. [part]
2557#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:23
2558msgid ""
2559"Silence permeates the darkness, broken only by the irregular dripping of "
2560"water from the musty cave walls. Malin looks toward Darken Volk "
2561"occasionally, expecting something from the elder necromancer, but is met "
2562"with stone-cold dispassion. There is no acknowledgment... no word of "
2563"gratitude — only a sense of unease that has as much to do with the book as "
2564"it does with Darken Volk."
2565msgstr ""
2566
2567#. [part]
2568#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:27
2569msgid ""
2570"They continue walking through the damp, cold air all through the morning and "
2571"day, finally emerging as the last rays of sunlight sink below the horizon."
2572msgstr ""
2573
2574#. [side]
2575#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:95
2576#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:131
2577msgid "Wesnothians"
2578msgstr ""
2579
2580#. [objective]: condition=win
2581#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:159
2582msgid "Take the book back from Darken Volk"
2583msgstr ""
2584
2585#. [message]: speaker=Malin Keshar
2586#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:218
2587msgid ""
2588"Well, we got your precious book and made it out of Tath in one piece. What "
2589"do we do now?"
2590msgstr ""
2591
2592#. [message]: speaker=Darken Volk
2593#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:223
2594msgid "‘We’? <i>We</i> do nothing."
2595msgstr ""
2596
2597#. [message]: speaker=Darken Volk
2598#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:238
2599msgid "Now give the book to me."
2600msgstr ""
2601
2602#. [message]: speaker=narrator
2603#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:244
2604msgid ""
2605"Darken Volk grabs the mysterious book from Malin’s hands and stalks away."
2606msgstr ""
2607
2608#. [message]: speaker=Darken Volk
2609#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:253
2610msgid "Now go your own way, and I will go mine."
2611msgstr ""
2612
2613#. [message]: speaker=Malin Keshar
2614#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:276
2615msgid "You can’t just leave me here!"
2616msgstr ""
2617
2618#. [message]: role=advisor
2619#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:286
2620msgid "Master, do you not see? He has merely been using you to get that book!"
2621msgstr ""
2622
2623#. [message]: speaker=Malin Keshar
2624#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:291
2625msgid "What do you mean?"
2626msgstr ""
2627
2628#. [message]: role=advisor
2629#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:296
2630msgid ""
2631"He cares not about your noble quest to push back the orcs. He needed your "
2632"help to fight the mages!"
2633msgstr ""
2634
2635#. [message]: speaker=Malin Keshar
2636#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:301
2637msgid "Wait!"
2638msgstr ""
2639
2640#. [message]: speaker=Malin Keshar
2641#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:308
2642msgid ""
2643"You used me! You knew the people of Parthyn would cast me out — you knew I "
2644"had nobody else to turn to! You knew I would do whatever you said..."
2645msgstr ""
2646
2647#. [message]: speaker=Malin Keshar
2648#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:315
2649msgid "... have I really just been a pawn all this time?"
2650msgstr ""
2651
2652#. [message]: speaker=Malin Keshar
2653#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:320
2654msgid "Why don’t you say anything?! Don’t you care at all?!"
2655msgstr ""
2656
2657#. [message]: speaker=Malin Keshar
2658#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:327
2659msgid ""
2660"... you can’t abandon me too, not the way they did... Father, Drogan, Dela..."
2661msgstr ""
2662
2663#. [message]: role=advisor
2664#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:335
2665msgid ""
2666"He will not help you, but perhaps the book might. You were the one who "
2667"helped him retrieve it; it is rightfully yours!"
2668msgstr ""
2669
2670#. [message]: speaker=Malin Keshar
2671#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:340
2672msgid "Yes, perhaps, I suppose that is right..."
2673msgstr ""
2674
2675#. [message]: speaker=Malin Keshar
2676#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:345
2677msgid ""
2678"Darken Volk! That book is as much mine as it is yours! Give it back, or I "
2679"will have to take it by force!"
2680msgstr ""
2681
2682#. [message]: speaker=Darken Volk
2683#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:360
2684msgid "You are even more of a fool than I thought."
2685msgstr ""
2686
2687#. [message]: speaker=Malin Keshar
2688#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:442
2689msgid ""
2690"You let me believe Parthyn would accept me back, so when they didn’t, I "
2691"would be willing to attack my own countrymen!"
2692msgstr ""
2693
2694#. [message]: speaker=Darken Volk
2695#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:447
2696msgid ""
2697"What you let yourself believe is no fault of mine. I gave you more power "
2698"than you could have possibly dreamed. Use it to fight the orcs that annoy "
2699"you so, not me."
2700msgstr ""
2701
2702#. [message]: speaker=Malin Keshar
2703#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:452
2704msgid ""
2705"You took my home away from me. You took Drogan away. You turned my sister "
2706"against me! You have ruined my life!"
2707msgstr ""
2708
2709#. [message]: speaker=Darken Volk
2710#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:457
2711msgid ""
2712"The only thing I have done is given you the power to achieve your own goals. "
2713"The rest, you have done yourself."
2714msgstr ""
2715
2716#. [message]: speaker=Malin Keshar
2717#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:462
2718msgid "That’s not true! You can’t abandon me like this!"
2719msgstr ""
2720
2721#. [message]: speaker=Darken Volk
2722#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:467
2723msgid ""
2724"Enough prattle from you, boy. Fighting the orcs is your ambition, not mine. "
2725"You cannot expect me to help you in an endeavor that does not concern me at "
2726"all."
2727msgstr ""
2728
2729#. [message]: speaker=Malin Keshar
2730#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:472
2731msgid ""
2732"The very same to you! I helped you retrieve that book! If you will not help "
2733"me with my mission, I will at least keep the fruits of my labor."
2734msgstr ""
2735
2736#. [message]: speaker=Darken Volk
2737#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:477
2738msgid "Hardly. I will crush you easily."
2739msgstr ""
2740
2741#. [message]: speaker=Malin Keshar
2742#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:482
2743msgid "Perhaps, but I have nothing left to lose..."
2744msgstr ""
2745
2746#. [message]: speaker=Malin Keshar
2747#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:497
2748msgid "Now you shall pay for what you have done to me."
2749msgstr ""
2750
2751#. [message]: speaker=Darken Volk
2752#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:502
2753msgid ""
2754"Done? I have done nothing but give you an opportunity. What you choose to do "
2755"with your life is not my business. Leave me alone!"
2756msgstr ""
2757
2758#. [unit]: type=Paladin, id=Sir Cadaeus
2759#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:526
2760msgid "Sir Cadaeus"
2761msgstr ""
2762
2763#. [message]: speaker=Sir Cadaeus
2764#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:558
2765msgid ""
2766"Your travels in this region have not gone unnoticed, necromancers! The "
2767"disaster you wreaked upon the good city of Tath and the noble Lord Karres "
2768"can only be paid back in turn with your blood and souls — whatever little "
2769"may remain of them. Yes, on this day, you shall have to answer for your "
2770"innumerable crimes."
2771msgstr ""
2772
2773#. [message]: speaker=Darken Volk
2774#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:563
2775msgid ""
2776"Pompous words from an arrogant fool. We shall see how well you fare once I "
2777"have finished this upstart."
2778msgstr ""
2779
2780#. [message]: speaker=Dela Keshar
2781#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:615
2782msgid ""
2783"I finally found you, Malin! At last, you will have to pay for what you have "
2784"done to my people and my home. I will not let you live to see another sunset."
2785msgstr ""
2786
2787#. [message]: speaker=Malin Keshar
2788#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:620
2789msgid "... I suppose you did vow to kill me..."
2790msgstr ""
2791
2792#. [message]: speaker=Dela Keshar
2793#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:625
2794msgid ""
2795"Did you not think I would keep my word? Attack him, men! Do not let the "
2796"traitor escape!"
2797msgstr ""
2798
2799#. [message]: speaker=Dela Keshar
2800#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:639
2801msgid ""
2802"Vile fiend... I regret that I was... not strong enough... to destroy you..."
2803msgstr ""
2804
2805#. [message]: speaker=Malin Keshar
2806#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:644
2807msgid "You brought this on yourself..."
2808msgstr ""
2809
2810#. [message]: speaker=Sir Cadaeus
2811#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:673
2812msgid "For the Light I fall..."
2813msgstr ""
2814
2815#. [message]: speaker=Malin Keshar
2816#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:708
2817msgid "See? This is what happens when you abandon me!"
2818msgstr ""
2819
2820#. [message]: speaker=Darken Volk
2821#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:713
2822msgid ""
2823"Ungrateful wretch, this is how you repay me? Curse you, Malin the Damned!"
2824msgstr ""
2825
2826#. [message]: speaker=Malin Keshar
2827#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:728
2828msgid "I have already been cursed many times over. One more time is nothing..."
2829msgstr ""
2830
2831#. [message]: speaker=Malin Keshar
2832#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:733
2833msgid "Well, I suppose I should get that book off the battlefield."
2834msgstr ""
2835
2836#. [objective]: condition=win
2837#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:740
2838msgid "Bring the book back to Malin’s camp"
2839msgstr ""
2840
2841#. [message]: speaker=narrator
2842#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:758
2843msgid ""
2844"Pick up the book by moving a unit onto it. Bats and ghosts cannot carry the "
2845"book."
2846msgstr ""
2847
2848#. [message]: speaker=Malin Keshar
2849#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:809
2850msgid "I have the book."
2851msgstr ""
2852
2853#. [message]: speaker=Malin Keshar
2854#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:815
2855msgid "My minions have captured the book."
2856msgstr ""
2857
2858#. [message]: speaker=Malin Keshar
2859#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:837
2860msgid "I am sorry, master, but this book is too heavy for me."
2861msgstr ""
2862
2863#. [message]: speaker=unit
2864#. this is just a squeaking sound a bat might make
2865#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:856
2866msgid "Neep! Neep!"
2867msgstr ""
2868
2869#. [message]: speaker=Malin Keshar
2870#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:861
2871msgid "It’s impossible for a bat to carry a book that heavy."
2872msgstr ""
2873
2874#. [unit]: type=Paladin, id=Telemon
2875#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:875
2876msgid "Telemon the Slayer"
2877msgstr ""
2878
2879#. [message]: speaker=Telemon
2880#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:889
2881msgid "Foul necromancer! Your time has come!"
2882msgstr ""
2883
2884#. [message]: speaker=Malin Keshar
2885#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:893
2886msgid ""
2887"Reinforcements! I took too long to retrieve that book and now I have no way "
2888"to win this battle..."
2889msgstr ""
2890
2891#. [message]: speaker=Malin Keshar
2892#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:916
2893msgid ""
2894"The terrain is hazardous in these mountains. Neither the paladins nor Dela "
2895"will be able to pursue me."
2896msgstr ""
2897
2898#. [message]: speaker=Malin Keshar
2899#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:921
2900msgid ""
2901"... then again, is there a point? Even should I escape, then what? All that "
2902"I have fought for, everyone who I have tried to protect, everything is gone "
2903"to me."
2904msgstr ""
2905
2906#. [message]: speaker=Malin Keshar
2907#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:926
2908msgid ""
2909"Life, death... unlife — at this point, I could accept any of them and "
2910"nothing would change."
2911msgstr ""
2912
2913#. [message]: speaker=Malin Keshar
2914#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:931
2915msgid "... but, I suppose giving up now would be a waste..."
2916msgstr ""
2917
2918#. [message]: speaker=Malin Keshar
2919#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:946
2920msgid "So, they are all dead. The paladin, Darken Volk, Dela..."
2921msgstr ""
2922
2923#. [message]: speaker=Malin Keshar
2924#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:951
2925msgid ""
2926"All that I have fought for, everyone who I have tried to protect, everything "
2927"is gone. Everyone is dead. Is this truly all that I am left with?"
2928msgstr ""
2929
2930#. [message]: speaker=Malin Keshar
2931#: data/campaigns/Descent_Into_Darkness/scenarios/10_Alone_at_Last.cfg:956
2932msgid "... nothing at all..."
2933msgstr ""
2934
2935#. [part]
2936#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:29
2937msgid "<i>“To become a lich, one must first die.”</i>"
2938msgstr ""
2939
2940#. [part]
2941#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:33
2942msgid ""
2943"So reads the book that Malin has reclaimed. <i>“The spells of necromancy can "
2944"free the spirit from the limitations of the flesh, but only once the soul "
2945"has been unbound from the body. The necromancer must make the necessary "
2946"incantations with his dying breaths, then conquer his own spirit much the "
2947"same way he binds the spirits of others. Because he retains his own will, "
2948"however, the lich can call upon the awesome powers of the spirit world.”</i>"
2949msgstr ""
2950
2951#. [part]
2952#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:37
2953msgid ""
2954"Malin closes the book. After all this time and all that he has struggled "
2955"for, could he just surrender to despair and perish? Could he... would he "
2956"just give up, just like that? Still, the words, that terrifying idea, stick "
2957"in the back of his mind. Life has offered him nothing; could death be any "
2958"worse? Death... and not rebirth, but undeath."
2959msgstr ""
2960
2961#. [part]
2962#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:41
2963msgid ""
2964"With all of Wesnoth forbidden to him, Malin finds refuge in a secluded "
2965"frontier village where few questions are asked. When word eventually filters "
2966"to the town that Parthyn has been overrun by orcs, Malin rouses himself from "
2967"his listless state without really knowing why, and heads northward."
2968msgstr ""
2969
2970#. [part]
2971#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:45
2972msgid ""
2973"Malin soon finds the track of an enormous orc army and follows them until he "
2974"reaches their camps. As he sees the number of orcs, he begins to realize the "
2975"futility of his quest — harassing and harrying one clan of orcs is a far "
2976"different task than waging a truly meaningful war against them as a whole. "
2977"Then again, perhaps he is beyond the point of ordinary reason."
2978msgstr ""
2979
2980#. [part]
2981#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:49
2982msgid ""
2983"<i>There is nothing else left for me to do anyway,</i> Malin thinks, and "
2984"raises his undead to assault the camp. Within mere minutes, nearly his "
2985"entire army is destroyed and he is badly injured by a poisoned dagger. Malin "
2986"retreats and finds refuge in a small cave."
2987msgstr ""
2988
2989#. [side]
2990#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:88
2991msgid "Opposers"
2992msgstr ""
2993
2994#. [message]: speaker=Malin Keshar
2995#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:247
2996msgid "Cursed beasts!"
2997msgstr ""
2998
2999#. [message]: speaker=Malin Keshar
3000#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:259
3001msgid "I won’t go down like this, felled by an orc’s blade!"
3002msgstr ""
3003
3004#. [message]: role=advisor
3005#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:364
3006msgid "Master, you are gravely injured!"
3007msgstr ""
3008
3009#. [message]: speaker=Malin Keshar
3010#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:369
3011msgid "So it seems..."
3012msgstr ""
3013
3014#. [message]: speaker=Malin Keshar
3015#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:374
3016msgid ""
3017"Perhaps it would be a suitable end. The orcs were the ones who provoked this "
3018"journey of mine. Would it not be fitting for them to end my quest as well?"
3019msgstr ""
3020
3021#. [message]: role=advisor
3022#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:379
3023msgid "There is another way, master. Remember the book!"
3024msgstr ""
3025
3026#. [message]: speaker=Malin Keshar
3027#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:384
3028msgid ""
3029"Yes... yes. The book. That half-rotten, tattered tome which I gave my blood "
3030"and soul for. I forsook my people, my family, my home... to follow that "
3031"damned necromancer! And in the end, he betrayed me too, just like Drogan, "
3032"just like Dela..."
3033msgstr ""
3034
3035#. [message]: speaker=Malin Keshar
3036#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:389
3037msgid "Everyone has betrayed me. I am alone. All that is left..."
3038msgstr ""
3039
3040#. [message]: speaker=Malin Keshar
3041#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:418
3042msgid "Leave me while I prepare."
3043msgstr ""
3044
3045#. [message]: role=advisor
3046#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:423
3047msgid "Yes, master."
3048msgstr ""
3049
3050#. [message]: speaker=Malin Keshar
3051#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:459
3052msgid "... I suppose I have never been one for regrets..."
3053msgstr ""
3054
3055#. [message]: speaker=Malin Keshar
3056#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:479
3057msgid "I’m ready. Do it."
3058msgstr ""
3059
3060#. [time]: id=limbo1
3061#. [time]: id=limbo2
3062#. [time]: id=limbo3
3063#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:537
3064#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:800
3065#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1012
3066msgid "Limbo"
3067msgstr ""
3068
3069#. [unit]: id=MKFlesh, type=Necrophage
3070#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:570
3071msgid "Flesh of Malin Keshar"
3072msgstr ""
3073
3074#. [message]: speaker=Malin Keshar
3075#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:618
3076msgid "I feel... different. Where am I?"
3077msgstr ""
3078
3079#. [message]: speaker=Malin Keshar
3080#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:623
3081msgid "Why is my body still intact? Am I still alive? Or..."
3082msgstr ""
3083
3084#. [message]: speaker=Malin Keshar
3085#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:628
3086msgid "... something isn’t quite right."
3087msgstr ""
3088
3089#. [message]: speaker=Malin Keshar
3090#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:655
3091msgid ""
3092"I see, accepting death was not enough. To become a lich, I must master it."
3093msgstr ""
3094
3095#. [message]: speaker=Malin Keshar
3096#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:660
3097msgid ""
3098"First comes the flesh, the physical form of life. Blood is the crux of life "
3099"for mortal creatures, but if I wish to ascend beyond that..."
3100msgstr ""
3101
3102#. [message]: speaker=narrator
3103#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:721
3104msgid ""
3105"Stepping on runes provides Malin with a temporary buff. He loses any "
3106"additional abilities he obtains if he steps off of the corresponding "
3107"runestone."
3108msgstr ""
3109
3110#. [objective]: condition=win
3111#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:729
3112msgid "Complete the ritual"
3113msgstr ""
3114
3115#. [note]
3116#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:736
3117msgid ""
3118"While Malin is standing on a runestone, he receives additional abilities"
3119msgstr ""
3120
3121#. [message]: speaker=Malin Keshar
3122#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:771
3123msgid "The flesh dies, and then..."
3124msgstr ""
3125
3126#. [message]: speaker=Malin Keshar
3127#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:836
3128msgid "Drain the blood, strip away the meat, and all that is left is the bone."
3129msgstr ""
3130
3131#. [message]: speaker=Malin Keshar
3132#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:863
3133msgid ""
3134"I remember a time when I thought skeletons were repulsive, sickening things. "
3135"I suppose it is only natural for the living to fear the most prominent "
3136"figure of death. Even if I grew out of such a naive thought... I suppose I "
3137"could not have expected Drogan and Dela to follow suit so easily. My family "
3138"and friends, yes, but they were nothing but simpletons. Would that they had "
3139"tried to understand me instead of shunning me outright."
3140msgstr ""
3141
3142#. [message]: speaker=Malin Keshar
3143#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:868
3144msgid "I do not really regret following my own path that much."
3145msgstr ""
3146
3147#. [unit]: id=MKBone, type=Revenant
3148#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:941
3149msgid "Bones of Malin Keshar"
3150msgstr ""
3151
3152#. [message]: speaker=Malin Keshar
3153#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:983
3154msgid "The physical form collapses altogether. What remains?"
3155msgstr ""
3156
3157#. [message]: speaker=Malin Keshar
3158#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1071
3159msgid ""
3160"The soul. Dela always said I was a creature without a soul. I suppose she "
3161"was jesting at the time, but perhaps not after I killed Drogan."
3162msgstr ""
3163
3164#. [message]: speaker=Malin Keshar
3165#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1076
3166msgid ""
3167"Bah! Two can play that game. I have only ever fought to protect my people "
3168"and my family, but the only thing I received in return was scorn and exile. "
3169"My own sister would not listen to me. My people would rather feed themselves "
3170"to orcs than follow my ‘sorcerous ways’. Drogan, Dela... all of them! They "
3171"are the ones without souls, not me!"
3172msgstr ""
3173
3174#. [message]: speaker=Malin Keshar
3175#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1081
3176msgid ""
3177"I should not really care anymore. According to them, I have forsaken my soul "
3178"already. So what does it matter?"
3179msgstr ""
3180
3181#. [message]: speaker=Malin Keshar
3182#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1086
3183msgid "I should not regret anything. I’m not really one for regrets..."
3184msgstr ""
3185
3186#. [unit]: id=MKSpirit, type=Spectre
3187#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1153
3188msgid "Soul of Malin Keshar"
3189msgstr ""
3190
3191#. [message]: speaker=Malin Keshar
3192#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1210
3193msgid ""
3194"These thralls contain only a meager amount of energy, but enough to sustain "
3195"me."
3196msgstr ""
3197
3198#. [message]: speaker=Malin Keshar
3199#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1226
3200msgid ""
3201"The flesh appears, distorted and warped, but somehow strangely familiar."
3202msgstr ""
3203
3204#. [message]: speaker=Malin Keshar
3205#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1240
3206msgid "I feel an aching in my bones, as if my joints are about to fall apart."
3207msgstr ""
3208
3209#. [message]: speaker=Malin Keshar
3210#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1254
3211msgid ""
3212"Cold... it’s so very cold. Not a biting chill, but a numbness, an emptiness, "
3213"as if there is nothing left inside of me..."
3214msgstr ""
3215
3216#. [leadership]: id=conscience
3217#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1289
3218#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1290
3219msgid "conscience"
3220msgstr ""
3221
3222#. [leadership]: id=conscience
3223#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1291
3224#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1292
3225msgid "This unit has its damage increased by 50%"
3226msgstr ""
3227
3228#. [resistance]: id=carapace
3229#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1343
3230#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1344
3231msgid "carapace"
3232msgstr ""
3233
3234#. [resistance]: id=carapace
3235#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1345
3236#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1346
3237msgid "This unit gains 40% to all resistances."
3238msgstr ""
3239
3240#. [regenerate]: id=lifeblood
3241#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1393
3242#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1394
3243msgid "lifeblood"
3244msgstr ""
3245
3246#. [regenerate]: id=lifeblood
3247#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1395
3248#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1396
3249msgid ""
3250"This unit will heal 40 HP every turn. If it is poisoned, it will remove the "
3251"poison instead of healing."
3252msgstr ""
3253
3254#. [message]: speaker=Malin Keshar
3255#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1523
3256msgid "These runes seem to be useful."
3257msgstr ""
3258
3259#. [message]: speaker=narrator
3260#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1579
3261msgid "There is darkness..."
3262msgstr ""
3263
3264#. [message]: speaker=narrator
3265#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1588
3266msgid "and peace..."
3267msgstr ""
3268
3269#. [message]: speaker=narrator
3270#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1597
3271msgid "for a moment."
3272msgstr ""
3273
3274#. [message]: speaker=narrator
3275#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1606
3276msgid ""
3277"Then, they are replaced by a pulling, a pain too strong to resist, and "
3278"then..."
3279msgstr ""
3280
3281#. [message]: speaker=narrator
3282#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1611
3283msgid "... by emptiness."
3284msgstr ""
3285
3286#. [side]
3287#. [modify_side]
3288#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1688
3289#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:115
3290#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:15
3291msgid "Mal Keshar"
3292msgstr ""
3293
3294#. [message]: speaker=Mal Keshar
3295#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1714
3296msgid "<big>AAAaaiiigghh!!</big>"
3297msgstr ""
3298
3299#. [message]: speaker=Mal Keshar
3300#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1719
3301msgid "The cold, it burns!"
3302msgstr ""
3303
3304#. [message]: speaker=Mal Keshar
3305#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1724
3306msgid "I need warmth... life..."
3307msgstr ""
3308
3309#. [message]: speaker=Mal Keshar
3310#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1782
3311msgid ""
3312"I sense some primitive life in that direction. Perhaps I can sustain myself "
3313"upon them."
3314msgstr ""
3315
3316#. [objective]: condition=win
3317#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1939
3318msgid "Regain your strength"
3319msgstr ""
3320
3321#. [objective]: condition=lose
3322#. [objective]: condition=win
3323#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1943
3324#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3184
3325#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:198
3326#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:216
3327msgid "Destruction of Mal Keshar"
3328msgstr ""
3329
3330#. [message]: speaker=narrator
3331#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1971
3332msgid ""
3333"<s><i>Welcome to Zephryn’s laboratory. Please be mindful of ongoing "
3334"experiments during your visit.</i></s>\n"
3335"<big><i><b>This territory is the domain of the mighty Xanthric. All "
3336"unwelcome intruders shall die.</b></i></big>"
3337msgstr ""
3338
3339#. [message]: speaker=Mal Keshar
3340#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:1986
3341msgid "That mage’s name is suspiciously... familiar."
3342msgstr ""
3343
3344#. [message]: speaker=Mal Keshar
3345#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2008
3346msgid "Why are these bats chasing me?"
3347msgstr ""
3348
3349#. [message]: speaker=Mal Keshar
3350#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2029
3351msgid "Blasted rats!"
3352msgstr ""
3353
3354#. [message]: speaker=Mal Keshar
3355#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2050
3356msgid ""
3357"Dela used to be afraid of spiders. Imagine if I showed her something like "
3358"this..."
3359msgstr ""
3360
3361#. [message]: speaker=Mal Keshar
3362#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2081
3363msgid "What an unusual bat."
3364msgstr ""
3365
3366#. [message]: speaker=Mal Keshar
3367#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2104
3368#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2130
3369msgid "Yes! I can draw energy from even these insignificant creatures."
3370msgstr ""
3371
3372#. [message]: speaker=narrator
3373#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2153
3374#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2184
3375#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2215
3376#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2246
3377msgid "You found some gold!"
3378msgstr ""
3379
3380#. [message]: speaker=narrator
3381#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2289
3382msgid "You picked up a brazier!"
3383msgstr ""
3384
3385#. [message]: speaker=narrator
3386#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2322
3387msgid "You picked up an empty flask."
3388msgstr ""
3389
3390#. [message]: speaker=narrator
3391#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2342
3392#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2507
3393#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2637
3394#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2690
3395msgid "You should do something else first."
3396msgstr ""
3397
3398#. [message]: speaker=narrator
3399#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2375
3400msgid "You melted the ice."
3401msgstr ""
3402
3403#. [message]: speaker=narrator
3404#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2399
3405msgid "You filled the flask."
3406msgstr ""
3407
3408#. [message]: speaker=narrator
3409#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2431
3410msgid "You picked up the flask of water."
3411msgstr ""
3412
3413#. [message]: speaker=narrator
3414#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2466
3415msgid "You created a new potion!"
3416msgstr ""
3417
3418#. [message]: speaker=narrator
3419#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2472
3420msgid ""
3421"Mal Keshar drinks the potion and feels energy flow through his skeletal "
3422"form. The power of death surges in his vacant body, threatening to overflow, "
3423"to burst free, but at the last moment, he reins it in. The stream of magic "
3424"trickles down to drops, diminished, tempered, but manageable."
3425msgstr ""
3426
3427#. [message]: speaker=narrator
3428#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2537
3429msgid ""
3430"<i>Dark water beneath crystal ice,\n"
3431"Unmasked by a lick of flame,\n"
3432"Transmuted by the altar of darkness\n"
3433"Into pitch black shadow.</i>"
3434msgstr ""
3435
3436#. [message]: speaker=Mal Keshar
3437#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2552
3438msgid "Someone left their experiment unfinished here."
3439msgstr ""
3440
3441#. [message]: speaker=narrator
3442#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2583
3443msgid "You picked up a key!"
3444msgstr ""
3445
3446#. [message]: speaker=narrator
3447#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2612
3448msgid "You found a skeleton."
3449msgstr ""
3450
3451#. [message]: speaker=Mal Keshar
3452#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2618
3453msgid ""
3454"There are some robe scraps stuck to this skeleton. This must have once been "
3455"a mage."
3456msgstr ""
3457
3458#. [message]: speaker=narrator
3459#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2666
3460msgid "You picked up a brazier."
3461msgstr ""
3462
3463#. [message]: speaker=narrator
3464#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2723
3465msgid "You opened the coffin."
3466msgstr ""
3467
3468#. [message]: speaker=narrator
3469#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2743
3470msgid "You placed the skeleton in the coffin."
3471msgstr ""
3472
3473#. [message]: speaker=narrator
3474#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2763
3475msgid "You cremated the bones!"
3476msgstr ""
3477
3478#. [message]: speaker=narrator
3479#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2769
3480msgid ""
3481"Ash swirls upward, charred remnants of the once living. Charcoal from bone, "
3482"embers from flesh, he consumes the pallid cinders, siphoning away the energy "
3483"with a draining touch."
3484msgstr ""
3485
3486#. [message]: speaker=narrator
3487#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2822
3488msgid ""
3489"<i>Bones, scattered carelessly onto the floor,\n"
3490"Remains laid without rest,\n"
3491"Reside outside their coffin, locked away,\n"
3492"In eternal wakefulness.\n"
3493"Then, the key is found and the lid opened,\n"
3494"And the tongue of fire begets ashen repose.</i>"
3495msgstr ""
3496
3497#. [message]: speaker=Mal Keshar
3498#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2873
3499msgid ""
3500"I sense the lair of something powerful nearby. Capturing that castle may be "
3501"a worthwhile endeavor, but I shall have to approach carefully."
3502msgstr ""
3503
3504#. [unit]: id=Xanthric, type=Fire Dragon
3505#. [unit]: id=Xanthric, type=Skeletal Dragon
3506#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:2970
3507#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3595
3508msgid "Xanthric"
3509msgstr ""
3510
3511#. [message]: speaker=Xanthric
3512#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3002
3513msgid ""
3514"<i><big>What manner of vile creature intrudes upon my domain?!</big></i>"
3515msgstr ""
3516
3517#. [message]: speaker=Mal Keshar
3518#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3007
3519msgid "<i>I suppose there is some irony in this.</i>"
3520msgstr ""
3521
3522#. [message]: speaker=Mal Keshar
3523#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3012
3524msgid ""
3525"I was not aware that dragons still existed. This was most unexpected. "
3526"Nevertheless, this shall be a worthwhile test of my new powers."
3527msgstr ""
3528
3529#. [message]: speaker=Xanthric
3530#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3017
3531msgid ""
3532"<i><big>A derelict corpse like you has no business challenging a dragon! "
3533"Even my lowly elementals will be more than a match for you. Rise, my thralls!"
3534"</big></i>"
3535msgstr ""
3536
3537#. [message]: speaker=Mal Keshar
3538#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3042
3539msgid ""
3540"Fire magic. Annoying, but you are not the only one who can summon minions to "
3541"your aid."
3542msgstr ""
3543
3544#. [message]: speaker=Xanthric
3545#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3159
3546msgid ""
3547"<i><big>A few decrepit souls will do you no good, necromancer. Your bones "
3548"shall soon join my garden of carcasses!</big></i>"
3549msgstr ""
3550
3551#. [objective]: condition=win
3552#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3180
3553msgid "Defeat Xanthric"
3554msgstr ""
3555
3556#. [note]
3557#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3191
3558msgid "At most one rune may be activated each turn"
3559msgstr ""
3560
3561#. [message]: speaker=Xanthric
3562#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3214
3563msgid ""
3564"<i><big>How dare you?! That stone is <b>my</b> throne! I am the king of this "
3565"domain!</big></i>"
3566msgstr ""
3567
3568#. [message]: speaker=Mal Keshar
3569#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3219
3570msgid ""
3571"Peasant, warrior, king or emperor, all living things are the subjects of "
3572"death. Eternity will claim your soul as its own if I do not."
3573msgstr ""
3574
3575#. [message]: speaker=Mal Keshar
3576#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3466
3577msgid "There are many corpses around here. I can use them to my advantage."
3578msgstr ""
3579
3580#. [message]: speaker=Xanthric
3581#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3494
3582msgid "How could this happen..."
3583msgstr ""
3584
3585#. [message]: speaker=Mal Keshar
3586#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3499
3587msgid "You were not as powerful as you thought."
3588msgstr ""
3589
3590#. [message]: speaker=Xanthric
3591#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3514
3592msgid "<i>I feel... so... cold...</i>"
3593msgstr ""
3594
3595#. [message]: speaker=Mal Keshar
3596#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3524
3597msgid ""
3598"So, the beast dies. I will have to make a few modifications to this lair "
3599"later. First, I shall have to test the extent to which I can push these new "
3600"powers."
3601msgstr ""
3602
3603#. [message]: speaker=Mal Keshar
3604#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3645
3605msgid ""
3606"Excellent! My will is even strong enough to conquer a dragon. None can stand "
3607"against me any longer! To those who cursed me prior: I spit at thee! For I "
3608"am Mal Keshar the Damned, spurned by all men, forsaken by all who live and "
3609"draw breath! I laugh, for now, you are all naught but remains and dust, and "
3610"I live on, alone..."
3611msgstr ""
3612
3613#. [message]: speaker=unit
3614#: data/campaigns/Descent_Into_Darkness/scenarios/11_Descent_into_Darkness.cfg:3663
3615msgid "So this is how it ends..."
3616msgstr ""
3617
3618#. [scenario]: id=12_Endless_Night
3619#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:5
3620msgid "Endless Night"
3621msgstr ""
3622
3623#. [part]
3624#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:21
3625msgid ""
3626"Years pass. Every summer, by the time the mountainous paths and high passes "
3627"shed their wintry gowns of snow, the lich sends his soldiers to attack the "
3628"orcs, removing all human, elven, and dwarven patrols that impede them. Every "
3629"year, the undead inflict some damage before being repelled."
3630msgstr ""
3631
3632#. [part]
3633#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:29
3634msgid ""
3635"The lich sometimes wonders if his endeavors are naught but a fruitless "
3636"crusade, but then again, so what? Life, unlife, death... nothing has ever "
3637"given his existence meaning. And yet, he still persists on? For what?"
3638msgstr ""
3639
3640#. [part]
3641#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:33
3642msgid "<i>Reason and purpose...</i>"
3643msgstr ""
3644
3645#. [part]
3646#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:37
3647msgid ""
3648"He needs none. Philosophy only begets misery. Violence and savagery have "
3649"been the essence of his existence, the forces that once controlled his life, "
3650"the ones unrelinquished in undeath. Better to simply kill without "
3651"deliberation, for what use is there to dwell on any alternative? He has "
3652"never been one for regrets."
3653msgstr ""
3654
3655#. [part]
3656#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:47
3657msgid "Mal Keshar continues to study the book and re-reads the final entry."
3658msgstr ""
3659
3660#. [part]
3661#. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists
3662#. This text comes from the epilogue of Secrets of the Ancients, edited to avoid revealing the name of the campaign or the names of the protagonists
3663#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:52
3664#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:67
3665msgid ""
3666"<i>“We prevailed today on the field, but our victory did not please me. I "
3667"realize now... the world is not ready for our knowledge. They cannot "
3668"understand that we have conquered that primordial fear: death. Instead, as "
3669"they look upon us, judgment of our appearance drives them to ignorant "
3670"terror. I give up on all of them. [...] In some future time, less "
3671"conservative attitudes may dominate, and our knowledge can be put to good "
3672"use. I can certainly afford to wait. In the meantime, we are doing what we "
3673"can to hasten that day.”</i>"
3674msgstr ""
3675
3676#. [part]
3677#. More text from the epilogue of Secrets of the Ancients
3678#. More text from the epilogue of Secrets of the Ancients
3679#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:57
3680#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:72
3681msgid ""
3682"<i>“As for me, I will make my journal conspicuous on this battlefield. I "
3683"suspect that most will fear it enough to try to destroy it, but I have "
3684"placed several wards on my journal to protect it. This way, it should "
3685"survive long enough to make its way into the hands of someone more open-"
3686"minded. Tath, in particular, is home to many mages. It only takes one who is "
3687"willing to learn...”</i>"
3688msgstr ""
3689
3690#. [part]
3691#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:76
3692msgid ""
3693"The final entry gnaws at Mal Keshar. While he had been Darken Volk’s pawn, "
3694"both of them were being used as pawns by the author of the book. Has his "
3695"whole existence been nothing more than that of a puppet?"
3696msgstr ""
3697
3698#. [part]
3699#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:80
3700msgid ""
3701"Still, despite his misgivings about being manipulated, he feels that he can "
3702"learn something from the book. Orcs had only ever been half of the story — "
3703"the other had been his own people being unable to accept his use of dark "
3704"magic. But, if he allowed a foolish hero to take a copy of the book, would "
3705"others eventually follow in his footsteps? If enough people began to view "
3706"necromancy as merely another magical art, could it eventually be accepted in "
3707"society?"
3708msgstr ""
3709
3710#. [part]
3711#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:89
3712msgid ""
3713"The book still sits on a dusty shelf in Mal Keshar’s keep, untended and "
3714"untouched, but constantly plaguing the forefront of the lich’s mind."
3715msgstr ""
3716
3717#. [part]
3718#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:93
3719msgid ""
3720"If he allowed a foolish hero to take a copy of the book, would others "
3721"eventually follow in his footsteps? Would the author’s plan actually work, "
3722"or would people continue to view necromancy as only a corrupting power? One "
3723"voice tells him that being accepted by society should not be of any concern "
3724"to him. Another says that it would not harm him to try. He does not come to "
3725"any conclusions, but a slightly embellished copy of the tome sits there in "
3726"his lair, waiting to be taken."
3727msgstr ""
3728
3729#. [part]
3730#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:99
3731msgid ""
3732"Rumors circulate of a lich who preys on scouting patrols. A hero, gathering "
3733"his loyal troops to him, decides to put an end to the evil."
3734msgstr ""
3735
3736#. [objective]: condition=win
3737#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:163
3738msgid "Defeat the foolish hero"
3739msgstr ""
3740
3741#. [objective]: condition=win
3742#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:171
3743msgid "Defeat another foolish hero"
3744msgstr ""
3745
3746#. [objective]: condition=win
3747#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:179
3748msgid "Defeat yet another foolish hero"
3749msgstr ""
3750
3751#. [objective]: condition=win
3752#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:190
3753msgid "Defeat both foolish heroes"
3754msgstr ""
3755
3756#. [objective]: condition=win
3757#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:207
3758msgid "Allow an enemy unit to take the book"
3759msgstr ""
3760
3761#. [note]: description=<b>
3762#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:227
3763msgid "Endless Night $timesForever"
3764msgstr ""
3765
3766#. [note]
3767#. more text copied from Secrets of the Ancients
3768#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:232
3769msgid ""
3770"To turn a necromancer into a lich, right-click on it while it is in a castle."
3771msgstr ""
3772
3773#. [set_menu_item]: id=lichify
3774#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:245
3775msgid "Transform into a lich"
3776msgstr ""
3777
3778#. [message]: speaker=narrator
3779#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:275
3780msgid "You can only do this in a castle."
3781msgstr ""
3782
3783#. [unit]: type=Royal Guard, id=Too Foolish Hero
3784#. [unit]: type=Highwayman, id=Too Foolish Hero
3785#. [unit]: type=Elvish Marshal, id=Too Foolish Hero
3786#. [unit]: type=Dwarvish Lord, id=Too Foolish Hero
3787#. [unit]: type=Orcish Warlord, id=Too Foolish Hero
3788#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:364
3789#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:426
3790#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:487
3791#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:548
3792#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:610
3793msgid "Too Foolish Hero"
3794msgstr ""
3795
3796#. [message]: speaker=Too Foolish Hero
3797#. the text that the "Too Foolish Hero" speaks is identical to that in the start event and can probably be copied over
3798#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:396
3799msgid ""
3800"Your doom is at hand, lich! It is nigh time you answered for your evil "
3801"crimes!"
3802msgstr ""
3803
3804#. [modify_side]
3805#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:401
3806#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:709
3807msgid "Humans"
3808msgstr ""
3809
3810#. [message]: speaker=Too Foolish Hero
3811#. [message]: speaker=Foolish Hero
3812#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:457
3813#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:959
3814msgid ""
3815"You have preyed on too many of my men. Our territory will be much more "
3816"secure without your undead pestering us."
3817msgstr ""
3818
3819#. [modify_side]
3820#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:462
3821#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:731
3822msgid "Bandits"
3823msgstr ""
3824
3825#. [message]: speaker=Too Foolish Hero
3826#. [message]: speaker=Foolish Hero
3827#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:518
3828#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:972
3829msgid ""
3830"We have finally found you, lich! Long have we heard of your abominable "
3831"deeds, ensnaring the living with your dark sorceries and molding them into "
3832"your slaves. Your wretched unlife ends here!"
3833msgstr ""
3834
3835#. [modify_side]
3836#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:523
3837#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:753
3838msgid "Elves"
3839msgstr ""
3840
3841#. [message]: speaker=Too Foolish Hero
3842#. [message]: speaker=Foolish Hero
3843#. written with a dwarvish accent - regular english would be "it's been along time since I've smashed some undead. You've got plenty of bones for my hammer to break"
3844#. written with a dwarvish accent - regular english would be "it's been along time since I've smashed some undead. You've got plenty of bones for my hammer to break"
3845#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:580
3846#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:986
3847msgid ""
3848"Been a long time since I’ve smashed me some undead. Ye gots ye plenty o’ "
3849"bones for me hammer ta break."
3850msgstr ""
3851
3852#. [modify_side]
3853#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:585
3854#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:775
3855msgid "Dwarves"
3856msgstr ""
3857
3858#. [message]: speaker=Too Foolish Hero
3859#. [message]: speaker=Foolish Hero
3860#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:648
3861#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:999
3862msgid ""
3863"I’ve finally found your lair, lich! You have attacked my tribe and wreaked "
3864"havoc on our homes for many years. You slew my father and turned his body "
3865"into one of your nasty creations. With your death, your annoying minions "
3866"will pester us no longer!"
3867msgstr ""
3868
3869#. [message]: speaker=Mal Keshar
3870#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:657
3871msgid ""
3872"I almost feel as if the universe is mocking me by sending me this many "
3873"imbeciles..."
3874msgstr ""
3875
3876#. [unit]: type=Royal Guard, id=Foolish Hero
3877#. [unit]: type=Highwayman, id=Foolish Hero
3878#. [unit]: type=Elvish Marshal, id=Foolish Hero
3879#. [unit]: type=Dwarvish Lord, id=Foolish Hero
3880#. [unit]: type=Orcish Warlord, id=Foolish Hero
3881#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:701
3882#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:723
3883#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:745
3884#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:767
3885#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:789
3886msgid "Foolish Hero"
3887msgstr ""
3888
3889#. [message]: speaker=Mal Keshar
3890#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:885
3891msgid "I will destroy you like the last foolish hero who challenged me."
3892msgstr ""
3893
3894#. [message]: speaker=Mal Keshar
3895#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:892
3896msgid "Another foolish hero? Seriously?"
3897msgstr ""
3898
3899#. [message]: speaker=Mal Keshar
3900#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:899
3901msgid ""
3902"Is there an endless supply of foolish heroes with death wishes? Honestly, "
3903"where do you all come from?"
3904msgstr ""
3905
3906#. [message]: speaker=Mal Keshar
3907#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:911
3908msgid "Am I doomed to fight foolish heroes forever?"
3909msgstr ""
3910
3911#. [message]: speaker=Mal Keshar
3912#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:918
3913msgid "How long is this going to keep happening?"
3914msgstr ""
3915
3916#. [message]: speaker=Mal Keshar
3917#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:931
3918msgid ""
3919"At this point, I would be more surprised if these foolish heroes stopped "
3920"showing up."
3921msgstr ""
3922
3923#. [message]: speaker=Foolish Hero
3924#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:945
3925msgid ""
3926"Your doom is at hand, lich! It is nigh time you answered for your crimes "
3927"against humanity!"
3928msgstr ""
3929
3930#. [message]: speaker=Mal Keshar
3931#. cityfolk - just a person from the city, e.g. Weldyn
3932#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:951
3933msgid ""
3934"Narrow-minded and obtuse, as one would expect of cityfolk. Go back to your "
3935"manors and taverns before I decide to kill you."
3936msgstr ""
3937
3938#. [message]: speaker=Mal Keshar
3939#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:964
3940msgid "Not even real soldiers. How meaningless."
3941msgstr ""
3942
3943#. [message]: speaker=Mal Keshar
3944#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:977
3945msgid ""
3946"Life or death, it is all the same. There are always those who try to kill "
3947"me. Ever do they fail."
3948msgstr ""
3949
3950#. [message]: speaker=Mal Keshar
3951#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:991
3952msgid ""
3953"And it has been some time since I’ve had a supply of dwarven corpses to work "
3954"with. I suppose I can put your hammers to good use in the mines."
3955msgstr ""
3956
3957#. [message]: speaker=Mal Keshar
3958#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1004
3959msgid ""
3960"The Whitefang Orcs! It is you who despoiled my motherland and razed my home. "
3961"It is you who forced me to resort to necromancy to protect myself. It is you "
3962"who ended my mortal life and forced me to become a lich. And you desire "
3963"vengeance? Hah! The irony of this would be hysterical if I could still feel "
3964"such an emotion."
3965msgstr ""
3966
3967#. [message]: speaker=narrator
3968#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1016
3969msgid ""
3970"Mal Keshar has had time to study the book, learning how his apprentices can "
3971"become liches with less reliance on luck than Malin’s own transformation."
3972msgstr ""
3973
3974#. [message]: speaker=unit
3975#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1075
3976#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1103
3977#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1131
3978msgid "That’s an evil grimoire!"
3979msgstr ""
3980
3981#. [message]: role=speakinghero
3982#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1080
3983#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1108
3984msgid "It might be linked to the lich’s power! Try burning it."
3985msgstr ""
3986
3987#. [message]: speaker=Mal Keshar
3988#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1085
3989#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1113
3990#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1157
3991#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1188
3992msgid "<small>(faking pain)</small> Aaargh!"
3993msgstr ""
3994
3995#. [message]: role=unit
3996#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1090
3997#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1118
3998msgid "It’s not catching fire!"
3999msgstr ""
4000
4001#. [message]: role=speakinghero
4002#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1095
4003msgid ""
4004"Still, it seems to be hurting the lich. Let us retreat and bring it with us. "
4005"The mages may be able to destroy this and put an end to this lich."
4006msgstr ""
4007
4008#. [message]: role=speakinghero
4009#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1123
4010msgid ""
4011"Still, it seems to be hurting the lich. Let us retreat and bring it with us. "
4012"We may yet find another way to destroy it and put an end to this lich."
4013msgstr ""
4014
4015#. [message]: role=speakinghero
4016#. "faerie fire" as in the elvish sylph's attack
4017#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1137
4018msgid ""
4019"It must be connected to the lich’s power. Perhaps if we burn it with faerie "
4020"fire, the lich will be destroyed. Let us take it and retreat."
4021msgstr ""
4022
4023#. [message]: speaker=unit
4024#. regular english: That's an evil grimoire!
4025#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1146
4026msgid "That be an evil grimoire!"
4027msgstr ""
4028
4029#. [message]: role=speakinghero
4030#. regular english: Try destroying the darned thing.
4031#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1152
4032msgid "Try destroyin’ the blasted thing."
4033msgstr ""
4034
4035#. [message]: speaker=unit
4036#. regular english: My axe can't cut the paper. It's protected by magic!
4037#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1163
4038msgid "Me axe kinna cut tha paper. It be protected by magic!"
4039msgstr ""
4040
4041#. [message]: role=speakinghero
4042#. regular english: Yes, but the lich still seems to be hurt. Let's take it and retreat. Maybe the forge can destroy it.
4043#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1169
4044msgid ""
4045"Aye, but the lich still seems ta be hurtin’. Let’s take it ’n retreat. Maybe "
4046"tha forge ken destroy it."
4047msgstr ""
4048
4049#. [message]: speaker=unit
4050#. this orc has bad grammar on purpose
4051#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1178
4052msgid "Me like skull on book. It look good."
4053msgstr ""
4054
4055#. [message]: role=speakinghero
4056#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1183
4057msgid "Idiot."
4058msgstr ""
4059
4060#. [message]: speaker=unit
4061#. still the same orc, still has bad grammar. Uuuuuh is a whine-like sound, indicating disappointment.
4062#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1194
4063msgid "Uuuuuh, I can’t pull skull off book, but lich scream."
4064msgstr ""
4065
4066#. [message]: speaker=Mal Keshar
4067#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1199
4068msgid "Defend the book, my minions! Aaargh!"
4069msgstr ""
4070
4071#. [message]: role=speakinghero
4072#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1204
4073msgid ""
4074"The book must be connected to the lich’s power! Take it and retreat. Once we "
4075"smash that book, the lich should be destroyed."
4076msgstr ""
4077
4078#. [story]
4079#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1210
4080msgid "Epilogue"
4081msgstr ""
4082
4083#. [part]
4084#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1212
4085msgid ""
4086"The foolish hero was tricked, and left believing both that the book could be "
4087"destroyed, and that the lich might be weakened by doing so."
4088msgstr ""
4089
4090#. [part]
4091#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1216
4092msgid ""
4093"Retreating outside the cave, the foolish hero tried to destroy the book. "
4094"None of the attempts left so much as a single dent or char, yet each one "
4095"caused another scream to echo from the cave mouth. Eventually, the cave "
4096"entrance collapsed, and everything was still. Satisfied, and slightly "
4097"intrigued, the foolish hero left the ruined lair behind, book stowed away "
4098"safely — and secretly — in his pack."
4099msgstr ""
4100
4101#. [part]
4102#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1220
4103msgid ""
4104"Years pass. Every summer, by the time the mountainous paths and high passes "
4105"shed their wintry gowns of snow, humans, elves and dwarves patrol to resist "
4106"orcish raiders. Undead no longer trouble the watches and memories of the "
4107"lich fade to mere legend."
4108msgstr ""
4109
4110#. [part]
4111#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1224
4112msgid ""
4113"Rumors circulate about a spirit of good fortune that protects these guards. "
4114"It is said that that when attacked by orcs at night, the darkness itself "
4115"descends to repel the assailants."
4116msgstr ""
4117
4118#. [message]: speaker=Mal Keshar
4119#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1299
4120msgid "Slain by those who were once my countrymen..."
4121msgstr ""
4122
4123#. [message]: role=speakinghero
4124#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1309
4125msgid "His evil deeds have come to an end."
4126msgstr ""
4127
4128#. [message]: role=second
4129#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1314
4130msgid "Who do you think he was before he was corrupted by the darkness?"
4131msgstr ""
4132
4133#. [message]: role=speakinghero
4134#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1319
4135msgid ""
4136"It matters not. He embraced death over life, and thus relinquished his right "
4137"to our mercy. Let us return home; the town will need us to help defend "
4138"against the orcish raids."
4139msgstr ""
4140
4141#. [message]: role=second
4142#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1324
4143msgid "Yes, sir."
4144msgstr ""
4145
4146#. [message]: speaker=Mal Keshar
4147#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1332
4148#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1370
4149#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1408
4150msgid "Darkness descends... and I..."
4151msgstr ""
4152
4153#. [message]: role=speakinghero
4154#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1342
4155msgid "It is done. He will trouble us no more."
4156msgstr ""
4157
4158#. [message]: role=second
4159#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1347
4160msgid "Who do you think he was before becoming a lich?"
4161msgstr ""
4162
4163#. [message]: role=speakinghero
4164#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1352
4165msgid ""
4166"Likely one of those arrogant mages who think themselves superior to everyone "
4167"else. He probably learned necromancy just to subjugate people like us."
4168msgstr ""
4169
4170#. [message]: role=second
4171#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1357
4172msgid "So he was an evil tyrant. How dreadful."
4173msgstr ""
4174
4175#. [message]: role=speakinghero
4176#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1362
4177msgid ""
4178"Probably. Anyway, there is no use in dwelling upon one so wicked. Let us go."
4179msgstr ""
4180
4181#. [message]: role=speakinghero
4182#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1380
4183msgid "Well, that is the end of his evil ways."
4184msgstr ""
4185
4186#. [message]: role=second
4187#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1385
4188msgid ""
4189"I wonder who this lich was in life before he turned to the evil that is "
4190"undeath."
4191msgstr ""
4192
4193#. [message]: role=speakinghero
4194#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1390
4195msgid ""
4196"A selfish human, only greedy for power while utterly indifferent to anything "
4197"but himself. A necromancer’s only purpose is to work for their own gain, "
4198"nothing else."
4199msgstr ""
4200
4201#. [message]: role=second
4202#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1395
4203msgid "Pure evil, that is what they are."
4204msgstr ""
4205
4206#. [message]: role=speakinghero
4207#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1400
4208msgid ""
4209"Indeed. We need not afford this one any compassion. Let us leave this "
4210"miserable place."
4211msgstr ""
4212
4213#. [message]: role=speakinghero
4214#. regular english - the lich is nothing but a pile of bones now
4215#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1419
4216msgid "Tha lich be nae but a pile o’ bones now."
4217msgstr ""
4218
4219#. [message]: role=second
4220#. regular english - I wonder what kind of human he was in life
4221#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1425
4222msgid "I wonder what kind o’ human he did be in life."
4223msgstr ""
4224
4225#. [message]: role=speakinghero
4226#. regular english - I guess he was some crazy mage who wanted to make other humans his slaves. Why else do you think he would turn to dark magic?
4227#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1431
4228msgid ""
4229"Me guess be that he be some loonie mage who wanted ta make other humans inta "
4230"’is slaves. Why else d’ye think tha lad woul’ turn ta dark magic?"
4231msgstr ""
4232
4233#. [message]: role=second
4234#. regular english - I don't know. You think the lich's castle can be useful
4235#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1437
4236msgid "I dinna know. Ye think tha lich’s castle ken be useful?"
4237msgstr ""
4238
4239#. [message]: role=speakinghero
4240#. regular english - Yes. Let's get to work.
4241#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1443
4242msgid "Aye. Let’s git to workin’."
4243msgstr ""
4244
4245#. [message]: speaker=Mal Keshar
4246#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1451
4247msgid "Felled by an orc... so it ends... like this..."
4248msgstr ""
4249
4250#. [message]: role=speakinghero
4251#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1461
4252msgid "The lich is dead! I have finally avenged my father."
4253msgstr ""
4254
4255#. [message]: role=second
4256#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1466
4257msgid "Who you think he was, boss?"
4258msgstr ""
4259
4260#. [message]: role=speakinghero
4261#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1471
4262msgid ""
4263"Just some angst-ridden mage who turned to dark magic when he swore some "
4264"stupid quest for revenge upon us. Amusing that he was more bothersome in "
4265"death than in life. Annoying that it took so long to kill him."
4266msgstr ""
4267
4268#. [message]: role=second
4269#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1495
4270msgid "Boss, look! The lich dropped a shiny book!"
4271msgstr ""
4272
4273#. [message]: role=speakinghero
4274#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1500
4275msgid "Well, what is it?"
4276msgstr ""
4277
4278#. [message]: role=second
4279#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1505
4280msgid ""
4281"I don’t know, but it looks like someone wrote something inside! It says:"
4282msgstr ""
4283
4284#. [message]: speaker=narrator
4285#. hahaha is Zephrin laughing
4286#. this line sounds very "modern-day" but that's intentional because it's an easter egg, not meant to be taken strictly at face value
4287#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1513
4288msgid ""
4289"<i>That stupid memory came back to bother me again today. It was that time "
4290"at the Academy when Zephrin and I were arguing about orcs. I still remember "
4291"that hoarse voice of his telling me, ‘Fun story, Malin, but you really "
4292"should put a disclaimer. You know, to make sure everyone understands no orcs "
4293"were harmed in the making of this story, hahaha.’\n"
4294"\n"
4295"I can still hear his infernal cackling ringing in my head. Sure thing, "
4296"Zephrin, right... like my whole life was some sort of work of fiction!</i>"
4297msgstr ""
4298
4299#. [message]: role=speakinghero
4300#. Bah is an exclamation of disgust or irritation
4301#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1521
4302msgid ""
4303"Bah! Do these people believe that we are fools? They must think we are all "
4304"actors in a poorly written drama! I’ve had enough of this. I’m going home."
4305msgstr ""
4306
4307#. [message]: role=speakinghero
4308#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1527
4309msgid "Anyway, round up the wolves. I’m going home."
4310msgstr ""
4311
4312#. [message]: speaker=unit
4313#: data/campaigns/Descent_Into_Darkness/scenarios/12_Endless_Night.cfg:1547
4314#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:30
4315msgid "... Then my battle against the orcs is lost!"
4316msgstr ""
4317
4318#. [unit_type]: id=Apprentice Mage, race=human
4319#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:4
4320msgid "Apprentice Mage"
4321msgstr ""
4322
4323#. [unit_type]: id=Apprentice Mage, race=human
4324#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:17
4325msgid ""
4326"Trained in swordsmanship as a boy and the magical arts as a young man, Malin "
4327"Keshar is talented at both but an expert in neither. Although not as "
4328"powerful as other fighters in direct combat, Malin’s sharp wit often allows "
4329"him to outsmart his foes without putting himself in much danger."
4330msgstr ""
4331
4332#. [attack]: type=impact
4333#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Mage.cfg:33
4334msgid "magic blast"
4335msgstr ""
4336
4337#. [unit_type]: id=Apprentice Necromancer, race=human
4338#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:4
4339msgid "Apprentice Necromancer"
4340msgstr ""
4341
4342#. [unit_type]: id=Apprentice Necromancer, race=human
4343#: data/campaigns/Descent_Into_Darkness/units/Apprentice_Necromancer.cfg:16
4344msgid ""
4345"Under Darken Volk’s tutelage, Malin has become adept at wielding necromancy "
4346"both as a tool to raise an army of undead, and as a means to increase his "
4347"own, personal power. Malin’s focus on improving his magical prowess has left "
4348"little time for him to improve his swordsmanship, but he still holds on to "
4349"his short sword as his melee weapon of choice."
4350msgstr ""
4351
4352#. [unit_type]: id=Dark Mage, race=human
4353#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:4
4354msgid "Dark Mage"
4355msgstr ""
4356
4357#. [unit_type]: id=Dark Mage, race=human
4358#: data/campaigns/Descent_Into_Darkness/units/Dark_Mage.cfg:17
4359msgid ""
4360"Although Malin’s sword has grown rusty from lack of proper care, he "
4361"continues to use it for melee combat, perhaps more as a keepsake than an "
4362"effective weapon. His increasing skill with magic, however, is more than "
4363"enough to compensate."
4364msgstr ""
4365
4366#. [unit_type]: id=Frontier Baroness, race=human
4367#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:6
4368msgid "female^Frontier Baroness"
4369msgstr ""
4370
4371#. [unit_type]: id=Frontier Baroness, race=human
4372#: data/campaigns/Descent_Into_Darkness/units/Frontier_Baroness.cfg:23
4373msgid ""
4374"At Wesnoth’s frontiers, all able-bodied men and women must be able to defend "
4375"their homes in times of need. Men are most often trained in the use of sword "
4376"or bow and are used as soldiers who withstand the brunt of orcish assaults "
4377"to hold the raiders at bay. Women, instead, learn to use the staff and sling "
4378"and are most effective as scouts and ambushers. The most proficient are "
4379"powerful skirmishers and are highly adept at reconnaissance, allowing them "
4380"to often outmaneuver and entrap orcish raiders."
4381msgstr ""
4382
4383#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:28
4384msgid "Dela Keshar"
4385msgstr ""
4386
4387#. [trait]: id=loyal
4388#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:47
4389msgid "loyal"
4390msgstr ""
4391
4392#. [trait]: id=loyal
4393#: data/campaigns/Descent_Into_Darkness/utils/characters.cfg:48
4394msgid "to himself"
4395msgstr ""
4396
4397#. [message]: speaker=unit
4398#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:12
4399msgid "I’m not ready to die yet..."
4400msgstr ""
4401
4402#. [message]: speaker=unit
4403#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:48
4404msgid "Fool boy! With my demise, none in this world will aid you..."
4405msgstr ""
4406
4407#. [message]: speaker=unit
4408#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:66
4409msgid "No! I was so close... to achieving my goal... of so many years..."
4410msgstr ""
4411
4412#. [message]: speaker=Darken Volk
4413#: data/campaigns/Descent_Into_Darkness/utils/deaths.cfg:81
4414msgid ""
4415"Your incompetence at this simple task is appalling. You will never grow "
4416"strong enough to be of use to me."
4417msgstr ""
4418
4419#. [unstore_unit]
4420#. This text goes by quickly, so it must be short.
4421#: data/campaigns/Descent_Into_Darkness/utils/macros.cfg:253
4422msgid "Lich"
4423msgstr ""
4424