1# #-#-#-#-#  wesnoth-sota.cpp.pot (PACKAGE VERSION)  #-#-#-#-#
2# Friulian translations for PACKAGE package.
3# Copyright (C) 2017-2018 Wesnoth development team
4# This file is distributed under the same license as the PACKAGE package.
5# Automatically generated, 2017.
6#
7msgid ""
8msgstr ""
9"#-#-#-#-#  wesnoth-sota.cpp.pot (PACKAGE VERSION)  #-#-#-#-#\n"
10"Project-Id-Version: PACKAGE VERSION\n"
11"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
12"POT-Creation-Date: 2017-03-23 08:20+0100\n"
13"PO-Revision-Date: 2017-03-23 08:20+0100\n"
14"Last-Translator: Automatically generated\n"
15"Language-Team: none\n"
16"Language: fur\n"
17"MIME-Version: 1.0\n"
18"Content-Type: text/plain; charset=UTF-8\n"
19"Content-Transfer-Encoding: 8bit\n"
20"#-#-#-#-#  wesnoth-sota.wml.pot (PACKAGE VERSION)  #-#-#-#-#\n"
21"Project-Id-Version: PACKAGE VERSION\n"
22"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
23"POT-Creation-Date: 2017-03-23 07:20 UTC\n"
24"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
25"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
26"Language-Team: LANGUAGE <LL@li.org>\n"
27"MIME-Version: 1.0\n"
28"Content-Type: text/plain; charset=UTF-8\n"
29"Content-Transfer-Encoding: 8bit\n"
30
31#. [campaign]: id=Secrets of the Ancients
32#. [editor_group]: id=sota
33#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:10
34#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:71
35msgid "Secrets of the Ancients"
36msgstr ""
37
38#. [campaign]: id=Secrets of the Ancients
39#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:11
40msgid "SotA"
41msgstr ""
42
43#. [campaign]: id=Secrets of the Ancients
44#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:15
45msgid "Normal"
46msgstr ""
47
48#. [campaign]: id=Secrets of the Ancients
49#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:15
50msgid "Unpleasant"
51msgstr ""
52
53#. [campaign]: id=Secrets of the Ancients
54#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:16
55msgid "Challenging"
56msgstr ""
57
58#. [campaign]: id=Secrets of the Ancients
59#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:16
60msgid "Corrupt"
61msgstr ""
62
63#. [campaign]: id=Secrets of the Ancients
64#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:17
65msgid "Diabolic"
66msgstr ""
67
68#. [campaign]: id=Secrets of the Ancients
69#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:17
70msgid "Difficult"
71msgstr ""
72
73#. [campaign]: id=Secrets of the Ancients
74#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:19
75msgid ""
76"Rediscover the secrets known by the lich lords of the Green Isle. They knew "
77"how to live forever, so why can't you?\n"
78"\t\n"
79"(Intermediate level, 21 scenarios.)\n"
80msgstr ""
81
82#. [about]
83#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:26
84msgid "Campaign Design, Programming, and Artwork"
85msgstr ""
86
87#. [about]
88#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:32
89msgid "Additional Artwork"
90msgstr ""
91
92#. [about]
93#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:39
94msgid "Translations"
95msgstr ""
96
97#. [entry]
98#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:41
99msgid "Hungarian - WhiteWolf"
100msgstr ""
101
102#. [entry]
103#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:44
104msgid "Japanese - RatArmy"
105msgstr ""
106
107#. [entry]
108#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:47
109msgid "Russian - iven, olga_flox, and marat"
110msgstr ""
111
112#. [scenario]: id=01_Slipping_Away
113#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:23
114msgid "Slipping Away"
115msgstr ""
116
117#. [part]
118#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:41
119msgid "<i>Chapter One:</i> Unlawful Research"
120msgstr ""
121
122#. [part]
123#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:44
124msgid ""
125"<i>From the Journal of Ardonna of Tarrynth</i>\n"
126"\n"
127"9 XII, 22 YW:\n"
128"\n"
129"It’s unfair that we humans must die after so few years. Elves and dwarves "
130"live far longer. Though this may be the natural order, we need not embrace "
131"it! The lords on the Green Isle knew how to live forever. Pursuit of that "
132"knowledge was declared illegal by King Haldric I, but I believe it is worth "
133"the risk. As I watched my family waste away of various maladies, I vowed "
134"that I would not share their fate, and if I can rediscover the secrets of "
135"the ancients I will be a hero to the whole continent! I shall begin research "
136"in earnest this winter."
137msgstr ""
138
139#. [part]
140#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:55
141msgid ""
142"26 II, 23 YW:\n"
143"\n"
144"My experiments with bats have proven unfruitful. I have determined that they "
145"do not truly drain the life force of their victims — it is an illusion. The "
146"loss of blood weakens the victim, while the bat gains vitality because it "
147"has fed. There is nothing I can learn from bats about extending life. Now I "
148"have a problem. I am forced to keep the bats and pretend they are my pets "
149"because I cannot admit why I was studying them. In truth, it is not a burden "
150"— I have grown somewhat fond of the creatures, and I don’t mind appearing "
151"eccentric. I am already marked as different because my hair is so light, and "
152"I lack a sense of smell."
153msgstr ""
154
155#. [part]
156#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:64
157msgid ""
158"4 III, 23 YW:\n"
159"\n"
160"Today, headmaster Aimucasur himself taught a class on moving objects with "
161"one’s mind. The technique involves projecting one’s will inside the item, "
162"and then learning to move it as an extension of the body. Incantations focus "
163"the mind to the task. We practiced with inanimate objects, but clearly the "
164"same principle could be applied to unliving flesh. Nobody dared voice the "
165"thought, because showing interest in the necromantic arts results in "
166"expulsion. I was pondering that fact in class when I noticed Aimucasur "
167"glowering at me. I must be more careful in the future about which of my "
168"thoughts appear on my face."
169msgstr ""
170
171#. [part]
172#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:73
173msgid ""
174"15 III, 23 YW:\n"
175"\n"
176"One of my bats must have been old, for it died. Boldly then, I decided to "
177"animate the corpse. I was pleased to see that it worked, but what was "
178"interesting was this: The first time the bat twitched, I felt a last spark "
179"of life energy flash through its body. I noted that it flowed through some "
180"kind of pathway. That gave me an idea. With my mind, I searched out all the "
181"life force pathways in its body using what I could sense in the living bats "
182"as a guide. Then I animated <i>them</i> all at once, and the bat slowly "
183"flapped off the floor on its own! (That is a trick old Aimucasur probably "
184"doesn’t know!) Even better, the energy running through the life force "
185"network seemed to maintain itself, so I didn’t need to continue to "
186"concentrate. Could this be the whole secret? Could all the ancient lords "
187"have had someone bring them back <i>after</i> death? I would need another "
188"mage I trusted completely, but perhaps I can find someone with whom to make "
189"a pact."
190msgstr ""
191
192#. [part]
193#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:82
194msgid ""
195"Later:\n"
196"\n"
197"With further observation, I have determined that this is probably not be the "
198"way death is avoided. The reanimated bat has no will! It does nothing unless "
199"I nudge it with my mind. Perhaps the will of a human is stronger, and "
200"someday soon I will have the opportunity to find out... because I’m quitting "
201"the Academy. I will be in my room when old Morvihn checks for the night, but "
202"not two hours later! I grow weary of this place and its restrictions on "
203"thought. So, no more brown initiate’s robes, no more being ridiculed on "
204"account of my hair, no more pompous instructors. I will teach myself the so-"
205"called “dark” arts and learn how to live forever! The ancients from the "
206"Green Isle found a way, so I can discover it too. When all these oldsters "
207"here find themselves breathing their last, they will have to beg me for the "
208"secret. Perhaps I will be generous. Perhaps not."
209msgstr ""
210
211#. [objective]: condition=win
212#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:172
213msgid "Move Ardonna to the signpost"
214msgstr ""
215
216#. [note]
217#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:184
218#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:252
219msgid "This scenario takes place entirely at night."
220msgstr ""
221
222#. [label]
223#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:190
224msgid "Llorvin"
225msgstr ""
226
227#. [message]: speaker=Ardonna
228#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:294
229msgid "I suspected some of the rats would show themselves."
230msgstr ""
231
232#. [message]: speaker=Ardonna
233#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:304
234msgid ""
235"I should get off the island in case the ethics committee is concerned about "
236"a rogue mage. I shall not be dragged back in disgrace! I should be able to "
237"reach the town of Llorvin before morning. I can hide there until I can head "
238"for the dock. I will need some traveling money for that, so go, my bat "
239"friends, and find me some gold!"
240msgstr ""
241
242#. [message]: speaker=Ardonna
243#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:308
244msgid ""
245"It would be good to have even more bats as well. There was a colony in that "
246"ruined castle where we practiced conjuring fire, so I will try to find that. "
247"The castle was also infested with huge rats as I remember, but I can "
248"certainly destroy those. I will have to use ice though, as I never mastered "
249"fire."
250msgstr ""
251
252#. [message]: speaker=Ardonna
253#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:323
254msgid ""
255"Wolves! This journey may be more dangerous than I thought. Well, we can find "
256"safety inside the sturdy fences built by farmers and woodcutters. The wild "
257"animals surely won't be able to enter."
258msgstr ""
259
260#. [message]: speaker=Ardonna
261#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:346
262msgid ""
263"The morning has come, and I am still in the open. I will be caught for sure!"
264msgstr ""
265
266#. [scenario]: id=02_Dark_Business
267#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:11
268msgid "Dark Business"
269msgstr ""
270
271#. [part]
272#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:24
273msgid ""
274"16 III, 23 YW:\n"
275"\n"
276"I decided to hide in the cemetery. That way I could try my experiment to "
277"animate a human body when night fell. With my dark cloak, I resembled the "
278"mourners, and with my hood up, nobody could see my hair."
279msgstr ""
280
281#. [side]
282#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:66
283msgid "Guards"
284msgstr ""
285
286#. [set_variable]
287#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:89
288msgid "Raise Walking Corpse (8 Gold)"
289msgstr ""
290
291#. [set_variable]
292#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:96
293msgid "Raise Skeleton (15 Gold)"
294msgstr ""
295
296#. [set_variable]
297#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:103
298msgid "Raise Skeleton Archer (14 Gold)"
299msgstr ""
300
301#. [message]: speaker=narrator
302#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:156
303msgid "You don't have enough gold to raise that unit."
304msgstr ""
305
306#. [objective]: condition=win
307#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:234
308msgid "Kill all the guards, and capture the guardhouse"
309msgstr ""
310
311#. [note]
312#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:246
313msgid "Right-click on a grave adjacent to your leader to raise a unit."
314msgstr ""
315
316#. [note]
317#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:249
318msgid "Each grave can be used only once."
319msgstr ""
320
321#. [label]
322#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:258
323msgid "Guardhouse"
324msgstr ""
325
326#. [label]
327#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:270
328msgid ""
329"  Temple\n"
330"of Healing"
331msgstr ""
332
333#. [event]
334#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:279
335msgid "Gwillyn"
336msgstr ""
337
338#. [event]
339#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:280
340msgid "Veomyr"
341msgstr ""
342
343#. [event]
344#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:281
345msgid "Syrillin"
346msgstr ""
347
348#. [event]
349#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:282
350msgid "Glant"
351msgstr ""
352
353#. [event]
354#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:285
355msgid "Renvan"
356msgstr ""
357
358#. [event]
359#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:286
360msgid "Vin"
361msgstr ""
362
363#. [event]
364#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:290
365#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:292
366msgid "Caradoc"
367msgstr ""
368
369#. [message]: speaker=narrator
370#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:357
371msgid "You can now recruit skeletons and skeleton archers!"
372msgstr ""
373
374#. [event]
375#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:409
376msgid "Blollyn"
377msgstr ""
378
379#. [event]
380#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:410
381msgid "Ceoran"
382msgstr ""
383
384#. [event]
385#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:412
386msgid "Vindry"
387msgstr ""
388
389#. [event]
390#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:413
391msgid "Aethacyn"
392msgstr ""
393
394#. [event]
395#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:414
396msgid "Elomyr"
397msgstr ""
398
399#. [message]: speaker=narrator
400#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:444
401msgid "You can no longer recruit skeletons and skeleton archers."
402msgstr ""
403
404#. [message]: speaker=Ardonna
405#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:511
406msgid ""
407"Wait, that guard said there were twelve of them, so where are the other five?"
408msgstr ""
409
410#. [message]: speaker=Ardonna
411#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:513
412msgid ""
413"Wait, that guard said there were seven of them, so where are the other two?"
414msgstr ""
415
416#. [message]: speaker=Syrillin
417#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:532
418msgid "Why are we stuck guarding a cemetery all night?"
419msgstr ""
420
421#. [message]: speaker=Veomyr
422#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:538
423msgid ""
424"And why <i>twelve</i> of us? Who wants to break into a cemetery that badly?"
425msgstr ""
426
427#. [message]: speaker=Veomyr
428#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:540
429msgid ""
430"And why <i>seven</i> of us? Who wants to break into a cemetery that badly?"
431msgstr ""
432
433#. [message]: speaker=Glant
434#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:545
435msgid ""
436"I don’t know, but this evening a mage from the academy was here talking to "
437"the mayor, my brother says."
438msgstr ""
439
440#. [message]: speaker=Caradoc
441#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:549
442msgid "Well <i>I</i> say you shouldn’t question orders, so pipe down."
443msgstr ""
444
445#. [message]: speaker=Ardonna
446#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:588
447msgid ""
448"They must be guarding the cemetery from <i>me</i>! Maybe Aimucasur really "
449"was suspicious. It’s a good thing I’m here already, but how am I going to "
450"get out?\n"
451"\n"
452"Well, I might as well do my experiment and worry about leaving later."
453msgstr ""
454
455#. [message]: speaker=Ardonna
456#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:613
457msgid "Hello?"
458msgstr ""
459
460#. [message]: speaker=first_zombie
461#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:618
462msgid "Uhngh."
463msgstr ""
464
465#. [message]: speaker=Ardonna
466#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:622
467msgid "Do you remember anything?"
468msgstr ""
469
470#. [message]: speaker=first_zombie
471#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:627
472msgid "Uhrrr."
473msgstr ""
474
475#. [message]: speaker=Ardonna
476#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:631
477msgid ""
478"It seems that my first guess was correct. The poor creature is mindless."
479msgstr ""
480
481#. [message]: speaker=Veomyr
482#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:645
483msgid "I heard something over there!"
484msgstr ""
485
486#. [message]: speaker=Glant
487#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:655
488msgid "Who’s there?"
489msgstr ""
490
491#. [message]: speaker=Ardonna
492#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:676
493msgid "It’s only me. Is the cemetery closed then? I was about to leave."
494msgstr ""
495
496#. [message]: speaker=Syrillin
497#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:680
498msgid "You and that... other person. Who is that?"
499msgstr ""
500
501#. [message]: speaker=Ardonna
502#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:684
503msgid ""
504"Oh, him. See here, I don't want any trouble, but he is a little... ah..."
505msgstr ""
506
507#. [message]: speaker=Caradoc
508#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:688
509msgid ""
510"He's <i>dead</i>! This is dark sorcery like in my granddad’s time in the old "
511"country! The penalty is death. Attack and destroy them both!"
512msgstr ""
513
514#. [message]: speaker=Ardonna
515#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:692
516msgid "Hey! Don't do that, or I will need more of them."
517msgstr ""
518
519#. [message]: speaker=Ardonna
520#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:696
521msgid ""
522"I would do better if I had weapons, and I bet I can find some in the "
523"guardhouse. Go take it, my companions."
524msgstr ""
525
526#. [message]: speaker=Caradoc
527#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:700
528msgid "Gwyllin, don’t move from that guardhouse."
529msgstr ""
530
531#. [message]: speaker=narrator
532#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:705
533msgid ""
534"You can recruit or recall from your starting position on the first turn "
535"only. To get more units, raise them from their graves."
536msgstr ""
537
538#. [message]: speaker=Ardonna
539#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:714
540msgid ""
541"The morning has come, and we have not escaped the city. We will be caught "
542"for sure!"
543msgstr ""
544
545#. [side]: type=Bandit, id=Garcyn
546#. [scenario]: id=03_Bandits
547#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:6
548#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:37
549msgid "Bandits"
550msgstr ""
551
552#. [part]
553#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:18
554msgid ""
555"17 III, 23 YW:\n"
556"\n"
557"Even with the delay at the graveyard, I reached the outskirts of Llorcyn at "
558"first light, and it was far behind me when the sun rose above the mountain "
559"peaks. I doubt the Academy will be looking for me in the trackless wilds "
560"inhabited only by woodcutters, and with my new companions, I feel safe "
561"enough to travel during the day. I am heading east and then north towards "
562"the docks. A ship should be leaving for Blackwater Port in a few days, and I "
563"mean to be on it."
564msgstr ""
565
566#. [unit]: type=Ghoul
567#. [side]: type=Bandit, id=Garcyn
568#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:40
569#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:187
570msgid "Garcyn"
571msgstr ""
572
573#. [unit]: type=Outlaw, id=Mossa
574#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:47
575msgid "Mossa"
576msgstr ""
577
578#. [objective]: condition=win
579#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:66
580#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:197
581#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:67
582#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:73
583msgid "Defeat the enemy leader"
584msgstr ""
585
586#. [message]: speaker={ID}
587#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:100
588msgid ""
589"They are not underfed, they’re dead! How can they be dead? They’re horrible!"
590msgstr ""
591
592#. [message]: speaker=Garcyn
593#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:104
594msgid ""
595"Huh. Well, they’re not the first ugly things we’ve seen in the wilds. Your "
596"club crushes bone just fine, so crush them."
597msgstr ""
598
599#. [message]: speaker={ID}
600#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:108
601msgid "And there is a white-haired girl."
602msgstr ""
603
604#. [message]: speaker=Garcyn
605#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:112
606msgid "She must be in league with the dead, so crush her too."
607msgstr ""
608
609#. [message]: speaker=Garcyn
610#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:203
611msgid "No!"
612msgstr ""
613
614#. [message]: speaker=Garcyn
615#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:207
616msgid "You have earned my wrath, wench. Death will be too good for you!"
617msgstr ""
618
619#. [message]: speaker=Mossa
620#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:216
621msgid "What have we here?"
622msgstr ""
623
624#. [message]: speaker=Mossa
625#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:225
626msgid ""
627"Prey approaches, dearest. It’s an unusual band, but the ones with weapons "
628"look underfed."
629msgstr ""
630
631#. [message]: speaker=Garcyn
632#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:229
633msgid "Easy pickings then."
634msgstr ""
635
636#. [message]: speaker=Ardonna
637#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:233
638msgid ""
639"I think we were just spotted from that hill. Weapons up, my friends. We may "
640"be walking into an ambush."
641msgstr ""
642
643#. [message]: speaker=Garcyn
644#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:244
645msgid "Please! Don’t kill me."
646msgstr ""
647
648#. [message]: speaker=Ardonna
649#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:248
650msgid "No? Fine then. I have an idea for another experiment."
651msgstr ""
652
653#. [message]: speaker=Ardonna
654#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:268
655msgid "The ship will surely leave before we can reach it!"
656msgstr ""
657
658#. [scenario]: id=04_Becalmed
659#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:13
660msgid "Becalmed"
661msgstr ""
662
663#. [part]
664#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:25
665msgid ""
666"22 III, 23 YW\n"
667"\n"
668"Research sometimes requires experiments, so I began. I forced my will into "
669"the life-force pathways of the bandit, thus turning him into my puppet. He "
670"resisted, but on account of my recent practice, my will proved the stronger. "
671"More strangely, the inside of his body also resisted, attacking me, the "
672"invader. However, since I wasn’t physically there, it ended up attacking "
673"itself! Over a period of hours, slabs of flesh became weak and threatened to "
674"fall off his frame. I was obliged to stitch them in place."
675msgstr ""
676
677#. [part]
678#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:45
679msgid ""
680"Some of the bandit’s companions had perished in better condition than the "
681"leader, and I got the idea to add their flesh to my puppet. I stitched on "
682"muscles where they seemed to fit, and used enchantments to improve the "
683"bonding, thus improving the strength of the creature. At first, each new "
684"piece of flesh caused another violent reaction from the body’s defenses. "
685"Eventually, the reactions weakened, and the body stabilized in its new "
686"configuration, though by this time it was suppurating and unrecognizable. "
687"The mind inside gibbered at what it had become, but the bandit had wished "
688"for me a fate worse than death, so it didn’t seem unfair."
689msgstr ""
690
691#. [part]
692#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:52
693msgid ""
694"Working through the next day in the bandit’s own keep, I repeated the "
695"procedure on several of his gravely wounded companions, though none of them "
696"became as strong a specimen as the leader. One of them didn’t survive, but "
697"it was no loss — I conscripted him into my army anyway. Then, I made my way "
698"to the docks, and under the cover of night, loaded my army into the hold of "
699"the waiting ship. The following afternoon, I embarked as a normal passenger."
700msgstr ""
701
702#. [part]
703#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:59
704msgid ""
705"25 III, 23 YW\n"
706"\n"
707"The journey started well enough, but on the dawn following our departure, "
708"the wind died completely, and we were stranded. There was enough food for "
709"the paying passengers for a couple days of this, but none for my companions, "
710"and the living ones soon got hungry. When one of the crew disappeared on the "
711"second evening, I suspected the cause. I was not wrong."
712msgstr ""
713
714#. [time]: id=lower_deck
715#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:77
716msgid "Underground"
717msgstr ""
718
719#. [side]: type=Sea Captain, id=Rudic
720#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:102
721msgid "Ship’s Crew"
722msgstr ""
723
724#. [side]: type=Sea Captain, id=Rudic
725#. [unit]: type=Bone Captain, id=Bone Captain
726#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:104
727#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:614
728msgid "Rudic"
729msgstr ""
730
731#. [note]
732#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:209
733#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:120
734msgid "You can recruit from anywhere on the two highest decks."
735msgstr ""
736
737#. [note]
738#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:212
739msgid "Barrels act as villages."
740msgstr ""
741
742#. [note]
743#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:215
744#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:123
745msgid "Right-click to simplify the ship graphics."
746msgstr ""
747
748#. [message]: speaker=narrator
749#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:455
750msgid "You can now recruit ghouls!"
751msgstr ""
752
753#. [unit]: type=Sailor, id=Joc
754#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:489
755msgid "Joc"
756msgstr ""
757
758#. [message]: speaker=Joc
759#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:497
760msgid ""
761"I found Janryn in the hold. Or, ah... some of him. He’s dead. I didn’t stay "
762"to find out what killed him, but there was someone shuffling around in the "
763"shadows, and he smelled foul."
764msgstr ""
765
766#. [message]: speaker=Rudic
767#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:501
768msgid ""
769"Murderous stowaways on my ship? I won’t have it! Go round up the rest of the "
770"crew and get them up here. We’re going hunting. All passengers are confined "
771"to quarters immediately."
772msgstr ""
773
774#. [message]: speaker=Rudic
775#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:562
776msgid "You! Dark girl. Why are you not in your cabin?"
777msgstr ""
778
779#. [message]: speaker=Ardonna
780#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:566
781msgid "What if I said something in defense of the stowaways?"
782msgstr ""
783
784#. [message]: speaker=Rudic
785#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:570
786msgid "I would pitch you over the side with them. What do you know?"
787msgstr ""
788
789#. [message]: speaker=Ardonna
790#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:574
791msgid ""
792"They are my companions, and the poor things are just terribly hungry. I’m "
793"sorry we didn’t pay the full amount, but maybe we can reach some arrangement."
794msgstr ""
795
796#. [message]: speaker=Rudic
797#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:578
798msgid ""
799"They killed my crew member and played me for a fool! The only arrangement "
800"that suits me is the lot of you off my ship, preferably at the bottom of the "
801"sea."
802msgstr ""
803
804#. [message]: speaker=Ardonna
805#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:582
806msgid ""
807"Oh dear. We must do this again. Come to me my friends! If you are still "
808"hungry, feed on a passenger first."
809msgstr ""
810
811#. [message]: speaker=Ardonna
812#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:594
813msgid ""
814"Good riddance. But, with the captain dead, who will sail the ship and guide "
815"us into port now?"
816msgstr ""
817
818#. [message]: speaker=Ardonna
819#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:598
820msgid "Rise Captain, and please retain your memories."
821msgstr ""
822
823#. [message]: speaker=Ardonna
824#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:627
825msgid "Can you still sail this ship?"
826msgstr ""
827
828#. [message]: speaker=Bone Captain
829#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:632
830msgid "Sail. Yes. Need wind."
831msgstr ""
832
833#. [message]: speaker=Ardonna
834#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:636
835msgid ""
836"Oh! It worked! Take us to port, Captain, as soon as you do have the wind."
837msgstr ""
838
839#. [scenario]: id=05_Blackwater
840#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:13
841msgid "Blackwater"
842msgstr ""
843
844#. [part]
845#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:26
846msgid ""
847"29 III, 23 YW\n"
848"\t\t\t\n"
849"When the captain retained his memories, I reasoned that it may have been "
850"because he was raised so soon after his death. Further experiments with the "
851"other passengers bore out that conclusion. Just think: They may be the first "
852"people on this continent to live forever!"
853msgstr ""
854
855#. [part]
856#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:35
857msgid ""
858"Happily, the captain was fairly wealthy, so that will solve my income "
859"problems for a time. Now I must go, as the captain prepares to guide the "
860"ship into port."
861msgstr ""
862
863#. [side]: id=Gweddyn, type=Knight
864#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:56
865msgid "Guard"
866msgstr ""
867
868#. [side]: id=Gweddyn, type=Knight
869#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:59
870msgid "Gweddyn"
871msgstr ""
872
873#. [unit]: type=Mage, id=Bremen
874#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:68
875msgid "Bremen"
876msgstr ""
877
878#. [objectives]
879#. [objective]: condition=win
880#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:109
881#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:78
882#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:85
883msgid "Kill every enemy unit"
884msgstr ""
885
886#. [message]: speaker=Gweddyn
887#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:312
888msgid "Ho Rudic! Welcome. You are late, old friend."
889msgstr ""
890
891#. [message]: speaker=Bone Captain
892#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:316
893msgid "Late."
894msgstr ""
895
896#. [message]: speaker=Gweddyn
897#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:320
898msgid "Not talking much today? What happened?"
899msgstr ""
900
901#. [message]: speaker=Bone Captain
902#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:324
903msgid "Happened? Dead."
904msgstr ""
905
906#. [message]: speaker=Gweddyn
907#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:328
908msgid ""
909"Ha! Well, actually, you do look terrible. Very... gray, and your face is... "
910"But we’re speaking! You can’t actually be dead!"
911msgstr ""
912
913#. [message]: speaker=Bone Captain
914#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:332
915msgid "Yes. Dead."
916msgstr ""
917
918#. [message]: speaker=Gweddyn
919#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:336
920msgid "What madness is this?"
921msgstr ""
922
923#. [message]: speaker=Bremen
924#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:340
925msgid "It’s sorcery my lord. Dark sorcery."
926msgstr ""
927
928#. [message]: speaker=Gweddyn
929#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:344
930msgid ""
931"Necromancy! The penalty for that is death. Rudic, who is responsible for "
932"this?"
933msgstr ""
934
935#. [message]: speaker=Bone Captain
936#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:348
937msgid "She."
938msgstr ""
939
940#. [message]: speaker=Ardonna
941#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:352
942msgid "Ah, well. I should have known this wouldn’t be easy."
943msgstr ""
944
945#. [message]: speaker=Gweddyn
946#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:356
947msgid "Kill her!"
948msgstr ""
949
950#. [message]: speaker=Ardonna
951#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:360
952msgid ""
953"We must leave no one alive to report us, or the entire country will become "
954"unsafe. We have no choice. We must kill them all."
955msgstr ""
956
957#. [message]: speaker=Ardonna
958#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:368
959msgid "We are finished."
960msgstr ""
961
962#. [message]: speaker=Shadow
963#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:385
964msgid "Girl. You will follow."
965msgstr ""
966
967#. [message]: speaker=Ardonna
968#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:389
969msgid "What in the world are <i>you</i>?"
970msgstr ""
971
972#. [message]: speaker=Shadow
973#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:393
974msgid "Spirit and shadow. You will follow."
975msgstr ""
976
977#. [message]: speaker=Ardonna
978#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:397
979msgid "You’re a ghost... a real ghost! I will indeed follow you. Lead on."
980msgstr ""
981
982#. [message]: speaker=Ardonna
983#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:423
984msgid ""
985"Blackwater Port is defeated, but we must let none escape. Finish them all."
986msgstr ""
987
988#. [scenario]: id=06_Following_the_Shadow
989#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:10
990msgid "Following the Shadow"
991msgstr ""
992
993#. [then]
994#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:30
995msgid ""
996"3 IV, 23 YW\n"
997"\t\t\t\t\n"
998"I was so sure I had the answer! I was wrong. I wanted to believe that I was "
999"imagining it, but it’s now clear that the captain’s memories are fading. He "
1000"still retains speech, and the others fight better when he is watching (many "
1001"used to be his crew after all — it would be habit for them), but he "
1002"remembers precious little else now. The same is true of my other recently-"
1003"raised friends. I am disappointed, but the existence of my strange new "
1004"companion keeps me from being depressed."
1005msgstr ""
1006
1007#. [else]
1008#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:35
1009msgid ""
1010"3 IV, 23 YW\n"
1011"\t\t\t\t\n"
1012"I was so sure I had the answer! I was wrong. I wanted to believe that I was "
1013"imagining it, but my recently-raised friends are losing their memories. They "
1014"retain the power of speech, but precious little else. I am disappointed, but "
1015"the existence of my strange new companion keeps me from being depressed."
1016msgstr ""
1017
1018#. [part]
1019#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:48
1020msgid ""
1021"The phantom leads us north. It has identified itself as the ghost of Vash-"
1022"Gorn, an orc. So it remembers! It seems that the problem has been solved, "
1023"but the ghost ignores all my questions. I am burning with curiosity, so I "
1024"hope we reach our destination soon! We travel only by day because at night, "
1025"the spirit is practically invisible. We have not had any trouble on the road "
1026"yet, but we <i>are</i> a rather large company now, so I have not expected it."
1027msgstr ""
1028
1029#. [side]: type=Direwolf Rider, id=Bogdush
1030#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:70
1031msgid "Goblin Raiders"
1032msgstr ""
1033
1034#. [side]: type=Direwolf Rider, id=Bogdush
1035#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:73
1036msgid "Bogdush"
1037msgstr ""
1038
1039#. [unit]: type=Goblin Pillager, id=Blaust
1040#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:82
1041msgid "Blaust"
1042msgstr ""
1043
1044#. [side]
1045#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:92
1046msgid "Bats"
1047msgstr ""
1048
1049#. [objective]: condition=win
1050#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:152
1051msgid "Find out where the ghost went and follow it"
1052msgstr ""
1053
1054#. [message]: speaker=Ardonna
1055#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:189
1056msgid ""
1057"Look, there is a cavern below the cave floor. What might we rouse if we go "
1058"tromping about in the cave? I hope it is nothing worse than bats."
1059msgstr ""
1060
1061#. [message]: speaker=Bone Captain
1062#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:193
1063msgid "Ghost?"
1064msgstr ""
1065
1066#. [message]: speaker=Ardonna
1067#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:197
1068msgid "Surely the ghost would not have gone that way, where I cannot follow."
1069msgstr ""
1070
1071#. [message]: speaker=Ardonna
1072#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:219
1073msgid ""
1074"There is a tunnel at the back of the cave! The ghost must have gone through "
1075"there."
1076msgstr ""
1077
1078#. [objective]: condition=win
1079#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:228
1080msgid "Move Ardonna to the tunnel"
1081msgstr ""
1082
1083#. [message]: speaker=Ardonna
1084#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:489
1085msgid "So it’s only bats, but rather a lot of them."
1086msgstr ""
1087
1088#. [message]: speaker=Ardonna
1089#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:508
1090msgid "Now let’s see where that ghost went."
1091msgstr ""
1092
1093#. [message]: speaker=Shadow
1094#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:529
1095msgid "Come."
1096msgstr ""
1097
1098#. [message]: speaker=Ardonna
1099#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:542
1100msgid "Let’s follow it into the cave."
1101msgstr ""
1102
1103#. [message]: speaker=Blaust
1104#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:546
1105msgid ""
1106"I don’t know, Bogdush. The chief said he wanted stuff that was helpful for "
1107"the war."
1108msgstr ""
1109
1110#. [message]: speaker=Bogdush
1111#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:550
1112msgid ""
1113"It’s a <i>mage</i>! That <i>would</i> be helpful for the war, you idiot! "
1114"It’s only a pup, and unless I miss my guess, it’s a female too. It will be "
1115"easy to capture."
1116msgstr ""
1117
1118#. [message]: speaker=Blaust
1119#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:554
1120msgid ""
1121"What about the others? They look like the dead ones back on the Green Isle."
1122msgstr ""
1123
1124#. [message]: speaker=Bogdush
1125#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:558
1126msgid "They are. It makes our job of killing them that much easier!"
1127msgstr ""
1128
1129#. [message]: speaker=Ardonna
1130#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:568
1131msgid "You must be Goblins. You will stand out of my way if you wish to live."
1132msgstr ""
1133
1134#. [message]: speaker=Bogdush
1135#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:572
1136msgid "Oh, it’s a mage that makes jokes too! Let’s go."
1137msgstr ""
1138
1139#. [message]: speaker=narrator
1140#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:582
1141#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:575
1142msgid "You have no more time."
1143msgstr ""
1144
1145#. [scenario]: id=07_Meeting_of_the_Minds
1146#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:4
1147msgid "Meeting of the Minds"
1148msgstr ""
1149
1150#. [part]
1151#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:9
1152msgid ""
1153"9 IV, 23 YW\n"
1154"\t\t\t\n"
1155"The tunnel at the back of the cave narrowed and ran on for quite some time. "
1156"Patches of fungus on the wall gave off a feeble glow that kept me from "
1157"stumbling too badly. Finally I saw a brighter light up ahead."
1158msgstr ""
1159
1160#. [side]: type=Dark Sorcerer SotA, id=Ras-Tabahn
1161#. [unit]: type=Sacrifice, id=necromancer_on_altar
1162#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:35
1163#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:37
1164#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:277
1165#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:27
1166#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:31
1167msgid "Ras-Tabahn"
1168msgstr ""
1169
1170#. [message]: speaker=Ardonna
1171#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:159
1172msgid "Oh, wow."
1173msgstr ""
1174
1175#. [message]: speaker=Ras-Tabahn
1176#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:163
1177msgid "I am Ras-Tabahn. Welcome to my laboratory, Ardonna of Tarrynth!"
1178msgstr ""
1179
1180#. [message]: speaker=Ardonna
1181#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:167
1182msgid "How do you know my name?"
1183msgstr ""
1184
1185#. [message]: speaker=Ras-Tabahn
1186#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:171
1187msgid ""
1188"I know much about you. My ghosts have been watching you for some time now, "
1189"and you and I share the goal of resisting death. I have been hoping several "
1190"students would free themselves from that conservative academy, but it seems "
1191"that you will be the only one. Fortunately, you are quite innovative, and "
1192"have even accomplished something which I have not. You have useful creatures "
1193"— I believe you call them ghouls?"
1194msgstr ""
1195
1196#. [message]: speaker=Ardonna
1197#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:175
1198msgid ""
1199"Yes, I can show you how to make your own, but have you not solved the "
1200"problem already with your ghosts?"
1201msgstr ""
1202
1203#. [message]: speaker=Ras-Tabahn
1204#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:179
1205msgid ""
1206"Alas, no. Ghosts can retain some memories if they are raised quickly enough, "
1207"and they make good scouts and soldiers after they have some experience, but "
1208"you wouldn’t want to become one yourself. You see the blades Vash-Gorn "
1209"carries? It took a complicated ritual to bind that metal to the spirit, and "
1210"one couldn’t perform that ritual oneself without a physical body. Being "
1211"unable to interact with the world would be terribly frustrating. No matter; "
1212"I have another idea."
1213msgstr ""
1214
1215#. [message]: speaker=Ras-Tabahn
1216#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:183
1217msgid ""
1218"I believe I know how to get the information we seek, but it would have been "
1219"too difficult to obtain myself. Therefore, we shall go on a mission, you and "
1220"I. First, we will enlarge our armies, and then..."
1221msgstr ""
1222
1223#. [message]: speaker=Ardonna
1224#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:187
1225msgid "Wait. I have heard nothing yet that makes me think I should trust you."
1226msgstr ""
1227
1228#. [message]: speaker=Ras-Tabahn
1229#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:191
1230msgid ""
1231"Ah... yes, I suppose not. Let me teach you some of what I know today, and "
1232"see if that informs your opinion. However, the question of trust is not the "
1233"most important. The question is whether or not we can work together. Listen. "
1234"The ancient Wesfolk honed their craft over generations. There is more to "
1235"know than one individual can learn in a lifetime. If you do your research "
1236"alone, you will one day be as old as I, and death will pursue you just as "
1237"relentlessly. However, if we combine our research, we have a chance of "
1238"finishing before it is too late for us."
1239msgstr ""
1240
1241#. [message]: speaker=Ardonna
1242#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:195
1243msgid ""
1244"For you, you mean. I am only nineteen. Still, you make a good case. We can "
1245"work together for now."
1246msgstr ""
1247
1248#. [message]: speaker=Ras-Tabahn
1249#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:199
1250msgid ""
1251"Splendid. Here is what I propose. First, we part ways for a time, and you "
1252"raise a force of ghosts following my instructions. Meanwhile, I am going to "
1253"try to train some local peasants in the magical arts. I don't expect much "
1254"from that uneducated rabble, but hopefully some will be intelligent enough "
1255"to add to our firepower. When we reunite, you will show me how to make one "
1256"of those shambling ghouls. I am actually in no hurry, as they have a "
1257"terrible odor."
1258msgstr ""
1259
1260#. [message]: speaker=Ardonna
1261#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:203
1262msgid "Well I can’t smell, so I didn’t know about that."
1263msgstr ""
1264
1265#. [message]: speaker=Ras-Tabahn
1266#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:207
1267msgid "Curious, but convenient for one such as us."
1268msgstr ""
1269
1270#. [message]: speaker=Ardonna
1271#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:211
1272msgid "Why can’t I just raise some of the goblins outside?"
1273msgstr ""
1274
1275#. [message]: speaker=Ras-Tabahn
1276#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:215
1277msgid ""
1278"Those goblins were too weak, and it would take their spirits a long time to "
1279"become strong enough to be useful. You are going to raise Elvish warriors "
1280"instead. A few miles into the Grey Woods, there lies an ancient battleground "
1281"from a civil war hundreds of years ago. You will follow an old elf road "
1282"there and raise an army of ghosts while I visit Carcyn, a nearby town. We "
1283"will meet at the end of the elf road by the Great River, and I will explain "
1284"where we should go next."
1285msgstr ""
1286
1287#. [message]: speaker=Ardonna
1288#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:219
1289msgid "Very well. We will do as you suggest."
1290msgstr ""
1291
1292#. [label]
1293#. [unit]: type=Ruffian SotA, id=Carcyn
1294#. [scenario]: id=08_Carcyn
1295#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:13
1296#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:157
1297#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:270
1298msgid "Carcyn"
1299msgstr ""
1300
1301#. [part]
1302#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:32
1303msgid "<i>Chapter Two:</i> Two Missions"
1304msgstr ""
1305
1306#. [part]
1307#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:35
1308msgid ""
1309"We will first follow the adventures of Ras-Tabahn.\n"
1310"\n"
1311"After several days of travel, he approached the frontier town of Carcyn."
1312msgstr ""
1313
1314#. [side]: type=Swordsman, id=Carcyn Fisher
1315#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:55
1316msgid "Town Defense"
1317msgstr ""
1318
1319#. [side]: type=Swordsman, id=Carcyn Fisher
1320#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:57
1321msgid "Carcyn Fisher"
1322msgstr ""
1323
1324#. [objective]: condition=win
1325#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:75
1326msgid "Capture every village"
1327msgstr ""
1328
1329#. [unit]: type=Shadow
1330#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:92
1331msgid "Vash Gorn"
1332msgstr ""
1333
1334#. [unit]: type=Mage, id=Wynran
1335#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:114
1336msgid "Wynran"
1337msgstr ""
1338
1339#. [unit]: type=Mage, id=Raydah
1340#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:126
1341msgid "Raydah"
1342msgstr ""
1343
1344#. [label]
1345#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:137
1346msgid "Inn"
1347msgstr ""
1348
1349#. [label]
1350#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:142
1351msgid "Tackle Shop"
1352msgstr ""
1353
1354#. [label]
1355#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:147
1356msgid "Cemetery"
1357msgstr ""
1358
1359#. [label]
1360#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:152
1361msgid "Mercantile"
1362msgstr ""
1363
1364#. [label]
1365#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:162
1366msgid "Public House"
1367msgstr ""
1368
1369#. [label]
1370#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:167
1371msgid "Jailhouse"
1372msgstr ""
1373
1374#. [label]
1375#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:172
1376msgid "Boatworks"
1377msgstr ""
1378
1379#. [label]
1380#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:177
1381msgid "Grange Hall"
1382msgstr ""
1383
1384#. [unit]: type=Delinquent, id=Shynal
1385#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:250
1386msgid "Shynal"
1387msgstr ""
1388
1389#. [message]: speaker=Carcyn
1390#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:280
1391msgid "Carcyn Fisher at your service, and this is my friend Shynal."
1392msgstr ""
1393
1394#. [message]: speaker=Shynal
1395#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:284
1396msgid "“Friend?” (<i>Giggle</i>) Oh, yes, we’re very good friends."
1397msgstr ""
1398
1399#. [message]: speaker=Carcyn
1400#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:288
1401msgid ""
1402"Or... you know. Thanks so much for getting us out, sir. We would be glad to "
1403"follow you!"
1404msgstr ""
1405
1406#. [message]: speaker=Ras-Tabahn
1407#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:292
1408msgid "You are Carcyn the Third I presume?"
1409msgstr ""
1410
1411#. [message]: speaker=Carcyn
1412#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:301
1413msgid "Don’t remind me. My father is the one who threw me in this hole."
1414msgstr ""
1415
1416#. [message]: speaker=Carcyn Fisher
1417#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:305
1418msgid "You stay out of this, son."
1419msgstr ""
1420
1421#. [message]: speaker=Carcyn
1422#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:309
1423msgid ""
1424"Not a chance! I’ve waited all my life to see someone put you in your place. "
1425"Here is someone you can’t push around!"
1426msgstr ""
1427
1428#. [message]: speaker=Shynal
1429#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:313
1430msgid "And we’re leaving this stinking town!"
1431msgstr ""
1432
1433#. [message]: speaker=Carcyn
1434#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:319
1435msgid ""
1436"The only Carcyn now. I’ve waited all my life to see someone to put my father "
1437"in his place. I guess you did that."
1438msgstr ""
1439
1440#. [message]: speaker=Shynal
1441#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:323
1442msgid "You’re the only Carcyn for me."
1443msgstr ""
1444
1445#. [message]: speaker=Raydah
1446#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:336
1447msgid "Look at that! He’s not from the Academy."
1448msgstr ""
1449
1450#. [message]: speaker=Carcyn Fisher
1451#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:340
1452msgid ""
1453"Hold your tongue! I can see that! I tolerate advisors but not when they only "
1454"speak the obvious."
1455msgstr ""
1456
1457#. [message]: speaker=Ras-Tabahn
1458#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:351
1459msgid "I warned you not to defy me."
1460msgstr ""
1461
1462#. [message]: speaker=Ras-Tabahn
1463#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:361
1464msgid "Greetings! I am Ras-Tabahn the mage."
1465msgstr ""
1466
1467#. [message]: speaker=Carcyn Fisher
1468#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:365
1469msgid ""
1470"Greetings, traveler. I am Carcyn Fisher the Second. How can I be of service?"
1471msgstr ""
1472
1473#. [message]: speaker=Ras-Tabahn
1474#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:369
1475msgid ""
1476"I come with an offer. An offer of training in the magical arts. An offer of "
1477"learning, adventure, and escape from this town."
1478msgstr ""
1479
1480#. [message]: speaker=Carcyn Fisher
1481#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:373
1482msgid ""
1483"No one in <i>my</i> town wishes to “escape”! We don’t care to hear your "
1484"offer. Peddle your corruption elsewhere."
1485msgstr ""
1486
1487#. [message]: speaker=Ras-Tabahn
1488#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:377
1489msgid ""
1490"The offer is not intended for <i>you</i>, it is for your youth. I will send "
1491"my agents to every house and public space in this town and repeat my offer. "
1492"You will allow this."
1493msgstr ""
1494
1495#. [message]: speaker=Carcyn Fisher
1496#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:381
1497msgid ""
1498"I will do no such thing! I will be dead before I allow you to ensorcell our "
1499"children!"
1500msgstr ""
1501
1502#. [message]: speaker=Ras-Tabahn
1503#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:385
1504msgid "That may well be true."
1505msgstr ""
1506
1507#. [message]: speaker=Ras-Tabahn
1508#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:393
1509msgid ""
1510"Hmm. The youngsters most willing to leave may be the ones in the jailhouse. "
1511"I should investigate."
1512msgstr ""
1513
1514#. [message]: speaker=narrator
1515#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:436
1516msgid "You can now recruit dark adepts!"
1517msgstr ""
1518
1519#. [message]: speaker=Ras-Tabahn
1520#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:462
1521#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:424
1522msgid ""
1523"This has taken too long. We will surely miss our meeting with Ardonna now."
1524msgstr ""
1525
1526#. [scenario]: id=09_Training_Session
1527#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:13
1528msgid "Training Session"
1529msgstr ""
1530
1531#. [part]
1532#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:26
1533msgid ""
1534"Ras-Tabahn’s offer enticed a large group of youngsters all eager to train as "
1535"magi. The fact that it was illicit training in the dark arts was "
1536"unimportant. More important was the escape from the drudgery of a fixed "
1537"future, planned in advance by their parents. Ras-Tabahn spent a number of "
1538"days in the forest outside of Carcyn instructing them on how to call on the "
1539"spirit world and channel a small amount of its power. Soon after they moved "
1540"on, they came across three farmsteads on the riverbank that had clearly been "
1541"raided."
1542msgstr ""
1543
1544#. [objective]: condition=win
1545#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:136
1546msgid "(there will be three waves)"
1547msgstr ""
1548
1549#. [objective]: condition=win
1550#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:136
1551msgid "Destroy all the undead units"
1552msgstr ""
1553
1554#. [objective]: condition=lose
1555#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:140
1556msgid "Death of all five dark adepts"
1557msgstr ""
1558
1559#. [objective]: condition=lose
1560#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:144
1561#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:494
1562#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:99
1563#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:111
1564msgid "Death of Ras-Tabahn"
1565msgstr ""
1566
1567#. [note]
1568#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:154
1569msgid ""
1570"You will not earn gold this scenario, but your gold from the previous "
1571"scenario will be available in the next."
1572msgstr ""
1573
1574#. [message]: speaker=Ras-Tabahn
1575#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:358
1576msgid ""
1577"What happened here, I wonder. Well, no matter. What was bad for these "
1578"families is good for us. I will animate them, and you will attack. Practice "
1579"both freezing and life force attacks. You may each choose one soldier from "
1580"our army for protection, and I will call it up for you. After that, I will "
1581"not help. I intend most of you to survive this battle, so try not to die."
1582msgstr ""
1583
1584#. [message]: speaker=Ras-Tabahn
1585#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:366
1586msgid "You kids may watch."
1587msgstr ""
1588
1589#. [message]: speaker=Shynal
1590#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:370
1591msgid "Can we help?"
1592msgstr ""
1593
1594#. [message]: speaker=Ras-Tabahn
1595#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:374
1596#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:397
1597msgid "As you wish. (<i>Cough, cough</i>)"
1598msgstr ""
1599
1600#. [message]: speaker=Ras-Tabahn
1601#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:384
1602msgid "You may watch."
1603msgstr ""
1604
1605#. [message]: speaker=Carcyn
1606#. [message]: speaker=Shynal
1607#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:389
1608#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:393
1609msgid "Can I help?"
1610msgstr ""
1611
1612#. [message]: speaker=narrator
1613#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:405
1614msgid ""
1615"You can recruit from in front of each dark adept during the first turn only."
1616msgstr ""
1617
1618#. [scenario]: id=10_Merfolk_Revenge
1619#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:13
1620msgid "Merfolk Revenge"
1621msgstr ""
1622
1623#. [part]
1624#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:25
1625msgid ""
1626"Ras-Tabahn’s party reached the end of the elf road near the Great River "
1627"where they were to wait for Ardonna. As they arrived, another party did as "
1628"well."
1629msgstr ""
1630
1631#. [side]: type=Merman Triton, id=Okean
1632#. [side]
1633#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:45
1634#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:124
1635msgid "Merfolk"
1636msgstr ""
1637
1638#. [side]: type=Merman Triton, id=Okean
1639#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:47
1640msgid "Okean"
1641msgstr ""
1642
1643#. [message]: speaker=$unit.id
1644#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:130
1645#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:159
1646msgid "Bones. Claws and wings."
1647msgstr ""
1648
1649#. [message]: speaker=$unit.id
1650#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:137
1651#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:166
1652msgid "There are some large bones here. I can see claws and wings."
1653msgstr ""
1654
1655#. [message]: speaker=$other_human
1656#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:182
1657msgid "How odd. I wonder what are they from. A gryphon perhaps?"
1658msgstr ""
1659
1660#. [message]: speaker=Ras-Tabahn
1661#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:186
1662msgid "A large flightless bird would be my guess."
1663msgstr ""
1664
1665#. [message]: speaker=$other_human
1666#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:190
1667msgid "Well, there is an easy way to find out."
1668msgstr ""
1669
1670#. [message]: speaker=Ras-Tabahn
1671#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:194
1672msgid "Indeed. Let us see."
1673msgstr ""
1674
1675#. [message]: speaker=Ras-Tabahn
1676#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:200
1677msgid ""
1678"I wonder what are they from. A large flightless bird perhaps? Let us see."
1679msgstr ""
1680
1681#. [message]: speaker=Ardonna
1682#. [message]: speaker=$other_human
1683#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:240
1684#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:221
1685msgid "Oh, you were right!"
1686msgstr ""
1687
1688#. [message]: speaker=Ras-Tabahn
1689#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:245
1690msgid "I wonder if it could carry someone light. A skeleton maybe."
1691msgstr ""
1692
1693#. [message]: speaker=Ras-Tabahn
1694#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:295
1695msgid "Splendid! These birds could be quite useful."
1696msgstr ""
1697
1698#. [message]: speaker=narrator
1699#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:304
1700#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:318
1701msgid "You can now recruit chocobones!"
1702msgstr ""
1703
1704#. [set_variable]
1705#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:381
1706msgid "Hopefully this will be enough gold."
1707msgstr ""
1708
1709#. [set_variable]
1710#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:392
1711msgid "We have won, but I am afraid this may not be enough gold."
1712msgstr ""
1713
1714#. [set_variable]
1715#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:405
1716msgid "Good. We ended with a fair amount of gold."
1717msgstr ""
1718
1719#. [message]: speaker=Okean
1720#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:458
1721msgid "You! You have destroyed the town of Carcyn!"
1722msgstr ""
1723
1724#. [message]: speaker=Ras-Tabahn
1725#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:462
1726msgid "The town is hardly destroyed. I just encouraged a change of leadership."
1727msgstr ""
1728
1729#. [message]: speaker=Okean
1730#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:466
1731msgid ""
1732"Your words mock us. Those humans were valuable trading partners of ours. We "
1733"will have justice!"
1734msgstr ""
1735
1736#. [message]: speaker=Ras-Tabahn
1737#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:470
1738msgid ""
1739"Actually, I expect you will follow them into the ground if you try to harm "
1740"us."
1741msgstr ""
1742
1743#. [message]: speaker=Ras-Tabahn
1744#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:478
1745msgid ""
1746"This is going to cost us, but I want to keep some gold around for "
1747"emergencies — I think 50 is about right. You kids help me collect some. "
1748"(<i>Cough, cough</i>)"
1749msgstr ""
1750
1751#. [message]: speaker=Carcyn
1752#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:482
1753msgid "Right away sir."
1754msgstr ""
1755
1756#. [message]: speaker=Shynal
1757#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:486
1758msgid "Are you feeling well?"
1759msgstr ""
1760
1761#. [message]: speaker=Ras-Tabahn
1762#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:490
1763#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:529
1764msgid "Yes, yes. I’m quite all right."
1765msgstr ""
1766
1767#. [message]: speaker=Shynal
1768#. [message]: speaker=Carcyn
1769#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:494
1770#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:533
1771#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:537
1772msgid "I don’t fancy wading in the water to fight these things."
1773msgstr ""
1774
1775#. [message]: speaker=Ras-Tabahn
1776#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:498
1777#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:541
1778msgid "No problem. We can lure them onto land."
1779msgstr ""
1780
1781#. [message]: speaker=Shynal
1782#. [message]: speaker=Carcyn
1783#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:502
1784#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:545
1785#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:549
1786msgid "How?"
1787msgstr ""
1788
1789#. [message]: speaker=Ras-Tabahn
1790#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:506
1791#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:553
1792msgid "Have you never been fishing before? With bait of course."
1793msgstr ""
1794
1795#. [message]: speaker=Ras-Tabahn
1796#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:516
1797msgid ""
1798"This is going to cost us, but I want to keep some gold around for "
1799"emergencies — I think 50 is about right. Help me collect some. (<i>Cough, "
1800"cough</i>)"
1801msgstr ""
1802
1803#. [message]: speaker=Carcyn
1804#. [message]: speaker=Shynal
1805#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:521
1806#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:525
1807msgid "Right away sir. Are you feeling well?"
1808msgstr ""
1809
1810#. [message]: speaker=Ras-Tabahn
1811#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:563
1812msgid ""
1813"This is going to cost me, but I want to keep some gold around for "
1814"emergencies — I think 50 is about right. I’d better send someone to collect "
1815"some. (<i>Cough, cough</i>) I hope I can lure these fish onto land. Maybe I "
1816"should recruit some bait."
1817msgstr ""
1818
1819#. [scenario]: id=11_Battleground
1820#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:10
1821msgid "Battleground"
1822msgstr ""
1823
1824#. [part]
1825#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:22
1826msgid ""
1827"11 IV, 23 YW\n"
1828"\n"
1829"Rastaban seems like an acceptable ally. He is quite different from the "
1830"stodgy teachers at the academy who were so full of themselves and loved to "
1831"hear themselves talk. He also never once disparaged me for being a girl or "
1832"even mentioned my hair. As long as he continues to respect me, everything "
1833"will go fine. If not, well, I am surrounded by the remnants of those who "
1834"assumed I was weak."
1835msgstr ""
1836
1837#. [part]
1838#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:31
1839msgid ""
1840"The question remains whether or not it is wise to trust him. As he said, I "
1841"don't need to at this time, but if we are to travel together it will become "
1842"necessary. He has shown me something marvelous in the ghosts, so that is a "
1843"large mark in his favor. On consideration, I have decided to trust him, but "
1844"only provisionally. For now, we are both vulnerable, and he must know that "
1845"attacking me would be unwise. However, if he were to become indestructible "
1846"first, I would do well to stay alert."
1847msgstr ""
1848
1849#. [part]
1850#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:38
1851msgid ""
1852"The site of the battle was immediately obvious when I came upon it. Multiple "
1853"fortresses stared at each other across a basin that was now mostly flooded. "
1854"Sluggish water pooled near the road, and the slime of decay was on every "
1855"surface. Weapons, armor and less-easily identifiable bits of detritus rose "
1856"from the swamp. I could easily imagine great siege engines heaving stones at "
1857"walls that were now crumbled ruins, and the clash of combatants who were now "
1858"bleached white bones jutting from the wreckage."
1859msgstr ""
1860
1861#. [part]
1862#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:45
1863msgid ""
1864"Well, these combatants were going to get a second chance for glory when they "
1865"fought for me. The more strong willed among them may even remember desiring "
1866"it."
1867msgstr ""
1868
1869#. [side]: type=Saurian Soothsayer, id=Krissaz
1870#. [side]
1871#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:66
1872#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:74
1873msgid "Saurians"
1874msgstr ""
1875
1876#. [side]: type=Saurian Soothsayer, id=Krissaz
1877#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:69
1878msgid "Krissaz"
1879msgstr ""
1880
1881#. [side]: type=Naga Myrmidon, id=Blianxkep
1882#. [side]
1883#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:79
1884#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:148
1885msgid "Nagas"
1886msgstr ""
1887
1888#. [side]: type=Naga Myrmidon, id=Blianxkep
1889#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:82
1890msgid "Blianxkep"
1891msgstr ""
1892
1893#. [objective]: condition=win
1894#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:103
1895#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:112
1896#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:98
1897#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:486
1898msgid "Defeat all enemy leaders"
1899msgstr ""
1900
1901#. [message]: speaker=narrator
1902#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:125
1903msgid "You can now recruit ghosts!"
1904msgstr ""
1905
1906#. [message]: speaker=Blianxkep
1907#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:135
1908msgid ""
1909"The fish people gave good value for the last load. More metal of that type "
1910"is desired."
1911msgstr ""
1912
1913#. [message]: speaker=Krissaz
1914#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:139
1915msgid "Firssst, pay us our ssshare."
1916msgstr ""
1917
1918#. [message]: speaker=Blianxkep
1919#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:143
1920msgid "Wait, who approaches?"
1921msgstr ""
1922
1923#. [message]: speaker=Ardonna
1924#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:147
1925msgid ""
1926"I am a mage and not a threat to you gentle... reptiles. I wish only to "
1927"animate some spirits, so I won’t disturb your salvage operation."
1928msgstr ""
1929
1930#. [message]: speaker=Krissaz
1931#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:151
1932msgid ""
1933"No! You can’t make thisss place more haunted than it isss! The femalesss "
1934"already won’t come here, and we are forced to rely on these ssserpents for "
1935"protection."
1936msgstr ""
1937
1938#. [message]: speaker=Ardonna
1939#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:155
1940msgid ""
1941"I was only informing you out of courtesy. In truth, I don’t require your "
1942"permission."
1943msgstr ""
1944
1945#. [message]: speaker=Blianxkep
1946#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:159
1947msgid ""
1948"We will help you drive off this foe if you will consider your share paid in "
1949"full."
1950msgstr ""
1951
1952#. [message]: speaker=Krissaz
1953#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:163
1954msgid ""
1955"When the mage isss dead and her sssouls put to ressst, we agree. We will "
1956"have been compensssated adequately."
1957msgstr ""
1958
1959#. [message]: speaker=Ardonna
1960#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:167
1961msgid "Every time..."
1962msgstr ""
1963
1964#. [unit]: id=Vendraxis, type=Saurian Soothsayer
1965#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:190
1966msgid "Vendraxis"
1967msgstr ""
1968
1969#. [message]: speaker=Vendraxis
1970#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:209
1971msgid "Human, take me with you!"
1972msgstr ""
1973
1974#. [message]: speaker=Ardonna
1975#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:213
1976msgid "Why should I allow that? Your people attacked me!"
1977msgstr ""
1978
1979#. [message]: speaker=Vendraxis
1980#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:217
1981msgid ""
1982"I tried to ssstop them! For myself, I wissshed not to attack. I wissshed to "
1983"learn. My race livesss but a short time compared to yoursss. I would learn "
1984"to exssstend my ssspan, and the planetsss told me you know this sssecret."
1985msgstr ""
1986
1987#. [message]: speaker=Ardonna
1988#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:221
1989msgid ""
1990"Actually, I am searching for that secret now. But could you follow the "
1991"orders of a woman?"
1992msgstr ""
1993
1994#. [message]: speaker=Vendraxis
1995#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:225
1996msgid ""
1997"I have ssstared into the darknesss between the starsss and not been "
1998"intimidated by the void, but your mind holdsss a darknesss of another kind, "
1999"frightening and forbidden by my clan. I sssubmit to your power. Now that I "
2000"know you are female, I will find it easier as it is the way of my kind."
2001msgstr ""
2002
2003#. [message]: speaker=Ardonna
2004#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:229
2005msgid "Very well, come along. I am Ardonna."
2006msgstr ""
2007
2008#. [message]: speaker=Vendraxis
2009#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:233
2010msgid ""
2011"Yesss, but the planetsss tell me your name isss now untrue. I do not "
2012"underssstand thisss."
2013msgstr ""
2014
2015#. [message]: speaker=Ardonna
2016#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:237
2017msgid "Nor do I. Your planets are quite cryptic."
2018msgstr ""
2019
2020#. [message]: speaker=Vendraxis
2021#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:241
2022msgid "They reveal what they will."
2023msgstr ""
2024
2025#. [scenario]: id=12_Walking_Trees
2026#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:9
2027msgid "Walking Trees"
2028msgstr ""
2029
2030#. [part]
2031#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:21
2032msgid ""
2033"17 IV, 23 YW\n"
2034"\n"
2035"My primary objective was met, and I had been able to press a number of "
2036"ghosts into service. Also, I had a new companion with a talent for healing. "
2037"I doubted that Ras-Tabahn was already waiting at the appointed place, but I "
2038"still wanted to hurry, so we followed the elf road north as quickly as we "
2039"could. Fortunately, it was not in bad repair, though in many places it was "
2040"overgrown, leaving only a few smooth cobbles to mark the way. The second "
2041"day, we were still deep in the woods when we encountered an elf sorceress."
2042msgstr ""
2043
2044#. [side]
2045#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:42
2046msgid "Forest"
2047msgstr ""
2048
2049#. [unit]: type=Elvish Enchantress, id=Isthiniel
2050#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:50
2051msgid "Isthiniel"
2052msgstr ""
2053
2054#. [objective]: condition=win
2055#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:94
2056msgid "Move Ardonna to the northeast corner of the map"
2057msgstr ""
2058
2059#. [message]: speaker=Isthiniel
2060#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:308
2061msgid ""
2062"I felt our dead stirring and corruption descending on the forest. When I "
2063"left to investigate, I expected to find grim, veiled forces at work. Instead "
2064"I find a human mage boldly marching down our road! I will not allow you to "
2065"continue to molest our peace, and you must release the dead you have "
2066"enslaved."
2067msgstr ""
2068
2069#. [message]: speaker=Ardonna
2070#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:312
2071msgid ""
2072"Well, that I won’t do. However, if you do not attack, you will be rid of me "
2073"soon, as I only wish to leave these woods."
2074msgstr ""
2075
2076#. [message]: speaker=Isthiniel
2077#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:316
2078msgid ""
2079"Attack? No, I cannot. Most of my people won’t come here; it is only duty "
2080"that drives me. However, the woods themselves are disturbed, and they will "
2081"cast you out on their own. I can feel them awaken."
2082msgstr ""
2083
2084#. [unit]: type=Ancient Wose, id=Dolmathengalin
2085#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:333
2086msgid "Dolmathengalin"
2087msgstr ""
2088
2089#. [message]: speaker=Dolmathengalin
2090#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:340
2091msgid "You are greeted daughter of elves. Why does the forest moan in despair?"
2092msgstr ""
2093
2094#. [message]: speaker=Vendraxis
2095#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:344
2096msgid "That tree can talk!"
2097msgstr ""
2098
2099#. [message]: speaker=Isthiniel
2100#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:348
2101msgid ""
2102"That dark mage has woken our dead and stifles the air with her very "
2103"presence. Please wake your people, Elder, and destroy her."
2104msgstr ""
2105
2106#. [message]: speaker=Dolmathengalin
2107#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:352
2108msgid "This shall be done."
2109msgstr ""
2110
2111#. [message]: speaker=Isthiniel
2112#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:356
2113msgid "I shall leave you. I have no wish to witness this violence."
2114msgstr ""
2115
2116#. [scenario]: id=13_Together_Again
2117#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:4
2118msgid "Together Again"
2119msgstr ""
2120
2121#. [part]
2122#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:16
2123msgid ""
2124"21 IV, 23 YW\n"
2125"\n"
2126"I never would have been able to escape the trees without ghosts. They had "
2127"proven their worth and saved my life. Thus Ras-Tabahn had also moved up in "
2128"my estimation. After we escaped the trees, we met no more resistance on the "
2129"road, and soon arrived at the meeting place where Ras-Tabahn was waiting."
2130msgstr ""
2131
2132#. [message]: speaker=Ras-Tabahn
2133#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:110
2134msgid ""
2135"Greetings Ardonna! (<i>Cough</i>) I was successful, and I see that you were "
2136"as well."
2137msgstr ""
2138
2139#. [message]: speaker=Ardonna
2140#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:114
2141msgid ""
2142"Well met, Ras-Tabahn. Yes I was. Now, can you explain the mission you spoke "
2143"of?"
2144msgstr ""
2145
2146#. [message]: speaker=Ras-Tabahn
2147#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:118
2148msgid ""
2149"Gladly. I assume you studied the great mage Crelanu in history class. He "
2150"fought with King Haldric the First. Since he faced the immortal lords of the "
2151"Green Isle directly, he undoubtedly knows more than we about their methods. "
2152"Recently, I have learned where to find him."
2153msgstr ""
2154
2155#. [message]: speaker=Ardonna
2156#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:122
2157msgid ""
2158"Of course I know about Crelanu. But can we force him to reveal his knowledge "
2159"to us?"
2160msgstr ""
2161
2162#. [message]: speaker=Ras-Tabahn
2163#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:126
2164msgid ""
2165"That shouldn’t be necessary. I have also learned that he wrote a book "
2166"containing all his secrets, which must include all he knows of immortality. "
2167"We need only borrow this book. I knew that getting that book was not "
2168"something I could accomplish on my own, but now, with a force such as ours, "
2169"it should be easily done."
2170msgstr ""
2171
2172#. [message]: speaker=Ardonna
2173#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:130
2174msgid ""
2175"Yes, that seems like a plan with a good chance of success. I will join you "
2176"in your effort."
2177msgstr ""
2178
2179#. [message]: speaker=Ras-Tabahn
2180#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:134
2181msgid ""
2182"I thought as much. We must cross the Great River, and head north into the "
2183"Heart Mountains."
2184msgstr ""
2185
2186#. [message]: speaker=Ardonna
2187#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:143
2188msgid ""
2189"Before we leave, I have an unrelated question. Vendraxis here has said that "
2190"my name is untrue. Do you have an idea what could that mean?"
2191msgstr ""
2192
2193#. [message]: speaker=Ardonna
2194#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:149
2195msgid ""
2196"Before we leave, I have an unrelated question. I met a mystic who said that "
2197"my name was untrue. Do you have an idea what could that mean?"
2198msgstr ""
2199
2200#. [message]: speaker=Ras-Tabahn
2201#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:155
2202msgid ""
2203"Possibly. When an academy mage completes his studies, he is granted "
2204"syllables of power, which become his new name. You are well beyond that "
2205"point, but you are with the free magi now, so choose your own name. I was "
2206"originally Rassin Tabin, but that is fairly ordinary, and at one point, it "
2207"no longer suited."
2208msgstr ""
2209
2210#. [message]: speaker=Ardonna
2211#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:159
2212msgid ""
2213"I suppose you are right. I am no longer the ordinary girl Ardonna, and "
2214"Vendraxis was correct. From now I shall be... Ardryn-Na."
2215msgstr ""
2216
2217#. [modify_unit]
2218#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:166
2219#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:45
2220#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:51
2221msgid "Ardryn-Na"
2222msgstr ""
2223
2224#. [message]: speaker=Ras-Tabahn
2225#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:170
2226msgid "Well then Ardryn-Na, let us head north."
2227msgstr ""
2228
2229#. [scenario]: id=14_Entering_the_Northlands
2230#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:8
2231msgid "Entering the Northlands"
2232msgstr ""
2233
2234#. [part]
2235#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:26
2236msgid "<i>Chapter Three:</i> To Conquer Death"
2237msgstr ""
2238
2239#. [part]
2240#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:29
2241msgid ""
2242"24 IV, 23 YW\n"
2243"\n"
2244"We reached the Ford of Abez as the dawn light spread behind the mountain "
2245"peaks to the north. As we waded across, the dark water reached to our "
2246"waists, which made for slow going. I dared not imagine what manner of "
2247"tentacled creature lurked below, but we completed the crossing without "
2248"incident. The water was chill with snowmelt, so our teeth were chattering "
2249"when we reached the far shore. The rising sun was warm though, and had us "
2250"dried in short order. Despite this, Ras-Tabahn was not well off. He "
2251"collapsed in the sand and went into a paroxysm of coughing the like of which "
2252"I had never seen. When he could speak again, he assured me that it was only "
2253"on account of the cold, and I should not be unduly troubled. I am uneasy all "
2254"the same."
2255msgstr ""
2256
2257#. [side]: type=Orcish Sovereign, id=Rod-Ishnak
2258#. [side]: type=Orcish Warlord, id=Vok-Hroog
2259#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:50
2260#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:64
2261msgid "Orcs"
2262msgstr ""
2263
2264#. [side]: type=Orcish Sovereign, id=Rod-Ishnak
2265#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:51
2266msgid "Rod-Ishnak"
2267msgstr ""
2268
2269#. [side]: type=Orcish Warlord, id=Vok-Hroog
2270#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:65
2271msgid "Vok-Hroog"
2272msgstr ""
2273
2274#. [unit]: type=Orcish Shaman, id=Krongk
2275#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:72
2276msgid "Krongk"
2277msgstr ""
2278
2279#. [message]: speaker=Krongk
2280#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:166
2281msgid "They’re attacking me!"
2282msgstr ""
2283
2284#. [message]: speaker=Vok-Hroog
2285#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:170
2286#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:220
2287msgid "Yeah, yeah."
2288msgstr ""
2289
2290#. [message]: speaker=Ras-Tabahn
2291#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:180
2292msgid ""
2293"We have crossed into the north. The dwarven kingdom of Knalga lies straight "
2294"ahead."
2295msgstr ""
2296
2297#. [message]: speaker=Shynal
2298#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:184
2299msgid ""
2300"Now I’m really far from home. I’ve never been north of the river before. I "
2301"hope I get to see some dwarves!"
2302msgstr ""
2303
2304#. [message]: speaker=Vok-Hroog
2305#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:188
2306msgid ""
2307"I claim this territory in the name of Krag-Ubor, the ruler of all true orcs! "
2308"Leave now, Ishnak, or face the combined wrath of the five tribes."
2309msgstr ""
2310
2311#. [message]: speaker=Rod-Ishnak
2312#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:192
2313msgid "I arrived first, Hroog. It’s mine!"
2314msgstr ""
2315
2316#. [message]: speaker=Ardonna
2317#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:196
2318msgid "This could be trouble."
2319msgstr ""
2320
2321#. [message]: speaker=Ras-Tabahn
2322#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:200
2323msgid ""
2324"Many orcs are decent sorts (<i>cough, cough</i>). I fought alongside Krag-"
2325"Ubor once, who the farther orc just mentioned."
2326msgstr ""
2327
2328#. [message]: speaker=Vok-Hroog
2329#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:204
2330msgid "Wait who’s that?"
2331msgstr ""
2332
2333#. [message]: speaker=Rod-Ishnak
2334#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:208
2335msgid ""
2336"Wizards and deaders just like from back home! I <i>hate</i> those! I suggest "
2337"a contest. Whoever kills the most wizards and skeletons and stuff takes this "
2338"territory and all the human slaves."
2339msgstr ""
2340
2341#. [message]: speaker=Vok-Hroog
2342#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:212
2343msgid "Huh. Fine. That sounds like good sport."
2344msgstr ""
2345
2346#. [message]: speaker=Krongk
2347#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:216
2348msgid ""
2349"I declare this competition official. I will support the claim of the winner."
2350msgstr ""
2351
2352#. [message]: speaker=Ardonna
2353#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:224
2354msgid "I did say this was trouble."
2355msgstr ""
2356
2357#. [message]: speaker=Shynal
2358#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:228
2359msgid "But we’ll win, won’t we?"
2360msgstr ""
2361
2362#. [scenario]: id=15_Mountain_Pass
2363#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:9
2364msgid "Mountain Pass"
2365msgstr ""
2366
2367#. [part]
2368#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:22
2369msgid ""
2370"6 V, 23 YW\n"
2371"\n"
2372"We have reached a pass through the mountains that Ras-Tabahn knew of. The "
2373"air is cool in these upper reaches. Mist rises from the snow in the "
2374"afternoon, and the icicles drip the purest water from rock overhangs. I find "
2375"it all refreshing, but Ras-Tabahn’s coughing fits are frequent. Sometimes he "
2376"is reduced to speaking in short phrases due to lack of breath. Of course he "
2377"is quite old — 50 at least — but I am also certain that he is ill. His "
2378"thinness leads me to believe it is consumption, but he refuses to discuss "
2379"it, preferring to deny the severity of his problem."
2380msgstr ""
2381
2382#. [side]: type=Gryphon
2383#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:44
2384#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:55
2385msgid "Gryphons"
2386msgstr ""
2387
2388#. [objective]: condition=win
2389#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:71
2390msgid "Move Ardryn-Na and Ras-Tabahn to level ground in the northeast corner"
2391msgstr ""
2392
2393#. [message]: speaker=Ras-Tabahn
2394#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:146
2395msgid "There are some... large bones there. Claws and wings... I think."
2396msgstr ""
2397
2398#. [message]: speaker=Ardonna
2399#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:175
2400msgid "I wonder what are they from. A gryphon perhaps?"
2401msgstr ""
2402
2403#. [message]: speaker=Ras-Tabahn
2404#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:179
2405msgid "A large (<i>cough, cough</i>) flightless bird... would be my guess."
2406msgstr ""
2407
2408#. [message]: speaker=Ardonna
2409#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:183
2410msgid "Well, there is an easy way to discover the truth."
2411msgstr ""
2412
2413#. [message]: speaker=Ras-Tabahn
2414#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:231
2415msgid "I wonder... if it could carry... someone light. Vendraxis perhaps."
2416msgstr ""
2417
2418#. [message]: speaker=Vendraxis
2419#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:235
2420msgid "I will not climb on that ridiculous thing!"
2421msgstr ""
2422
2423#. [message]: speaker=Ras-Tabahn
2424#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:241
2425msgid "I wonder... if it could carry... someone light."
2426msgstr ""
2427
2428#. [message]: speaker=Ardonna
2429#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:248
2430msgid "A skeleton could ride it I think."
2431msgstr ""
2432
2433#. [message]: speaker=Ardonna
2434#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:309
2435msgid "That’s fantastic! These birds could be quite useful."
2436msgstr ""
2437
2438#. [message]: speaker=Ardonna
2439#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:328
2440msgid "What dangers may lurk in this fog?"
2441msgstr ""
2442
2443#. [message]: speaker=Ras-Tabahn
2444#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:332
2445msgid "Gryphons... live at this height. We should be cautious."
2446msgstr ""
2447
2448#. [scenario]: id=16_The_Mage
2449#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:13
2450msgid "The Mage"
2451msgstr ""
2452
2453#. [part]
2454#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:26
2455msgid ""
2456"3 VI, 23 YW\n"
2457"\n"
2458"We crossed the high plateaus, and forded the Arkan-thoria. Then we headed up "
2459"into the mountains again before we found the mage. This was Ras-Tabahn’s "
2460"plan, and with the goal in sight, he gained a little strength. However, he "
2461"is quite weak and ill now, and breathing raggedly. I don’t know how much "
2462"longer he can survive."
2463msgstr ""
2464
2465#. [side]: type=Elder Mage, id=Crelanu
2466#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:49
2467#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:52
2468msgid "Crelanu"
2469msgstr ""
2470
2471#. [objective]: condition=win
2472#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:71
2473msgid "Defeat Crelanu"
2474msgstr ""
2475
2476#. [note]
2477#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:83
2478msgid ""
2479"Ras-Tabahn is slowed. He will also lose four hitpoints every turn unless "
2480"this amount is modified by healing."
2481msgstr ""
2482
2483#. [note]
2484#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:86
2485msgid ""
2486"Moving any unit onto a bottle of holy water will remove the bottle. An "
2487"undead unit will be destroyed."
2488msgstr ""
2489
2490#. [unit]: type=White Mage, id=Ginmera
2491#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:222
2492msgid "Ginmera"
2493msgstr ""
2494
2495#. [message]: speaker=Ginmera
2496#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:253
2497msgid ""
2498"It seems that the invaders can raise undead soldiers, so I placed some holy "
2499"water around the castle for protection."
2500msgstr ""
2501
2502#. [unit]: type=White Mage, id=Rinconan
2503#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:258
2504msgid "Rinconan"
2505msgstr ""
2506
2507#. [message]: speaker=Ginmera
2508#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:270
2509msgid "Rinconan and I will stay here to guard you."
2510msgstr ""
2511
2512#. [message]: speaker=Crelanu
2513#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:274
2514msgid "Yes. Thank you Ginmera."
2515msgstr ""
2516
2517#. [message]: speaker=narrator
2518#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:280
2519msgid ""
2520"Moving a unit onto a bottle of holy water will remove the bottle. A living "
2521"unit can do this safely, but any undead unit will be destroyed."
2522msgstr ""
2523
2524#. [message]: speaker=Ras-Tabahn
2525#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:330
2526msgid "Crelanu! (<i>Cough, cough</i>) We have come... for your book."
2527msgstr ""
2528
2529#. [message]: speaker=Ardonna
2530#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:334
2531msgid "We need to borrow it."
2532msgstr ""
2533
2534#. [message]: speaker=Crelanu
2535#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:338
2536msgid ""
2537"Yes, I knew people like you would be coming, but the book is out of reach "
2538"now — for all of us. I have given it to the elves. Only they know where it "
2539"is."
2540msgstr ""
2541
2542#. [message]: speaker=Ardonna
2543#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:342
2544msgid "Why would you do such a thing?"
2545msgstr ""
2546
2547#. [message]: speaker=Crelanu
2548#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:346
2549msgid ""
2550"So that one like you would not be tempted to do what you intend. Oh, yes. I "
2551"know well what you seek."
2552msgstr ""
2553
2554#. [message]: speaker=Ardonna
2555#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:350
2556msgid "Then you can tell us what we want to know."
2557msgstr ""
2558
2559#. [message]: speaker=Crelanu
2560#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:354
2561msgid "I shall not."
2562msgstr ""
2563
2564#. [message]: speaker=Ras-Tabahn
2565#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:358
2566msgid "We shall see."
2567msgstr ""
2568
2569#. [message]: speaker=narrator
2570#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:363
2571msgid ""
2572"Ras-Tabahn is sick. He is slowed, and will lose four hitpoints every turn. "
2573"He will die if he reaches zero. Villages will heal him four points, and he "
2574"will lose only two if he is resting."
2575msgstr ""
2576
2577#. [message]: speaker=Ardonna
2578#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:391
2579msgid "Now, you will tell us the secret of immortality or die!"
2580msgstr ""
2581
2582#. [message]: speaker=Crelanu
2583#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:395
2584msgid ""
2585"There <i>is no secret</i>, you fools! Magic cannot stop aging. You cannot "
2586"live forever. It is the way of nature, and the greatest thing we have in "
2587"common with all of creation. You <i>must</i> die, and your soul depart. I "
2588"would not try this thing for any reason."
2589msgstr ""
2590
2591#. [message]: speaker=Ardonna
2592#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:399
2593msgid ""
2594"You are the fool, for you have, indeed, told us all we required. For that, I "
2595"will spare you to live a few more lonely years with your cowardice."
2596msgstr ""
2597
2598#. [message]: speaker=Ras-Tabahn
2599#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:412
2600msgid "I don’t understand. What did Crelanu tell us?"
2601msgstr ""
2602
2603#. [message]: speaker=Ardonna
2604#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:416
2605msgid ""
2606"I will explain. Let us get you somewhere safe first. We’ll go into the cave. "
2607"Come with me."
2608msgstr ""
2609
2610#. [scenario]: id=17_Mortality
2611#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:6
2612msgid "Mortality"
2613msgstr ""
2614
2615#. [part]
2616#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:15
2617msgid ""
2618"6 VI, 23 YW\n"
2619"\n"
2620"Not far inside the cave was a ruined castle built in a style I did not "
2621"recognize. Ras-Tabahn said, “Dwarves.” It is infested with rats, and "
2622"clearly, no dwarves have lived here for a long time."
2623msgstr ""
2624
2625#. [side]
2626#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:34
2627msgid "Rats"
2628msgstr ""
2629
2630#. [message]: speaker=Ardonna
2631#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:126
2632msgid "Just a little farther."
2633msgstr ""
2634
2635#. [message]: speaker=Ras-Tabahn
2636#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:135
2637msgid ""
2638"Ardryn-Na, I’m dying. (<i>Cough, cough</i>) I don’t think... I can stop it."
2639msgstr ""
2640
2641#. [message]: speaker=Ardonna
2642#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:139
2643msgid ""
2644"Nor should you! You must embrace it. Crelanu said as much. He also said your "
2645"life force must depart, but he didn’t say it could not come back to you!"
2646msgstr ""
2647
2648#. [message]: speaker=Ras-Tabahn
2649#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:143
2650msgid "What are you... proposing?"
2651msgstr ""
2652
2653#. [message]: speaker=Ardonna
2654#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:147
2655msgid ""
2656"That you project your will into another object so that it is part of you — "
2657"your staff for example. If you do this just as your body dies, your whole "
2658"consciousness should follow the flow of your will, as it will have no other "
2659"place to go."
2660msgstr ""
2661
2662#. [message]: speaker=Ras-Tabahn
2663#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:151
2664msgid ""
2665"Well, it could go to the... lands of the dead. But... if I had an altar... "
2666"the stone would serve to anchor me (<i>cough, cough, cough</i>) to this "
2667"plane... and stop the downward flow of my soul... for just a moment."
2668msgstr ""
2669
2670#. [message]: speaker=Ardonna
2671#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:155
2672msgid ""
2673"And a moment is all you need! You only need project your will <i>back</i> "
2674"into your body, animating it as you would anything else!"
2675msgstr ""
2676
2677#. [message]: speaker=Ras-Tabahn
2678#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:159
2679msgid ""
2680"You seem... more sure than I, but  (<i>cough, cough</i>) I have no choice."
2681msgstr ""
2682
2683#. [message]: speaker=Ardonna
2684#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:163
2685msgid ""
2686"Crelanu said he wouldn’t do it. That implies that he <i>could</i>, so he "
2687"also believed that it would work. And like you said, he should know. For "
2688"now, you can rest. We’ll have an altar built soon."
2689msgstr ""
2690
2691#. [message]: speaker=Ardonna
2692#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:295
2693msgid ""
2694"No need for you to wait to die. We can have done with it immediately. And "
2695"although neither of us needs speak the incantations aloud anymore, you "
2696"should this time, as any mistake would be disastrous."
2697msgstr ""
2698
2699#. [message]: speaker=necromancer_on_altar
2700#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:299
2701msgid "Yes. I’m ready. Do it."
2702msgstr ""
2703
2704#. [scenario]: id=18_Abandoned_Outpost
2705#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:18
2706msgid "Abandoned Outpost"
2707msgstr ""
2708
2709#. [part]
2710#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:31
2711msgid ""
2712"9 VI, 23 YW\n"
2713"\n"
2714"To become a lich, one must first die. The spells of necromancy bind the "
2715"spirit, but only once it has been unbound from the body. To become a lich, "
2716"the mage must make the necessary incantations with his dying breaths. He "
2717"thus binds his own spirit in much the same way he binds the spirits of "
2718"others... An altar serves to hold his soul in the physical plane long "
2719"enough to make the transition, and a suitable object must be found to hold "
2720"the consciousness for one crucial moment when the body expires."
2721msgstr ""
2722
2723#. [part]
2724#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:40
2725msgid ""
2726"13 VI, 23 YW\n"
2727"\n"
2728"So, Ras-Tabahn is now undead. In the beginning, his health was not much "
2729"improved, and he complained of being cold. His life force was weak, but he "
2730"was able to absorb life from the rats infesting the ancient castle. Now he "
2731"is more strong and vigorous than I have ever seen him. This is despite the "
2732"fact that his flesh is starting to rot away, a process that causes him no "
2733"discomfort. Nor can he smell it any more than I can. If all continues to go "
2734"well, I will make the transition soon myself."
2735msgstr ""
2736
2737#. [part]
2738#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:49
2739msgid ""
2740"17 VI, 23 YW\n"
2741"\n"
2742"Now the process is complete for both of us. I posted a guard so nothing "
2743"could happen to me in my weakened state, and nothing did. I am restored. I "
2744"don’t feel much different, but I suppose I look a fright. Ah well, it can’t "
2745"be helped. But my primary goal is achieved! I cannot die! I suppose I could "
2746"be broken apart like a skeleton or maybe burned, but I do not have to fear "
2747"these unlikely events: I have the awesome powers of the spirit realm flowing "
2748"through me, and can protect myself quite adequately! My next goal is to "
2749"share my knowledge with the world so that <i>no one</i> need die."
2750msgstr ""
2751
2752#. [side]
2753#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:68
2754msgid "Spiders"
2755msgstr ""
2756
2757#. [objective]: condition=win
2758#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:82
2759msgid "Move Ardryn-Na and Ras-Tabahn to the west end of the cave"
2760msgstr ""
2761
2762#. [note]
2763#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:95
2764msgid ""
2765"To turn a necromancer into a lich, right-click on it while it is in a castle."
2766msgstr ""
2767
2768#. [set_menu_item]: id=lichify
2769#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:102
2770msgid "Make Into a Lich"
2771msgstr ""
2772
2773#. [message]: speaker=narrator
2774#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:132
2775msgid "You can only do this in a castle."
2776msgstr ""
2777
2778#. [message]: speaker=narrator
2779#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:564
2780msgid ""
2781"You can now advance dark sorcerers to liches! For the rest of the campaign, "
2782"you can also right-click on an existing necromancer to turn it into a lich "
2783"as long as it is in a castle. If the necromancer has gained enough "
2784"experience, it will immediately level into an ancient lich!"
2785msgstr ""
2786
2787#. [message]: speaker=Ardonna
2788#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:569
2789msgid ""
2790"We have conquered death! Let us bring the news back to Wesnoth. We should to "
2791"let them know that nobody ever need die again."
2792msgstr ""
2793
2794#. [message]: speaker=Ras-Tabahn
2795#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:573
2796msgid ""
2797"I was planning to go that direction myself, so I have no objection. But, let "
2798"us not go over those wretched mountain passes again. These tunnels should "
2799"connect to the realm of Knalga and take us there directly."
2800msgstr ""
2801
2802#. [message]: speaker=Ardonna
2803#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:577
2804msgid "Why would the Dwarvish empire abandon an outpost like this?"
2805msgstr ""
2806
2807#. [message]: speaker=Ras-Tabahn
2808#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:581
2809msgid "We may find out. We should proceed cautiously."
2810msgstr ""
2811
2812#. [message]: speaker=Vendraxis
2813#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:597
2814msgid "Giant spidersss! That explainsss the cobwebsss everywhere."
2815msgstr ""
2816
2817#. [message]: speaker=Ardonna
2818#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:603
2819msgid "Giant spiders! That explains the cobwebs everywhere."
2820msgstr ""
2821
2822#. [message]: speaker=Ardonna
2823#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:609
2824msgid "They are not moving much. Hopefully they continue to stay sleepy."
2825msgstr ""
2826
2827#. [message]: speaker=Shynal
2828#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:615
2829msgid "They’re waking up now. Watch out."
2830msgstr ""
2831
2832#. [scenario]: id=19_Lava_and_Stone
2833#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:4
2834msgid "Lava and Stone"
2835msgstr ""
2836
2837#. [part]
2838#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:16
2839msgid ""
2840"21 VI, 23 YW\n"
2841"\n"
2842"We continued down the tunnel in utter darkness for a time. The darkness "
2843"presented no great difficulty: The bats could navigate perfectly well, and "
2844"all the magi could sense exactly where they were. Ras-Tabahn and I talked. "
2845"His plan is to go to Elensefar. He believes he can overthrow the city and "
2846"install himself as the ruler of an undead empire. Citizens will join him in "
2847"undeath willingly or not, but join they will. If they do not join willingly, "
2848"or lack the mental fortitude to transition to lich form, they will of course "
2849"be mindless slaves."
2850msgstr ""
2851
2852#. [part]
2853#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:25
2854msgid ""
2855"Ras-Tabahn has tried to persuade me to join him in his endeavor, but I have "
2856"serious misgivings about his plan. I am not positive he can defeat the city "
2857"guard, and enslaving the population is the one of the ways the old Wesfolk "
2858"leaders earned their poor reputations. I think a more benevolent approach "
2859"has a better chance of ensuring our legacy. We should spread the news of our "
2860"success and invite the citizenry to join us voluntarily. I will journey "
2861"south into Wesnoth proper, and visit Dan’Tonk and Weldyn. At some point in "
2862"the distant future, my new friends and Ras-Tabahn’s population will probably "
2863"clash, but that will be a worry for another time, and for now, we each "
2864"continue to regard the other as an ally."
2865msgstr ""
2866
2867#. [part]
2868#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:32
2869msgid ""
2870"Our journey continued, and eventually, an orange glow appeared before us."
2871msgstr ""
2872
2873#. [side]: type=Troll Shaman, id=Shurd
2874#. [side]: type=Great Troll, id=Brek
2875#. [side]: type=Troll Shaman, id=Uurgh
2876#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:50
2877#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:64
2878#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:79
2879msgid "Trolls"
2880msgstr ""
2881
2882#. [side]: type=Troll Shaman, id=Shurd
2883#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:55
2884msgid "Shurd"
2885msgstr ""
2886
2887#. [side]: type=Great Troll, id=Brek
2888#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:70
2889msgid "Brek"
2890msgstr ""
2891
2892#. [side]: type=Troll Shaman, id=Uurgh
2893#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:85
2894msgid "Üurgh"
2895msgstr ""
2896
2897#. [message]: speaker=Ardonna
2898#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:121
2899msgid ""
2900"I had heard that mountains sometimes breathed fire like dragons, but that "
2901"seemed a fanciful tale. From the look of this, that may actually be true."
2902msgstr ""
2903
2904#. [message]: speaker=Ras-Tabahn
2905#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:125
2906msgid ""
2907"Yes, it’s quite true. This mountain fire has some uses too. For example, "
2908"trolls use it for welding together crude armor."
2909msgstr ""
2910
2911#. [message]: speaker=Ardonna
2912#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:129
2913msgid "Trolls! Do you think we shall encounter any?"
2914msgstr ""
2915
2916#. [message]: speaker=Ras-Tabahn
2917#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:133
2918msgid "I see no reason to expect..."
2919msgstr ""
2920
2921#. [message]: speaker=Shurd
2922#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:137
2923msgid "Invaders!"
2924msgstr ""
2925
2926#. [message]: speaker=Brek
2927#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:141
2928msgid "Crush them!"
2929msgstr ""
2930
2931#. [message]: speaker=Ras-Tabahn
2932#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:145
2933msgid "... Yes. Yes, I do."
2934msgstr ""
2935
2936#. [scenario]: id=20_North_Knalga
2937#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:9
2938msgid "North Knalga"
2939msgstr ""
2940
2941#. [part]
2942#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:17
2943msgid ""
2944"27 VI, 23 YW\n"
2945"\n"
2946"We left the fires of the mountain behind and plunged once more into "
2947"darkness. After a long trek, we were brought up short by a dead end in the "
2948"tunnel... but the wall was not solid."
2949msgstr ""
2950
2951#. [side]: type=Dwarvish Lord, id=Golbanduth
2952#. [side]
2953#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:38
2954#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:86
2955msgid "Dwarves"
2956msgstr ""
2957
2958#. [side]: type=Dwarvish Lord, id=Golbanduth
2959#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:41
2960msgid "Golbanduth"
2961msgstr ""
2962
2963#. [note]
2964#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:85
2965msgid "You can recruit from anywhere in the Hall of Heroes."
2966msgstr ""
2967
2968#. [message]: speaker=Golbanduth
2969#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:499
2970msgid ""
2971"The invaders approach! Fetch the last chest o’ gold. We’re equippin’ more "
2972"soldiers."
2973msgstr ""
2974
2975#. [message]: speaker=porter
2976#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:504
2977msgid "Yes, sire."
2978msgstr ""
2979
2980#. [message]: speaker=Ardonna
2981#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:612
2982msgid ""
2983"Actually, I don’t think this is the end. There is air coming through here. "
2984"Help me shift these stones."
2985msgstr ""
2986
2987#. [message]: speaker=Ardonna
2988#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:657
2989msgid "Now, where are we?"
2990msgstr ""
2991
2992#. [message]: speaker=Ras-Tabahn
2993#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:661
2994msgid ""
2995"We are in a Dwarvish burial chamber it seems. That is good. We could always "
2996"use some more soldiers."
2997msgstr ""
2998
2999#. [unit]: type=Dwarvish Sentinel, id=Aigondur
3000#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:673
3001msgid "Aigondur"
3002msgstr ""
3003
3004#. [message]: speaker=Aigondur
3005#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:678
3006msgid ""
3007"Human invaders be comin’ through the Hall o’ Heroes! I’m closin’ th’ Troll "
3008"Gate!"
3009msgstr ""
3010
3011#. [message]: speaker=Ardonna
3012#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:718
3013msgid "Well, we are not going that way."
3014msgstr ""
3015
3016#. [message]: speaker=Ras-Tabahn
3017#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:722
3018msgid ""
3019"But look. There is a large crack in the wall to our left! I’m certain we "
3020"could squeeze through."
3021msgstr ""
3022
3023#. [message]: speaker=Ras-Tabahn
3024#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:726
3025msgid "We’ll just remove the statue..."
3026msgstr ""
3027
3028#. [message]: speaker=Ras-Tabahn
3029#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:761
3030msgid "... and push the coffin out of the way."
3031msgstr ""
3032
3033#. [message]: speaker=spotter
3034#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:789
3035msgid "Ach! Th’ invaders have made it inna the Crystal Caves!"
3036msgstr ""
3037
3038#. [scenario]: id=21_Against_the_World
3039#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:14
3040msgid "Against the World"
3041msgstr ""
3042
3043#. [part]
3044#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:23
3045msgid ""
3046"30 VI, 23 YW\n"
3047"\n"
3048"From the northern part of the kingdom of Knalga, the tunnel split into many "
3049"passageways. Being able to feel the life force of the dwarves allowed us to "
3050"take mostly unoccupied tunnels, which we did."
3051msgstr ""
3052
3053#. [part]
3054#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:32
3055msgid ""
3056"3 VII, 23 YW\n"
3057"\n"
3058"We finally made it out of the mountains. We crossed the Ford of Abez late "
3059"this morning, and hiked the rest of the day south-east, making for the town "
3060"of Tath. We planned to split up there. I was going to go south to Dan’Tonk "
3061"and Weldyn to spread our news, and Ras-Tabahn was to head toward Elensefar "
3062"to carry out his plan of carving out a special place for us in the world. "
3063"(And becoming some sort of king as well I suppose.)"
3064msgstr ""
3065
3066#. [part]
3067#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:41
3068msgid ""
3069"It was not to be. We were about to start on our separate journeys when the "
3070"plains suddenly became more crowded."
3071msgstr ""
3072
3073#. [side]
3074#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:62
3075msgid "Cavalry"
3076msgstr ""
3077
3078#. [side]
3079#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:98
3080msgid "Magi"
3081msgstr ""
3082
3083#. [side]
3084#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:111
3085msgid "Elves"
3086msgstr ""
3087
3088#. [message]: speaker=Thrigalurd
3089#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:321
3090msgid ""
3091"The enemy already attempts to breach our castle walls! Up arms lads, look "
3092"lively!"
3093msgstr ""
3094
3095#. [message]: speaker=Thrigalurd
3096#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:327
3097msgid "Now we avenge the fallen of Knalga!"
3098msgstr ""
3099
3100#. [message]: speaker=Carmyna
3101#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:350
3102msgid ""
3103"The enemy is already poised to attack! They must have anticipated our "
3104"arrival. No rest my friends; we go to work immediately."
3105msgstr ""
3106
3107#. [message]: speaker=Carmyna
3108#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:356
3109msgid ""
3110"The battle is already underway. So many of our comrades have fallen! We must "
3111"incinerate these undead and rid the world of this evil."
3112msgstr ""
3113
3114#. [message]: speaker=Galoïndrath
3115#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:379
3116msgid ""
3117"What is this? The enemy lurking in wait in our forests? To arms! Let us "
3118"immediately rid our land of this foulness!"
3119msgstr ""
3120
3121#. [message]: speaker=Galoïndrath
3122#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:385
3123msgid ""
3124"Never again will these monsters use the spirits of our ancestors against us. "
3125"We will burn them down!"
3126msgstr ""
3127
3128#. [objective]: condition=lose
3129#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:490
3130#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:107
3131msgid "Death of Ardryn-Na"
3132msgstr ""
3133
3134#. [unit]: type=Saurian Flanker, id=Fizztsars
3135#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:528
3136msgid "Fizztsars"
3137msgstr ""
3138
3139#. [message]: speaker=Fizztsars
3140#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:534
3141msgid "We have arrived, Taxsstrimon. We will fight bessside you."
3142msgstr ""
3143
3144#. [message]: speaker=Taxtrimon
3145#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:538
3146msgid "Well met Fizztsars. Now these creatures will certainly fall."
3147msgstr ""
3148
3149#. [unit]: type=Dwarvish Dragonguard, id=Thrigalurd
3150#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:563
3151msgid "Thrigalurd"
3152msgstr ""
3153
3154#. [message]: speaker=Ras-Tabahn
3155#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:577
3156msgid "Look! The dwarves circled around in front of us."
3157msgstr ""
3158
3159#. [message]: speaker=Ardonna
3160#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:581
3161msgid "That’s why getting through Knalga was so easy."
3162msgstr ""
3163
3164#. [unit]: type=Great Mage, id=Carmyna
3165#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:637
3166msgid "Carmyna"
3167msgstr ""
3168
3169#. [message]: speaker=Ardonna
3170#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:655
3171msgid "They just keep coming! Has nobody even considered what we offer?"
3172msgstr ""
3173
3174#. [message]: speaker=Ras-Tabahn
3175#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:665
3176msgid "Well. That was intense."
3177msgstr ""
3178
3179#. [message]: speaker=Ardonna
3180#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:669
3181msgid "At last we are victorious!"
3182msgstr ""
3183
3184#. [unit]: type=Elvish High Lord, id=Galoïndrath
3185#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:701
3186msgid "Galoïndrath"
3187msgstr ""
3188
3189#. [message]: speaker=Ardonna
3190#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:719
3191msgid "The whole world is against us."
3192msgstr ""
3193
3194#. [unit]: type=Paladin, id=Gwendir
3195#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:755
3196msgid "Gwendir"
3197msgstr ""
3198
3199#. [message]: speaker=adviser
3200#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:779
3201msgid ""
3202"This is the place Crelanu’s gryphon told us to come, and yon party has an "
3203"ill-favored look."
3204msgstr ""
3205
3206#. [message]: speaker=Gwendir
3207#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:783
3208msgid "Yes, I believe that is our quarry."
3209msgstr ""
3210
3211#. [message]: speaker=Ras-Tabahn
3212#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:787
3213msgid "Crelanu! Still he haunts us. Remind me again why we didn’t kill him."
3214msgstr ""
3215
3216#. [message]: speaker=Gwendir
3217#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:791
3218msgid ""
3219"Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, and "
3220"sentenced to death!"
3221msgstr ""
3222
3223#. [message]: speaker=Ras-Tabahn
3224#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:795
3225msgid ""
3226"Is that all? Death holds no terror for us as we have died already. You will "
3227"follow shortly."
3228msgstr ""
3229
3230#. [message]: speaker=Gwendir
3231#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:799
3232msgid "The blessed swords of our order will soon give you cause to fear again."
3233msgstr ""
3234
3235#. [message]: speaker=adviser
3236#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:803
3237msgid "Sir, the magi have not yet arrived."
3238msgstr ""
3239
3240#. [message]: speaker=Gwendir
3241#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:807
3242msgid ""
3243"No matter. We need not fear this darkness, and we need not wait on the "
3244"schoolteachers."
3245msgstr ""
3246
3247#. [unit]: type=Naga Myrmidon, id=Taxtrimon
3248#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:820
3249msgid "Taxtrimon"
3250msgstr ""
3251
3252#. [message]: speaker=Taxtrimon
3253#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:835
3254msgid ""
3255"We have found them! These magi destroyed a profitable business venture, and "
3256"killed our males. We will take vengeance. You horse humans can assist us."
3257msgstr ""
3258
3259#. [unit]: type=Merman Hoplite, id=Mauapan
3260#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:848
3261msgid "Mauapan"
3262msgstr ""
3263
3264#. [message]: speaker=Mauapan
3265#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:854
3266msgid "I will also assist. Too many innocents have died. This ends today."
3267msgstr ""
3268
3269#. [message]: speaker=Ardonna
3270#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:858
3271msgid "We are surrounded. We must defeat this horde."
3272msgstr ""
3273
3274#. [scenario]: id=22_Epilogue
3275#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:5
3276msgid "Epilogue"
3277msgstr ""
3278
3279#. [part]
3280#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:16
3281msgid ""
3282"10 VII, 23 YW — Final Entry\n"
3283"\n"
3284"We prevailed today on the field, but our victory was somewhat bitter. "
3285"<i>Everyone</i> was afraid or angry and immediately attacked us instead of "
3286"listening to our news. I realize now... the world is not ready for our "
3287"knowledge. I give up on all of them. I am going to live in the old troll "
3288"city and learn the applications of mountain fire. In some future time, less "
3289"conservative attitudes will dominate, and I can certainly afford to wait. In "
3290"the meantime, we are doing what we can to hasten that day."
3291msgstr ""
3292
3293#. [then]
3294#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:31
3295msgid ""
3296"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
3297"of the others are going with him. I wish them success. Vendraxis now knows "
3298"what he must learn to replicate our metamorphosis. He will use the years "
3299"left to him in study and practice while he attempts to change the attitudes "
3300"of his people. As for me, I have placed some spells on my journal to help "
3301"keep it from harm, and I will make it conspicuous on this battlefield. I "
3302"hope that it will eventually make its way into the hands of someone in Tath "
3303"who is willing to learn the secrets of the ancients."
3304msgstr ""
3305
3306#. [else]
3307#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:34
3308msgid ""
3309"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most "
3310"of the others are going with him. I wish them success. As for me, I have "
3311"placed some spells on my journal to help keep it from harm, and I will make "
3312"it conspicuous on this battlefield. I hope that it will eventually make its "
3313"way into the hands of someone in Tath who is willing to learn the secrets of "
3314"the ancients."
3315msgstr ""
3316
3317#. [unit_type]: id=Bone Bird, race=undead, description=
3318#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Bird.cfg:4
3319msgid "Bone Bird"
3320msgstr ""
3321
3322#. [unit_type]: id=Bone Captain, race=undead
3323#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:4
3324msgid "Bone Captain"
3325msgstr ""
3326
3327#. [unit_type]: id=Bone Captain, race=undead
3328#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:19
3329msgid ""
3330"Captains are masters in life, but in death they may be slaves to a "
3331"necromancer. Through sheer force of habit, an undead captain continues to "
3332"exude authority even if all his other memories have been lost."
3333msgstr ""
3334
3335#. [unit_type]: id=Delinquent, race=human
3336#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:4
3337msgid "Delinquent"
3338msgstr ""
3339
3340#. [unit_type]: id=Delinquent, race=human
3341#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:18
3342msgid ""
3343"Some girls shun the typical life planned for them by society, and fall in "
3344"with the criminal element. Though they may end up in jail, that seems "
3345"preferable to them than tying themselves to a husband."
3346msgstr ""
3347
3348#. [unit_type]: id=Dwarvish Miner, race=dwarf
3349#: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:4
3350msgid "Dwarvish Miner"
3351msgstr ""
3352
3353#. [unit_type]: id=Dwarvish Miner, race=dwarf
3354#: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:17
3355msgid ""
3356"Dwarvish miners are the grunt workers of Dwarvish society. They take the "
3357"precious ores out of the ground, but do not ever take part in the crafting "
3358"of weapons or artifacts. They have no military training, but they can still "
3359"do some damage with their picks."
3360msgstr ""
3361
3362#. [attack]: type=pierce
3363#: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:22
3364msgid "pick"
3365msgstr ""
3366
3367#. [unit_type]: id=Khalif, race=khalifate
3368#: data/campaigns/Secrets_of_the_Ancients/units/Khalif.cfg:5
3369msgid "Khalif"
3370msgstr ""
3371
3372#. [unit_type]: id=Ancient Lich SotA, race=undead
3373#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:4
3374msgid "Ancient Lich"
3375msgstr ""
3376
3377#. [unit_type]: id=Ancient Lich SotA, race=undead
3378#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:18
3379msgid ""
3380"An experienced lich can easily tap into the power of the spirit world and "
3381"throw freezing lightning to devastating effect, or drain the very life force "
3382"from a body. The power available to a lich like this is awesome to behold. "
3383"Anyone who encounters an Ancient Lich likely has far worse things to worry "
3384"about than death!"
3385msgstr ""
3386
3387#. [unit_type]: id=Noble, race=human
3388#: data/campaigns/Secrets_of_the_Ancients/units/Noble.cfg:5
3389msgid "Noble"
3390msgstr ""
3391
3392#. [unit_type]: id=Orcish Shaman, race=orc
3393#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:4
3394msgid "Orcish Shaman"
3395msgstr ""
3396
3397#. [unit_type]: id=Orcish Shaman, race=orc
3398#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:21
3399msgid ""
3400"Orcish Shamans are the guardians of orcish magic. Respected among orcish "
3401"tribes, they form the Orcish Council, which makes important decisions for "
3402"the whole Orcish community and arbitrates the many conflicts that arise "
3403"between tribes of this argumentative race. Although physically weak (for "
3404"Orcs), Orcish Shamans are good spell casters and can curse their enemies, "
3405"draining their life."
3406msgstr ""
3407
3408#. [unit_type]: id=Sailor, race=human
3409#: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:4
3410msgid "Sailor"
3411msgstr ""
3412
3413#. [unit_type]: id=Sailor, race=human
3414#: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:17
3415msgid ""
3416"Sailors are hired for their strength, and their work builds up even more "
3417"muscle. Consequently, the cheap blades they are provided with still do "
3418"considerable damage."
3419msgstr ""
3420
3421#. [unit_type]: id=Sea Captain, race=human
3422#: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:4
3423msgid "Sea Captain"
3424msgstr ""
3425
3426#. [unit_type]: id=Sea Captain, race=human
3427#: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:17
3428msgid ""
3429"Aboard his vessel, the captain is the ultimate authority, and all his orders "
3430"must be instantly obeyed. A passenger or crew member crosses the captain at "
3431"their peril, for he is within his rights to summarily execute criminals or "
3432"mutineers."
3433msgstr ""
3434
3435#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:7
3436#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:13
3437msgid "Ardonna"
3438msgstr ""
3439
3440#. [objective]: condition=lose
3441#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:91
3442msgid "Death of Ardonna"
3443msgstr ""
3444
3445#. [message]: speaker=Ardonna
3446#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:125
3447msgid "No, no, NO, <i><b>NO</b></i>!"
3448msgstr ""
3449
3450#. [message]: speaker=Ras-Tabahn
3451#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:146
3452msgid "Urgh."
3453msgstr ""
3454
3455#. [message]: speaker=Ardonna
3456#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:158
3457msgid "But I don't know how to bring you back yet!"
3458msgstr ""
3459
3460#. [message]: speaker=Carcyn
3461#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:189
3462#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:246
3463msgid "Shynal!"
3464msgstr ""
3465
3466#. [message]: speaker=Carcyn
3467#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:193
3468#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:250
3469msgid "Bring her back. Please!"
3470msgstr ""
3471
3472#. [message]: speaker=Ardonna
3473#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:197
3474msgid "I'm not sure that's such a good..."
3475msgstr ""
3476
3477#. [message]: speaker=Ras-Tabahn
3478#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:201
3479msgid "If you insist."
3480msgstr ""
3481
3482#. [message]: speaker=Corpse Shynal
3483#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:212
3484msgid "Car. Cyn."
3485msgstr ""
3486
3487#. [message]: speaker=Ras-Tabahn
3488#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:216
3489msgid "She will not know you for long, so make the most of it."
3490msgstr ""
3491
3492#. [message]: speaker=Carcyn
3493#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:226
3494msgid "Perhaps that was for the best."
3495msgstr ""
3496
3497#. [message]: speaker=Ras-Tabahn
3498#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:254
3499msgid ""
3500"It's not possible. She was already back from the dead. She has been utterly "
3501"destroyed this time."
3502msgstr ""
3503
3504#. [message]: speaker=Shynal
3505#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:267
3506msgid "Oh, my sweet Carcyn!"
3507msgstr ""
3508
3509#. [message]: speaker=Shynal
3510#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:283
3511msgid "You were always so reckless."
3512msgstr ""
3513
3514#. [message]: speaker=Shynal
3515#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:289
3516msgid "I will miss you."
3517msgstr ""
3518
3519#. [message]: speaker=$unit.id
3520#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:457
3521msgid "Aww. I wanted to be a mage like Shynal."
3522msgstr ""
3523
3524#. [message]: speaker=$unit.id
3525#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:463
3526msgid "Aww. I wanted to be a mage like Carcyn."
3527msgstr ""
3528
3529#. [option]
3530#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:470
3531msgid "Do not make me regret liberating you from jail. My decision is final."
3532msgstr ""
3533
3534#. [option]
3535#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:473
3536msgid "I have reconsidered. Perhaps you will be very powerful one day."
3537msgstr ""
3538
3539#. [message]: speaker=$unit.id
3540#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:484
3541msgid "Thanks!"
3542msgstr ""
3543
3544#. [message]: speaker=$unit.id
3545#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:499
3546msgid ""
3547"Hey, I wanted to be a wizard like you and live forever when you figure it "
3548"out! I know I could be super-powerful in the end."
3549msgstr ""
3550
3551#. [option]
3552#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:505
3553msgid "Hold your tongue. You will do as I command."
3554msgstr ""
3555
3556#. [option]
3557#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:514
3558msgid "Very well. Having more adepts might be a good idea after all."
3559msgstr ""
3560
3561#. [unstore_unit]
3562#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:932
3563msgid "Lich"
3564msgstr ""
3565
3566#. [set_menu_item]: id=hide-sails
3567#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:975
3568msgid "Hide Sails and Rigging"
3569msgstr ""
3570
3571#. [set_menu_item]: id=show-sails
3572#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:1014
3573msgid "Show Sails and Rigging"
3574msgstr ""
3575
3576#. [terrain_type]: id=grave
3577#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:16
3578msgid "Grave"
3579msgstr ""
3580
3581#. [terrain_type]: id=grave
3582#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:17
3583msgid "Grave Overlay"
3584msgstr ""
3585
3586#. [terrain_type]: id=not_here
3587#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:28
3588msgid "Not Here Overlay"
3589msgstr ""
3590
3591#. [terrain_type]: id=crystal
3592#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:47
3593msgid "Crystal Caves"
3594msgstr ""
3595
3596#. [terrain_type]: id=passageway
3597#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:57
3598msgid "Passageway"
3599msgstr ""
3600
3601#. [terrain_type]: id=gate_open
3602#. [terrain_type]: id=gate_closed
3603#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:66
3604#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:76
3605msgid "Gate"
3606msgstr ""
3607
3608#. [terrain_type]: id=web
3609#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:86
3610msgid "Spiderweb"
3611msgstr ""
3612
3613#. [terrain_type]: id=graveyard-fence-top
3614#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:95
3615msgid "Fence-Top"
3616msgstr ""
3617
3618#. [terrain_type]: id=graveyard-fence-bottom
3619#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:104
3620msgid "Fence"
3621msgstr ""
3622
3623#. [terrain_type]: id=graveyard-fence-bottom
3624#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:105
3625msgid "Fence-Bottom"
3626msgstr ""
3627
3628#. [terrain_type]: id=ship--forecastle
3629#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:124
3630msgid "Ship Forecastle"
3631msgstr ""
3632
3633#. [terrain_type]: id=ship--main-deck
3634#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:137
3635msgid "Ship Main Deck"
3636msgstr ""
3637
3638#. [terrain_type]: id=ship--poop-deck
3639#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:147
3640msgid "Ship Poop Deck"
3641msgstr ""
3642
3643#. [terrain_type]: id=ship--hull
3644#. [terrain_type]: id=ship--railing
3645#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:160
3646#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:252
3647#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:270
3648msgid "Ship Hull"
3649msgstr ""
3650
3651#. [terrain_type]: id=ship--rigging-and-sails
3652#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:169
3653msgid "Ship Rigging and Sails"
3654msgstr ""
3655
3656#. [terrain_type]: id=ship--railing
3657#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:178
3658msgid "Ship Railing"
3659msgstr ""
3660
3661#. [terrain_type]: id=ship--bits-and-pieces
3662#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:187
3663msgid "Ship Pieces"
3664msgstr ""
3665
3666#. [terrain_type]: id=ship--lower-deck
3667#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:196
3668msgid "Ship Lower Deck"
3669msgstr ""
3670
3671#. [terrain_type]: id=ship--lower-deck-edge
3672#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:205
3673msgid "Ship Lower Deck Edge"
3674msgstr ""
3675
3676#. [terrain_type]: id=ship--forecastle
3677#. [terrain_type]: id=ship--main-deck
3678#. [terrain_type]: id=ship--poop-deck
3679#. [terrain_type]: id=ship--lower-deck
3680#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:216
3681#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:229
3682#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:239
3683#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:301
3684msgid "Ship"
3685msgstr ""
3686
3687#. [terrain_type]: id=full-void
3688#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:323
3689msgid "Full Void"
3690msgstr ""
3691
3692#. [terrain_type]: id=full-void-overlay
3693#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:333
3694msgid "Void Overlay"
3695msgstr ""
3696
3697#. [terrain_type]: id=half-void-overlay
3698#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:343
3699msgid "Half Void"
3700msgstr ""
3701