1# #-#-#-#-# wesnoth-sota.cpp.pot (PACKAGE VERSION) #-#-#-#-# 2# Friulian translations for PACKAGE package. 3# Copyright (C) 2017-2018 Wesnoth development team 4# This file is distributed under the same license as the PACKAGE package. 5# Automatically generated, 2017. 6# 7msgid "" 8msgstr "" 9"#-#-#-#-# wesnoth-sota.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n" 10"Project-Id-Version: PACKAGE VERSION\n" 11"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" 12"POT-Creation-Date: 2017-03-23 08:20+0100\n" 13"PO-Revision-Date: 2017-03-23 08:20+0100\n" 14"Last-Translator: Automatically generated\n" 15"Language-Team: none\n" 16"Language: fur\n" 17"MIME-Version: 1.0\n" 18"Content-Type: text/plain; charset=UTF-8\n" 19"Content-Transfer-Encoding: 8bit\n" 20"#-#-#-#-# wesnoth-sota.wml.pot (PACKAGE VERSION) #-#-#-#-#\n" 21"Project-Id-Version: PACKAGE VERSION\n" 22"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n" 23"POT-Creation-Date: 2017-03-23 07:20 UTC\n" 24"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" 25"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n" 26"Language-Team: LANGUAGE <LL@li.org>\n" 27"MIME-Version: 1.0\n" 28"Content-Type: text/plain; charset=UTF-8\n" 29"Content-Transfer-Encoding: 8bit\n" 30 31#. [campaign]: id=Secrets of the Ancients 32#. [editor_group]: id=sota 33#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:10 34#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:71 35msgid "Secrets of the Ancients" 36msgstr "" 37 38#. [campaign]: id=Secrets of the Ancients 39#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:11 40msgid "SotA" 41msgstr "" 42 43#. [campaign]: id=Secrets of the Ancients 44#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:15 45msgid "Normal" 46msgstr "" 47 48#. [campaign]: id=Secrets of the Ancients 49#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:15 50msgid "Unpleasant" 51msgstr "" 52 53#. [campaign]: id=Secrets of the Ancients 54#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:16 55msgid "Challenging" 56msgstr "" 57 58#. [campaign]: id=Secrets of the Ancients 59#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:16 60msgid "Corrupt" 61msgstr "" 62 63#. [campaign]: id=Secrets of the Ancients 64#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:17 65msgid "Diabolic" 66msgstr "" 67 68#. [campaign]: id=Secrets of the Ancients 69#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:17 70msgid "Difficult" 71msgstr "" 72 73#. [campaign]: id=Secrets of the Ancients 74#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:19 75msgid "" 76"Rediscover the secrets known by the lich lords of the Green Isle. They knew " 77"how to live forever, so why can't you?\n" 78"\t\n" 79"(Intermediate level, 21 scenarios.)\n" 80msgstr "" 81 82#. [about] 83#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:26 84msgid "Campaign Design, Programming, and Artwork" 85msgstr "" 86 87#. [about] 88#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:32 89msgid "Additional Artwork" 90msgstr "" 91 92#. [about] 93#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:39 94msgid "Translations" 95msgstr "" 96 97#. [entry] 98#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:41 99msgid "Hungarian - WhiteWolf" 100msgstr "" 101 102#. [entry] 103#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:44 104msgid "Japanese - RatArmy" 105msgstr "" 106 107#. [entry] 108#: data/campaigns/Secrets_of_the_Ancients/_main.cfg:47 109msgid "Russian - iven, olga_flox, and marat" 110msgstr "" 111 112#. [scenario]: id=01_Slipping_Away 113#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:23 114msgid "Slipping Away" 115msgstr "" 116 117#. [part] 118#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:41 119msgid "<i>Chapter One:</i> Unlawful Research" 120msgstr "" 121 122#. [part] 123#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:44 124msgid "" 125"<i>From the Journal of Ardonna of Tarrynth</i>\n" 126"\n" 127"9 XII, 22 YW:\n" 128"\n" 129"It’s unfair that we humans must die after so few years. Elves and dwarves " 130"live far longer. Though this may be the natural order, we need not embrace " 131"it! The lords on the Green Isle knew how to live forever. Pursuit of that " 132"knowledge was declared illegal by King Haldric I, but I believe it is worth " 133"the risk. As I watched my family waste away of various maladies, I vowed " 134"that I would not share their fate, and if I can rediscover the secrets of " 135"the ancients I will be a hero to the whole continent! I shall begin research " 136"in earnest this winter." 137msgstr "" 138 139#. [part] 140#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:55 141msgid "" 142"26 II, 23 YW:\n" 143"\n" 144"My experiments with bats have proven unfruitful. I have determined that they " 145"do not truly drain the life force of their victims — it is an illusion. The " 146"loss of blood weakens the victim, while the bat gains vitality because it " 147"has fed. There is nothing I can learn from bats about extending life. Now I " 148"have a problem. I am forced to keep the bats and pretend they are my pets " 149"because I cannot admit why I was studying them. In truth, it is not a burden " 150"— I have grown somewhat fond of the creatures, and I don’t mind appearing " 151"eccentric. I am already marked as different because my hair is so light, and " 152"I lack a sense of smell." 153msgstr "" 154 155#. [part] 156#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:64 157msgid "" 158"4 III, 23 YW:\n" 159"\n" 160"Today, headmaster Aimucasur himself taught a class on moving objects with " 161"one’s mind. The technique involves projecting one’s will inside the item, " 162"and then learning to move it as an extension of the body. Incantations focus " 163"the mind to the task. We practiced with inanimate objects, but clearly the " 164"same principle could be applied to unliving flesh. Nobody dared voice the " 165"thought, because showing interest in the necromantic arts results in " 166"expulsion. I was pondering that fact in class when I noticed Aimucasur " 167"glowering at me. I must be more careful in the future about which of my " 168"thoughts appear on my face." 169msgstr "" 170 171#. [part] 172#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:73 173msgid "" 174"15 III, 23 YW:\n" 175"\n" 176"One of my bats must have been old, for it died. Boldly then, I decided to " 177"animate the corpse. I was pleased to see that it worked, but what was " 178"interesting was this: The first time the bat twitched, I felt a last spark " 179"of life energy flash through its body. I noted that it flowed through some " 180"kind of pathway. That gave me an idea. With my mind, I searched out all the " 181"life force pathways in its body using what I could sense in the living bats " 182"as a guide. Then I animated <i>them</i> all at once, and the bat slowly " 183"flapped off the floor on its own! (That is a trick old Aimucasur probably " 184"doesn’t know!) Even better, the energy running through the life force " 185"network seemed to maintain itself, so I didn’t need to continue to " 186"concentrate. Could this be the whole secret? Could all the ancient lords " 187"have had someone bring them back <i>after</i> death? I would need another " 188"mage I trusted completely, but perhaps I can find someone with whom to make " 189"a pact." 190msgstr "" 191 192#. [part] 193#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:82 194msgid "" 195"Later:\n" 196"\n" 197"With further observation, I have determined that this is probably not be the " 198"way death is avoided. The reanimated bat has no will! It does nothing unless " 199"I nudge it with my mind. Perhaps the will of a human is stronger, and " 200"someday soon I will have the opportunity to find out... because I’m quitting " 201"the Academy. I will be in my room when old Morvihn checks for the night, but " 202"not two hours later! I grow weary of this place and its restrictions on " 203"thought. So, no more brown initiate’s robes, no more being ridiculed on " 204"account of my hair, no more pompous instructors. I will teach myself the so-" 205"called “dark” arts and learn how to live forever! The ancients from the " 206"Green Isle found a way, so I can discover it too. When all these oldsters " 207"here find themselves breathing their last, they will have to beg me for the " 208"secret. Perhaps I will be generous. Perhaps not." 209msgstr "" 210 211#. [objective]: condition=win 212#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:172 213msgid "Move Ardonna to the signpost" 214msgstr "" 215 216#. [note] 217#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:184 218#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:252 219msgid "This scenario takes place entirely at night." 220msgstr "" 221 222#. [label] 223#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:190 224msgid "Llorvin" 225msgstr "" 226 227#. [message]: speaker=Ardonna 228#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:294 229msgid "I suspected some of the rats would show themselves." 230msgstr "" 231 232#. [message]: speaker=Ardonna 233#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:304 234msgid "" 235"I should get off the island in case the ethics committee is concerned about " 236"a rogue mage. I shall not be dragged back in disgrace! I should be able to " 237"reach the town of Llorvin before morning. I can hide there until I can head " 238"for the dock. I will need some traveling money for that, so go, my bat " 239"friends, and find me some gold!" 240msgstr "" 241 242#. [message]: speaker=Ardonna 243#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:308 244msgid "" 245"It would be good to have even more bats as well. There was a colony in that " 246"ruined castle where we practiced conjuring fire, so I will try to find that. " 247"The castle was also infested with huge rats as I remember, but I can " 248"certainly destroy those. I will have to use ice though, as I never mastered " 249"fire." 250msgstr "" 251 252#. [message]: speaker=Ardonna 253#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:323 254msgid "" 255"Wolves! This journey may be more dangerous than I thought. Well, we can find " 256"safety inside the sturdy fences built by farmers and woodcutters. The wild " 257"animals surely won't be able to enter." 258msgstr "" 259 260#. [message]: speaker=Ardonna 261#: data/campaigns/Secrets_of_the_Ancients/scenarios/01_Slipping_Away.cfg:346 262msgid "" 263"The morning has come, and I am still in the open. I will be caught for sure!" 264msgstr "" 265 266#. [scenario]: id=02_Dark_Business 267#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:11 268msgid "Dark Business" 269msgstr "" 270 271#. [part] 272#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:24 273msgid "" 274"16 III, 23 YW:\n" 275"\n" 276"I decided to hide in the cemetery. That way I could try my experiment to " 277"animate a human body when night fell. With my dark cloak, I resembled the " 278"mourners, and with my hood up, nobody could see my hair." 279msgstr "" 280 281#. [side] 282#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:66 283msgid "Guards" 284msgstr "" 285 286#. [set_variable] 287#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:89 288msgid "Raise Walking Corpse (8 Gold)" 289msgstr "" 290 291#. [set_variable] 292#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:96 293msgid "Raise Skeleton (15 Gold)" 294msgstr "" 295 296#. [set_variable] 297#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:103 298msgid "Raise Skeleton Archer (14 Gold)" 299msgstr "" 300 301#. [message]: speaker=narrator 302#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:156 303msgid "You don't have enough gold to raise that unit." 304msgstr "" 305 306#. [objective]: condition=win 307#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:234 308msgid "Kill all the guards, and capture the guardhouse" 309msgstr "" 310 311#. [note] 312#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:246 313msgid "Right-click on a grave adjacent to your leader to raise a unit." 314msgstr "" 315 316#. [note] 317#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:249 318msgid "Each grave can be used only once." 319msgstr "" 320 321#. [label] 322#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:258 323msgid "Guardhouse" 324msgstr "" 325 326#. [label] 327#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:270 328msgid "" 329" Temple\n" 330"of Healing" 331msgstr "" 332 333#. [event] 334#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:279 335msgid "Gwillyn" 336msgstr "" 337 338#. [event] 339#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:280 340msgid "Veomyr" 341msgstr "" 342 343#. [event] 344#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:281 345msgid "Syrillin" 346msgstr "" 347 348#. [event] 349#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:282 350msgid "Glant" 351msgstr "" 352 353#. [event] 354#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:285 355msgid "Renvan" 356msgstr "" 357 358#. [event] 359#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:286 360msgid "Vin" 361msgstr "" 362 363#. [event] 364#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:290 365#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:292 366msgid "Caradoc" 367msgstr "" 368 369#. [message]: speaker=narrator 370#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:357 371msgid "You can now recruit skeletons and skeleton archers!" 372msgstr "" 373 374#. [event] 375#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:409 376msgid "Blollyn" 377msgstr "" 378 379#. [event] 380#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:410 381msgid "Ceoran" 382msgstr "" 383 384#. [event] 385#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:412 386msgid "Vindry" 387msgstr "" 388 389#. [event] 390#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:413 391msgid "Aethacyn" 392msgstr "" 393 394#. [event] 395#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:414 396msgid "Elomyr" 397msgstr "" 398 399#. [message]: speaker=narrator 400#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:444 401msgid "You can no longer recruit skeletons and skeleton archers." 402msgstr "" 403 404#. [message]: speaker=Ardonna 405#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:511 406msgid "" 407"Wait, that guard said there were twelve of them, so where are the other five?" 408msgstr "" 409 410#. [message]: speaker=Ardonna 411#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:513 412msgid "" 413"Wait, that guard said there were seven of them, so where are the other two?" 414msgstr "" 415 416#. [message]: speaker=Syrillin 417#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:532 418msgid "Why are we stuck guarding a cemetery all night?" 419msgstr "" 420 421#. [message]: speaker=Veomyr 422#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:538 423msgid "" 424"And why <i>twelve</i> of us? Who wants to break into a cemetery that badly?" 425msgstr "" 426 427#. [message]: speaker=Veomyr 428#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:540 429msgid "" 430"And why <i>seven</i> of us? Who wants to break into a cemetery that badly?" 431msgstr "" 432 433#. [message]: speaker=Glant 434#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:545 435msgid "" 436"I don’t know, but this evening a mage from the academy was here talking to " 437"the mayor, my brother says." 438msgstr "" 439 440#. [message]: speaker=Caradoc 441#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:549 442msgid "Well <i>I</i> say you shouldn’t question orders, so pipe down." 443msgstr "" 444 445#. [message]: speaker=Ardonna 446#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:588 447msgid "" 448"They must be guarding the cemetery from <i>me</i>! Maybe Aimucasur really " 449"was suspicious. It’s a good thing I’m here already, but how am I going to " 450"get out?\n" 451"\n" 452"Well, I might as well do my experiment and worry about leaving later." 453msgstr "" 454 455#. [message]: speaker=Ardonna 456#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:613 457msgid "Hello?" 458msgstr "" 459 460#. [message]: speaker=first_zombie 461#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:618 462msgid "Uhngh." 463msgstr "" 464 465#. [message]: speaker=Ardonna 466#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:622 467msgid "Do you remember anything?" 468msgstr "" 469 470#. [message]: speaker=first_zombie 471#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:627 472msgid "Uhrrr." 473msgstr "" 474 475#. [message]: speaker=Ardonna 476#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:631 477msgid "" 478"It seems that my first guess was correct. The poor creature is mindless." 479msgstr "" 480 481#. [message]: speaker=Veomyr 482#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:645 483msgid "I heard something over there!" 484msgstr "" 485 486#. [message]: speaker=Glant 487#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:655 488msgid "Who’s there?" 489msgstr "" 490 491#. [message]: speaker=Ardonna 492#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:676 493msgid "It’s only me. Is the cemetery closed then? I was about to leave." 494msgstr "" 495 496#. [message]: speaker=Syrillin 497#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:680 498msgid "You and that... other person. Who is that?" 499msgstr "" 500 501#. [message]: speaker=Ardonna 502#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:684 503msgid "" 504"Oh, him. See here, I don't want any trouble, but he is a little... ah..." 505msgstr "" 506 507#. [message]: speaker=Caradoc 508#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:688 509msgid "" 510"He's <i>dead</i>! This is dark sorcery like in my granddad’s time in the old " 511"country! The penalty is death. Attack and destroy them both!" 512msgstr "" 513 514#. [message]: speaker=Ardonna 515#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:692 516msgid "Hey! Don't do that, or I will need more of them." 517msgstr "" 518 519#. [message]: speaker=Ardonna 520#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:696 521msgid "" 522"I would do better if I had weapons, and I bet I can find some in the " 523"guardhouse. Go take it, my companions." 524msgstr "" 525 526#. [message]: speaker=Caradoc 527#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:700 528msgid "Gwyllin, don’t move from that guardhouse." 529msgstr "" 530 531#. [message]: speaker=narrator 532#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:705 533msgid "" 534"You can recruit or recall from your starting position on the first turn " 535"only. To get more units, raise them from their graves." 536msgstr "" 537 538#. [message]: speaker=Ardonna 539#: data/campaigns/Secrets_of_the_Ancients/scenarios/02_Dark_Business.cfg:714 540msgid "" 541"The morning has come, and we have not escaped the city. We will be caught " 542"for sure!" 543msgstr "" 544 545#. [side]: type=Bandit, id=Garcyn 546#. [scenario]: id=03_Bandits 547#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:6 548#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:37 549msgid "Bandits" 550msgstr "" 551 552#. [part] 553#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:18 554msgid "" 555"17 III, 23 YW:\n" 556"\n" 557"Even with the delay at the graveyard, I reached the outskirts of Llorcyn at " 558"first light, and it was far behind me when the sun rose above the mountain " 559"peaks. I doubt the Academy will be looking for me in the trackless wilds " 560"inhabited only by woodcutters, and with my new companions, I feel safe " 561"enough to travel during the day. I am heading east and then north towards " 562"the docks. A ship should be leaving for Blackwater Port in a few days, and I " 563"mean to be on it." 564msgstr "" 565 566#. [unit]: type=Ghoul 567#. [side]: type=Bandit, id=Garcyn 568#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:40 569#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:187 570msgid "Garcyn" 571msgstr "" 572 573#. [unit]: type=Outlaw, id=Mossa 574#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:47 575msgid "Mossa" 576msgstr "" 577 578#. [objective]: condition=win 579#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:66 580#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:197 581#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:67 582#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:73 583msgid "Defeat the enemy leader" 584msgstr "" 585 586#. [message]: speaker={ID} 587#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:100 588msgid "" 589"They are not underfed, they’re dead! How can they be dead? They’re horrible!" 590msgstr "" 591 592#. [message]: speaker=Garcyn 593#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:104 594msgid "" 595"Huh. Well, they’re not the first ugly things we’ve seen in the wilds. Your " 596"club crushes bone just fine, so crush them." 597msgstr "" 598 599#. [message]: speaker={ID} 600#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:108 601msgid "And there is a white-haired girl." 602msgstr "" 603 604#. [message]: speaker=Garcyn 605#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:112 606msgid "She must be in league with the dead, so crush her too." 607msgstr "" 608 609#. [message]: speaker=Garcyn 610#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:203 611msgid "No!" 612msgstr "" 613 614#. [message]: speaker=Garcyn 615#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:207 616msgid "You have earned my wrath, wench. Death will be too good for you!" 617msgstr "" 618 619#. [message]: speaker=Mossa 620#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:216 621msgid "What have we here?" 622msgstr "" 623 624#. [message]: speaker=Mossa 625#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:225 626msgid "" 627"Prey approaches, dearest. It’s an unusual band, but the ones with weapons " 628"look underfed." 629msgstr "" 630 631#. [message]: speaker=Garcyn 632#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:229 633msgid "Easy pickings then." 634msgstr "" 635 636#. [message]: speaker=Ardonna 637#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:233 638msgid "" 639"I think we were just spotted from that hill. Weapons up, my friends. We may " 640"be walking into an ambush." 641msgstr "" 642 643#. [message]: speaker=Garcyn 644#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:244 645msgid "Please! Don’t kill me." 646msgstr "" 647 648#. [message]: speaker=Ardonna 649#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:248 650msgid "No? Fine then. I have an idea for another experiment." 651msgstr "" 652 653#. [message]: speaker=Ardonna 654#: data/campaigns/Secrets_of_the_Ancients/scenarios/03_Bandits.cfg:268 655msgid "The ship will surely leave before we can reach it!" 656msgstr "" 657 658#. [scenario]: id=04_Becalmed 659#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:13 660msgid "Becalmed" 661msgstr "" 662 663#. [part] 664#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:25 665msgid "" 666"22 III, 23 YW\n" 667"\n" 668"Research sometimes requires experiments, so I began. I forced my will into " 669"the life-force pathways of the bandit, thus turning him into my puppet. He " 670"resisted, but on account of my recent practice, my will proved the stronger. " 671"More strangely, the inside of his body also resisted, attacking me, the " 672"invader. However, since I wasn’t physically there, it ended up attacking " 673"itself! Over a period of hours, slabs of flesh became weak and threatened to " 674"fall off his frame. I was obliged to stitch them in place." 675msgstr "" 676 677#. [part] 678#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:45 679msgid "" 680"Some of the bandit’s companions had perished in better condition than the " 681"leader, and I got the idea to add their flesh to my puppet. I stitched on " 682"muscles where they seemed to fit, and used enchantments to improve the " 683"bonding, thus improving the strength of the creature. At first, each new " 684"piece of flesh caused another violent reaction from the body’s defenses. " 685"Eventually, the reactions weakened, and the body stabilized in its new " 686"configuration, though by this time it was suppurating and unrecognizable. " 687"The mind inside gibbered at what it had become, but the bandit had wished " 688"for me a fate worse than death, so it didn’t seem unfair." 689msgstr "" 690 691#. [part] 692#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:52 693msgid "" 694"Working through the next day in the bandit’s own keep, I repeated the " 695"procedure on several of his gravely wounded companions, though none of them " 696"became as strong a specimen as the leader. One of them didn’t survive, but " 697"it was no loss — I conscripted him into my army anyway. Then, I made my way " 698"to the docks, and under the cover of night, loaded my army into the hold of " 699"the waiting ship. The following afternoon, I embarked as a normal passenger." 700msgstr "" 701 702#. [part] 703#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:59 704msgid "" 705"25 III, 23 YW\n" 706"\n" 707"The journey started well enough, but on the dawn following our departure, " 708"the wind died completely, and we were stranded. There was enough food for " 709"the paying passengers for a couple days of this, but none for my companions, " 710"and the living ones soon got hungry. When one of the crew disappeared on the " 711"second evening, I suspected the cause. I was not wrong." 712msgstr "" 713 714#. [time]: id=lower_deck 715#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:77 716msgid "Underground" 717msgstr "" 718 719#. [side]: type=Sea Captain, id=Rudic 720#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:102 721msgid "Ship’s Crew" 722msgstr "" 723 724#. [side]: type=Sea Captain, id=Rudic 725#. [unit]: type=Bone Captain, id=Bone Captain 726#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:104 727#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:614 728msgid "Rudic" 729msgstr "" 730 731#. [note] 732#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:209 733#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:120 734msgid "You can recruit from anywhere on the two highest decks." 735msgstr "" 736 737#. [note] 738#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:212 739msgid "Barrels act as villages." 740msgstr "" 741 742#. [note] 743#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:215 744#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:123 745msgid "Right-click to simplify the ship graphics." 746msgstr "" 747 748#. [message]: speaker=narrator 749#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:455 750msgid "You can now recruit ghouls!" 751msgstr "" 752 753#. [unit]: type=Sailor, id=Joc 754#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:489 755msgid "Joc" 756msgstr "" 757 758#. [message]: speaker=Joc 759#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:497 760msgid "" 761"I found Janryn in the hold. Or, ah... some of him. He’s dead. I didn’t stay " 762"to find out what killed him, but there was someone shuffling around in the " 763"shadows, and he smelled foul." 764msgstr "" 765 766#. [message]: speaker=Rudic 767#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:501 768msgid "" 769"Murderous stowaways on my ship? I won’t have it! Go round up the rest of the " 770"crew and get them up here. We’re going hunting. All passengers are confined " 771"to quarters immediately." 772msgstr "" 773 774#. [message]: speaker=Rudic 775#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:562 776msgid "You! Dark girl. Why are you not in your cabin?" 777msgstr "" 778 779#. [message]: speaker=Ardonna 780#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:566 781msgid "What if I said something in defense of the stowaways?" 782msgstr "" 783 784#. [message]: speaker=Rudic 785#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:570 786msgid "I would pitch you over the side with them. What do you know?" 787msgstr "" 788 789#. [message]: speaker=Ardonna 790#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:574 791msgid "" 792"They are my companions, and the poor things are just terribly hungry. I’m " 793"sorry we didn’t pay the full amount, but maybe we can reach some arrangement." 794msgstr "" 795 796#. [message]: speaker=Rudic 797#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:578 798msgid "" 799"They killed my crew member and played me for a fool! The only arrangement " 800"that suits me is the lot of you off my ship, preferably at the bottom of the " 801"sea." 802msgstr "" 803 804#. [message]: speaker=Ardonna 805#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:582 806msgid "" 807"Oh dear. We must do this again. Come to me my friends! If you are still " 808"hungry, feed on a passenger first." 809msgstr "" 810 811#. [message]: speaker=Ardonna 812#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:594 813msgid "" 814"Good riddance. But, with the captain dead, who will sail the ship and guide " 815"us into port now?" 816msgstr "" 817 818#. [message]: speaker=Ardonna 819#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:598 820msgid "Rise Captain, and please retain your memories." 821msgstr "" 822 823#. [message]: speaker=Ardonna 824#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:627 825msgid "Can you still sail this ship?" 826msgstr "" 827 828#. [message]: speaker=Bone Captain 829#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:632 830msgid "Sail. Yes. Need wind." 831msgstr "" 832 833#. [message]: speaker=Ardonna 834#: data/campaigns/Secrets_of_the_Ancients/scenarios/04_Becalmed.cfg:636 835msgid "" 836"Oh! It worked! Take us to port, Captain, as soon as you do have the wind." 837msgstr "" 838 839#. [scenario]: id=05_Blackwater 840#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:13 841msgid "Blackwater" 842msgstr "" 843 844#. [part] 845#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:26 846msgid "" 847"29 III, 23 YW\n" 848"\t\t\t\n" 849"When the captain retained his memories, I reasoned that it may have been " 850"because he was raised so soon after his death. Further experiments with the " 851"other passengers bore out that conclusion. Just think: They may be the first " 852"people on this continent to live forever!" 853msgstr "" 854 855#. [part] 856#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:35 857msgid "" 858"Happily, the captain was fairly wealthy, so that will solve my income " 859"problems for a time. Now I must go, as the captain prepares to guide the " 860"ship into port." 861msgstr "" 862 863#. [side]: id=Gweddyn, type=Knight 864#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:56 865msgid "Guard" 866msgstr "" 867 868#. [side]: id=Gweddyn, type=Knight 869#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:59 870msgid "Gweddyn" 871msgstr "" 872 873#. [unit]: type=Mage, id=Bremen 874#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:68 875msgid "Bremen" 876msgstr "" 877 878#. [objectives] 879#. [objective]: condition=win 880#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:109 881#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:78 882#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:85 883msgid "Kill every enemy unit" 884msgstr "" 885 886#. [message]: speaker=Gweddyn 887#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:312 888msgid "Ho Rudic! Welcome. You are late, old friend." 889msgstr "" 890 891#. [message]: speaker=Bone Captain 892#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:316 893msgid "Late." 894msgstr "" 895 896#. [message]: speaker=Gweddyn 897#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:320 898msgid "Not talking much today? What happened?" 899msgstr "" 900 901#. [message]: speaker=Bone Captain 902#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:324 903msgid "Happened? Dead." 904msgstr "" 905 906#. [message]: speaker=Gweddyn 907#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:328 908msgid "" 909"Ha! Well, actually, you do look terrible. Very... gray, and your face is... " 910"But we’re speaking! You can’t actually be dead!" 911msgstr "" 912 913#. [message]: speaker=Bone Captain 914#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:332 915msgid "Yes. Dead." 916msgstr "" 917 918#. [message]: speaker=Gweddyn 919#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:336 920msgid "What madness is this?" 921msgstr "" 922 923#. [message]: speaker=Bremen 924#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:340 925msgid "It’s sorcery my lord. Dark sorcery." 926msgstr "" 927 928#. [message]: speaker=Gweddyn 929#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:344 930msgid "" 931"Necromancy! The penalty for that is death. Rudic, who is responsible for " 932"this?" 933msgstr "" 934 935#. [message]: speaker=Bone Captain 936#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:348 937msgid "She." 938msgstr "" 939 940#. [message]: speaker=Ardonna 941#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:352 942msgid "Ah, well. I should have known this wouldn’t be easy." 943msgstr "" 944 945#. [message]: speaker=Gweddyn 946#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:356 947msgid "Kill her!" 948msgstr "" 949 950#. [message]: speaker=Ardonna 951#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:360 952msgid "" 953"We must leave no one alive to report us, or the entire country will become " 954"unsafe. We have no choice. We must kill them all." 955msgstr "" 956 957#. [message]: speaker=Ardonna 958#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:368 959msgid "We are finished." 960msgstr "" 961 962#. [message]: speaker=Shadow 963#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:385 964msgid "Girl. You will follow." 965msgstr "" 966 967#. [message]: speaker=Ardonna 968#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:389 969msgid "What in the world are <i>you</i>?" 970msgstr "" 971 972#. [message]: speaker=Shadow 973#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:393 974msgid "Spirit and shadow. You will follow." 975msgstr "" 976 977#. [message]: speaker=Ardonna 978#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:397 979msgid "You’re a ghost... a real ghost! I will indeed follow you. Lead on." 980msgstr "" 981 982#. [message]: speaker=Ardonna 983#: data/campaigns/Secrets_of_the_Ancients/scenarios/05_Blackwater.cfg:423 984msgid "" 985"Blackwater Port is defeated, but we must let none escape. Finish them all." 986msgstr "" 987 988#. [scenario]: id=06_Following_the_Shadow 989#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:10 990msgid "Following the Shadow" 991msgstr "" 992 993#. [then] 994#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:30 995msgid "" 996"3 IV, 23 YW\n" 997"\t\t\t\t\n" 998"I was so sure I had the answer! I was wrong. I wanted to believe that I was " 999"imagining it, but it’s now clear that the captain’s memories are fading. He " 1000"still retains speech, and the others fight better when he is watching (many " 1001"used to be his crew after all — it would be habit for them), but he " 1002"remembers precious little else now. The same is true of my other recently-" 1003"raised friends. I am disappointed, but the existence of my strange new " 1004"companion keeps me from being depressed." 1005msgstr "" 1006 1007#. [else] 1008#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:35 1009msgid "" 1010"3 IV, 23 YW\n" 1011"\t\t\t\t\n" 1012"I was so sure I had the answer! I was wrong. I wanted to believe that I was " 1013"imagining it, but my recently-raised friends are losing their memories. They " 1014"retain the power of speech, but precious little else. I am disappointed, but " 1015"the existence of my strange new companion keeps me from being depressed." 1016msgstr "" 1017 1018#. [part] 1019#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:48 1020msgid "" 1021"The phantom leads us north. It has identified itself as the ghost of Vash-" 1022"Gorn, an orc. So it remembers! It seems that the problem has been solved, " 1023"but the ghost ignores all my questions. I am burning with curiosity, so I " 1024"hope we reach our destination soon! We travel only by day because at night, " 1025"the spirit is practically invisible. We have not had any trouble on the road " 1026"yet, but we <i>are</i> a rather large company now, so I have not expected it." 1027msgstr "" 1028 1029#. [side]: type=Direwolf Rider, id=Bogdush 1030#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:70 1031msgid "Goblin Raiders" 1032msgstr "" 1033 1034#. [side]: type=Direwolf Rider, id=Bogdush 1035#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:73 1036msgid "Bogdush" 1037msgstr "" 1038 1039#. [unit]: type=Goblin Pillager, id=Blaust 1040#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:82 1041msgid "Blaust" 1042msgstr "" 1043 1044#. [side] 1045#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:92 1046msgid "Bats" 1047msgstr "" 1048 1049#. [objective]: condition=win 1050#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:152 1051msgid "Find out where the ghost went and follow it" 1052msgstr "" 1053 1054#. [message]: speaker=Ardonna 1055#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:189 1056msgid "" 1057"Look, there is a cavern below the cave floor. What might we rouse if we go " 1058"tromping about in the cave? I hope it is nothing worse than bats." 1059msgstr "" 1060 1061#. [message]: speaker=Bone Captain 1062#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:193 1063msgid "Ghost?" 1064msgstr "" 1065 1066#. [message]: speaker=Ardonna 1067#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:197 1068msgid "Surely the ghost would not have gone that way, where I cannot follow." 1069msgstr "" 1070 1071#. [message]: speaker=Ardonna 1072#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:219 1073msgid "" 1074"There is a tunnel at the back of the cave! The ghost must have gone through " 1075"there." 1076msgstr "" 1077 1078#. [objective]: condition=win 1079#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:228 1080msgid "Move Ardonna to the tunnel" 1081msgstr "" 1082 1083#. [message]: speaker=Ardonna 1084#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:489 1085msgid "So it’s only bats, but rather a lot of them." 1086msgstr "" 1087 1088#. [message]: speaker=Ardonna 1089#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:508 1090msgid "Now let’s see where that ghost went." 1091msgstr "" 1092 1093#. [message]: speaker=Shadow 1094#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:529 1095msgid "Come." 1096msgstr "" 1097 1098#. [message]: speaker=Ardonna 1099#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:542 1100msgid "Let’s follow it into the cave." 1101msgstr "" 1102 1103#. [message]: speaker=Blaust 1104#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:546 1105msgid "" 1106"I don’t know, Bogdush. The chief said he wanted stuff that was helpful for " 1107"the war." 1108msgstr "" 1109 1110#. [message]: speaker=Bogdush 1111#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:550 1112msgid "" 1113"It’s a <i>mage</i>! That <i>would</i> be helpful for the war, you idiot! " 1114"It’s only a pup, and unless I miss my guess, it’s a female too. It will be " 1115"easy to capture." 1116msgstr "" 1117 1118#. [message]: speaker=Blaust 1119#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:554 1120msgid "" 1121"What about the others? They look like the dead ones back on the Green Isle." 1122msgstr "" 1123 1124#. [message]: speaker=Bogdush 1125#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:558 1126msgid "They are. It makes our job of killing them that much easier!" 1127msgstr "" 1128 1129#. [message]: speaker=Ardonna 1130#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:568 1131msgid "You must be Goblins. You will stand out of my way if you wish to live." 1132msgstr "" 1133 1134#. [message]: speaker=Bogdush 1135#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:572 1136msgid "Oh, it’s a mage that makes jokes too! Let’s go." 1137msgstr "" 1138 1139#. [message]: speaker=narrator 1140#: data/campaigns/Secrets_of_the_Ancients/scenarios/06_Following_the_Shadow.cfg:582 1141#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:575 1142msgid "You have no more time." 1143msgstr "" 1144 1145#. [scenario]: id=07_Meeting_of_the_Minds 1146#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:4 1147msgid "Meeting of the Minds" 1148msgstr "" 1149 1150#. [part] 1151#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:9 1152msgid "" 1153"9 IV, 23 YW\n" 1154"\t\t\t\n" 1155"The tunnel at the back of the cave narrowed and ran on for quite some time. " 1156"Patches of fungus on the wall gave off a feeble glow that kept me from " 1157"stumbling too badly. Finally I saw a brighter light up ahead." 1158msgstr "" 1159 1160#. [side]: type=Dark Sorcerer SotA, id=Ras-Tabahn 1161#. [unit]: type=Sacrifice, id=necromancer_on_altar 1162#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:35 1163#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:37 1164#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:277 1165#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:27 1166#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:31 1167msgid "Ras-Tabahn" 1168msgstr "" 1169 1170#. [message]: speaker=Ardonna 1171#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:159 1172msgid "Oh, wow." 1173msgstr "" 1174 1175#. [message]: speaker=Ras-Tabahn 1176#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:163 1177msgid "I am Ras-Tabahn. Welcome to my laboratory, Ardonna of Tarrynth!" 1178msgstr "" 1179 1180#. [message]: speaker=Ardonna 1181#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:167 1182msgid "How do you know my name?" 1183msgstr "" 1184 1185#. [message]: speaker=Ras-Tabahn 1186#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:171 1187msgid "" 1188"I know much about you. My ghosts have been watching you for some time now, " 1189"and you and I share the goal of resisting death. I have been hoping several " 1190"students would free themselves from that conservative academy, but it seems " 1191"that you will be the only one. Fortunately, you are quite innovative, and " 1192"have even accomplished something which I have not. You have useful creatures " 1193"— I believe you call them ghouls?" 1194msgstr "" 1195 1196#. [message]: speaker=Ardonna 1197#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:175 1198msgid "" 1199"Yes, I can show you how to make your own, but have you not solved the " 1200"problem already with your ghosts?" 1201msgstr "" 1202 1203#. [message]: speaker=Ras-Tabahn 1204#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:179 1205msgid "" 1206"Alas, no. Ghosts can retain some memories if they are raised quickly enough, " 1207"and they make good scouts and soldiers after they have some experience, but " 1208"you wouldn’t want to become one yourself. You see the blades Vash-Gorn " 1209"carries? It took a complicated ritual to bind that metal to the spirit, and " 1210"one couldn’t perform that ritual oneself without a physical body. Being " 1211"unable to interact with the world would be terribly frustrating. No matter; " 1212"I have another idea." 1213msgstr "" 1214 1215#. [message]: speaker=Ras-Tabahn 1216#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:183 1217msgid "" 1218"I believe I know how to get the information we seek, but it would have been " 1219"too difficult to obtain myself. Therefore, we shall go on a mission, you and " 1220"I. First, we will enlarge our armies, and then..." 1221msgstr "" 1222 1223#. [message]: speaker=Ardonna 1224#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:187 1225msgid "Wait. I have heard nothing yet that makes me think I should trust you." 1226msgstr "" 1227 1228#. [message]: speaker=Ras-Tabahn 1229#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:191 1230msgid "" 1231"Ah... yes, I suppose not. Let me teach you some of what I know today, and " 1232"see if that informs your opinion. However, the question of trust is not the " 1233"most important. The question is whether or not we can work together. Listen. " 1234"The ancient Wesfolk honed their craft over generations. There is more to " 1235"know than one individual can learn in a lifetime. If you do your research " 1236"alone, you will one day be as old as I, and death will pursue you just as " 1237"relentlessly. However, if we combine our research, we have a chance of " 1238"finishing before it is too late for us." 1239msgstr "" 1240 1241#. [message]: speaker=Ardonna 1242#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:195 1243msgid "" 1244"For you, you mean. I am only nineteen. Still, you make a good case. We can " 1245"work together for now." 1246msgstr "" 1247 1248#. [message]: speaker=Ras-Tabahn 1249#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:199 1250msgid "" 1251"Splendid. Here is what I propose. First, we part ways for a time, and you " 1252"raise a force of ghosts following my instructions. Meanwhile, I am going to " 1253"try to train some local peasants in the magical arts. I don't expect much " 1254"from that uneducated rabble, but hopefully some will be intelligent enough " 1255"to add to our firepower. When we reunite, you will show me how to make one " 1256"of those shambling ghouls. I am actually in no hurry, as they have a " 1257"terrible odor." 1258msgstr "" 1259 1260#. [message]: speaker=Ardonna 1261#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:203 1262msgid "Well I can’t smell, so I didn’t know about that." 1263msgstr "" 1264 1265#. [message]: speaker=Ras-Tabahn 1266#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:207 1267msgid "Curious, but convenient for one such as us." 1268msgstr "" 1269 1270#. [message]: speaker=Ardonna 1271#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:211 1272msgid "Why can’t I just raise some of the goblins outside?" 1273msgstr "" 1274 1275#. [message]: speaker=Ras-Tabahn 1276#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:215 1277msgid "" 1278"Those goblins were too weak, and it would take their spirits a long time to " 1279"become strong enough to be useful. You are going to raise Elvish warriors " 1280"instead. A few miles into the Grey Woods, there lies an ancient battleground " 1281"from a civil war hundreds of years ago. You will follow an old elf road " 1282"there and raise an army of ghosts while I visit Carcyn, a nearby town. We " 1283"will meet at the end of the elf road by the Great River, and I will explain " 1284"where we should go next." 1285msgstr "" 1286 1287#. [message]: speaker=Ardonna 1288#: data/campaigns/Secrets_of_the_Ancients/scenarios/07_Meeting_of_the_Minds.cfg:219 1289msgid "Very well. We will do as you suggest." 1290msgstr "" 1291 1292#. [label] 1293#. [unit]: type=Ruffian SotA, id=Carcyn 1294#. [scenario]: id=08_Carcyn 1295#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:13 1296#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:157 1297#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:270 1298msgid "Carcyn" 1299msgstr "" 1300 1301#. [part] 1302#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:32 1303msgid "<i>Chapter Two:</i> Two Missions" 1304msgstr "" 1305 1306#. [part] 1307#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:35 1308msgid "" 1309"We will first follow the adventures of Ras-Tabahn.\n" 1310"\n" 1311"After several days of travel, he approached the frontier town of Carcyn." 1312msgstr "" 1313 1314#. [side]: type=Swordsman, id=Carcyn Fisher 1315#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:55 1316msgid "Town Defense" 1317msgstr "" 1318 1319#. [side]: type=Swordsman, id=Carcyn Fisher 1320#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:57 1321msgid "Carcyn Fisher" 1322msgstr "" 1323 1324#. [objective]: condition=win 1325#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:75 1326msgid "Capture every village" 1327msgstr "" 1328 1329#. [unit]: type=Shadow 1330#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:92 1331msgid "Vash Gorn" 1332msgstr "" 1333 1334#. [unit]: type=Mage, id=Wynran 1335#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:114 1336msgid "Wynran" 1337msgstr "" 1338 1339#. [unit]: type=Mage, id=Raydah 1340#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:126 1341msgid "Raydah" 1342msgstr "" 1343 1344#. [label] 1345#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:137 1346msgid "Inn" 1347msgstr "" 1348 1349#. [label] 1350#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:142 1351msgid "Tackle Shop" 1352msgstr "" 1353 1354#. [label] 1355#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:147 1356msgid "Cemetery" 1357msgstr "" 1358 1359#. [label] 1360#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:152 1361msgid "Mercantile" 1362msgstr "" 1363 1364#. [label] 1365#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:162 1366msgid "Public House" 1367msgstr "" 1368 1369#. [label] 1370#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:167 1371msgid "Jailhouse" 1372msgstr "" 1373 1374#. [label] 1375#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:172 1376msgid "Boatworks" 1377msgstr "" 1378 1379#. [label] 1380#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:177 1381msgid "Grange Hall" 1382msgstr "" 1383 1384#. [unit]: type=Delinquent, id=Shynal 1385#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:250 1386msgid "Shynal" 1387msgstr "" 1388 1389#. [message]: speaker=Carcyn 1390#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:280 1391msgid "Carcyn Fisher at your service, and this is my friend Shynal." 1392msgstr "" 1393 1394#. [message]: speaker=Shynal 1395#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:284 1396msgid "“Friend?” (<i>Giggle</i>) Oh, yes, we’re very good friends." 1397msgstr "" 1398 1399#. [message]: speaker=Carcyn 1400#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:288 1401msgid "" 1402"Or... you know. Thanks so much for getting us out, sir. We would be glad to " 1403"follow you!" 1404msgstr "" 1405 1406#. [message]: speaker=Ras-Tabahn 1407#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:292 1408msgid "You are Carcyn the Third I presume?" 1409msgstr "" 1410 1411#. [message]: speaker=Carcyn 1412#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:301 1413msgid "Don’t remind me. My father is the one who threw me in this hole." 1414msgstr "" 1415 1416#. [message]: speaker=Carcyn Fisher 1417#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:305 1418msgid "You stay out of this, son." 1419msgstr "" 1420 1421#. [message]: speaker=Carcyn 1422#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:309 1423msgid "" 1424"Not a chance! I’ve waited all my life to see someone put you in your place. " 1425"Here is someone you can’t push around!" 1426msgstr "" 1427 1428#. [message]: speaker=Shynal 1429#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:313 1430msgid "And we’re leaving this stinking town!" 1431msgstr "" 1432 1433#. [message]: speaker=Carcyn 1434#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:319 1435msgid "" 1436"The only Carcyn now. I’ve waited all my life to see someone to put my father " 1437"in his place. I guess you did that." 1438msgstr "" 1439 1440#. [message]: speaker=Shynal 1441#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:323 1442msgid "You’re the only Carcyn for me." 1443msgstr "" 1444 1445#. [message]: speaker=Raydah 1446#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:336 1447msgid "Look at that! He’s not from the Academy." 1448msgstr "" 1449 1450#. [message]: speaker=Carcyn Fisher 1451#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:340 1452msgid "" 1453"Hold your tongue! I can see that! I tolerate advisors but not when they only " 1454"speak the obvious." 1455msgstr "" 1456 1457#. [message]: speaker=Ras-Tabahn 1458#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:351 1459msgid "I warned you not to defy me." 1460msgstr "" 1461 1462#. [message]: speaker=Ras-Tabahn 1463#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:361 1464msgid "Greetings! I am Ras-Tabahn the mage." 1465msgstr "" 1466 1467#. [message]: speaker=Carcyn Fisher 1468#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:365 1469msgid "" 1470"Greetings, traveler. I am Carcyn Fisher the Second. How can I be of service?" 1471msgstr "" 1472 1473#. [message]: speaker=Ras-Tabahn 1474#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:369 1475msgid "" 1476"I come with an offer. An offer of training in the magical arts. An offer of " 1477"learning, adventure, and escape from this town." 1478msgstr "" 1479 1480#. [message]: speaker=Carcyn Fisher 1481#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:373 1482msgid "" 1483"No one in <i>my</i> town wishes to “escape”! We don’t care to hear your " 1484"offer. Peddle your corruption elsewhere." 1485msgstr "" 1486 1487#. [message]: speaker=Ras-Tabahn 1488#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:377 1489msgid "" 1490"The offer is not intended for <i>you</i>, it is for your youth. I will send " 1491"my agents to every house and public space in this town and repeat my offer. " 1492"You will allow this." 1493msgstr "" 1494 1495#. [message]: speaker=Carcyn Fisher 1496#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:381 1497msgid "" 1498"I will do no such thing! I will be dead before I allow you to ensorcell our " 1499"children!" 1500msgstr "" 1501 1502#. [message]: speaker=Ras-Tabahn 1503#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:385 1504msgid "That may well be true." 1505msgstr "" 1506 1507#. [message]: speaker=Ras-Tabahn 1508#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:393 1509msgid "" 1510"Hmm. The youngsters most willing to leave may be the ones in the jailhouse. " 1511"I should investigate." 1512msgstr "" 1513 1514#. [message]: speaker=narrator 1515#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:436 1516msgid "You can now recruit dark adepts!" 1517msgstr "" 1518 1519#. [message]: speaker=Ras-Tabahn 1520#: data/campaigns/Secrets_of_the_Ancients/scenarios/08_Carcyn.cfg:462 1521#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:424 1522msgid "" 1523"This has taken too long. We will surely miss our meeting with Ardonna now." 1524msgstr "" 1525 1526#. [scenario]: id=09_Training_Session 1527#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:13 1528msgid "Training Session" 1529msgstr "" 1530 1531#. [part] 1532#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:26 1533msgid "" 1534"Ras-Tabahn’s offer enticed a large group of youngsters all eager to train as " 1535"magi. The fact that it was illicit training in the dark arts was " 1536"unimportant. More important was the escape from the drudgery of a fixed " 1537"future, planned in advance by their parents. Ras-Tabahn spent a number of " 1538"days in the forest outside of Carcyn instructing them on how to call on the " 1539"spirit world and channel a small amount of its power. Soon after they moved " 1540"on, they came across three farmsteads on the riverbank that had clearly been " 1541"raided." 1542msgstr "" 1543 1544#. [objective]: condition=win 1545#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:136 1546msgid "(there will be three waves)" 1547msgstr "" 1548 1549#. [objective]: condition=win 1550#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:136 1551msgid "Destroy all the undead units" 1552msgstr "" 1553 1554#. [objective]: condition=lose 1555#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:140 1556msgid "Death of all five dark adepts" 1557msgstr "" 1558 1559#. [objective]: condition=lose 1560#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:144 1561#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:494 1562#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:99 1563#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:111 1564msgid "Death of Ras-Tabahn" 1565msgstr "" 1566 1567#. [note] 1568#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:154 1569msgid "" 1570"You will not earn gold this scenario, but your gold from the previous " 1571"scenario will be available in the next." 1572msgstr "" 1573 1574#. [message]: speaker=Ras-Tabahn 1575#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:358 1576msgid "" 1577"What happened here, I wonder. Well, no matter. What was bad for these " 1578"families is good for us. I will animate them, and you will attack. Practice " 1579"both freezing and life force attacks. You may each choose one soldier from " 1580"our army for protection, and I will call it up for you. After that, I will " 1581"not help. I intend most of you to survive this battle, so try not to die." 1582msgstr "" 1583 1584#. [message]: speaker=Ras-Tabahn 1585#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:366 1586msgid "You kids may watch." 1587msgstr "" 1588 1589#. [message]: speaker=Shynal 1590#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:370 1591msgid "Can we help?" 1592msgstr "" 1593 1594#. [message]: speaker=Ras-Tabahn 1595#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:374 1596#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:397 1597msgid "As you wish. (<i>Cough, cough</i>)" 1598msgstr "" 1599 1600#. [message]: speaker=Ras-Tabahn 1601#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:384 1602msgid "You may watch." 1603msgstr "" 1604 1605#. [message]: speaker=Carcyn 1606#. [message]: speaker=Shynal 1607#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:389 1608#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:393 1609msgid "Can I help?" 1610msgstr "" 1611 1612#. [message]: speaker=narrator 1613#: data/campaigns/Secrets_of_the_Ancients/scenarios/09_Training_Session.cfg:405 1614msgid "" 1615"You can recruit from in front of each dark adept during the first turn only." 1616msgstr "" 1617 1618#. [scenario]: id=10_Merfolk_Revenge 1619#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:13 1620msgid "Merfolk Revenge" 1621msgstr "" 1622 1623#. [part] 1624#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:25 1625msgid "" 1626"Ras-Tabahn’s party reached the end of the elf road near the Great River " 1627"where they were to wait for Ardonna. As they arrived, another party did as " 1628"well." 1629msgstr "" 1630 1631#. [side]: type=Merman Triton, id=Okean 1632#. [side] 1633#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:45 1634#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:124 1635msgid "Merfolk" 1636msgstr "" 1637 1638#. [side]: type=Merman Triton, id=Okean 1639#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:47 1640msgid "Okean" 1641msgstr "" 1642 1643#. [message]: speaker=$unit.id 1644#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:130 1645#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:159 1646msgid "Bones. Claws and wings." 1647msgstr "" 1648 1649#. [message]: speaker=$unit.id 1650#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:137 1651#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:166 1652msgid "There are some large bones here. I can see claws and wings." 1653msgstr "" 1654 1655#. [message]: speaker=$other_human 1656#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:182 1657msgid "How odd. I wonder what are they from. A gryphon perhaps?" 1658msgstr "" 1659 1660#. [message]: speaker=Ras-Tabahn 1661#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:186 1662msgid "A large flightless bird would be my guess." 1663msgstr "" 1664 1665#. [message]: speaker=$other_human 1666#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:190 1667msgid "Well, there is an easy way to find out." 1668msgstr "" 1669 1670#. [message]: speaker=Ras-Tabahn 1671#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:194 1672msgid "Indeed. Let us see." 1673msgstr "" 1674 1675#. [message]: speaker=Ras-Tabahn 1676#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:200 1677msgid "" 1678"I wonder what are they from. A large flightless bird perhaps? Let us see." 1679msgstr "" 1680 1681#. [message]: speaker=Ardonna 1682#. [message]: speaker=$other_human 1683#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:240 1684#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:221 1685msgid "Oh, you were right!" 1686msgstr "" 1687 1688#. [message]: speaker=Ras-Tabahn 1689#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:245 1690msgid "I wonder if it could carry someone light. A skeleton maybe." 1691msgstr "" 1692 1693#. [message]: speaker=Ras-Tabahn 1694#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:295 1695msgid "Splendid! These birds could be quite useful." 1696msgstr "" 1697 1698#. [message]: speaker=narrator 1699#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:304 1700#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:318 1701msgid "You can now recruit chocobones!" 1702msgstr "" 1703 1704#. [set_variable] 1705#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:381 1706msgid "Hopefully this will be enough gold." 1707msgstr "" 1708 1709#. [set_variable] 1710#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:392 1711msgid "We have won, but I am afraid this may not be enough gold." 1712msgstr "" 1713 1714#. [set_variable] 1715#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:405 1716msgid "Good. We ended with a fair amount of gold." 1717msgstr "" 1718 1719#. [message]: speaker=Okean 1720#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:458 1721msgid "You! You have destroyed the town of Carcyn!" 1722msgstr "" 1723 1724#. [message]: speaker=Ras-Tabahn 1725#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:462 1726msgid "The town is hardly destroyed. I just encouraged a change of leadership." 1727msgstr "" 1728 1729#. [message]: speaker=Okean 1730#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:466 1731msgid "" 1732"Your words mock us. Those humans were valuable trading partners of ours. We " 1733"will have justice!" 1734msgstr "" 1735 1736#. [message]: speaker=Ras-Tabahn 1737#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:470 1738msgid "" 1739"Actually, I expect you will follow them into the ground if you try to harm " 1740"us." 1741msgstr "" 1742 1743#. [message]: speaker=Ras-Tabahn 1744#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:478 1745msgid "" 1746"This is going to cost us, but I want to keep some gold around for " 1747"emergencies — I think 50 is about right. You kids help me collect some. " 1748"(<i>Cough, cough</i>)" 1749msgstr "" 1750 1751#. [message]: speaker=Carcyn 1752#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:482 1753msgid "Right away sir." 1754msgstr "" 1755 1756#. [message]: speaker=Shynal 1757#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:486 1758msgid "Are you feeling well?" 1759msgstr "" 1760 1761#. [message]: speaker=Ras-Tabahn 1762#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:490 1763#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:529 1764msgid "Yes, yes. I’m quite all right." 1765msgstr "" 1766 1767#. [message]: speaker=Shynal 1768#. [message]: speaker=Carcyn 1769#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:494 1770#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:533 1771#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:537 1772msgid "I don’t fancy wading in the water to fight these things." 1773msgstr "" 1774 1775#. [message]: speaker=Ras-Tabahn 1776#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:498 1777#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:541 1778msgid "No problem. We can lure them onto land." 1779msgstr "" 1780 1781#. [message]: speaker=Shynal 1782#. [message]: speaker=Carcyn 1783#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:502 1784#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:545 1785#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:549 1786msgid "How?" 1787msgstr "" 1788 1789#. [message]: speaker=Ras-Tabahn 1790#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:506 1791#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:553 1792msgid "Have you never been fishing before? With bait of course." 1793msgstr "" 1794 1795#. [message]: speaker=Ras-Tabahn 1796#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:516 1797msgid "" 1798"This is going to cost us, but I want to keep some gold around for " 1799"emergencies — I think 50 is about right. Help me collect some. (<i>Cough, " 1800"cough</i>)" 1801msgstr "" 1802 1803#. [message]: speaker=Carcyn 1804#. [message]: speaker=Shynal 1805#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:521 1806#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:525 1807msgid "Right away sir. Are you feeling well?" 1808msgstr "" 1809 1810#. [message]: speaker=Ras-Tabahn 1811#: data/campaigns/Secrets_of_the_Ancients/scenarios/10_Merfolk_Revenge.cfg:563 1812msgid "" 1813"This is going to cost me, but I want to keep some gold around for " 1814"emergencies — I think 50 is about right. I’d better send someone to collect " 1815"some. (<i>Cough, cough</i>) I hope I can lure these fish onto land. Maybe I " 1816"should recruit some bait." 1817msgstr "" 1818 1819#. [scenario]: id=11_Battleground 1820#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:10 1821msgid "Battleground" 1822msgstr "" 1823 1824#. [part] 1825#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:22 1826msgid "" 1827"11 IV, 23 YW\n" 1828"\n" 1829"Rastaban seems like an acceptable ally. He is quite different from the " 1830"stodgy teachers at the academy who were so full of themselves and loved to " 1831"hear themselves talk. He also never once disparaged me for being a girl or " 1832"even mentioned my hair. As long as he continues to respect me, everything " 1833"will go fine. If not, well, I am surrounded by the remnants of those who " 1834"assumed I was weak." 1835msgstr "" 1836 1837#. [part] 1838#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:31 1839msgid "" 1840"The question remains whether or not it is wise to trust him. As he said, I " 1841"don't need to at this time, but if we are to travel together it will become " 1842"necessary. He has shown me something marvelous in the ghosts, so that is a " 1843"large mark in his favor. On consideration, I have decided to trust him, but " 1844"only provisionally. For now, we are both vulnerable, and he must know that " 1845"attacking me would be unwise. However, if he were to become indestructible " 1846"first, I would do well to stay alert." 1847msgstr "" 1848 1849#. [part] 1850#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:38 1851msgid "" 1852"The site of the battle was immediately obvious when I came upon it. Multiple " 1853"fortresses stared at each other across a basin that was now mostly flooded. " 1854"Sluggish water pooled near the road, and the slime of decay was on every " 1855"surface. Weapons, armor and less-easily identifiable bits of detritus rose " 1856"from the swamp. I could easily imagine great siege engines heaving stones at " 1857"walls that were now crumbled ruins, and the clash of combatants who were now " 1858"bleached white bones jutting from the wreckage." 1859msgstr "" 1860 1861#. [part] 1862#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:45 1863msgid "" 1864"Well, these combatants were going to get a second chance for glory when they " 1865"fought for me. The more strong willed among them may even remember desiring " 1866"it." 1867msgstr "" 1868 1869#. [side]: type=Saurian Soothsayer, id=Krissaz 1870#. [side] 1871#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:66 1872#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:74 1873msgid "Saurians" 1874msgstr "" 1875 1876#. [side]: type=Saurian Soothsayer, id=Krissaz 1877#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:69 1878msgid "Krissaz" 1879msgstr "" 1880 1881#. [side]: type=Naga Myrmidon, id=Blianxkep 1882#. [side] 1883#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:79 1884#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:148 1885msgid "Nagas" 1886msgstr "" 1887 1888#. [side]: type=Naga Myrmidon, id=Blianxkep 1889#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:82 1890msgid "Blianxkep" 1891msgstr "" 1892 1893#. [objective]: condition=win 1894#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:103 1895#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:112 1896#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:98 1897#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:486 1898msgid "Defeat all enemy leaders" 1899msgstr "" 1900 1901#. [message]: speaker=narrator 1902#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:125 1903msgid "You can now recruit ghosts!" 1904msgstr "" 1905 1906#. [message]: speaker=Blianxkep 1907#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:135 1908msgid "" 1909"The fish people gave good value for the last load. More metal of that type " 1910"is desired." 1911msgstr "" 1912 1913#. [message]: speaker=Krissaz 1914#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:139 1915msgid "Firssst, pay us our ssshare." 1916msgstr "" 1917 1918#. [message]: speaker=Blianxkep 1919#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:143 1920msgid "Wait, who approaches?" 1921msgstr "" 1922 1923#. [message]: speaker=Ardonna 1924#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:147 1925msgid "" 1926"I am a mage and not a threat to you gentle... reptiles. I wish only to " 1927"animate some spirits, so I won’t disturb your salvage operation." 1928msgstr "" 1929 1930#. [message]: speaker=Krissaz 1931#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:151 1932msgid "" 1933"No! You can’t make thisss place more haunted than it isss! The femalesss " 1934"already won’t come here, and we are forced to rely on these ssserpents for " 1935"protection." 1936msgstr "" 1937 1938#. [message]: speaker=Ardonna 1939#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:155 1940msgid "" 1941"I was only informing you out of courtesy. In truth, I don’t require your " 1942"permission." 1943msgstr "" 1944 1945#. [message]: speaker=Blianxkep 1946#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:159 1947msgid "" 1948"We will help you drive off this foe if you will consider your share paid in " 1949"full." 1950msgstr "" 1951 1952#. [message]: speaker=Krissaz 1953#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:163 1954msgid "" 1955"When the mage isss dead and her sssouls put to ressst, we agree. We will " 1956"have been compensssated adequately." 1957msgstr "" 1958 1959#. [message]: speaker=Ardonna 1960#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:167 1961msgid "Every time..." 1962msgstr "" 1963 1964#. [unit]: id=Vendraxis, type=Saurian Soothsayer 1965#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:190 1966msgid "Vendraxis" 1967msgstr "" 1968 1969#. [message]: speaker=Vendraxis 1970#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:209 1971msgid "Human, take me with you!" 1972msgstr "" 1973 1974#. [message]: speaker=Ardonna 1975#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:213 1976msgid "Why should I allow that? Your people attacked me!" 1977msgstr "" 1978 1979#. [message]: speaker=Vendraxis 1980#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:217 1981msgid "" 1982"I tried to ssstop them! For myself, I wissshed not to attack. I wissshed to " 1983"learn. My race livesss but a short time compared to yoursss. I would learn " 1984"to exssstend my ssspan, and the planetsss told me you know this sssecret." 1985msgstr "" 1986 1987#. [message]: speaker=Ardonna 1988#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:221 1989msgid "" 1990"Actually, I am searching for that secret now. But could you follow the " 1991"orders of a woman?" 1992msgstr "" 1993 1994#. [message]: speaker=Vendraxis 1995#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:225 1996msgid "" 1997"I have ssstared into the darknesss between the starsss and not been " 1998"intimidated by the void, but your mind holdsss a darknesss of another kind, " 1999"frightening and forbidden by my clan. I sssubmit to your power. Now that I " 2000"know you are female, I will find it easier as it is the way of my kind." 2001msgstr "" 2002 2003#. [message]: speaker=Ardonna 2004#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:229 2005msgid "Very well, come along. I am Ardonna." 2006msgstr "" 2007 2008#. [message]: speaker=Vendraxis 2009#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:233 2010msgid "" 2011"Yesss, but the planetsss tell me your name isss now untrue. I do not " 2012"underssstand thisss." 2013msgstr "" 2014 2015#. [message]: speaker=Ardonna 2016#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:237 2017msgid "Nor do I. Your planets are quite cryptic." 2018msgstr "" 2019 2020#. [message]: speaker=Vendraxis 2021#: data/campaigns/Secrets_of_the_Ancients/scenarios/11_Battleground.cfg:241 2022msgid "They reveal what they will." 2023msgstr "" 2024 2025#. [scenario]: id=12_Walking_Trees 2026#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:9 2027msgid "Walking Trees" 2028msgstr "" 2029 2030#. [part] 2031#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:21 2032msgid "" 2033"17 IV, 23 YW\n" 2034"\n" 2035"My primary objective was met, and I had been able to press a number of " 2036"ghosts into service. Also, I had a new companion with a talent for healing. " 2037"I doubted that Ras-Tabahn was already waiting at the appointed place, but I " 2038"still wanted to hurry, so we followed the elf road north as quickly as we " 2039"could. Fortunately, it was not in bad repair, though in many places it was " 2040"overgrown, leaving only a few smooth cobbles to mark the way. The second " 2041"day, we were still deep in the woods when we encountered an elf sorceress." 2042msgstr "" 2043 2044#. [side] 2045#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:42 2046msgid "Forest" 2047msgstr "" 2048 2049#. [unit]: type=Elvish Enchantress, id=Isthiniel 2050#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:50 2051msgid "Isthiniel" 2052msgstr "" 2053 2054#. [objective]: condition=win 2055#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:94 2056msgid "Move Ardonna to the northeast corner of the map" 2057msgstr "" 2058 2059#. [message]: speaker=Isthiniel 2060#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:308 2061msgid "" 2062"I felt our dead stirring and corruption descending on the forest. When I " 2063"left to investigate, I expected to find grim, veiled forces at work. Instead " 2064"I find a human mage boldly marching down our road! I will not allow you to " 2065"continue to molest our peace, and you must release the dead you have " 2066"enslaved." 2067msgstr "" 2068 2069#. [message]: speaker=Ardonna 2070#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:312 2071msgid "" 2072"Well, that I won’t do. However, if you do not attack, you will be rid of me " 2073"soon, as I only wish to leave these woods." 2074msgstr "" 2075 2076#. [message]: speaker=Isthiniel 2077#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:316 2078msgid "" 2079"Attack? No, I cannot. Most of my people won’t come here; it is only duty " 2080"that drives me. However, the woods themselves are disturbed, and they will " 2081"cast you out on their own. I can feel them awaken." 2082msgstr "" 2083 2084#. [unit]: type=Ancient Wose, id=Dolmathengalin 2085#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:333 2086msgid "Dolmathengalin" 2087msgstr "" 2088 2089#. [message]: speaker=Dolmathengalin 2090#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:340 2091msgid "You are greeted daughter of elves. Why does the forest moan in despair?" 2092msgstr "" 2093 2094#. [message]: speaker=Vendraxis 2095#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:344 2096msgid "That tree can talk!" 2097msgstr "" 2098 2099#. [message]: speaker=Isthiniel 2100#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:348 2101msgid "" 2102"That dark mage has woken our dead and stifles the air with her very " 2103"presence. Please wake your people, Elder, and destroy her." 2104msgstr "" 2105 2106#. [message]: speaker=Dolmathengalin 2107#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:352 2108msgid "This shall be done." 2109msgstr "" 2110 2111#. [message]: speaker=Isthiniel 2112#: data/campaigns/Secrets_of_the_Ancients/scenarios/12_Walking_Trees.cfg:356 2113msgid "I shall leave you. I have no wish to witness this violence." 2114msgstr "" 2115 2116#. [scenario]: id=13_Together_Again 2117#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:4 2118msgid "Together Again" 2119msgstr "" 2120 2121#. [part] 2122#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:16 2123msgid "" 2124"21 IV, 23 YW\n" 2125"\n" 2126"I never would have been able to escape the trees without ghosts. They had " 2127"proven their worth and saved my life. Thus Ras-Tabahn had also moved up in " 2128"my estimation. After we escaped the trees, we met no more resistance on the " 2129"road, and soon arrived at the meeting place where Ras-Tabahn was waiting." 2130msgstr "" 2131 2132#. [message]: speaker=Ras-Tabahn 2133#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:110 2134msgid "" 2135"Greetings Ardonna! (<i>Cough</i>) I was successful, and I see that you were " 2136"as well." 2137msgstr "" 2138 2139#. [message]: speaker=Ardonna 2140#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:114 2141msgid "" 2142"Well met, Ras-Tabahn. Yes I was. Now, can you explain the mission you spoke " 2143"of?" 2144msgstr "" 2145 2146#. [message]: speaker=Ras-Tabahn 2147#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:118 2148msgid "" 2149"Gladly. I assume you studied the great mage Crelanu in history class. He " 2150"fought with King Haldric the First. Since he faced the immortal lords of the " 2151"Green Isle directly, he undoubtedly knows more than we about their methods. " 2152"Recently, I have learned where to find him." 2153msgstr "" 2154 2155#. [message]: speaker=Ardonna 2156#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:122 2157msgid "" 2158"Of course I know about Crelanu. But can we force him to reveal his knowledge " 2159"to us?" 2160msgstr "" 2161 2162#. [message]: speaker=Ras-Tabahn 2163#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:126 2164msgid "" 2165"That shouldn’t be necessary. I have also learned that he wrote a book " 2166"containing all his secrets, which must include all he knows of immortality. " 2167"We need only borrow this book. I knew that getting that book was not " 2168"something I could accomplish on my own, but now, with a force such as ours, " 2169"it should be easily done." 2170msgstr "" 2171 2172#. [message]: speaker=Ardonna 2173#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:130 2174msgid "" 2175"Yes, that seems like a plan with a good chance of success. I will join you " 2176"in your effort." 2177msgstr "" 2178 2179#. [message]: speaker=Ras-Tabahn 2180#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:134 2181msgid "" 2182"I thought as much. We must cross the Great River, and head north into the " 2183"Heart Mountains." 2184msgstr "" 2185 2186#. [message]: speaker=Ardonna 2187#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:143 2188msgid "" 2189"Before we leave, I have an unrelated question. Vendraxis here has said that " 2190"my name is untrue. Do you have an idea what could that mean?" 2191msgstr "" 2192 2193#. [message]: speaker=Ardonna 2194#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:149 2195msgid "" 2196"Before we leave, I have an unrelated question. I met a mystic who said that " 2197"my name was untrue. Do you have an idea what could that mean?" 2198msgstr "" 2199 2200#. [message]: speaker=Ras-Tabahn 2201#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:155 2202msgid "" 2203"Possibly. When an academy mage completes his studies, he is granted " 2204"syllables of power, which become his new name. You are well beyond that " 2205"point, but you are with the free magi now, so choose your own name. I was " 2206"originally Rassin Tabin, but that is fairly ordinary, and at one point, it " 2207"no longer suited." 2208msgstr "" 2209 2210#. [message]: speaker=Ardonna 2211#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:159 2212msgid "" 2213"I suppose you are right. I am no longer the ordinary girl Ardonna, and " 2214"Vendraxis was correct. From now I shall be... Ardryn-Na." 2215msgstr "" 2216 2217#. [modify_unit] 2218#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:166 2219#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:45 2220#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:51 2221msgid "Ardryn-Na" 2222msgstr "" 2223 2224#. [message]: speaker=Ras-Tabahn 2225#: data/campaigns/Secrets_of_the_Ancients/scenarios/13_Together_Again.cfg:170 2226msgid "Well then Ardryn-Na, let us head north." 2227msgstr "" 2228 2229#. [scenario]: id=14_Entering_the_Northlands 2230#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:8 2231msgid "Entering the Northlands" 2232msgstr "" 2233 2234#. [part] 2235#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:26 2236msgid "<i>Chapter Three:</i> To Conquer Death" 2237msgstr "" 2238 2239#. [part] 2240#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:29 2241msgid "" 2242"24 IV, 23 YW\n" 2243"\n" 2244"We reached the Ford of Abez as the dawn light spread behind the mountain " 2245"peaks to the north. As we waded across, the dark water reached to our " 2246"waists, which made for slow going. I dared not imagine what manner of " 2247"tentacled creature lurked below, but we completed the crossing without " 2248"incident. The water was chill with snowmelt, so our teeth were chattering " 2249"when we reached the far shore. The rising sun was warm though, and had us " 2250"dried in short order. Despite this, Ras-Tabahn was not well off. He " 2251"collapsed in the sand and went into a paroxysm of coughing the like of which " 2252"I had never seen. When he could speak again, he assured me that it was only " 2253"on account of the cold, and I should not be unduly troubled. I am uneasy all " 2254"the same." 2255msgstr "" 2256 2257#. [side]: type=Orcish Sovereign, id=Rod-Ishnak 2258#. [side]: type=Orcish Warlord, id=Vok-Hroog 2259#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:50 2260#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:64 2261msgid "Orcs" 2262msgstr "" 2263 2264#. [side]: type=Orcish Sovereign, id=Rod-Ishnak 2265#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:51 2266msgid "Rod-Ishnak" 2267msgstr "" 2268 2269#. [side]: type=Orcish Warlord, id=Vok-Hroog 2270#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:65 2271msgid "Vok-Hroog" 2272msgstr "" 2273 2274#. [unit]: type=Orcish Shaman, id=Krongk 2275#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:72 2276msgid "Krongk" 2277msgstr "" 2278 2279#. [message]: speaker=Krongk 2280#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:166 2281msgid "They’re attacking me!" 2282msgstr "" 2283 2284#. [message]: speaker=Vok-Hroog 2285#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:170 2286#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:220 2287msgid "Yeah, yeah." 2288msgstr "" 2289 2290#. [message]: speaker=Ras-Tabahn 2291#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:180 2292msgid "" 2293"We have crossed into the north. The dwarven kingdom of Knalga lies straight " 2294"ahead." 2295msgstr "" 2296 2297#. [message]: speaker=Shynal 2298#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:184 2299msgid "" 2300"Now I’m really far from home. I’ve never been north of the river before. I " 2301"hope I get to see some dwarves!" 2302msgstr "" 2303 2304#. [message]: speaker=Vok-Hroog 2305#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:188 2306msgid "" 2307"I claim this territory in the name of Krag-Ubor, the ruler of all true orcs! " 2308"Leave now, Ishnak, or face the combined wrath of the five tribes." 2309msgstr "" 2310 2311#. [message]: speaker=Rod-Ishnak 2312#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:192 2313msgid "I arrived first, Hroog. It’s mine!" 2314msgstr "" 2315 2316#. [message]: speaker=Ardonna 2317#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:196 2318msgid "This could be trouble." 2319msgstr "" 2320 2321#. [message]: speaker=Ras-Tabahn 2322#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:200 2323msgid "" 2324"Many orcs are decent sorts (<i>cough, cough</i>). I fought alongside Krag-" 2325"Ubor once, who the farther orc just mentioned." 2326msgstr "" 2327 2328#. [message]: speaker=Vok-Hroog 2329#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:204 2330msgid "Wait who’s that?" 2331msgstr "" 2332 2333#. [message]: speaker=Rod-Ishnak 2334#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:208 2335msgid "" 2336"Wizards and deaders just like from back home! I <i>hate</i> those! I suggest " 2337"a contest. Whoever kills the most wizards and skeletons and stuff takes this " 2338"territory and all the human slaves." 2339msgstr "" 2340 2341#. [message]: speaker=Vok-Hroog 2342#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:212 2343msgid "Huh. Fine. That sounds like good sport." 2344msgstr "" 2345 2346#. [message]: speaker=Krongk 2347#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:216 2348msgid "" 2349"I declare this competition official. I will support the claim of the winner." 2350msgstr "" 2351 2352#. [message]: speaker=Ardonna 2353#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:224 2354msgid "I did say this was trouble." 2355msgstr "" 2356 2357#. [message]: speaker=Shynal 2358#: data/campaigns/Secrets_of_the_Ancients/scenarios/14_Entering_the_Northlands.cfg:228 2359msgid "But we’ll win, won’t we?" 2360msgstr "" 2361 2362#. [scenario]: id=15_Mountain_Pass 2363#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:9 2364msgid "Mountain Pass" 2365msgstr "" 2366 2367#. [part] 2368#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:22 2369msgid "" 2370"6 V, 23 YW\n" 2371"\n" 2372"We have reached a pass through the mountains that Ras-Tabahn knew of. The " 2373"air is cool in these upper reaches. Mist rises from the snow in the " 2374"afternoon, and the icicles drip the purest water from rock overhangs. I find " 2375"it all refreshing, but Ras-Tabahn’s coughing fits are frequent. Sometimes he " 2376"is reduced to speaking in short phrases due to lack of breath. Of course he " 2377"is quite old — 50 at least — but I am also certain that he is ill. His " 2378"thinness leads me to believe it is consumption, but he refuses to discuss " 2379"it, preferring to deny the severity of his problem." 2380msgstr "" 2381 2382#. [side]: type=Gryphon 2383#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:44 2384#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:55 2385msgid "Gryphons" 2386msgstr "" 2387 2388#. [objective]: condition=win 2389#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:71 2390msgid "Move Ardryn-Na and Ras-Tabahn to level ground in the northeast corner" 2391msgstr "" 2392 2393#. [message]: speaker=Ras-Tabahn 2394#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:146 2395msgid "There are some... large bones there. Claws and wings... I think." 2396msgstr "" 2397 2398#. [message]: speaker=Ardonna 2399#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:175 2400msgid "I wonder what are they from. A gryphon perhaps?" 2401msgstr "" 2402 2403#. [message]: speaker=Ras-Tabahn 2404#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:179 2405msgid "A large (<i>cough, cough</i>) flightless bird... would be my guess." 2406msgstr "" 2407 2408#. [message]: speaker=Ardonna 2409#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:183 2410msgid "Well, there is an easy way to discover the truth." 2411msgstr "" 2412 2413#. [message]: speaker=Ras-Tabahn 2414#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:231 2415msgid "I wonder... if it could carry... someone light. Vendraxis perhaps." 2416msgstr "" 2417 2418#. [message]: speaker=Vendraxis 2419#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:235 2420msgid "I will not climb on that ridiculous thing!" 2421msgstr "" 2422 2423#. [message]: speaker=Ras-Tabahn 2424#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:241 2425msgid "I wonder... if it could carry... someone light." 2426msgstr "" 2427 2428#. [message]: speaker=Ardonna 2429#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:248 2430msgid "A skeleton could ride it I think." 2431msgstr "" 2432 2433#. [message]: speaker=Ardonna 2434#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:309 2435msgid "That’s fantastic! These birds could be quite useful." 2436msgstr "" 2437 2438#. [message]: speaker=Ardonna 2439#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:328 2440msgid "What dangers may lurk in this fog?" 2441msgstr "" 2442 2443#. [message]: speaker=Ras-Tabahn 2444#: data/campaigns/Secrets_of_the_Ancients/scenarios/15_Mountain_Pass.cfg:332 2445msgid "Gryphons... live at this height. We should be cautious." 2446msgstr "" 2447 2448#. [scenario]: id=16_The_Mage 2449#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:13 2450msgid "The Mage" 2451msgstr "" 2452 2453#. [part] 2454#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:26 2455msgid "" 2456"3 VI, 23 YW\n" 2457"\n" 2458"We crossed the high plateaus, and forded the Arkan-thoria. Then we headed up " 2459"into the mountains again before we found the mage. This was Ras-Tabahn’s " 2460"plan, and with the goal in sight, he gained a little strength. However, he " 2461"is quite weak and ill now, and breathing raggedly. I don’t know how much " 2462"longer he can survive." 2463msgstr "" 2464 2465#. [side]: type=Elder Mage, id=Crelanu 2466#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:49 2467#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:52 2468msgid "Crelanu" 2469msgstr "" 2470 2471#. [objective]: condition=win 2472#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:71 2473msgid "Defeat Crelanu" 2474msgstr "" 2475 2476#. [note] 2477#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:83 2478msgid "" 2479"Ras-Tabahn is slowed. He will also lose four hitpoints every turn unless " 2480"this amount is modified by healing." 2481msgstr "" 2482 2483#. [note] 2484#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:86 2485msgid "" 2486"Moving any unit onto a bottle of holy water will remove the bottle. An " 2487"undead unit will be destroyed." 2488msgstr "" 2489 2490#. [unit]: type=White Mage, id=Ginmera 2491#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:222 2492msgid "Ginmera" 2493msgstr "" 2494 2495#. [message]: speaker=Ginmera 2496#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:253 2497msgid "" 2498"It seems that the invaders can raise undead soldiers, so I placed some holy " 2499"water around the castle for protection." 2500msgstr "" 2501 2502#. [unit]: type=White Mage, id=Rinconan 2503#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:258 2504msgid "Rinconan" 2505msgstr "" 2506 2507#. [message]: speaker=Ginmera 2508#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:270 2509msgid "Rinconan and I will stay here to guard you." 2510msgstr "" 2511 2512#. [message]: speaker=Crelanu 2513#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:274 2514msgid "Yes. Thank you Ginmera." 2515msgstr "" 2516 2517#. [message]: speaker=narrator 2518#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:280 2519msgid "" 2520"Moving a unit onto a bottle of holy water will remove the bottle. A living " 2521"unit can do this safely, but any undead unit will be destroyed." 2522msgstr "" 2523 2524#. [message]: speaker=Ras-Tabahn 2525#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:330 2526msgid "Crelanu! (<i>Cough, cough</i>) We have come... for your book." 2527msgstr "" 2528 2529#. [message]: speaker=Ardonna 2530#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:334 2531msgid "We need to borrow it." 2532msgstr "" 2533 2534#. [message]: speaker=Crelanu 2535#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:338 2536msgid "" 2537"Yes, I knew people like you would be coming, but the book is out of reach " 2538"now — for all of us. I have given it to the elves. Only they know where it " 2539"is." 2540msgstr "" 2541 2542#. [message]: speaker=Ardonna 2543#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:342 2544msgid "Why would you do such a thing?" 2545msgstr "" 2546 2547#. [message]: speaker=Crelanu 2548#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:346 2549msgid "" 2550"So that one like you would not be tempted to do what you intend. Oh, yes. I " 2551"know well what you seek." 2552msgstr "" 2553 2554#. [message]: speaker=Ardonna 2555#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:350 2556msgid "Then you can tell us what we want to know." 2557msgstr "" 2558 2559#. [message]: speaker=Crelanu 2560#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:354 2561msgid "I shall not." 2562msgstr "" 2563 2564#. [message]: speaker=Ras-Tabahn 2565#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:358 2566msgid "We shall see." 2567msgstr "" 2568 2569#. [message]: speaker=narrator 2570#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:363 2571msgid "" 2572"Ras-Tabahn is sick. He is slowed, and will lose four hitpoints every turn. " 2573"He will die if he reaches zero. Villages will heal him four points, and he " 2574"will lose only two if he is resting." 2575msgstr "" 2576 2577#. [message]: speaker=Ardonna 2578#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:391 2579msgid "Now, you will tell us the secret of immortality or die!" 2580msgstr "" 2581 2582#. [message]: speaker=Crelanu 2583#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:395 2584msgid "" 2585"There <i>is no secret</i>, you fools! Magic cannot stop aging. You cannot " 2586"live forever. It is the way of nature, and the greatest thing we have in " 2587"common with all of creation. You <i>must</i> die, and your soul depart. I " 2588"would not try this thing for any reason." 2589msgstr "" 2590 2591#. [message]: speaker=Ardonna 2592#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:399 2593msgid "" 2594"You are the fool, for you have, indeed, told us all we required. For that, I " 2595"will spare you to live a few more lonely years with your cowardice." 2596msgstr "" 2597 2598#. [message]: speaker=Ras-Tabahn 2599#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:412 2600msgid "I don’t understand. What did Crelanu tell us?" 2601msgstr "" 2602 2603#. [message]: speaker=Ardonna 2604#: data/campaigns/Secrets_of_the_Ancients/scenarios/16_The_Mage.cfg:416 2605msgid "" 2606"I will explain. Let us get you somewhere safe first. We’ll go into the cave. " 2607"Come with me." 2608msgstr "" 2609 2610#. [scenario]: id=17_Mortality 2611#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:6 2612msgid "Mortality" 2613msgstr "" 2614 2615#. [part] 2616#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:15 2617msgid "" 2618"6 VI, 23 YW\n" 2619"\n" 2620"Not far inside the cave was a ruined castle built in a style I did not " 2621"recognize. Ras-Tabahn said, “Dwarves.” It is infested with rats, and " 2622"clearly, no dwarves have lived here for a long time." 2623msgstr "" 2624 2625#. [side] 2626#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:34 2627msgid "Rats" 2628msgstr "" 2629 2630#. [message]: speaker=Ardonna 2631#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:126 2632msgid "Just a little farther." 2633msgstr "" 2634 2635#. [message]: speaker=Ras-Tabahn 2636#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:135 2637msgid "" 2638"Ardryn-Na, I’m dying. (<i>Cough, cough</i>) I don’t think... I can stop it." 2639msgstr "" 2640 2641#. [message]: speaker=Ardonna 2642#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:139 2643msgid "" 2644"Nor should you! You must embrace it. Crelanu said as much. He also said your " 2645"life force must depart, but he didn’t say it could not come back to you!" 2646msgstr "" 2647 2648#. [message]: speaker=Ras-Tabahn 2649#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:143 2650msgid "What are you... proposing?" 2651msgstr "" 2652 2653#. [message]: speaker=Ardonna 2654#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:147 2655msgid "" 2656"That you project your will into another object so that it is part of you — " 2657"your staff for example. If you do this just as your body dies, your whole " 2658"consciousness should follow the flow of your will, as it will have no other " 2659"place to go." 2660msgstr "" 2661 2662#. [message]: speaker=Ras-Tabahn 2663#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:151 2664msgid "" 2665"Well, it could go to the... lands of the dead. But... if I had an altar... " 2666"the stone would serve to anchor me (<i>cough, cough, cough</i>) to this " 2667"plane... and stop the downward flow of my soul... for just a moment." 2668msgstr "" 2669 2670#. [message]: speaker=Ardonna 2671#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:155 2672msgid "" 2673"And a moment is all you need! You only need project your will <i>back</i> " 2674"into your body, animating it as you would anything else!" 2675msgstr "" 2676 2677#. [message]: speaker=Ras-Tabahn 2678#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:159 2679msgid "" 2680"You seem... more sure than I, but (<i>cough, cough</i>) I have no choice." 2681msgstr "" 2682 2683#. [message]: speaker=Ardonna 2684#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:163 2685msgid "" 2686"Crelanu said he wouldn’t do it. That implies that he <i>could</i>, so he " 2687"also believed that it would work. And like you said, he should know. For " 2688"now, you can rest. We’ll have an altar built soon." 2689msgstr "" 2690 2691#. [message]: speaker=Ardonna 2692#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:295 2693msgid "" 2694"No need for you to wait to die. We can have done with it immediately. And " 2695"although neither of us needs speak the incantations aloud anymore, you " 2696"should this time, as any mistake would be disastrous." 2697msgstr "" 2698 2699#. [message]: speaker=necromancer_on_altar 2700#: data/campaigns/Secrets_of_the_Ancients/scenarios/17_Mortality.cfg:299 2701msgid "Yes. I’m ready. Do it." 2702msgstr "" 2703 2704#. [scenario]: id=18_Abandoned_Outpost 2705#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:18 2706msgid "Abandoned Outpost" 2707msgstr "" 2708 2709#. [part] 2710#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:31 2711msgid "" 2712"9 VI, 23 YW\n" 2713"\n" 2714"To become a lich, one must first die. The spells of necromancy bind the " 2715"spirit, but only once it has been unbound from the body. To become a lich, " 2716"the mage must make the necessary incantations with his dying breaths. He " 2717"thus binds his own spirit in much the same way he binds the spirits of " 2718"others... An altar serves to hold his soul in the physical plane long " 2719"enough to make the transition, and a suitable object must be found to hold " 2720"the consciousness for one crucial moment when the body expires." 2721msgstr "" 2722 2723#. [part] 2724#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:40 2725msgid "" 2726"13 VI, 23 YW\n" 2727"\n" 2728"So, Ras-Tabahn is now undead. In the beginning, his health was not much " 2729"improved, and he complained of being cold. His life force was weak, but he " 2730"was able to absorb life from the rats infesting the ancient castle. Now he " 2731"is more strong and vigorous than I have ever seen him. This is despite the " 2732"fact that his flesh is starting to rot away, a process that causes him no " 2733"discomfort. Nor can he smell it any more than I can. If all continues to go " 2734"well, I will make the transition soon myself." 2735msgstr "" 2736 2737#. [part] 2738#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:49 2739msgid "" 2740"17 VI, 23 YW\n" 2741"\n" 2742"Now the process is complete for both of us. I posted a guard so nothing " 2743"could happen to me in my weakened state, and nothing did. I am restored. I " 2744"don’t feel much different, but I suppose I look a fright. Ah well, it can’t " 2745"be helped. But my primary goal is achieved! I cannot die! I suppose I could " 2746"be broken apart like a skeleton or maybe burned, but I do not have to fear " 2747"these unlikely events: I have the awesome powers of the spirit realm flowing " 2748"through me, and can protect myself quite adequately! My next goal is to " 2749"share my knowledge with the world so that <i>no one</i> need die." 2750msgstr "" 2751 2752#. [side] 2753#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:68 2754msgid "Spiders" 2755msgstr "" 2756 2757#. [objective]: condition=win 2758#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:82 2759msgid "Move Ardryn-Na and Ras-Tabahn to the west end of the cave" 2760msgstr "" 2761 2762#. [note] 2763#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:95 2764msgid "" 2765"To turn a necromancer into a lich, right-click on it while it is in a castle." 2766msgstr "" 2767 2768#. [set_menu_item]: id=lichify 2769#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:102 2770msgid "Make Into a Lich" 2771msgstr "" 2772 2773#. [message]: speaker=narrator 2774#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:132 2775msgid "You can only do this in a castle." 2776msgstr "" 2777 2778#. [message]: speaker=narrator 2779#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:564 2780msgid "" 2781"You can now advance dark sorcerers to liches! For the rest of the campaign, " 2782"you can also right-click on an existing necromancer to turn it into a lich " 2783"as long as it is in a castle. If the necromancer has gained enough " 2784"experience, it will immediately level into an ancient lich!" 2785msgstr "" 2786 2787#. [message]: speaker=Ardonna 2788#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:569 2789msgid "" 2790"We have conquered death! Let us bring the news back to Wesnoth. We should to " 2791"let them know that nobody ever need die again." 2792msgstr "" 2793 2794#. [message]: speaker=Ras-Tabahn 2795#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:573 2796msgid "" 2797"I was planning to go that direction myself, so I have no objection. But, let " 2798"us not go over those wretched mountain passes again. These tunnels should " 2799"connect to the realm of Knalga and take us there directly." 2800msgstr "" 2801 2802#. [message]: speaker=Ardonna 2803#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:577 2804msgid "Why would the Dwarvish empire abandon an outpost like this?" 2805msgstr "" 2806 2807#. [message]: speaker=Ras-Tabahn 2808#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:581 2809msgid "We may find out. We should proceed cautiously." 2810msgstr "" 2811 2812#. [message]: speaker=Vendraxis 2813#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:597 2814msgid "Giant spidersss! That explainsss the cobwebsss everywhere." 2815msgstr "" 2816 2817#. [message]: speaker=Ardonna 2818#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:603 2819msgid "Giant spiders! That explains the cobwebs everywhere." 2820msgstr "" 2821 2822#. [message]: speaker=Ardonna 2823#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:609 2824msgid "They are not moving much. Hopefully they continue to stay sleepy." 2825msgstr "" 2826 2827#. [message]: speaker=Shynal 2828#: data/campaigns/Secrets_of_the_Ancients/scenarios/18_Abandoned_Outpost.cfg:615 2829msgid "They’re waking up now. Watch out." 2830msgstr "" 2831 2832#. [scenario]: id=19_Lava_and_Stone 2833#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:4 2834msgid "Lava and Stone" 2835msgstr "" 2836 2837#. [part] 2838#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:16 2839msgid "" 2840"21 VI, 23 YW\n" 2841"\n" 2842"We continued down the tunnel in utter darkness for a time. The darkness " 2843"presented no great difficulty: The bats could navigate perfectly well, and " 2844"all the magi could sense exactly where they were. Ras-Tabahn and I talked. " 2845"His plan is to go to Elensefar. He believes he can overthrow the city and " 2846"install himself as the ruler of an undead empire. Citizens will join him in " 2847"undeath willingly or not, but join they will. If they do not join willingly, " 2848"or lack the mental fortitude to transition to lich form, they will of course " 2849"be mindless slaves." 2850msgstr "" 2851 2852#. [part] 2853#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:25 2854msgid "" 2855"Ras-Tabahn has tried to persuade me to join him in his endeavor, but I have " 2856"serious misgivings about his plan. I am not positive he can defeat the city " 2857"guard, and enslaving the population is the one of the ways the old Wesfolk " 2858"leaders earned their poor reputations. I think a more benevolent approach " 2859"has a better chance of ensuring our legacy. We should spread the news of our " 2860"success and invite the citizenry to join us voluntarily. I will journey " 2861"south into Wesnoth proper, and visit Dan’Tonk and Weldyn. At some point in " 2862"the distant future, my new friends and Ras-Tabahn’s population will probably " 2863"clash, but that will be a worry for another time, and for now, we each " 2864"continue to regard the other as an ally." 2865msgstr "" 2866 2867#. [part] 2868#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:32 2869msgid "" 2870"Our journey continued, and eventually, an orange glow appeared before us." 2871msgstr "" 2872 2873#. [side]: type=Troll Shaman, id=Shurd 2874#. [side]: type=Great Troll, id=Brek 2875#. [side]: type=Troll Shaman, id=Uurgh 2876#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:50 2877#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:64 2878#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:79 2879msgid "Trolls" 2880msgstr "" 2881 2882#. [side]: type=Troll Shaman, id=Shurd 2883#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:55 2884msgid "Shurd" 2885msgstr "" 2886 2887#. [side]: type=Great Troll, id=Brek 2888#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:70 2889msgid "Brek" 2890msgstr "" 2891 2892#. [side]: type=Troll Shaman, id=Uurgh 2893#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:85 2894msgid "Üurgh" 2895msgstr "" 2896 2897#. [message]: speaker=Ardonna 2898#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:121 2899msgid "" 2900"I had heard that mountains sometimes breathed fire like dragons, but that " 2901"seemed a fanciful tale. From the look of this, that may actually be true." 2902msgstr "" 2903 2904#. [message]: speaker=Ras-Tabahn 2905#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:125 2906msgid "" 2907"Yes, it’s quite true. This mountain fire has some uses too. For example, " 2908"trolls use it for welding together crude armor." 2909msgstr "" 2910 2911#. [message]: speaker=Ardonna 2912#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:129 2913msgid "Trolls! Do you think we shall encounter any?" 2914msgstr "" 2915 2916#. [message]: speaker=Ras-Tabahn 2917#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:133 2918msgid "I see no reason to expect..." 2919msgstr "" 2920 2921#. [message]: speaker=Shurd 2922#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:137 2923msgid "Invaders!" 2924msgstr "" 2925 2926#. [message]: speaker=Brek 2927#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:141 2928msgid "Crush them!" 2929msgstr "" 2930 2931#. [message]: speaker=Ras-Tabahn 2932#: data/campaigns/Secrets_of_the_Ancients/scenarios/19_Lava_and_Stone.cfg:145 2933msgid "... Yes. Yes, I do." 2934msgstr "" 2935 2936#. [scenario]: id=20_North_Knalga 2937#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:9 2938msgid "North Knalga" 2939msgstr "" 2940 2941#. [part] 2942#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:17 2943msgid "" 2944"27 VI, 23 YW\n" 2945"\n" 2946"We left the fires of the mountain behind and plunged once more into " 2947"darkness. After a long trek, we were brought up short by a dead end in the " 2948"tunnel... but the wall was not solid." 2949msgstr "" 2950 2951#. [side]: type=Dwarvish Lord, id=Golbanduth 2952#. [side] 2953#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:38 2954#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:86 2955msgid "Dwarves" 2956msgstr "" 2957 2958#. [side]: type=Dwarvish Lord, id=Golbanduth 2959#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:41 2960msgid "Golbanduth" 2961msgstr "" 2962 2963#. [note] 2964#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:85 2965msgid "You can recruit from anywhere in the Hall of Heroes." 2966msgstr "" 2967 2968#. [message]: speaker=Golbanduth 2969#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:499 2970msgid "" 2971"The invaders approach! Fetch the last chest o’ gold. We’re equippin’ more " 2972"soldiers." 2973msgstr "" 2974 2975#. [message]: speaker=porter 2976#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:504 2977msgid "Yes, sire." 2978msgstr "" 2979 2980#. [message]: speaker=Ardonna 2981#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:612 2982msgid "" 2983"Actually, I don’t think this is the end. There is air coming through here. " 2984"Help me shift these stones." 2985msgstr "" 2986 2987#. [message]: speaker=Ardonna 2988#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:657 2989msgid "Now, where are we?" 2990msgstr "" 2991 2992#. [message]: speaker=Ras-Tabahn 2993#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:661 2994msgid "" 2995"We are in a Dwarvish burial chamber it seems. That is good. We could always " 2996"use some more soldiers." 2997msgstr "" 2998 2999#. [unit]: type=Dwarvish Sentinel, id=Aigondur 3000#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:673 3001msgid "Aigondur" 3002msgstr "" 3003 3004#. [message]: speaker=Aigondur 3005#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:678 3006msgid "" 3007"Human invaders be comin’ through the Hall o’ Heroes! I’m closin’ th’ Troll " 3008"Gate!" 3009msgstr "" 3010 3011#. [message]: speaker=Ardonna 3012#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:718 3013msgid "Well, we are not going that way." 3014msgstr "" 3015 3016#. [message]: speaker=Ras-Tabahn 3017#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:722 3018msgid "" 3019"But look. There is a large crack in the wall to our left! I’m certain we " 3020"could squeeze through." 3021msgstr "" 3022 3023#. [message]: speaker=Ras-Tabahn 3024#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:726 3025msgid "We’ll just remove the statue..." 3026msgstr "" 3027 3028#. [message]: speaker=Ras-Tabahn 3029#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:761 3030msgid "... and push the coffin out of the way." 3031msgstr "" 3032 3033#. [message]: speaker=spotter 3034#: data/campaigns/Secrets_of_the_Ancients/scenarios/20_North_Knalga.cfg:789 3035msgid "Ach! Th’ invaders have made it inna the Crystal Caves!" 3036msgstr "" 3037 3038#. [scenario]: id=21_Against_the_World 3039#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:14 3040msgid "Against the World" 3041msgstr "" 3042 3043#. [part] 3044#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:23 3045msgid "" 3046"30 VI, 23 YW\n" 3047"\n" 3048"From the northern part of the kingdom of Knalga, the tunnel split into many " 3049"passageways. Being able to feel the life force of the dwarves allowed us to " 3050"take mostly unoccupied tunnels, which we did." 3051msgstr "" 3052 3053#. [part] 3054#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:32 3055msgid "" 3056"3 VII, 23 YW\n" 3057"\n" 3058"We finally made it out of the mountains. We crossed the Ford of Abez late " 3059"this morning, and hiked the rest of the day south-east, making for the town " 3060"of Tath. We planned to split up there. I was going to go south to Dan’Tonk " 3061"and Weldyn to spread our news, and Ras-Tabahn was to head toward Elensefar " 3062"to carry out his plan of carving out a special place for us in the world. " 3063"(And becoming some sort of king as well I suppose.)" 3064msgstr "" 3065 3066#. [part] 3067#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:41 3068msgid "" 3069"It was not to be. We were about to start on our separate journeys when the " 3070"plains suddenly became more crowded." 3071msgstr "" 3072 3073#. [side] 3074#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:62 3075msgid "Cavalry" 3076msgstr "" 3077 3078#. [side] 3079#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:98 3080msgid "Magi" 3081msgstr "" 3082 3083#. [side] 3084#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:111 3085msgid "Elves" 3086msgstr "" 3087 3088#. [message]: speaker=Thrigalurd 3089#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:321 3090msgid "" 3091"The enemy already attempts to breach our castle walls! Up arms lads, look " 3092"lively!" 3093msgstr "" 3094 3095#. [message]: speaker=Thrigalurd 3096#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:327 3097msgid "Now we avenge the fallen of Knalga!" 3098msgstr "" 3099 3100#. [message]: speaker=Carmyna 3101#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:350 3102msgid "" 3103"The enemy is already poised to attack! They must have anticipated our " 3104"arrival. No rest my friends; we go to work immediately." 3105msgstr "" 3106 3107#. [message]: speaker=Carmyna 3108#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:356 3109msgid "" 3110"The battle is already underway. So many of our comrades have fallen! We must " 3111"incinerate these undead and rid the world of this evil." 3112msgstr "" 3113 3114#. [message]: speaker=Galoïndrath 3115#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:379 3116msgid "" 3117"What is this? The enemy lurking in wait in our forests? To arms! Let us " 3118"immediately rid our land of this foulness!" 3119msgstr "" 3120 3121#. [message]: speaker=Galoïndrath 3122#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:385 3123msgid "" 3124"Never again will these monsters use the spirits of our ancestors against us. " 3125"We will burn them down!" 3126msgstr "" 3127 3128#. [objective]: condition=lose 3129#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:490 3130#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:107 3131msgid "Death of Ardryn-Na" 3132msgstr "" 3133 3134#. [unit]: type=Saurian Flanker, id=Fizztsars 3135#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:528 3136msgid "Fizztsars" 3137msgstr "" 3138 3139#. [message]: speaker=Fizztsars 3140#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:534 3141msgid "We have arrived, Taxsstrimon. We will fight bessside you." 3142msgstr "" 3143 3144#. [message]: speaker=Taxtrimon 3145#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:538 3146msgid "Well met Fizztsars. Now these creatures will certainly fall." 3147msgstr "" 3148 3149#. [unit]: type=Dwarvish Dragonguard, id=Thrigalurd 3150#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:563 3151msgid "Thrigalurd" 3152msgstr "" 3153 3154#. [message]: speaker=Ras-Tabahn 3155#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:577 3156msgid "Look! The dwarves circled around in front of us." 3157msgstr "" 3158 3159#. [message]: speaker=Ardonna 3160#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:581 3161msgid "That’s why getting through Knalga was so easy." 3162msgstr "" 3163 3164#. [unit]: type=Great Mage, id=Carmyna 3165#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:637 3166msgid "Carmyna" 3167msgstr "" 3168 3169#. [message]: speaker=Ardonna 3170#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:655 3171msgid "They just keep coming! Has nobody even considered what we offer?" 3172msgstr "" 3173 3174#. [message]: speaker=Ras-Tabahn 3175#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:665 3176msgid "Well. That was intense." 3177msgstr "" 3178 3179#. [message]: speaker=Ardonna 3180#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:669 3181msgid "At last we are victorious!" 3182msgstr "" 3183 3184#. [unit]: type=Elvish High Lord, id=Galoïndrath 3185#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:701 3186msgid "Galoïndrath" 3187msgstr "" 3188 3189#. [message]: speaker=Ardonna 3190#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:719 3191msgid "The whole world is against us." 3192msgstr "" 3193 3194#. [unit]: type=Paladin, id=Gwendir 3195#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:755 3196msgid "Gwendir" 3197msgstr "" 3198 3199#. [message]: speaker=adviser 3200#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:779 3201msgid "" 3202"This is the place Crelanu’s gryphon told us to come, and yon party has an " 3203"ill-favored look." 3204msgstr "" 3205 3206#. [message]: speaker=Gwendir 3207#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:783 3208msgid "Yes, I believe that is our quarry." 3209msgstr "" 3210 3211#. [message]: speaker=Ras-Tabahn 3212#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:787 3213msgid "Crelanu! Still he haunts us. Remind me again why we didn’t kill him." 3214msgstr "" 3215 3216#. [message]: speaker=Gwendir 3217#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:791 3218msgid "" 3219"Ardonna of Tarrynth and Rassin Tabin, you stand convicted of necromancy, and " 3220"sentenced to death!" 3221msgstr "" 3222 3223#. [message]: speaker=Ras-Tabahn 3224#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:795 3225msgid "" 3226"Is that all? Death holds no terror for us as we have died already. You will " 3227"follow shortly." 3228msgstr "" 3229 3230#. [message]: speaker=Gwendir 3231#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:799 3232msgid "The blessed swords of our order will soon give you cause to fear again." 3233msgstr "" 3234 3235#. [message]: speaker=adviser 3236#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:803 3237msgid "Sir, the magi have not yet arrived." 3238msgstr "" 3239 3240#. [message]: speaker=Gwendir 3241#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:807 3242msgid "" 3243"No matter. We need not fear this darkness, and we need not wait on the " 3244"schoolteachers." 3245msgstr "" 3246 3247#. [unit]: type=Naga Myrmidon, id=Taxtrimon 3248#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:820 3249msgid "Taxtrimon" 3250msgstr "" 3251 3252#. [message]: speaker=Taxtrimon 3253#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:835 3254msgid "" 3255"We have found them! These magi destroyed a profitable business venture, and " 3256"killed our males. We will take vengeance. You horse humans can assist us." 3257msgstr "" 3258 3259#. [unit]: type=Merman Hoplite, id=Mauapan 3260#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:848 3261msgid "Mauapan" 3262msgstr "" 3263 3264#. [message]: speaker=Mauapan 3265#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:854 3266msgid "I will also assist. Too many innocents have died. This ends today." 3267msgstr "" 3268 3269#. [message]: speaker=Ardonna 3270#: data/campaigns/Secrets_of_the_Ancients/scenarios/21_Against_the_World.cfg:858 3271msgid "We are surrounded. We must defeat this horde." 3272msgstr "" 3273 3274#. [scenario]: id=22_Epilogue 3275#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:5 3276msgid "Epilogue" 3277msgstr "" 3278 3279#. [part] 3280#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:16 3281msgid "" 3282"10 VII, 23 YW — Final Entry\n" 3283"\n" 3284"We prevailed today on the field, but our victory was somewhat bitter. " 3285"<i>Everyone</i> was afraid or angry and immediately attacked us instead of " 3286"listening to our news. I realize now... the world is not ready for our " 3287"knowledge. I give up on all of them. I am going to live in the old troll " 3288"city and learn the applications of mountain fire. In some future time, less " 3289"conservative attitudes will dominate, and I can certainly afford to wait. In " 3290"the meantime, we are doing what we can to hasten that day." 3291msgstr "" 3292 3293#. [then] 3294#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:31 3295msgid "" 3296"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most " 3297"of the others are going with him. I wish them success. Vendraxis now knows " 3298"what he must learn to replicate our metamorphosis. He will use the years " 3299"left to him in study and practice while he attempts to change the attitudes " 3300"of his people. As for me, I have placed some spells on my journal to help " 3301"keep it from harm, and I will make it conspicuous on this battlefield. I " 3302"hope that it will eventually make its way into the hands of someone in Tath " 3303"who is willing to learn the secrets of the ancients." 3304msgstr "" 3305 3306#. [else] 3307#: data/campaigns/Secrets_of_the_Ancients/scenarios/22_Epilogue.cfg:34 3308msgid "" 3309"Ras-Tabahn is going to rebuild his strength and continue to Elensefar. Most " 3310"of the others are going with him. I wish them success. As for me, I have " 3311"placed some spells on my journal to help keep it from harm, and I will make " 3312"it conspicuous on this battlefield. I hope that it will eventually make its " 3313"way into the hands of someone in Tath who is willing to learn the secrets of " 3314"the ancients." 3315msgstr "" 3316 3317#. [unit_type]: id=Bone Bird, race=undead, description= 3318#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Bird.cfg:4 3319msgid "Bone Bird" 3320msgstr "" 3321 3322#. [unit_type]: id=Bone Captain, race=undead 3323#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:4 3324msgid "Bone Captain" 3325msgstr "" 3326 3327#. [unit_type]: id=Bone Captain, race=undead 3328#: data/campaigns/Secrets_of_the_Ancients/units/Bone_Captain.cfg:19 3329msgid "" 3330"Captains are masters in life, but in death they may be slaves to a " 3331"necromancer. Through sheer force of habit, an undead captain continues to " 3332"exude authority even if all his other memories have been lost." 3333msgstr "" 3334 3335#. [unit_type]: id=Delinquent, race=human 3336#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:4 3337msgid "Delinquent" 3338msgstr "" 3339 3340#. [unit_type]: id=Delinquent, race=human 3341#: data/campaigns/Secrets_of_the_Ancients/units/Delinquent.cfg:18 3342msgid "" 3343"Some girls shun the typical life planned for them by society, and fall in " 3344"with the criminal element. Though they may end up in jail, that seems " 3345"preferable to them than tying themselves to a husband." 3346msgstr "" 3347 3348#. [unit_type]: id=Dwarvish Miner, race=dwarf 3349#: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:4 3350msgid "Dwarvish Miner" 3351msgstr "" 3352 3353#. [unit_type]: id=Dwarvish Miner, race=dwarf 3354#: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:17 3355msgid "" 3356"Dwarvish miners are the grunt workers of Dwarvish society. They take the " 3357"precious ores out of the ground, but do not ever take part in the crafting " 3358"of weapons or artifacts. They have no military training, but they can still " 3359"do some damage with their picks." 3360msgstr "" 3361 3362#. [attack]: type=pierce 3363#: data/campaigns/Secrets_of_the_Ancients/units/Dwarvish_Miner.cfg:22 3364msgid "pick" 3365msgstr "" 3366 3367#. [unit_type]: id=Khalif, race=khalifate 3368#: data/campaigns/Secrets_of_the_Ancients/units/Khalif.cfg:5 3369msgid "Khalif" 3370msgstr "" 3371 3372#. [unit_type]: id=Ancient Lich SotA, race=undead 3373#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:4 3374msgid "Ancient Lich" 3375msgstr "" 3376 3377#. [unit_type]: id=Ancient Lich SotA, race=undead 3378#: data/campaigns/Secrets_of_the_Ancients/units/Necro_Ancient_Lich.cfg:18 3379msgid "" 3380"An experienced lich can easily tap into the power of the spirit world and " 3381"throw freezing lightning to devastating effect, or drain the very life force " 3382"from a body. The power available to a lich like this is awesome to behold. " 3383"Anyone who encounters an Ancient Lich likely has far worse things to worry " 3384"about than death!" 3385msgstr "" 3386 3387#. [unit_type]: id=Noble, race=human 3388#: data/campaigns/Secrets_of_the_Ancients/units/Noble.cfg:5 3389msgid "Noble" 3390msgstr "" 3391 3392#. [unit_type]: id=Orcish Shaman, race=orc 3393#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:4 3394msgid "Orcish Shaman" 3395msgstr "" 3396 3397#. [unit_type]: id=Orcish Shaman, race=orc 3398#: data/campaigns/Secrets_of_the_Ancients/units/Orcish_Shaman.cfg:21 3399msgid "" 3400"Orcish Shamans are the guardians of orcish magic. Respected among orcish " 3401"tribes, they form the Orcish Council, which makes important decisions for " 3402"the whole Orcish community and arbitrates the many conflicts that arise " 3403"between tribes of this argumentative race. Although physically weak (for " 3404"Orcs), Orcish Shamans are good spell casters and can curse their enemies, " 3405"draining their life." 3406msgstr "" 3407 3408#. [unit_type]: id=Sailor, race=human 3409#: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:4 3410msgid "Sailor" 3411msgstr "" 3412 3413#. [unit_type]: id=Sailor, race=human 3414#: data/campaigns/Secrets_of_the_Ancients/units/Sailor.cfg:17 3415msgid "" 3416"Sailors are hired for their strength, and their work builds up even more " 3417"muscle. Consequently, the cheap blades they are provided with still do " 3418"considerable damage." 3419msgstr "" 3420 3421#. [unit_type]: id=Sea Captain, race=human 3422#: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:4 3423msgid "Sea Captain" 3424msgstr "" 3425 3426#. [unit_type]: id=Sea Captain, race=human 3427#: data/campaigns/Secrets_of_the_Ancients/units/Sea_Captain.cfg:17 3428msgid "" 3429"Aboard his vessel, the captain is the ultimate authority, and all his orders " 3430"must be instantly obeyed. A passenger or crew member crosses the captain at " 3431"their peril, for he is within his rights to summarily execute criminals or " 3432"mutineers." 3433msgstr "" 3434 3435#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:7 3436#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:13 3437msgid "Ardonna" 3438msgstr "" 3439 3440#. [objective]: condition=lose 3441#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:91 3442msgid "Death of Ardonna" 3443msgstr "" 3444 3445#. [message]: speaker=Ardonna 3446#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:125 3447msgid "No, no, NO, <i><b>NO</b></i>!" 3448msgstr "" 3449 3450#. [message]: speaker=Ras-Tabahn 3451#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:146 3452msgid "Urgh." 3453msgstr "" 3454 3455#. [message]: speaker=Ardonna 3456#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:158 3457msgid "But I don't know how to bring you back yet!" 3458msgstr "" 3459 3460#. [message]: speaker=Carcyn 3461#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:189 3462#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:246 3463msgid "Shynal!" 3464msgstr "" 3465 3466#. [message]: speaker=Carcyn 3467#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:193 3468#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:250 3469msgid "Bring her back. Please!" 3470msgstr "" 3471 3472#. [message]: speaker=Ardonna 3473#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:197 3474msgid "I'm not sure that's such a good..." 3475msgstr "" 3476 3477#. [message]: speaker=Ras-Tabahn 3478#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:201 3479msgid "If you insist." 3480msgstr "" 3481 3482#. [message]: speaker=Corpse Shynal 3483#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:212 3484msgid "Car. Cyn." 3485msgstr "" 3486 3487#. [message]: speaker=Ras-Tabahn 3488#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:216 3489msgid "She will not know you for long, so make the most of it." 3490msgstr "" 3491 3492#. [message]: speaker=Carcyn 3493#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:226 3494msgid "Perhaps that was for the best." 3495msgstr "" 3496 3497#. [message]: speaker=Ras-Tabahn 3498#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:254 3499msgid "" 3500"It's not possible. She was already back from the dead. She has been utterly " 3501"destroyed this time." 3502msgstr "" 3503 3504#. [message]: speaker=Shynal 3505#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:267 3506msgid "Oh, my sweet Carcyn!" 3507msgstr "" 3508 3509#. [message]: speaker=Shynal 3510#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:283 3511msgid "You were always so reckless." 3512msgstr "" 3513 3514#. [message]: speaker=Shynal 3515#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:289 3516msgid "I will miss you." 3517msgstr "" 3518 3519#. [message]: speaker=$unit.id 3520#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:457 3521msgid "Aww. I wanted to be a mage like Shynal." 3522msgstr "" 3523 3524#. [message]: speaker=$unit.id 3525#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:463 3526msgid "Aww. I wanted to be a mage like Carcyn." 3527msgstr "" 3528 3529#. [option] 3530#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:470 3531msgid "Do not make me regret liberating you from jail. My decision is final." 3532msgstr "" 3533 3534#. [option] 3535#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:473 3536msgid "I have reconsidered. Perhaps you will be very powerful one day." 3537msgstr "" 3538 3539#. [message]: speaker=$unit.id 3540#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:484 3541msgid "Thanks!" 3542msgstr "" 3543 3544#. [message]: speaker=$unit.id 3545#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:499 3546msgid "" 3547"Hey, I wanted to be a wizard like you and live forever when you figure it " 3548"out! I know I could be super-powerful in the end." 3549msgstr "" 3550 3551#. [option] 3552#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:505 3553msgid "Hold your tongue. You will do as I command." 3554msgstr "" 3555 3556#. [option] 3557#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:514 3558msgid "Very well. Having more adepts might be a good idea after all." 3559msgstr "" 3560 3561#. [unstore_unit] 3562#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:932 3563msgid "Lich" 3564msgstr "" 3565 3566#. [set_menu_item]: id=hide-sails 3567#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:975 3568msgid "Hide Sails and Rigging" 3569msgstr "" 3570 3571#. [set_menu_item]: id=show-sails 3572#: data/campaigns/Secrets_of_the_Ancients/utils/sota-utils.cfg:1014 3573msgid "Show Sails and Rigging" 3574msgstr "" 3575 3576#. [terrain_type]: id=grave 3577#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:16 3578msgid "Grave" 3579msgstr "" 3580 3581#. [terrain_type]: id=grave 3582#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:17 3583msgid "Grave Overlay" 3584msgstr "" 3585 3586#. [terrain_type]: id=not_here 3587#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:28 3588msgid "Not Here Overlay" 3589msgstr "" 3590 3591#. [terrain_type]: id=crystal 3592#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:47 3593msgid "Crystal Caves" 3594msgstr "" 3595 3596#. [terrain_type]: id=passageway 3597#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:57 3598msgid "Passageway" 3599msgstr "" 3600 3601#. [terrain_type]: id=gate_open 3602#. [terrain_type]: id=gate_closed 3603#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:66 3604#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:76 3605msgid "Gate" 3606msgstr "" 3607 3608#. [terrain_type]: id=web 3609#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:86 3610msgid "Spiderweb" 3611msgstr "" 3612 3613#. [terrain_type]: id=graveyard-fence-top 3614#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:95 3615msgid "Fence-Top" 3616msgstr "" 3617 3618#. [terrain_type]: id=graveyard-fence-bottom 3619#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:104 3620msgid "Fence" 3621msgstr "" 3622 3623#. [terrain_type]: id=graveyard-fence-bottom 3624#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:105 3625msgid "Fence-Bottom" 3626msgstr "" 3627 3628#. [terrain_type]: id=ship--forecastle 3629#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:124 3630msgid "Ship Forecastle" 3631msgstr "" 3632 3633#. [terrain_type]: id=ship--main-deck 3634#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:137 3635msgid "Ship Main Deck" 3636msgstr "" 3637 3638#. [terrain_type]: id=ship--poop-deck 3639#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:147 3640msgid "Ship Poop Deck" 3641msgstr "" 3642 3643#. [terrain_type]: id=ship--hull 3644#. [terrain_type]: id=ship--railing 3645#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:160 3646#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:252 3647#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:270 3648msgid "Ship Hull" 3649msgstr "" 3650 3651#. [terrain_type]: id=ship--rigging-and-sails 3652#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:169 3653msgid "Ship Rigging and Sails" 3654msgstr "" 3655 3656#. [terrain_type]: id=ship--railing 3657#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:178 3658msgid "Ship Railing" 3659msgstr "" 3660 3661#. [terrain_type]: id=ship--bits-and-pieces 3662#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:187 3663msgid "Ship Pieces" 3664msgstr "" 3665 3666#. [terrain_type]: id=ship--lower-deck 3667#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:196 3668msgid "Ship Lower Deck" 3669msgstr "" 3670 3671#. [terrain_type]: id=ship--lower-deck-edge 3672#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:205 3673msgid "Ship Lower Deck Edge" 3674msgstr "" 3675 3676#. [terrain_type]: id=ship--forecastle 3677#. [terrain_type]: id=ship--main-deck 3678#. [terrain_type]: id=ship--poop-deck 3679#. [terrain_type]: id=ship--lower-deck 3680#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:216 3681#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:229 3682#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:239 3683#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:301 3684msgid "Ship" 3685msgstr "" 3686 3687#. [terrain_type]: id=full-void 3688#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:323 3689msgid "Full Void" 3690msgstr "" 3691 3692#. [terrain_type]: id=full-void-overlay 3693#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:333 3694msgid "Void Overlay" 3695msgstr "" 3696 3697#. [terrain_type]: id=half-void-overlay 3698#: data/campaigns/Secrets_of_the_Ancients/utils/terrain.cfg:343 3699msgid "Half Void" 3700msgstr "" 3701