1msgid "" 2msgstr "" 3"Project-Id-Version: wescamp-i 18n\n" 4"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" 5"POT-Creation-Date: 2021-06-20 12:00 UTC\n" 6"PO-Revision-Date: 2005-08-08 11:18+0200\n" 7"Last-Translator: Automatically generated\n" 8"Language-Team: none\n" 9"Language: \n" 10"MIME-Version: 1.0\n" 11"Content-Type: text/plain; charset=UTF-8\n" 12"Content-Transfer-Encoding: 8bit\n" 13 14#. [campaign]: id=Two_Brothers 15#: data/campaigns/Two_Brothers/_main.cfg:13 16msgid "A Tale of Two Brothers" 17msgstr "" 18 19#. [campaign]: id=Two_Brothers 20#: data/campaigns/Two_Brothers/_main.cfg:14 21msgid "AToTB" 22msgstr "" 23 24#. [campaign]: id=Two_Brothers 25#: data/campaigns/Two_Brothers/_main.cfg:18 26msgid "Beginner" 27msgstr "" 28 29#. [campaign]: id=Two_Brothers 30#: data/campaigns/Two_Brothers/_main.cfg:18 31msgid "Horseman" 32msgstr "" 33 34#. [campaign]: id=Two_Brothers 35#: data/campaigns/Two_Brothers/_main.cfg:19 36msgid "Challenging" 37msgstr "" 38 39#. [campaign]: id=Two_Brothers 40#: data/campaigns/Two_Brothers/_main.cfg:19 41msgid "Knight" 42msgstr "" 43 44#. [campaign]: id=Two_Brothers 45#: data/campaigns/Two_Brothers/_main.cfg:21 46msgid "" 47"An evil mage is threatening the small village of Maghre and its inhabitants. " 48"The village’s mage sends to his warrior brother for help, but not all goes " 49"as planned. Can you help?\n" 50"\n" 51msgstr "" 52 53#. [campaign]: id=Two_Brothers 54#: data/campaigns/Two_Brothers/_main.cfg:23 55msgid "(Rookie level, 4 scenarios.)" 56msgstr "" 57 58#. [about] 59#: data/campaigns/Two_Brothers/_main.cfg:30 60msgid "Campaign Design" 61msgstr "" 62 63#. [about] 64#: data/campaigns/Two_Brothers/_main.cfg:39 65msgid "Prose and Story Edits" 66msgstr "" 67 68#. [about] 69#: data/campaigns/Two_Brothers/_main.cfg:48 70msgid "Campaign Maintenance" 71msgstr "" 72 73#. [about] 74#: data/campaigns/Two_Brothers/_main.cfg:57 75msgid "Artwork and Graphics Design" 76msgstr "" 77 78#. [about] 79#: data/campaigns/Two_Brothers/_main.cfg:73 80msgid "Miscellaneous" 81msgstr "" 82 83#. [entry] 84#: data/campaigns/Two_Brothers/_main.cfg:87 85msgid "And special thanks to everyone else who I forgot to mention." 86msgstr "" 87 88#. [scenario]: id=01_Rooting_Out_a_Mage 89#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:5 90msgid "Rooting Out a Mage" 91msgstr "" 92 93#. [part] 94#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:50 95msgid "" 96"The remote freehold of Maghre in the western reaches of the kingdom of " 97"Wesnoth was once a peaceful place, its inhabitants largely unaware of the " 98"comings and goings of the wider world. Wars and the rumor of wars touched " 99"them not, until the day a dark mage settled in the region and began seeking " 100"sacrifices for his evil summonings." 101msgstr "" 102 103#. [part] 104#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:54 105msgid "" 106"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey " 107"Mordak the Mage!”</i> they cried in fell voices as they did their foul " 108"deeds. People vanished from isolated farmsteads. Men and women began to fear " 109"the night, and their children even the bright day. But the nearest lord was " 110"more than a day’s ride distant, and messengers sent to seek his help did not " 111"return." 112msgstr "" 113 114#. [part] 115#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:58 116msgid "" 117"There was a man named Baran who had shown talent as a mage when he was " 118"young, gone to the great Academy on the Isle of Alduin, and returned to work " 119"his magic in the land where he was born. The people looked to him for help " 120"and leadership. He found weapons half-forgotten from the times of their " 121"sires and grandsires hanging in many houses, and bade the villagers to take " 122"them down and clean and oil them. He set the smiths of Maghre to making " 123"spearheads and ax-blades for the rest." 124msgstr "" 125 126#. [part] 127#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:62 128msgid "" 129"Now Baran had a brother named Arvith who had also left Maghre to seek his " 130"fortune, and had become the leader of a small band of horsemen who hired out " 131"as guards to merchant caravans. Fortunate it was for all that when Baran was " 132"but an apprentice mage, he had made a pair of amulets for himself and his " 133"brother, with which they might call to each other when in dire need. Baran " 134"sent out that call." 135msgstr "" 136 137#. [part] 138#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:66 139msgid "" 140"12 V, 363 YW\n" 141"Excerpt from the journal of Baran of Maghre\n" 142"\n" 143"If I could but face this ‘Mordak’! I think my magic might prove stronger " 144"than his. But he bides in the hills, well-guarded by his servants, and I " 145"muster frightened peasants to fight his minions with blades and sticks. I " 146"need my brother; he always had a better head for battle than I.\n" 147"\n" 148"Will he heed the call? I do not know if he has kept the amulet; we have not " 149"spoken since that evil day at Toen Caric. If he will not come for me, " 150"perhaps he will return to aid our village in its hour of desperate need." 151msgstr "" 152 153#. [part] 154#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:75 155msgid "" 156"Heeding the call of his amulet, Arvith gathered such men as he could and " 157"hurried to Maghre to help Baran." 158msgstr "" 159 160#. [side] 161#. [side]: type=Longbowman, id=Reeve Hoban 162#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:93 163#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:66 164#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:56 165#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:58 166#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:111 167msgid "Humans" 168msgstr "" 169 170#. [side]: type=Dark Sorcerer, id=Mordak 171#. [side]: type=Orcish Warlord, id=Tairach 172#. [side]: type=Dark Sorcerer, id=Rotharik 173#. [side] 174#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:114 175#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81 176#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:131 177#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:82 178msgid "Enemies" 179msgstr "" 180 181#. [side]: type=Dark Sorcerer, id=Mordak 182#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:119 183msgid "Mordak" 184msgstr "" 185 186#. [event] 187#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:146 188msgid "Alwyn" 189msgstr "" 190 191#. [event] 192#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:147 193msgid "Brent" 194msgstr "" 195 196#. [event] 197#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:148 198msgid "Cadell" 199msgstr "" 200 201#. [event] 202#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:149 203msgid "Dannen" 204msgstr "" 205 206#. [event] 207#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:150 208msgid "Efran" 209msgstr "" 210 211#. [event] 212#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:151 213msgid "Faren" 214msgstr "" 215 216#. [event] 217#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154 218msgid "Tarek" 219msgstr "" 220 221#. [event] 222#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:155 223msgid "Hann" 224msgstr "" 225 226#. [event] 227#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:156 228msgid "Magrid" 229msgstr "" 230 231#. [objective]: condition=win 232#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:161 233msgid "Slay Mordak, the evil mage" 234msgstr "" 235 236#. [objective]: condition=lose 237#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:165 238#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:292 239#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:338 240#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:143 241#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:288 242msgid "Death of Arvith" 243msgstr "" 244 245#. [objectives] 246#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:176 247msgid "" 248"Use footpads as fodder to protect your loyal units and attack during the day " 249"to minimize the damage your forces take." 250msgstr "" 251 252#. [message]: speaker=Baran 253#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:186 254msgid "Greetings, brother, and welcome home." 255msgstr "" 256 257#. [message]: speaker=Arvith 258#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:191 259msgid "Hail." 260msgstr "" 261 262#. [message]: speaker=Baran 263#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:196 264msgid "Is that all, Arvith? I understand, but..." 265msgstr "" 266 267#. [message]: speaker=Arvith 268#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:201 269msgid "You called, and I came; be content with that. What ails Maghre?" 270msgstr "" 271 272#. [message]: speaker=Baran 273#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:206 274msgid "" 275"A dark mage has come upon us; his creatures call him Mordak. They have been " 276"terrorizing outlying farms, and we fear they may soon attack the village " 277"itself! The villagers of Maghre have taken up weapons but they are not " 278"trained fighters; we need your men, and you to lead them." 279msgstr "" 280 281#. [message]: speaker=Baran 282#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:211 283msgid "" 284"I can feel Mordak’s foul touch on the hidden currents of the earth and air. " 285"He is somewhere due north of here, I would say not more than two days’ ride." 286msgstr "" 287 288#. [message]: speaker=Arvith 289#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:216 290msgid "" 291"All right. I will do this for the village. Can you keep the mage off our " 292"backs?" 293msgstr "" 294 295#. [message]: speaker=Baran 296#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:221 297msgid "" 298"I will go stealthily with a handful of our best scouts and woodsmen. While " 299"you demonstrate against him and kill his creatures, I will try to defeat " 300"Mordak himself with magic at an unguarded moment. You shall be the right " 301"hand, I the left... aye, brother?" 302msgstr "" 303 304#. [message]: speaker=Arvith 305#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:226 306msgid "... Aye. Just make sure you’re there when we need you." 307msgstr "" 308 309#. [message]: speaker=Arvith 310#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:237 311msgid "" 312"Baran should be in position by now. Press them, distract the adept so Baran " 313"can spring his trap!" 314msgstr "" 315 316#. [message]: speaker=Arvith 317#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:248 318msgid "Baran has not made his attack!" 319msgstr "" 320 321#. [message]: role=Mercenary 322#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:253 323msgid "Could he have abandoned us?" 324msgstr "" 325 326#. [message]: speaker=Arvith 327#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:258 328msgid "" 329"No... No. This is something else. I’m worried about him... but right now it " 330"means we have to deal with this Mordak ourselves." 331msgstr "" 332 333#. [message]: speaker=unit 334#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:270 335msgid "Argh!" 336msgstr "" 337 338#. [message]: speaker=Arvith 339#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:275 340msgid "Good work, men! But what has become of my brother?" 341msgstr "" 342 343#. [message]: speaker=unit 344#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:280 345msgid "Worried about him, are you? E-he-he... hergh... gaargh..." 346msgstr "" 347 348#. [message]: speaker=Arvith 349#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:290 350msgid "" 351"There’s nothing more to be had from this one; we will have to search for " 352"Baran ourselves!" 353msgstr "" 354 355#. [message]: role=Reporter 356#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:312 357msgid "" 358"Sir, our scouts report that Baran was seen captured and carried away further " 359"north!" 360msgstr "" 361 362#. [message]: speaker=Arvith 363#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:317 364msgid "That they should dare this! We will give chase at once." 365msgstr "" 366 367#. [message]: speaker=Mordak 368#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:338 369msgid "Your brother’s plan to ambush me has failed. He is our prisoner now." 370msgstr "" 371 372#. [message]: speaker=Arvith 373#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:343 374msgid "" 375"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s " 376"forces descend upon the village!" 377msgstr "" 378 379#. [message]: speaker=Arvith 380#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:359 381msgid "I hear these creatures are nigh-immune to our weapons, let us see!" 382msgstr "" 383 384#. [message]: speaker=second_unit 385#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:375 386msgid "That was not so hard!" 387msgstr "" 388 389#. [scenario]: id=02_The_Chase 390#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:5 391msgid "The Chase" 392msgstr "" 393 394#. [part] 395#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:27 396msgid "Arvith and his band rode north in search of his missing brother." 397msgstr "" 398 399#. [part] 400#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:34 401msgid "" 402"16 V, 363 YW\n" 403"Excerpt from the journal of Arvith of Maghre\n" 404"\n" 405"We’ve been searching three days for Baran, and turned up nothing. My best " 406"hunch was to head north into the borderlands, where the necromancer’s " 407"minions could safely hide; everywhere else is more farmland. At first I " 408"thought the search might be useless, but late in the first day we found a " 409"set of tracks. Some of them had been made by skeletal feet.\n" 410"\n" 411"We’re close enough to be certain now: those tracks are heading into the Grey " 412"Woods. No one from Maghre or any of the other villages has gone into that " 413"forest in living memory. Stories have been passed down for generations " 414"warning against it. Supposedly the place is haunted by lost souls who hunger " 415"for the living, and anyone who dies there is doomed to join them." 416msgstr "" 417 418#. [part] 419#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:43 420msgid "" 421"16 V, 363 YW\n" 422"Excerpt from the journal of Arvith of Maghre\n" 423"\n" 424"But I’m past superstitions now; I’ve seen enough of the world to guess at " 425"the truth behind these sorts of tales. The forest is home to elves — " 426"unfriendly ones, if the stories have any basis at all. I worry for my men; " 427"horses don’t fight well in forests, and the elves will be more dangerous in " 428"their own territory. But there are things that need done and questions that " 429"need answered. Something bigger is happening. One necromancer terrorizing " 430"townsfolk is nothing new, but why didn’t his servants scatter when he was " 431"killed? Where are they headed now? And most importantly, why did they take " 432"Baran with them?\n" 433"\n" 434"Besides... I want my brother back." 435msgstr "" 436 437#. [side]: type=Elvish Rider, id=Nil-Galion 438#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:88 439msgid "Elves" 440msgstr "" 441 442#. [side]: type=Elvish Rider, id=Nil-Galion 443#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:93 444msgid "Nil-Galion" 445msgstr "" 446 447#. [side]: type=Dark Adept, id=Muff Toras 448#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:170 449msgid "Kidnappers" 450msgstr "" 451 452#. [side]: type=Dark Adept, id=Muff Toras 453#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:174 454msgid "Muff Toras" 455msgstr "" 456 457#. [objective]: condition=win 458#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:261 459msgid "Fight your way through the woods before the kidnappers escape" 460msgstr "" 461 462#. [objective]: condition=win 463#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:278 464msgid "Catch the kidnappers" 465msgstr "" 466 467#. [objective]: condition=win 468#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:288 469msgid "Kill the Dark Adept before his reinforcements arrive" 470msgstr "" 471 472#. [objectives] 473#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:304 474msgid "" 475"The Elvish forces are spread out. Seek to fight them one at a time with " 476"several of your units." 477msgstr "" 478 479#. [objectives] 480#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:317 481msgid "" 482"Use horsemen or footpads to quickly explore the shrouded woods to locate the " 483"kidnappers." 484msgstr "" 485 486#. [objectives] 487#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:332 488msgid "" 489"Separate the Dark Adept from his guards and attack in force for an easy kill." 490msgstr "" 491 492#. [message]: speaker=Arvith 493#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:375 494msgid "" 495"Come on, men. A stroll through such lovely green woods, what could be finer?" 496msgstr "" 497 498#. [message]: speaker=Nil-Galion 499#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:380 500msgid "You there! Halt and explain yourself." 501msgstr "" 502 503#. [message]: speaker=Arvith 504#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:385 505msgid "We’re chasing after some men who kidnapped my brother!" 506msgstr "" 507 508#. [message]: speaker=Nil-Galion 509#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:390 510msgid "" 511"Those men told me their prisoner had attempted to murder their master, and " 512"warned that evil men would follow him. Advance no further, or you will die." 513msgstr "" 514 515#. [message]: speaker=Arvith 516#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:395 517msgid "" 518"So much for those ghost stories. Mere elves will not stop me from freeing " 519"Baran!" 520msgstr "" 521 522#. [message]: role=Mercenary 523#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:400 524msgid "" 525"I am glad at least that we will not have to face ghosts. But those elves " 526"will have us at a disadvantage; our horses will not maneuver well in the " 527"trees." 528msgstr "" 529 530#. [message]: speaker=Arvith 531#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:405 532msgid "" 533"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper " 534"woods. We have faced and won through greater perils than those amateurs can " 535"offer." 536msgstr "" 537 538#. [message]: speaker=second_unit 539#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:435 540msgid "I see them! There they are!" 541msgstr "" 542 543#. [message]: speaker=Muff Toras 544#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:440 545msgid "" 546"Curses! If they had been an hour slower, our master’s reinforcements would " 547"already be here to meet us." 548msgstr "" 549 550#. [message]: speaker=Arvith 551#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:452 552msgid "Come on, men, let’s catch those kidnappers!" 553msgstr "" 554 555#. [message]: speaker=unit 556#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:466 557msgid "" 558"Hah! You have captured me, but it will avail you nothing. I sent your " 559"precious brother the mage north with half my men a day since; he will be " 560"safely locked away in our master’s dungeons by now." 561msgstr "" 562 563#. [message]: speaker=Arvith 564#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:471 565msgid "" 566"My blade is at your throat. Give us the way to my brother now, or I will " 567"spill your wretched blood on the ground." 568msgstr "" 569 570#. [event] 571#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:474 572msgid "Sithrak" 573msgstr "" 574 575#. [event] 576#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:475 577msgid "Eleben" 578msgstr "" 579 580#. [event] 581#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:476 582msgid "Jarlom" 583msgstr "" 584 585#. [event] 586#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:477 587msgid "Hamik" 588msgstr "" 589 590#. [event] 591#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:481 592msgid "Akranbral" 593msgstr "" 594 595#. [event] 596#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:482 597msgid "Drakanal" 598msgstr "" 599 600#. [event] 601#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:483 602msgid "Xaskanat" 603msgstr "" 604 605#. [event] 606#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:484 607msgid "Katklagad" 608msgstr "" 609 610#. [message]: speaker=unit 611#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:490 612msgid "" 613"Three days ride to the northeast, in a deserted castle. The passwords to the " 614"guards are $first_password_$first_password and $second_password_" 615"$second_password|." 616msgstr "" 617 618#. [message]: speaker=Arvith 619#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:498 620msgid "Bind him and take him with us. If he has played us false, he will die." 621msgstr "" 622 623#. [message]: role=Mercenary 624#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:510 625msgid "" 626"Captain, what are we riding into? I thought you wanted nothing to do with " 627"Baran any more, not since Toen Caric." 628msgstr "" 629 630#. [message]: speaker=Arvith 631#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:515 632msgid "" 633"I’m no longer sure. What’s between us remains, but knowing someone else has " 634"lain hands on him changes things. Mount up, and let’s get moving." 635msgstr "" 636 637#. [event] 638#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:530 639msgid "Brena" 640msgstr "" 641 642#. [message]: speaker=Brena 643#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:540 644msgid "" 645"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the " 646"foul undead. Are there more of them to be destroyed?" 647msgstr "" 648 649#. [message]: speaker=Arvith 650#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:545 651msgid "" 652"Aye. We think there’s a nest of them north-east of here. They’ve captured my " 653"brother." 654msgstr "" 655 656#. [message]: speaker=Brena 657#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:550 658msgid "" 659"I bear a great hatred towards their kind. I will follow and fight them with " 660"you, if you permit." 661msgstr "" 662 663#. [message]: role=Mercenary 664#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:555 665msgid "He would only slow us down!" 666msgstr "" 667 668#. [message]: speaker=Arvith 669#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:560 670msgid "It is my place to decide this." 671msgstr "" 672 673#. [option] 674#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:562 675msgid "Oh, all right then. Come along with us." 676msgstr "" 677 678#. [message]: speaker=Brena 679#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:566 680msgid "Thank you. My comrades and I will help you on your noble quest." 681msgstr "" 682 683#. [option] 684#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:571 685msgid "I am sorry. We have not the time to spare." 686msgstr "" 687 688#. [message]: speaker=Brena 689#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:575 690msgid "" 691"Take this, then, for I see that you are on a quest. My comrades will help " 692"you whenever you call for them." 693msgstr "" 694 695#. [message]: speaker=narrator 696#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:590 697msgid "You receive 70 pieces of gold!" 698msgstr "" 699 700#. [message]: speaker=Muff Toras 701#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:613 702msgid "My reinforcements are here!" 703msgstr "" 704 705#. [message]: speaker=Arvith 706#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:618 707msgid "He escaped us..." 708msgstr "" 709 710#. [message]: speaker=Nil-Galion 711#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:630 712msgid "" 713"Foolish human, you have killed me but you will not catch the undead in time. " 714"I have fulfilled my contract, and will be reanimated soon to become a lord " 715"of their armies." 716msgstr "" 717 718#. [message]: speaker=Arvith 719#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:640 720msgid "Follow their back trail!" 721msgstr "" 722 723#. [scenario]: id=03_Guarded_Castle 724#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:5 725msgid "Guarded Castle" 726msgstr "" 727 728#. [part] 729#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:26 730msgid "" 731"19 V, 363 YW\n" 732"Excerpt from the journal of Rotharik the Clanless\n" 733"\n" 734"The last of Mordak’s servants arrived this morning bearing the news of his " 735"death, as well as a bundle so well-bound it was barely recognizable as a " 736"man. Mordak was always reckless. This whole desperate scheme was his, and I " 737"suppose I could blame him for everything that we have suffered through if it " 738"still mattered. It was he who brought the wrath of the orcs down on us, too. " 739"But all the same, he managed to accomplish what he set out to do. I still " 740"cannot believe the finality of what has happened; until now we had always " 741"managed to make it through somehow.\n" 742"\n" 743"We had hoped to deliver the mage to Tairach in return for our lives. I do " 744"not know what the warlord wants with this man, but he matches the " 745"description. I suppose that Mordak’s plan would have worked perfectly if not " 746"for the appearance of the horse warriors. Now they are coming here, led by a " 747"man rumored to be this mage’s brother. If that is true, he will stop at " 748"nothing, no more than would I if they held Mordak." 749msgstr "" 750 751#. [part] 752#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:34 753msgid "" 754"19 V, 363 YW\n" 755"Excerpt from the journal of Rotharik the Clanless\n" 756"\n" 757"I have done what I can to fortify this dilapidated castle. The orcs who came " 758"with us stand guard at the gates, and I am gathering all of my servants to " 759"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-" 760"warrior or no, the orcs will still come for me; they have been scouring the " 761"borderlands and raiding the northern farm country in search of us.\n" 762"\n" 763"Yet for some reason I fear these brothers more. If Mordak were here it would " 764"be different, but we are broken... and these two men are whole. In each " 765"other, in the ties that bind them, they have strength." 766msgstr "" 767 768#. [side]: type=Dark Sorcerer, id=Rotharik 769#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:86 770msgid "Rotharik" 771msgstr "" 772 773#. [unit]: role=Guard, id=Guard_leader, type=Assassin 774#. [unit]: role=Guard, type=Bandit 775#. [unit]: role=Guard2, id=Guard2_leader, type=Rogue 776#. [unit]: role=Guard2, type=Thug 777#. [unit]: role=Guard2, type=Bandit 778#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:94 779#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:102 780#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111 781#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:119 782#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:583 783#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:593 784#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:602 785#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612 786msgid "Guard" 787msgstr "" 788 789#. [unit]: id=Knago-Brek, type=Orcish Warrior 790#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:138 791msgid "Knago-Brek" 792msgstr "" 793 794#. [unit]: type=Orcish Grunt 795#. [unit]: type=Orcish Warrior 796#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:146 797#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:154 798#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:163 799#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:171 800msgid "Castle Guard" 801msgstr "" 802 803#. [time]: id=indoors_dark_castle 804#. similar string in the wesnoth-help textdomain 805#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:236 806msgid "Indoors (dark castle)" 807msgstr "" 808 809#. [time]: id=indoors_dark_castle_lit 810#. similar string in th4e wesnoth-help textdomain 811#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:252 812msgid "Indoors (lit)" 813msgstr "" 814 815#. [objective]: condition=win 816#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:308 817msgid "Rescue Baran" 818msgstr "" 819 820#. [objective]: condition=win 821#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:320 822msgid "Kill the dark sorcerer to get the cell key" 823msgstr "" 824 825#. [objective]: condition=win 826#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:334 827msgid "Move Arvith to the cell with his brother to free him" 828msgstr "" 829 830#. [objective]: condition=lose 831#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:347 832#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:147 833#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:292 834msgid "Death of Baran" 835msgstr "" 836 837#. [objectives] 838#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:359 839msgid "" 840"When facing an unknown situation, take into account details from story and " 841"dialog to inform your strategy." 842msgstr "" 843 844#. [objectives] 845#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:368 846msgid "" 847"The dark sorcerer is a strong unit; attack him with multiple units at once " 848"and try to force him off his keep." 849msgstr "" 850 851#. [objectives] 852#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:378 853msgid "" 854"Markings or decorations on hexes may indicate something to be found. If you " 855"can, it is usually a good idea to investigate." 856msgstr "" 857 858#. [message]: speaker=narrator 859#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:415 860msgid "" 861"Arvith and his men halt outside of the castle, gazing for a moment at the " 862"hulking mass of stone looming in the fog. There is movement in the mist." 863msgstr "" 864 865#. [message]: speaker=Guard_leader 866#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:420 867msgid "Halt! Friend or foe? Give the password." 868msgstr "" 869 870#. [message]: speaker=Arvith 871#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:425 872msgid "The password is" 873msgstr "" 874 875#. [option] 876#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:428 877msgid "Sithrak!" 878msgstr "" 879 880#. [option] 881#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:431 882msgid "Eleben!" 883msgstr "" 884 885#. [option] 886#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:434 887msgid "Jarlom!" 888msgstr "" 889 890#. [option] 891#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:437 892msgid "Hamik!" 893msgstr "" 894 895#. [message]: speaker=Guard_leader 896#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:450 897msgid "Pass, friend." 898msgstr "" 899 900#. [message]: speaker=Arvith 901#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:465 902msgid "" 903"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as " 904"it may be; cut him loose, and let’s be rid of him." 905msgstr "" 906 907#. [message]: speaker=Guard_leader 908#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:476 909msgid "Wrong! Die!" 910msgstr "" 911 912#. [message]: speaker=Knago-Brek 913#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:494 914msgid "" 915"Haha! We not kill people for long time. Weapon wants blood. We now kill " 916"humans!" 917msgstr "" 918 919#. [message]: speaker=Arvith 920#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:499 921msgid "" 922"My sword-arm shall have a say in who will do the dying. Come on, men, let’s " 923"kill some orcs." 924msgstr "" 925 926#. [message]: speaker=Arvith 927#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:511 928msgid "One less braggart orc in the world." 929msgstr "" 930 931#. [message] 932#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:520 933msgid "Captain, what are <i>orcs</i> doing this far south?" 934msgstr "" 935 936#. [message]: speaker=Arvith 937#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:525 938msgid "Good question. Perhaps my brother will have found out." 939msgstr "" 940 941#. [message]: speaker=Guard2_leader 942#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:625 943msgid "Are you our relief arriving? Does this mean we get to leave here now?" 944msgstr "" 945 946#. [message]: speaker=Arvith 947#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:630 948msgid "Um, yes. Fine. You can go." 949msgstr "" 950 951#. [message]: speaker=Guard2_leader 952#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:635 953msgid "Um, you’re supposed to give the password." 954msgstr "" 955 956#. [message]: speaker=Arvith 957#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:640 958msgid "Oh, of course. I had nearly forgotten." 959msgstr "" 960 961#. [option] 962#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:643 963msgid "Akranbral!" 964msgstr "" 965 966#. [option] 967#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:646 968msgid "Drakanal!" 969msgstr "" 970 971#. [option] 972#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:649 973msgid "Xaskanat!" 974msgstr "" 975 976#. [option] 977#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:652 978msgid "Katklagad!" 979msgstr "" 980 981#. [message]: speaker=Guard2_leader 982#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:665 983msgid "Thanks! Irritating little formality, isn’t it?" 984msgstr "" 985 986#. [message]: speaker=Guard2_leader 987#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:675 988msgid "That’s the wrong password! These aren’t our relief! Get them!" 989msgstr "" 990 991#. [message]: speaker=Arvith 992#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:683 993msgid "" 994"I think I should better support my men at the front to make sure we can free " 995"my brother." 996msgstr "" 997 998#. [message]: speaker=unit 999#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695 1000msgid "Your hand or Tairach’s, death is still death... (argh)" 1001msgstr "" 1002 1003#. [message]: speaker=Arvith 1004#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:705 1005msgid "‘Tairach’? Who or what is Tairach?" 1006msgstr "" 1007 1008#. [message]: speaker=second_unit 1009#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:710 1010msgid "There’s a key in his robes." 1011msgstr "" 1012 1013#. [message]: speaker=Arvith 1014#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:720 1015msgid "" 1016"That may well be the key to the cell they’re holding Baran in! I will take " 1017"it." 1018msgstr "" 1019 1020#. [message]: speaker=Arvith 1021#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:748 1022msgid "It may be important, I best take it." 1023msgstr "" 1024 1025#. [message]: speaker=unit 1026#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:766 1027msgid "This castle seems as dark as a cave!" 1028msgstr "" 1029 1030#. [message]: speaker=narrator 1031#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:772 1032msgid "" 1033"This castle is under a constant, <i>chaotic</i> time of day (equivalent to " 1034"permanent night), except for illuminated hexes adjacent to lit stone walls " 1035"(neutral time of day). Place your units carefully, as your troops will be " 1036"weaker and enemy units stronger." 1037msgstr "" 1038 1039#. [message]: speaker=unit 1040#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:792 1041msgid "Look what I have found in here! I can count a hundred pieces of gold." 1042msgstr "" 1043 1044#. [message]: speaker=unit 1045#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:806 1046msgid "Look what I have found in here! I can count fifty pieces of gold." 1047msgstr "" 1048 1049#. [message]: speaker=unit 1050#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:845 1051msgid "I found Baran. He is in this cell." 1052msgstr "" 1053 1054#. [message]: speaker=Baran 1055#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:856 1056msgid "It’s good to see you, Arvith." 1057msgstr "" 1058 1059#. [message]: speaker=Arvith 1060#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:861 1061msgid "And you too, brother." 1062msgstr "" 1063 1064#. [message]: speaker=Baran 1065#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:867 1066msgid "" 1067"You must be one of Arvith’s men. Please help me get out of this dungeon." 1068msgstr "" 1069 1070#. [message]: speaker=Baran 1071#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:874 1072msgid "" 1073"The accursed dark sorcerer Rotharik has imprisoned me behind this magically " 1074"enhanced iron gate. It can only be opened with the correct key. You must get " 1075"it from him to free me." 1076msgstr "" 1077 1078#. [message]: speaker=Arvith 1079#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:886 1080msgid "" 1081"I have already met, and killed, the sorcerer. Is this the key to which you " 1082"referred?" 1083msgstr "" 1084 1085#. [message]: speaker=Baran 1086#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:890 1087msgid "" 1088"Yes, it is. Come, unlock this cell door, and let us depart this place, " 1089"brother!" 1090msgstr "" 1091 1092#. [message]: speaker=Baran 1093#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:944 1094msgid "Thank you for saving me. I... was not certain you would come." 1095msgstr "" 1096 1097#. [message]: speaker=Arvith 1098#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:949 1099msgid "Have you no faith in your brother, Baran?" 1100msgstr "" 1101 1102#. [message]: speaker=Baran 1103#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:954 1104msgid "" 1105"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you " 1106"again." 1107msgstr "" 1108 1109#. [message]: speaker=Arvith 1110#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:959 1111msgid "" 1112"That is as may be. But you are my brother still. And... I never doubted you " 1113"would have come for me." 1114msgstr "" 1115 1116#. [message]: speaker=Arvith 1117#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:964 1118msgid "" 1119"It was no great trial, after all. A few elves, one or two dark sorcerers, a " 1120"gang of orcs and some undead. Really just a day’s work for the company." 1121msgstr "" 1122 1123#. [message]: speaker=Baran 1124#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:969 1125msgid "Thank you for coming to my aid. Let us return to the village." 1126msgstr "" 1127 1128#. [unit]: id=Rotharik, type=Orcish Assassin 1129#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1003 1130msgid "Minion of Tairach" 1131msgstr "" 1132 1133#. [message]: speaker=Rotharik 1134#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1015 1135msgid "You are too late! Your brother is already dead! Muahahaha...!" 1136msgstr "" 1137 1138#. [message]: speaker=Arvith 1139#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1020 1140msgid "Argh!!" 1141msgstr "" 1142 1143#. [scenario]: id=04_Return_to_the_Village 1144#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:5 1145msgid "Return to the Village" 1146msgstr "" 1147 1148#. [part] 1149#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:26 1150msgid "" 1151"27 V, 363 YW\n" 1152"Excerpt from the journal of Baran of Maghre\n" 1153"\n" 1154"Almost home now. The last week has been full of mixed feelings for me — " 1155"blissful and difficult by turns. It was wonderful to be out of that dungeon " 1156"cell and in the sunlight again without the threat of death or worse hanging " 1157"over my head... but with that behind me, I turned to the almost equally " 1158"daunting task of making amends with my brother.\n" 1159"\n" 1160"Arvith had largely forgiven me by the time he freed me from my cell. All the " 1161"same, it has taken all of the past week for us to rebuild the sense of " 1162"comfort in each other we once had. It is fortunate that we have been able to " 1163"take our time getting back — we gave the Grey Woods a wide berth, and on our " 1164"way around it we traveled through some truly beautiful countryside. It has " 1165"given us plenty of time to talk." 1166msgstr "" 1167 1168#. [part] 1169#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:34 1170msgid "" 1171"27 V, 363 YW\n" 1172"Excerpt from the journal of Baran of Maghre\n" 1173"\n" 1174"Though I am more at ease now, my thoughts often turn back to Toen Caric. We " 1175"should have been able to repel the orcs without great loss — the pincer " 1176"attack Arvith devised would surely have carried the day but for me. It was " 1177"reckless of me to leave my men behind — I wounded the warlord and forced him " 1178"to flee the field, but the cost far outweighed the gain. Those under my " 1179"command could have been saved if I had remained with them.\n" 1180"\n" 1181"I can hardly blame Arvith for having taken their deaths ill, and I can never " 1182"undo the wrong that I have done, but I suppose that time heals some things. " 1183"We return to the village as brothers once more.\n" 1184"\n" 1185"But I am still troubled. I wonder... is this sense of foreboding I feel " 1186"merely a remnant of my time locked away in that dungeon, or is it a sign of " 1187"something real?" 1188msgstr "" 1189 1190#. [side]: type=Orcish Warlord, id=Tairach 1191#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:87 1192#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:56 1193msgid "Tairach" 1194msgstr "" 1195 1196#. [side]: type=Longbowman, id=Reeve Hoban 1197#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:116 1198msgid "Reeve Hoban" 1199msgstr "" 1200 1201#. [objective]: condition=win 1202#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:139 1203msgid "Find out what is happening in the village" 1204msgstr "" 1205 1206#. [objectives] 1207#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:155 1208msgid "" 1209"Recruit or Recall some high-move units to be able to see as far as possible " 1210"through the fog for approaching units." 1211msgstr "" 1212 1213#. [message]: speaker=Arvith 1214#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:171 1215msgid "" 1216"There. The village is just across those hills, and already I see men coming " 1217"to greet us!" 1218msgstr "" 1219 1220#. [message]: speaker=Baran 1221#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:176 1222msgid "" 1223"No, they are fleeing from something. We must find out what is happening over " 1224"there!" 1225msgstr "" 1226 1227#. [message]: speaker=Arvith 1228#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:181 1229msgid "Men! Ready your arms!" 1230msgstr "" 1231 1232#. [message]: speaker=Baran 1233#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:186 1234msgid "We should find Reeve Hoban. Maybe he knows what is going on here." 1235msgstr "" 1236 1237#. [message]: speaker=second_unit 1238#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:201 1239msgid "We’re almost there!" 1240msgstr "" 1241 1242#. [message]: speaker=Baran 1243#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:206 1244msgid "That warlord! It’s..." 1245msgstr "" 1246 1247#. [message]: speaker=Arvith 1248#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211 1249msgid "Yes, I’d know that face anywhere. Especially after what you did to it." 1250msgstr "" 1251 1252#. [message]: speaker=Baran 1253#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:216 1254msgid "The warlord from Toen Caric." 1255msgstr "" 1256 1257#. [message]: speaker=Tairach 1258#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:221 1259msgid "You! The mage who scarred me with fire! KILL THEM!" 1260msgstr "" 1261 1262#. [message]: speaker=Baran 1263#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:226 1264msgid "Let’s finish what we started, brother." 1265msgstr "" 1266 1267#. [message]: speaker=Arvith 1268#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:231 1269msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!" 1270msgstr "" 1271 1272#. [message]: speaker=Reeve Hoban 1273#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:250 1274msgid "I am glad to see you returned." 1275msgstr "" 1276 1277#. [message]: speaker=Baran 1278#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:255 1279msgid "No gladder than I am to be here. But what has happened to Maghre?" 1280msgstr "" 1281 1282#. [message]: speaker=Reeve Hoban 1283#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260 1284msgid "" 1285"Soon after you departed we were beset by orcs. With half the men of Maghre " 1286"gone, we could not stop them." 1287msgstr "" 1288 1289#. [message]: speaker=Reeve Hoban 1290#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:265 1291msgid "" 1292"The orcish warlord aims to enslave us. We will not be able to hold out for " 1293"much longer." 1294msgstr "" 1295 1296#. [message]: speaker=Reeve Hoban 1297#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:270 1298msgid "" 1299"Have a care, his men are fell fighters and have killed many. Very few remain " 1300"who can bear arms, but I will send them to aid you in battle." 1301msgstr "" 1302 1303#. [objective]: condition=win 1304#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:284 1305msgid "Slay the Orcish Warlord to free the village" 1306msgstr "" 1307 1308#. [objectives] 1309#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300 1310msgid "You can use Reeve Hoban’s keep to recruit or recall additional units." 1311msgstr "" 1312 1313#. [message]: speaker=Tairach 1314#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:341 1315msgid "Today, you shall pay for disfiguring my face, mage!" 1316msgstr "" 1317 1318#. [message]: speaker=Baran 1319#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:346 1320msgid "" 1321"I have already paid with the lives of my men at Toen Caric. It is time I " 1322"righted that mistake and finished this once and for all." 1323msgstr "" 1324 1325#. [message]: speaker=Arvith 1326#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:355 1327msgid "" 1328"It is finished. We’ve defeated him at last. It was good to have you at my " 1329"side, Baran." 1330msgstr "" 1331 1332#. [message]: speaker=Baran 1333#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:360 1334msgid "" 1335"So much has been destroyed. It will be difficult to repair all that the orcs " 1336"and undead have wrecked. And they could come again." 1337msgstr "" 1338 1339#. [message]: speaker=Arvith 1340#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:365 1341msgid "" 1342"I must go back to earning my living. But we have our amulets, little " 1343"brother. If you are beset again, I will come." 1344msgstr "" 1345 1346#. [message]: speaker=Arvith 1347#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:383 1348msgid "I don’t think we can rescue anyone from these villages. It is too late." 1349msgstr "" 1350 1351#. [message]: speaker=Baran 1352#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:388 1353msgid "I was too weak to protect these people. Oh, why did this happen to me?!" 1354msgstr "" 1355 1356#. [scenario]: id=05_Epilogue 1357#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:5 1358msgid "A Tale of Two Brothers — Epilogue" 1359msgstr "" 1360 1361#. [part] 1362#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:18 1363msgid "" 1364"22 IX, 365 YW\n" 1365"Excerpt from the journal of Arvith of Maghre\n" 1366"\n" 1367"Maghre is looking much better than the last time I saw it. Baran has done " 1368"wonders in two years. The village is rebuilt, and the surrounding farmlands " 1369"are restored and reoccupied. Despite my brother’s worries, our people have " 1370"faced no new threats in that time.\n" 1371"\n" 1372"It has been more difficult to stay away in those two years, but I have my " 1373"calling and Baran has his, and we have had little opportunity to meet again. " 1374"But as the company and I are passing through this part of the kingdom with a " 1375"new patron, I have asked leave of him to visit my brother and he gave it." 1376msgstr "" 1377 1378#. [part] 1379#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:27 1380msgid "" 1381"22 IX, 365 YW\n" 1382"Excerpt from the journal of Arvith of Maghre\n" 1383"\n" 1384"This patron is, of all things, an elf. I never thought I’d befriend one, but " 1385"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too " 1386"much; I can tell that just by meeting his eyes. I think we will have to work " 1387"for our pay soon.\n" 1388"\n" 1389"In the meantime, though, it’s good to relax and enjoy the peace." 1390msgstr "" 1391 1392#: data/campaigns/Two_Brothers/utils/characters.cfg:6 1393msgid "Arvith" 1394msgstr "" 1395 1396#. [message]: speaker=Arvith 1397#: data/campaigns/Two_Brothers/utils/characters.cfg:21 1398msgid "All is lost now that I am dead..." 1399msgstr "" 1400 1401#. [message]: speaker=Baran 1402#: data/campaigns/Two_Brothers/utils/characters.cfg:39 1403msgid "It is over, I am vanquished." 1404msgstr "" 1405 1406#. [unit]: id=Baran, type=Red Mage 1407#: data/campaigns/Two_Brothers/utils/characters.cfg:128 1408msgid "Baran" 1409msgstr "" 1410 1411#: data/campaigns/Two_Brothers/utils/macros.cfg:4 1412msgid "Hint:" 1413msgstr "" 1414