1msgid ""
2msgstr ""
3"Project-Id-Version: Battle for Wesnoth 1.5.0+dev\n"
4"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
5"POT-Creation-Date: 2021-06-20 12:00 UTC\n"
6"PO-Revision-Date: 2008-04-20 12:42+0200\n"
7"Last-Translator: Automatically generated\n"
8"Language-Team: none\n"
9"Language: \n"
10"MIME-Version: 1.0\n"
11"Content-Type: text/plain; charset=UTF-8\n"
12"Content-Transfer-Encoding: 8bit\n"
13
14#. [campaign]: id=Two_Brothers
15#: data/campaigns/Two_Brothers/_main.cfg:13
16msgid "A Tale of Two Brothers"
17msgstr ""
18
19#. [campaign]: id=Two_Brothers
20#: data/campaigns/Two_Brothers/_main.cfg:14
21msgid "AToTB"
22msgstr ""
23
24#. [campaign]: id=Two_Brothers
25#: data/campaigns/Two_Brothers/_main.cfg:18
26msgid "Beginner"
27msgstr ""
28
29#. [campaign]: id=Two_Brothers
30#: data/campaigns/Two_Brothers/_main.cfg:18
31msgid "Horseman"
32msgstr ""
33
34#. [campaign]: id=Two_Brothers
35#: data/campaigns/Two_Brothers/_main.cfg:19
36msgid "Challenging"
37msgstr ""
38
39#. [campaign]: id=Two_Brothers
40#: data/campaigns/Two_Brothers/_main.cfg:19
41msgid "Knight"
42msgstr ""
43
44#. [campaign]: id=Two_Brothers
45#: data/campaigns/Two_Brothers/_main.cfg:21
46msgid ""
47"An evil mage is threatening the small village of Maghre and its inhabitants. "
48"The village’s mage sends to his warrior brother for help, but not all goes "
49"as planned. Can you help?\n"
50"\n"
51msgstr ""
52
53#. [campaign]: id=Two_Brothers
54#: data/campaigns/Two_Brothers/_main.cfg:23
55msgid "(Rookie level, 4 scenarios.)"
56msgstr ""
57
58#. [about]
59#: data/campaigns/Two_Brothers/_main.cfg:30
60msgid "Campaign Design"
61msgstr ""
62
63#. [about]
64#: data/campaigns/Two_Brothers/_main.cfg:39
65msgid "Prose and Story Edits"
66msgstr ""
67
68#. [about]
69#: data/campaigns/Two_Brothers/_main.cfg:48
70msgid "Campaign Maintenance"
71msgstr ""
72
73#. [about]
74#: data/campaigns/Two_Brothers/_main.cfg:57
75msgid "Artwork and Graphics Design"
76msgstr ""
77
78#. [about]
79#: data/campaigns/Two_Brothers/_main.cfg:73
80msgid "Miscellaneous"
81msgstr ""
82
83#. [entry]
84#: data/campaigns/Two_Brothers/_main.cfg:87
85msgid "And special thanks to everyone else who I forgot to mention."
86msgstr ""
87
88#. [scenario]: id=01_Rooting_Out_a_Mage
89#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:5
90msgid "Rooting Out a Mage"
91msgstr ""
92
93#. [part]
94#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:50
95msgid ""
96"The remote freehold of Maghre in the western reaches of the kingdom of "
97"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
98"comings and goings of the wider world. Wars and the rumor of wars touched "
99"them not, until the day a dark mage settled in the region and began seeking "
100"sacrifices for his evil summonings."
101msgstr ""
102
103#. [part]
104#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:54
105msgid ""
106"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
107"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
108"deeds. People vanished from isolated farmsteads. Men and women began to fear "
109"the night, and their children even the bright day. But the nearest lord was "
110"more than a day’s ride distant, and messengers sent to seek his help did not "
111"return."
112msgstr ""
113
114#. [part]
115#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:58
116msgid ""
117"There was a man named Baran who had shown talent as a mage when he was "
118"young, gone to the great Academy on the Isle of Alduin, and returned to work "
119"his magic in the land where he was born. The people looked to him for help "
120"and leadership. He found weapons half-forgotten from the times of their "
121"sires and grandsires hanging in many houses, and bade the villagers to take "
122"them down and clean and oil them. He set the smiths of Maghre to making "
123"spearheads and ax-blades for the rest."
124msgstr ""
125
126#. [part]
127#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:62
128msgid ""
129"Now Baran had a brother named Arvith who had also left Maghre to seek his "
130"fortune, and had become the leader of a small band of horsemen who hired out "
131"as guards to merchant caravans. Fortunate it was for all that when Baran was "
132"but an apprentice mage, he had made a pair of amulets for himself and his "
133"brother, with which they might call to each other when in dire need. Baran "
134"sent out that call."
135msgstr ""
136
137#. [part]
138#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:66
139msgid ""
140"12 V, 363 YW\n"
141"Excerpt from the journal of Baran of Maghre\n"
142"\n"
143"If I could but face this ‘Mordak’! I think my magic might prove stronger "
144"than his. But he bides in the hills, well-guarded by his servants, and I "
145"muster frightened peasants to fight his minions with blades and sticks. I "
146"need my brother; he always had a better head for battle than I.\n"
147"\n"
148"Will he heed the call? I do not know if he has kept the amulet; we have not "
149"spoken since that evil day at Toen Caric. If he will not come for me, "
150"perhaps he will return to aid our village in its hour of desperate need."
151msgstr ""
152
153#. [part]
154#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:75
155msgid ""
156"Heeding the call of his amulet, Arvith gathered such men as he could and "
157"hurried to Maghre to help Baran."
158msgstr ""
159
160#. [side]
161#. [side]: type=Longbowman, id=Reeve Hoban
162#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:93
163#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:66
164#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:56
165#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:58
166#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:111
167msgid "Humans"
168msgstr ""
169
170#. [side]: type=Dark Sorcerer, id=Mordak
171#. [side]: type=Orcish Warlord, id=Tairach
172#. [side]: type=Dark Sorcerer, id=Rotharik
173#. [side]
174#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:114
175#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81
176#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:131
177#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:82
178msgid "Enemies"
179msgstr ""
180
181#. [side]: type=Dark Sorcerer, id=Mordak
182#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:119
183msgid "Mordak"
184msgstr ""
185
186#. [event]
187#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:146
188msgid "Alwyn"
189msgstr ""
190
191#. [event]
192#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:147
193msgid "Brent"
194msgstr ""
195
196#. [event]
197#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:148
198msgid "Cadell"
199msgstr ""
200
201#. [event]
202#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:149
203msgid "Dannen"
204msgstr ""
205
206#. [event]
207#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:150
208msgid "Efran"
209msgstr ""
210
211#. [event]
212#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:151
213msgid "Faren"
214msgstr ""
215
216#. [event]
217#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154
218msgid "Tarek"
219msgstr ""
220
221#. [event]
222#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:155
223msgid "Hann"
224msgstr ""
225
226#. [event]
227#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:156
228msgid "Magrid"
229msgstr ""
230
231#. [objective]: condition=win
232#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:161
233msgid "Slay Mordak, the evil mage"
234msgstr ""
235
236#. [objective]: condition=lose
237#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:165
238#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:292
239#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:338
240#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:143
241#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:288
242msgid "Death of Arvith"
243msgstr ""
244
245#. [objectives]
246#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:176
247msgid ""
248"Use footpads as fodder to protect your loyal units and attack during the day "
249"to minimize the damage your forces take."
250msgstr ""
251
252#. [message]: speaker=Baran
253#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:186
254msgid "Greetings, brother, and welcome home."
255msgstr ""
256
257#. [message]: speaker=Arvith
258#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:191
259msgid "Hail."
260msgstr ""
261
262#. [message]: speaker=Baran
263#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:196
264msgid "Is that all, Arvith? I understand, but..."
265msgstr ""
266
267#. [message]: speaker=Arvith
268#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:201
269msgid "You called, and I came; be content with that. What ails Maghre?"
270msgstr ""
271
272#. [message]: speaker=Baran
273#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:206
274msgid ""
275"A dark mage has come upon us; his creatures call him Mordak. They have been "
276"terrorizing outlying farms, and we fear they may soon attack the village "
277"itself! The villagers of Maghre have taken up weapons but they are not "
278"trained fighters; we need your men, and you to lead them."
279msgstr ""
280
281#. [message]: speaker=Baran
282#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:211
283msgid ""
284"I can feel Mordak’s foul touch on the hidden currents of the earth and air. "
285"He is somewhere due north of here, I would say not more than two days’ ride."
286msgstr ""
287
288#. [message]: speaker=Arvith
289#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:216
290msgid ""
291"All right. I will do this for the village. Can you keep the mage off our "
292"backs?"
293msgstr ""
294
295#. [message]: speaker=Baran
296#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:221
297msgid ""
298"I will go stealthily with a handful of our best scouts and woodsmen. While "
299"you demonstrate against him and kill his creatures, I will try to defeat "
300"Mordak himself with magic at an unguarded moment. You shall be the right "
301"hand, I the left... aye, brother?"
302msgstr ""
303
304#. [message]: speaker=Arvith
305#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:226
306msgid "... Aye. Just make sure you’re there when we need you."
307msgstr ""
308
309#. [message]: speaker=Arvith
310#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:237
311msgid ""
312"Baran should be in position by now. Press them, distract the adept so Baran "
313"can spring his trap!"
314msgstr ""
315
316#. [message]: speaker=Arvith
317#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:248
318msgid "Baran has not made his attack!"
319msgstr ""
320
321#. [message]: role=Mercenary
322#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:253
323msgid "Could he have abandoned us?"
324msgstr ""
325
326#. [message]: speaker=Arvith
327#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:258
328msgid ""
329"No... No. This is something else. I’m worried about him... but right now it "
330"means we have to deal with this Mordak ourselves."
331msgstr ""
332
333#. [message]: speaker=unit
334#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:270
335msgid "Argh!"
336msgstr ""
337
338#. [message]: speaker=Arvith
339#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:275
340msgid "Good work, men! But what has become of my brother?"
341msgstr ""
342
343#. [message]: speaker=unit
344#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:280
345msgid "Worried about him, are you? E-he-he... hergh... gaargh..."
346msgstr ""
347
348#. [message]: speaker=Arvith
349#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:290
350msgid ""
351"There’s nothing more to be had from this one; we will have to search for "
352"Baran ourselves!"
353msgstr ""
354
355#. [message]: role=Reporter
356#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:312
357msgid ""
358"Sir, our scouts report that Baran was seen captured and carried away further "
359"north!"
360msgstr ""
361
362#. [message]: speaker=Arvith
363#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:317
364msgid "That they should dare this! We will give chase at once."
365msgstr ""
366
367#. [message]: speaker=Mordak
368#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:338
369msgid "Your brother’s plan to ambush me has failed. He is our prisoner now."
370msgstr ""
371
372#. [message]: speaker=Arvith
373#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:343
374msgid ""
375"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s "
376"forces descend upon the village!"
377msgstr ""
378
379#. [message]: speaker=Arvith
380#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:359
381msgid "I hear these creatures are nigh-immune to our weapons, let us see!"
382msgstr ""
383
384#. [message]: speaker=second_unit
385#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:375
386msgid "That was not so hard!"
387msgstr ""
388
389#. [scenario]: id=02_The_Chase
390#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:5
391msgid "The Chase"
392msgstr ""
393
394#. [part]
395#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:27
396msgid "Arvith and his band rode north in search of his missing brother."
397msgstr ""
398
399#. [part]
400#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:34
401msgid ""
402"16 V, 363 YW\n"
403"Excerpt from the journal of Arvith of Maghre\n"
404"\n"
405"We’ve been searching three days for Baran, and turned up nothing. My best "
406"hunch was to head north into the borderlands, where the necromancer’s "
407"minions could safely hide; everywhere else is more farmland. At first I "
408"thought the search might be useless, but late in the first day we found a "
409"set of tracks. Some of them had been made by skeletal feet.\n"
410"\n"
411"We’re close enough to be certain now: those tracks are heading into the Grey "
412"Woods. No one from Maghre or any of the other villages has gone into that "
413"forest in living memory. Stories have been passed down for generations "
414"warning against it. Supposedly the place is haunted by lost souls who hunger "
415"for the living, and anyone who dies there is doomed to join them."
416msgstr ""
417
418#. [part]
419#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:43
420msgid ""
421"16 V, 363 YW\n"
422"Excerpt from the journal of Arvith of Maghre\n"
423"\n"
424"But I’m past superstitions now; I’ve seen enough of the world to guess at "
425"the truth behind these sorts of tales. The forest is home to elves — "
426"unfriendly ones, if the stories have any basis at all. I worry for my men; "
427"horses don’t fight well in forests, and the elves will be more dangerous in "
428"their own territory. But there are things that need done and questions that "
429"need answered. Something bigger is happening. One necromancer terrorizing "
430"townsfolk is nothing new, but why didn’t his servants scatter when he was "
431"killed? Where are they headed now? And most importantly, why did they take "
432"Baran with them?\n"
433"\n"
434"Besides... I want my brother back."
435msgstr ""
436
437#. [side]: type=Elvish Rider, id=Nil-Galion
438#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:88
439msgid "Elves"
440msgstr ""
441
442#. [side]: type=Elvish Rider, id=Nil-Galion
443#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:93
444msgid "Nil-Galion"
445msgstr ""
446
447#. [side]: type=Dark Adept, id=Muff Toras
448#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:170
449msgid "Kidnappers"
450msgstr ""
451
452#. [side]: type=Dark Adept, id=Muff Toras
453#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:174
454msgid "Muff Toras"
455msgstr ""
456
457#. [objective]: condition=win
458#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:261
459msgid "Fight your way through the woods before the kidnappers escape"
460msgstr ""
461
462#. [objective]: condition=win
463#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:278
464msgid "Catch the kidnappers"
465msgstr ""
466
467#. [objective]: condition=win
468#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:288
469msgid "Kill the Dark Adept before his reinforcements arrive"
470msgstr ""
471
472#. [objectives]
473#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:304
474msgid ""
475"The Elvish forces are spread out. Seek to fight them one at a time with "
476"several of your units."
477msgstr ""
478
479#. [objectives]
480#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:317
481msgid ""
482"Use horsemen or footpads to quickly explore the shrouded woods to locate the "
483"kidnappers."
484msgstr ""
485
486#. [objectives]
487#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:332
488msgid ""
489"Separate the Dark Adept from his guards and attack in force for an easy kill."
490msgstr ""
491
492#. [message]: speaker=Arvith
493#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:375
494msgid ""
495"Come on, men. A stroll through such lovely green woods, what could be finer?"
496msgstr ""
497
498#. [message]: speaker=Nil-Galion
499#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:380
500msgid "You there! Halt and explain yourself."
501msgstr ""
502
503#. [message]: speaker=Arvith
504#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:385
505msgid "We’re chasing after some men who kidnapped my brother!"
506msgstr ""
507
508#. [message]: speaker=Nil-Galion
509#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:390
510msgid ""
511"Those men told me their prisoner had attempted to murder their master, and "
512"warned that evil men would follow him. Advance no further, or you will die."
513msgstr ""
514
515#. [message]: speaker=Arvith
516#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:395
517msgid ""
518"So much for those ghost stories. Mere elves will not stop me from freeing "
519"Baran!"
520msgstr ""
521
522#. [message]: role=Mercenary
523#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:400
524msgid ""
525"I am glad at least that we will not have to face ghosts. But those elves "
526"will have us at a disadvantage; our horses will not maneuver well in the "
527"trees."
528msgstr ""
529
530#. [message]: speaker=Arvith
531#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:405
532msgid ""
533"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
534"woods. We have faced and won through greater perils than those amateurs can "
535"offer."
536msgstr ""
537
538#. [message]: speaker=second_unit
539#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:435
540msgid "I see them! There they are!"
541msgstr ""
542
543#. [message]: speaker=Muff Toras
544#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:440
545msgid ""
546"Curses! If they had been an hour slower, our master’s reinforcements would "
547"already be here to meet us."
548msgstr ""
549
550#. [message]: speaker=Arvith
551#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:452
552msgid "Come on, men, let’s catch those kidnappers!"
553msgstr ""
554
555#. [message]: speaker=unit
556#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:466
557msgid ""
558"Hah! You have captured me, but it will avail you nothing. I sent your "
559"precious brother the mage north with half my men a day since; he will be "
560"safely locked away in our master’s dungeons by now."
561msgstr ""
562
563#. [message]: speaker=Arvith
564#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:471
565msgid ""
566"My blade is at your throat. Give us the way to my brother now, or I will "
567"spill your wretched blood on the ground."
568msgstr ""
569
570#. [event]
571#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:474
572msgid "Sithrak"
573msgstr ""
574
575#. [event]
576#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:475
577msgid "Eleben"
578msgstr ""
579
580#. [event]
581#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:476
582msgid "Jarlom"
583msgstr ""
584
585#. [event]
586#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:477
587msgid "Hamik"
588msgstr ""
589
590#. [event]
591#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:481
592msgid "Akranbral"
593msgstr ""
594
595#. [event]
596#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:482
597msgid "Drakanal"
598msgstr ""
599
600#. [event]
601#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:483
602msgid "Xaskanat"
603msgstr ""
604
605#. [event]
606#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:484
607msgid "Katklagad"
608msgstr ""
609
610#. [message]: speaker=unit
611#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:490
612msgid ""
613"Three days ride to the northeast, in a deserted castle. The passwords to the "
614"guards are $first_password_$first_password and $second_password_"
615"$second_password|."
616msgstr ""
617
618#. [message]: speaker=Arvith
619#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:498
620msgid "Bind him and take him with us. If he has played us false, he will die."
621msgstr ""
622
623#. [message]: role=Mercenary
624#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:510
625msgid ""
626"Captain, what are we riding into? I thought you wanted nothing to do with "
627"Baran any more, not since Toen Caric."
628msgstr ""
629
630#. [message]: speaker=Arvith
631#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:515
632msgid ""
633"I’m no longer sure. What’s between us remains, but knowing someone else has "
634"lain hands on him changes things. Mount up, and let’s get moving."
635msgstr ""
636
637#. [event]
638#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:530
639msgid "Brena"
640msgstr ""
641
642#. [message]: speaker=Brena
643#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:540
644msgid ""
645"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
646"foul undead. Are there more of them to be destroyed?"
647msgstr ""
648
649#. [message]: speaker=Arvith
650#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:545
651msgid ""
652"Aye. We think there’s a nest of them north-east of here. They’ve captured my "
653"brother."
654msgstr ""
655
656#. [message]: speaker=Brena
657#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:550
658msgid ""
659"I bear a great hatred towards their kind. I will follow and fight them with "
660"you, if you permit."
661msgstr ""
662
663#. [message]: role=Mercenary
664#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:555
665msgid "He would only slow us down!"
666msgstr ""
667
668#. [message]: speaker=Arvith
669#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:560
670msgid "It is my place to decide this."
671msgstr ""
672
673#. [option]
674#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:562
675msgid "Oh, all right then. Come along with us."
676msgstr ""
677
678#. [message]: speaker=Brena
679#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:566
680msgid "Thank you. My comrades and I will help you on your noble quest."
681msgstr ""
682
683#. [option]
684#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:571
685msgid "I am sorry. We have not the time to spare."
686msgstr ""
687
688#. [message]: speaker=Brena
689#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:575
690msgid ""
691"Take this, then, for I see that you are on a quest. My comrades will help "
692"you whenever you call for them."
693msgstr ""
694
695#. [message]: speaker=narrator
696#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:590
697msgid "You receive 70 pieces of gold!"
698msgstr ""
699
700#. [message]: speaker=Muff Toras
701#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:613
702msgid "My reinforcements are here!"
703msgstr ""
704
705#. [message]: speaker=Arvith
706#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:618
707msgid "He escaped us..."
708msgstr ""
709
710#. [message]: speaker=Nil-Galion
711#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:630
712msgid ""
713"Foolish human, you have killed me but you will not catch the undead in time. "
714"I have fulfilled my contract, and will be reanimated soon to become a lord "
715"of their armies."
716msgstr ""
717
718#. [message]: speaker=Arvith
719#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:640
720msgid "Follow their back trail!"
721msgstr ""
722
723#. [scenario]: id=03_Guarded_Castle
724#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:5
725msgid "Guarded Castle"
726msgstr ""
727
728#. [part]
729#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:26
730msgid ""
731"19 V, 363 YW\n"
732"Excerpt from the journal of Rotharik the Clanless\n"
733"\n"
734"The last of Mordak’s servants arrived this morning bearing the news of his "
735"death, as well as a bundle so well-bound it was barely recognizable as a "
736"man. Mordak was always reckless. This whole desperate scheme was his, and I "
737"suppose I could blame him for everything that we have suffered through if it "
738"still mattered. It was he who brought the wrath of the orcs down on us, too. "
739"But all the same, he managed to accomplish what he set out to do. I still "
740"cannot believe the finality of what has happened; until now we had always "
741"managed to make it through somehow.\n"
742"\n"
743"We had hoped to deliver the mage to Tairach in return for our lives. I do "
744"not know what the warlord wants with this man, but he matches the "
745"description. I suppose that Mordak’s plan would have worked perfectly if not "
746"for the appearance of the horse warriors. Now they are coming here, led by a "
747"man rumored to be this mage’s brother. If that is true, he will stop at "
748"nothing, no more than would I if they held Mordak."
749msgstr ""
750
751#. [part]
752#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:34
753msgid ""
754"19 V, 363 YW\n"
755"Excerpt from the journal of Rotharik the Clanless\n"
756"\n"
757"I have done what I can to fortify this dilapidated castle. The orcs who came "
758"with us stand guard at the gates, and I am gathering all of my servants to "
759"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-"
760"warrior or no, the orcs will still come for me; they have been scouring the "
761"borderlands and raiding the northern farm country in search of us.\n"
762"\n"
763"Yet for some reason I fear these brothers more. If Mordak were here it would "
764"be different, but we are broken... and these two men are whole. In each "
765"other, in the ties that bind them, they have strength."
766msgstr ""
767
768#. [side]: type=Dark Sorcerer, id=Rotharik
769#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:86
770msgid "Rotharik"
771msgstr ""
772
773#. [unit]: role=Guard, id=Guard_leader, type=Assassin
774#. [unit]: role=Guard, type=Bandit
775#. [unit]: role=Guard2, id=Guard2_leader, type=Rogue
776#. [unit]: role=Guard2, type=Thug
777#. [unit]: role=Guard2, type=Bandit
778#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:94
779#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:102
780#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111
781#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:119
782#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:583
783#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:593
784#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:602
785#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612
786msgid "Guard"
787msgstr ""
788
789#. [unit]: id=Knago-Brek, type=Orcish Warrior
790#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:138
791msgid "Knago-Brek"
792msgstr ""
793
794#. [unit]: type=Orcish Grunt
795#. [unit]: type=Orcish Warrior
796#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:146
797#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:154
798#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:163
799#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:171
800msgid "Castle Guard"
801msgstr ""
802
803#. [time]: id=indoors_dark_castle
804#. similar string in the wesnoth-help textdomain
805#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:236
806msgid "Indoors (dark castle)"
807msgstr ""
808
809#. [time]: id=indoors_dark_castle_lit
810#. similar string in th4e wesnoth-help textdomain
811#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:252
812msgid "Indoors (lit)"
813msgstr ""
814
815#. [objective]: condition=win
816#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:308
817msgid "Rescue Baran"
818msgstr ""
819
820#. [objective]: condition=win
821#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:320
822msgid "Kill the dark sorcerer to get the cell key"
823msgstr ""
824
825#. [objective]: condition=win
826#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:334
827msgid "Move Arvith to the cell with his brother to free him"
828msgstr ""
829
830#. [objective]: condition=lose
831#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:347
832#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:147
833#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:292
834msgid "Death of Baran"
835msgstr ""
836
837#. [objectives]
838#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:359
839msgid ""
840"When facing an unknown situation, take into account details from story and "
841"dialog to inform your strategy."
842msgstr ""
843
844#. [objectives]
845#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:368
846msgid ""
847"The dark sorcerer is a strong unit; attack him with multiple units at once "
848"and try to force him off his keep."
849msgstr ""
850
851#. [objectives]
852#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:378
853msgid ""
854"Markings or decorations on hexes may indicate something to be found. If you "
855"can, it is usually a good idea to investigate."
856msgstr ""
857
858#. [message]: speaker=narrator
859#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:415
860msgid ""
861"Arvith and his men halt outside of the castle, gazing for a moment at the "
862"hulking mass of stone looming in the fog. There is movement in the mist."
863msgstr ""
864
865#. [message]: speaker=Guard_leader
866#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:420
867msgid "Halt! Friend or foe? Give the password."
868msgstr ""
869
870#. [message]: speaker=Arvith
871#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:425
872msgid "The password is"
873msgstr ""
874
875#. [option]
876#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:428
877msgid "Sithrak!"
878msgstr ""
879
880#. [option]
881#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:431
882msgid "Eleben!"
883msgstr ""
884
885#. [option]
886#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:434
887msgid "Jarlom!"
888msgstr ""
889
890#. [option]
891#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:437
892msgid "Hamik!"
893msgstr ""
894
895#. [message]: speaker=Guard_leader
896#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:450
897msgid "Pass, friend."
898msgstr ""
899
900#. [message]: speaker=Arvith
901#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:465
902msgid ""
903"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as "
904"it may be; cut him loose, and let’s be rid of him."
905msgstr ""
906
907#. [message]: speaker=Guard_leader
908#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:476
909msgid "Wrong! Die!"
910msgstr ""
911
912#. [message]: speaker=Knago-Brek
913#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:494
914msgid ""
915"Haha! We not kill people for long time. Weapon wants blood. We now kill "
916"humans!"
917msgstr ""
918
919#. [message]: speaker=Arvith
920#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:499
921msgid ""
922"My sword-arm shall have a say in who will do the dying. Come on, men, let’s "
923"kill some orcs."
924msgstr ""
925
926#. [message]: speaker=Arvith
927#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:511
928msgid "One less braggart orc in the world."
929msgstr ""
930
931#. [message]
932#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:520
933msgid "Captain, what are <i>orcs</i> doing this far south?"
934msgstr ""
935
936#. [message]: speaker=Arvith
937#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:525
938msgid "Good question. Perhaps my brother will have found out."
939msgstr ""
940
941#. [message]: speaker=Guard2_leader
942#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:625
943msgid "Are you our relief arriving? Does this mean we get to leave here now?"
944msgstr ""
945
946#. [message]: speaker=Arvith
947#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:630
948msgid "Um, yes. Fine. You can go."
949msgstr ""
950
951#. [message]: speaker=Guard2_leader
952#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:635
953msgid "Um, you’re supposed to give the password."
954msgstr ""
955
956#. [message]: speaker=Arvith
957#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:640
958msgid "Oh, of course. I had nearly forgotten."
959msgstr ""
960
961#. [option]
962#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:643
963msgid "Akranbral!"
964msgstr ""
965
966#. [option]
967#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:646
968msgid "Drakanal!"
969msgstr ""
970
971#. [option]
972#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:649
973msgid "Xaskanat!"
974msgstr ""
975
976#. [option]
977#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:652
978msgid "Katklagad!"
979msgstr ""
980
981#. [message]: speaker=Guard2_leader
982#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:665
983msgid "Thanks! Irritating little formality, isn’t it?"
984msgstr ""
985
986#. [message]: speaker=Guard2_leader
987#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:675
988msgid "That’s the wrong password! These aren’t our relief! Get them!"
989msgstr ""
990
991#. [message]: speaker=Arvith
992#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:683
993msgid ""
994"I think I should better support my men at the front to make sure we can free "
995"my brother."
996msgstr ""
997
998#. [message]: speaker=unit
999#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695
1000msgid "Your hand or Tairach’s, death is still death... (argh)"
1001msgstr ""
1002
1003#. [message]: speaker=Arvith
1004#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:705
1005msgid "‘Tairach’? Who or what is Tairach?"
1006msgstr ""
1007
1008#. [message]: speaker=second_unit
1009#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:710
1010msgid "There’s a key in his robes."
1011msgstr ""
1012
1013#. [message]: speaker=Arvith
1014#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:720
1015msgid ""
1016"That may well be the key to the cell they’re holding Baran in! I will take "
1017"it."
1018msgstr ""
1019
1020#. [message]: speaker=Arvith
1021#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:748
1022msgid "It may be important, I best take it."
1023msgstr ""
1024
1025#. [message]: speaker=unit
1026#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:766
1027msgid "This castle seems as dark as a cave!"
1028msgstr ""
1029
1030#. [message]: speaker=narrator
1031#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:772
1032msgid ""
1033"This castle is under a constant, <i>chaotic</i> time of day (equivalent to "
1034"permanent night), except for illuminated hexes adjacent to lit stone walls "
1035"(neutral time of day). Place your units carefully, as your troops will be "
1036"weaker and enemy units stronger."
1037msgstr ""
1038
1039#. [message]: speaker=unit
1040#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:792
1041msgid "Look what I have found in here! I can count a hundred pieces of gold."
1042msgstr ""
1043
1044#. [message]: speaker=unit
1045#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:806
1046msgid "Look what I have found in here! I can count fifty pieces of gold."
1047msgstr ""
1048
1049#. [message]: speaker=unit
1050#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:845
1051msgid "I found Baran. He is in this cell."
1052msgstr ""
1053
1054#. [message]: speaker=Baran
1055#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:856
1056msgid "It’s good to see you, Arvith."
1057msgstr ""
1058
1059#. [message]: speaker=Arvith
1060#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:861
1061msgid "And you too, brother."
1062msgstr ""
1063
1064#. [message]: speaker=Baran
1065#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:867
1066msgid ""
1067"You must be one of Arvith’s men. Please help me get out of this dungeon."
1068msgstr ""
1069
1070#. [message]: speaker=Baran
1071#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:874
1072msgid ""
1073"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
1074"enhanced iron gate. It can only be opened with the correct key. You must get "
1075"it from him to free me."
1076msgstr ""
1077
1078#. [message]: speaker=Arvith
1079#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:886
1080msgid ""
1081"I have already met, and killed, the sorcerer. Is this the key to which you "
1082"referred?"
1083msgstr ""
1084
1085#. [message]: speaker=Baran
1086#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:890
1087msgid ""
1088"Yes, it is. Come, unlock this cell door, and let us depart this place, "
1089"brother!"
1090msgstr ""
1091
1092#. [message]: speaker=Baran
1093#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:944
1094msgid "Thank you for saving me. I... was not certain you would come."
1095msgstr ""
1096
1097#. [message]: speaker=Arvith
1098#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:949
1099msgid "Have you no faith in your brother, Baran?"
1100msgstr ""
1101
1102#. [message]: speaker=Baran
1103#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:954
1104msgid ""
1105"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you "
1106"again."
1107msgstr ""
1108
1109#. [message]: speaker=Arvith
1110#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:959
1111msgid ""
1112"That is as may be. But you are my brother still. And... I never doubted you "
1113"would have come for me."
1114msgstr ""
1115
1116#. [message]: speaker=Arvith
1117#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:964
1118msgid ""
1119"It was no great trial, after all. A few elves, one or two dark sorcerers, a "
1120"gang of orcs and some undead. Really just a day’s work for the company."
1121msgstr ""
1122
1123#. [message]: speaker=Baran
1124#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:969
1125msgid "Thank you for coming to my aid. Let us return to the village."
1126msgstr ""
1127
1128#. [unit]: id=Rotharik, type=Orcish Assassin
1129#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1003
1130msgid "Minion of Tairach"
1131msgstr ""
1132
1133#. [message]: speaker=Rotharik
1134#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1015
1135msgid "You are too late! Your brother is already dead! Muahahaha...!"
1136msgstr ""
1137
1138#. [message]: speaker=Arvith
1139#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1020
1140msgid "Argh!!"
1141msgstr ""
1142
1143#. [scenario]: id=04_Return_to_the_Village
1144#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:5
1145msgid "Return to the Village"
1146msgstr ""
1147
1148#. [part]
1149#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:26
1150msgid ""
1151"27 V, 363 YW\n"
1152"Excerpt from the journal of Baran of Maghre\n"
1153"\n"
1154"Almost home now. The last week has been full of mixed feelings for me — "
1155"blissful and difficult by turns. It was wonderful to be out of that dungeon "
1156"cell and in the sunlight again without the threat of death or worse hanging "
1157"over my head... but with that behind me, I turned to the almost equally "
1158"daunting task of making amends with my brother.\n"
1159"\n"
1160"Arvith had largely forgiven me by the time he freed me from my cell. All the "
1161"same, it has taken all of the past week for us to rebuild the sense of "
1162"comfort in each other we once had. It is fortunate that we have been able to "
1163"take our time getting back — we gave the Grey Woods a wide berth, and on our "
1164"way around it we traveled through some truly beautiful countryside. It has "
1165"given us plenty of time to talk."
1166msgstr ""
1167
1168#. [part]
1169#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:34
1170msgid ""
1171"27 V, 363 YW\n"
1172"Excerpt from the journal of Baran of Maghre\n"
1173"\n"
1174"Though I am more at ease now, my thoughts often turn back to Toen Caric. We "
1175"should have been able to repel the orcs without great loss — the pincer "
1176"attack Arvith devised would surely have carried the day but for me. It was "
1177"reckless of me to leave my men behind — I wounded the warlord and forced him "
1178"to flee the field, but the cost far outweighed the gain. Those under my "
1179"command could have been saved if I had remained with them.\n"
1180"\n"
1181"I can hardly blame Arvith for having taken their deaths ill, and I can never "
1182"undo the wrong that I have done, but I suppose that time heals some things. "
1183"We return to the village as brothers once more.\n"
1184"\n"
1185"But I am still troubled. I wonder... is this sense of foreboding I feel "
1186"merely a remnant of my time locked away in that dungeon, or is it a sign of "
1187"something real?"
1188msgstr ""
1189
1190#. [side]: type=Orcish Warlord, id=Tairach
1191#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:87
1192#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:56
1193msgid "Tairach"
1194msgstr ""
1195
1196#. [side]: type=Longbowman, id=Reeve Hoban
1197#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:116
1198msgid "Reeve Hoban"
1199msgstr ""
1200
1201#. [objective]: condition=win
1202#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:139
1203msgid "Find out what is happening in the village"
1204msgstr ""
1205
1206#. [objectives]
1207#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:155
1208msgid ""
1209"Recruit or Recall some high-move units to be able to see as far as possible "
1210"through the fog for approaching units."
1211msgstr ""
1212
1213#. [message]: speaker=Arvith
1214#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:171
1215msgid ""
1216"There. The village is just across those hills, and already I see men coming "
1217"to greet us!"
1218msgstr ""
1219
1220#. [message]: speaker=Baran
1221#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:176
1222msgid ""
1223"No, they are fleeing from something. We must find out what is happening over "
1224"there!"
1225msgstr ""
1226
1227#. [message]: speaker=Arvith
1228#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:181
1229msgid "Men! Ready your arms!"
1230msgstr ""
1231
1232#. [message]: speaker=Baran
1233#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:186
1234msgid "We should find Reeve Hoban. Maybe he knows what is going on here."
1235msgstr ""
1236
1237#. [message]: speaker=second_unit
1238#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:201
1239msgid "We’re almost there!"
1240msgstr ""
1241
1242#. [message]: speaker=Baran
1243#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:206
1244msgid "That warlord! It’s..."
1245msgstr ""
1246
1247#. [message]: speaker=Arvith
1248#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211
1249msgid "Yes, I’d know that face anywhere. Especially after what you did to it."
1250msgstr ""
1251
1252#. [message]: speaker=Baran
1253#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:216
1254msgid "The warlord from Toen Caric."
1255msgstr ""
1256
1257#. [message]: speaker=Tairach
1258#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:221
1259msgid "You! The mage who scarred me with fire! KILL THEM!"
1260msgstr ""
1261
1262#. [message]: speaker=Baran
1263#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:226
1264msgid "Let’s finish what we started, brother."
1265msgstr ""
1266
1267#. [message]: speaker=Arvith
1268#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:231
1269msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!"
1270msgstr ""
1271
1272#. [message]: speaker=Reeve Hoban
1273#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:250
1274msgid "I am glad to see you returned."
1275msgstr ""
1276
1277#. [message]: speaker=Baran
1278#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:255
1279msgid "No gladder than I am to be here. But what has happened to Maghre?"
1280msgstr ""
1281
1282#. [message]: speaker=Reeve Hoban
1283#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260
1284msgid ""
1285"Soon after you departed we were beset by orcs. With half the men of Maghre "
1286"gone, we could not stop them."
1287msgstr ""
1288
1289#. [message]: speaker=Reeve Hoban
1290#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:265
1291msgid ""
1292"The orcish warlord aims to enslave us. We will not be able to hold out for "
1293"much longer."
1294msgstr ""
1295
1296#. [message]: speaker=Reeve Hoban
1297#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:270
1298msgid ""
1299"Have a care, his men are fell fighters and have killed many. Very few remain "
1300"who can bear arms, but I will send them to aid you in battle."
1301msgstr ""
1302
1303#. [objective]: condition=win
1304#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:284
1305msgid "Slay the Orcish Warlord to free the village"
1306msgstr ""
1307
1308#. [objectives]
1309#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300
1310msgid "You can use Reeve Hoban’s keep to recruit or recall additional units."
1311msgstr ""
1312
1313#. [message]: speaker=Tairach
1314#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:341
1315msgid "Today, you shall pay for disfiguring my face, mage!"
1316msgstr ""
1317
1318#. [message]: speaker=Baran
1319#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:346
1320msgid ""
1321"I have already paid with the lives of my men at Toen Caric. It is time I "
1322"righted that mistake and finished this once and for all."
1323msgstr ""
1324
1325#. [message]: speaker=Arvith
1326#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:355
1327msgid ""
1328"It is finished. We’ve defeated him at last. It was good to have you at my "
1329"side, Baran."
1330msgstr ""
1331
1332#. [message]: speaker=Baran
1333#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:360
1334msgid ""
1335"So much has been destroyed. It will be difficult to repair all that the orcs "
1336"and undead have wrecked. And they could come again."
1337msgstr ""
1338
1339#. [message]: speaker=Arvith
1340#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:365
1341msgid ""
1342"I must go back to earning my living. But we have our amulets, little "
1343"brother. If you are beset again, I will come."
1344msgstr ""
1345
1346#. [message]: speaker=Arvith
1347#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:383
1348msgid "I don’t think we can rescue anyone from these villages. It is too late."
1349msgstr ""
1350
1351#. [message]: speaker=Baran
1352#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:388
1353msgid "I was too weak to protect these people. Oh, why did this happen to me?!"
1354msgstr ""
1355
1356#. [scenario]: id=05_Epilogue
1357#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:5
1358msgid "A Tale of Two Brothers — Epilogue"
1359msgstr ""
1360
1361#. [part]
1362#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:18
1363msgid ""
1364"22 IX, 365 YW\n"
1365"Excerpt from the journal of Arvith of Maghre\n"
1366"\n"
1367"Maghre is looking much better than the last time I saw it. Baran has done "
1368"wonders in two years. The village is rebuilt, and the surrounding farmlands "
1369"are restored and reoccupied. Despite my brother’s worries, our people have "
1370"faced no new threats in that time.\n"
1371"\n"
1372"It has been more difficult to stay away in those two years, but I have my "
1373"calling and Baran has his, and we have had little opportunity to meet again. "
1374"But as the company and I are passing through this part of the kingdom with a "
1375"new patron, I have asked leave of him to visit my brother and he gave it."
1376msgstr ""
1377
1378#. [part]
1379#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:27
1380msgid ""
1381"22 IX, 365 YW\n"
1382"Excerpt from the journal of Arvith of Maghre\n"
1383"\n"
1384"This patron is, of all things, an elf. I never thought I’d befriend one, but "
1385"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too "
1386"much; I can tell that just by meeting his eyes. I think we will have to work "
1387"for our pay soon.\n"
1388"\n"
1389"In the meantime, though, it’s good to relax and enjoy the peace."
1390msgstr ""
1391
1392#: data/campaigns/Two_Brothers/utils/characters.cfg:6
1393msgid "Arvith"
1394msgstr ""
1395
1396#. [message]: speaker=Arvith
1397#: data/campaigns/Two_Brothers/utils/characters.cfg:21
1398msgid "All is lost now that I am dead..."
1399msgstr ""
1400
1401#. [message]: speaker=Baran
1402#: data/campaigns/Two_Brothers/utils/characters.cfg:39
1403msgid "It is over, I am vanquished."
1404msgstr ""
1405
1406#. [unit]: id=Baran, type=Red Mage
1407#: data/campaigns/Two_Brothers/utils/characters.cfg:128
1408msgid "Baran"
1409msgstr ""
1410
1411#: data/campaigns/Two_Brothers/utils/macros.cfg:4
1412msgid "Hint:"
1413msgstr ""
1414