1msgid "" 2msgstr "" 3"Project-Id-Version: Battle for Wesnoth 1.6+dev\n" 4"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n" 5"POT-Creation-Date: 2021-06-20 12:00 UTC\n" 6"PO-Revision-Date: 2009-04-26 13:27-0000\n" 7"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n" 8"Language-Team: none\n" 9"Language: \n" 10"MIME-Version: 1.0\n" 11"Content-Type: text/plain; charset=UTF-8\n" 12"Content-Transfer-Encoding: 8bit\n" 13"Plural-Forms: nplurals=2; plural=(n % 100 != 1 && n % 100 != 21 && n % 100 !" 14"= 31 && n % 100 != 41 && n % 100 != 51 && n % 100 != 61 && n % 100 != 71 && " 15"n % 100 != 81 && n % 100 != 91);\n" 16 17#. [campaign]: id=Two_Brothers 18#: data/campaigns/Two_Brothers/_main.cfg:13 19msgid "A Tale of Two Brothers" 20msgstr "" 21 22#. [campaign]: id=Two_Brothers 23#: data/campaigns/Two_Brothers/_main.cfg:14 24msgid "AToTB" 25msgstr "" 26 27#. [campaign]: id=Two_Brothers 28#: data/campaigns/Two_Brothers/_main.cfg:18 29#, fuzzy 30#| msgid "(Beginner)" 31msgid "Beginner" 32msgstr "(Byrjandi)" 33 34#. [campaign]: id=Two_Brothers 35#: data/campaigns/Two_Brothers/_main.cfg:18 36msgid "Horseman" 37msgstr "" 38 39#. [campaign]: id=Two_Brothers 40#: data/campaigns/Two_Brothers/_main.cfg:19 41#, fuzzy 42#| msgid "(Challenging)" 43msgid "Challenging" 44msgstr "(Erfitt)" 45 46#. [campaign]: id=Two_Brothers 47#: data/campaigns/Two_Brothers/_main.cfg:19 48msgid "Knight" 49msgstr "Riddari" 50 51#. [campaign]: id=Two_Brothers 52#: data/campaigns/Two_Brothers/_main.cfg:21 53msgid "" 54"An evil mage is threatening the small village of Maghre and its inhabitants. " 55"The village’s mage sends to his warrior brother for help, but not all goes " 56"as planned. Can you help?\n" 57"\n" 58msgstr "" 59 60#. [campaign]: id=Two_Brothers 61#: data/campaigns/Two_Brothers/_main.cfg:23 62msgid "(Rookie level, 4 scenarios.)" 63msgstr "" 64 65#. [about] 66#: data/campaigns/Two_Brothers/_main.cfg:30 67msgid "Campaign Design" 68msgstr "Hönnun herferðar" 69 70#. [about] 71#: data/campaigns/Two_Brothers/_main.cfg:39 72msgid "Prose and Story Edits" 73msgstr "" 74 75#. [about] 76#: data/campaigns/Two_Brothers/_main.cfg:48 77msgid "Campaign Maintenance" 78msgstr "Viðhald herferðar" 79 80#. [about] 81#: data/campaigns/Two_Brothers/_main.cfg:57 82msgid "Artwork and Graphics Design" 83msgstr "" 84 85#. [about] 86#: data/campaigns/Two_Brothers/_main.cfg:73 87msgid "Miscellaneous" 88msgstr "" 89 90#. [entry] 91#: data/campaigns/Two_Brothers/_main.cfg:87 92msgid "And special thanks to everyone else who I forgot to mention." 93msgstr "" 94 95#. [scenario]: id=01_Rooting_Out_a_Mage 96#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:5 97msgid "Rooting Out a Mage" 98msgstr "" 99 100#. [part] 101#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:50 102msgid "" 103"The remote freehold of Maghre in the western reaches of the kingdom of " 104"Wesnoth was once a peaceful place, its inhabitants largely unaware of the " 105"comings and goings of the wider world. Wars and the rumor of wars touched " 106"them not, until the day a dark mage settled in the region and began seeking " 107"sacrifices for his evil summonings." 108msgstr "" 109 110#. [part] 111#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:54 112msgid "" 113"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey " 114"Mordak the Mage!”</i> they cried in fell voices as they did their foul " 115"deeds. People vanished from isolated farmsteads. Men and women began to fear " 116"the night, and their children even the bright day. But the nearest lord was " 117"more than a day’s ride distant, and messengers sent to seek his help did not " 118"return." 119msgstr "" 120 121#. [part] 122#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:58 123msgid "" 124"There was a man named Baran who had shown talent as a mage when he was " 125"young, gone to the great Academy on the Isle of Alduin, and returned to work " 126"his magic in the land where he was born. The people looked to him for help " 127"and leadership. He found weapons half-forgotten from the times of their " 128"sires and grandsires hanging in many houses, and bade the villagers to take " 129"them down and clean and oil them. He set the smiths of Maghre to making " 130"spearheads and ax-blades for the rest." 131msgstr "" 132 133#. [part] 134#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:62 135msgid "" 136"Now Baran had a brother named Arvith who had also left Maghre to seek his " 137"fortune, and had become the leader of a small band of horsemen who hired out " 138"as guards to merchant caravans. Fortunate it was for all that when Baran was " 139"but an apprentice mage, he had made a pair of amulets for himself and his " 140"brother, with which they might call to each other when in dire need. Baran " 141"sent out that call." 142msgstr "" 143 144#. [part] 145#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:66 146msgid "" 147"12 V, 363 YW\n" 148"Excerpt from the journal of Baran of Maghre\n" 149"\n" 150"If I could but face this ‘Mordak’! I think my magic might prove stronger " 151"than his. But he bides in the hills, well-guarded by his servants, and I " 152"muster frightened peasants to fight his minions with blades and sticks. I " 153"need my brother; he always had a better head for battle than I.\n" 154"\n" 155"Will he heed the call? I do not know if he has kept the amulet; we have not " 156"spoken since that evil day at Toen Caric. If he will not come for me, " 157"perhaps he will return to aid our village in its hour of desperate need." 158msgstr "" 159 160#. [part] 161#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:75 162msgid "" 163"Heeding the call of his amulet, Arvith gathered such men as he could and " 164"hurried to Maghre to help Baran." 165msgstr "" 166 167#. [side] 168#. [side]: type=Longbowman, id=Reeve Hoban 169#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:93 170#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:66 171#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:56 172#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:58 173#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:111 174msgid "Humans" 175msgstr "Mennskir" 176 177#. [side]: type=Dark Sorcerer, id=Mordak 178#. [side]: type=Orcish Warlord, id=Tairach 179#. [side]: type=Dark Sorcerer, id=Rotharik 180#. [side] 181#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:114 182#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81 183#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:131 184#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:82 185msgid "Enemies" 186msgstr "Óvinir" 187 188#. [side]: type=Dark Sorcerer, id=Mordak 189#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:119 190msgid "Mordak" 191msgstr "Mordak" 192 193#. [event] 194#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:146 195msgid "Alwyn" 196msgstr "Alwyn" 197 198#. [event] 199#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:147 200msgid "Brent" 201msgstr "Brent" 202 203#. [event] 204#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:148 205msgid "Cadell" 206msgstr "Cadell" 207 208#. [event] 209#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:149 210msgid "Dannen" 211msgstr "Dannen" 212 213#. [event] 214#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:150 215msgid "Efran" 216msgstr "Efran" 217 218#. [event] 219#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:151 220msgid "Faren" 221msgstr "" 222 223#. [event] 224#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154 225msgid "Tarek" 226msgstr "" 227 228#. [event] 229#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:155 230msgid "Hann" 231msgstr "" 232 233#. [event] 234#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:156 235msgid "Magrid" 236msgstr "" 237 238#. [objective]: condition=win 239#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:161 240msgid "Slay Mordak, the evil mage" 241msgstr "" 242 243#. [objective]: condition=lose 244#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:165 245#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:292 246#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:338 247#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:143 248#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:288 249msgid "Death of Arvith" 250msgstr "" 251 252#. [objectives] 253#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:176 254msgid "" 255"Use footpads as fodder to protect your loyal units and attack during the day " 256"to minimize the damage your forces take." 257msgstr "" 258 259#. [message]: speaker=Baran 260#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:186 261msgid "Greetings, brother, and welcome home." 262msgstr "" 263 264#. [message]: speaker=Arvith 265#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:191 266msgid "Hail." 267msgstr "" 268 269#. [message]: speaker=Baran 270#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:196 271msgid "Is that all, Arvith? I understand, but..." 272msgstr "" 273 274#. [message]: speaker=Arvith 275#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:201 276msgid "You called, and I came; be content with that. What ails Maghre?" 277msgstr "" 278 279#. [message]: speaker=Baran 280#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:206 281msgid "" 282"A dark mage has come upon us; his creatures call him Mordak. They have been " 283"terrorizing outlying farms, and we fear they may soon attack the village " 284"itself! The villagers of Maghre have taken up weapons but they are not " 285"trained fighters; we need your men, and you to lead them." 286msgstr "" 287 288#. [message]: speaker=Baran 289#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:211 290msgid "" 291"I can feel Mordak’s foul touch on the hidden currents of the earth and air. " 292"He is somewhere due north of here, I would say not more than two days’ ride." 293msgstr "" 294 295#. [message]: speaker=Arvith 296#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:216 297msgid "" 298"All right. I will do this for the village. Can you keep the mage off our " 299"backs?" 300msgstr "" 301 302#. [message]: speaker=Baran 303#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:221 304msgid "" 305"I will go stealthily with a handful of our best scouts and woodsmen. While " 306"you demonstrate against him and kill his creatures, I will try to defeat " 307"Mordak himself with magic at an unguarded moment. You shall be the right " 308"hand, I the left... aye, brother?" 309msgstr "" 310 311#. [message]: speaker=Arvith 312#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:226 313msgid "... Aye. Just make sure you’re there when we need you." 314msgstr "" 315 316#. [message]: speaker=Arvith 317#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:237 318msgid "" 319"Baran should be in position by now. Press them, distract the adept so Baran " 320"can spring his trap!" 321msgstr "" 322 323#. [message]: speaker=Arvith 324#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:248 325msgid "Baran has not made his attack!" 326msgstr "" 327 328#. [message]: role=Mercenary 329#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:253 330msgid "Could he have abandoned us?" 331msgstr "" 332 333#. [message]: speaker=Arvith 334#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:258 335msgid "" 336"No... No. This is something else. I’m worried about him... but right now it " 337"means we have to deal with this Mordak ourselves." 338msgstr "" 339 340#. [message]: speaker=unit 341#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:270 342msgid "Argh!" 343msgstr "" 344 345#. [message]: speaker=Arvith 346#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:275 347msgid "Good work, men! But what has become of my brother?" 348msgstr "" 349 350#. [message]: speaker=unit 351#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:280 352msgid "Worried about him, are you? E-he-he... hergh... gaargh..." 353msgstr "" 354 355#. [message]: speaker=Arvith 356#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:290 357msgid "" 358"There’s nothing more to be had from this one; we will have to search for " 359"Baran ourselves!" 360msgstr "" 361 362#. [message]: role=Reporter 363#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:312 364msgid "" 365"Sir, our scouts report that Baran was seen captured and carried away further " 366"north!" 367msgstr "" 368 369#. [message]: speaker=Arvith 370#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:317 371msgid "That they should dare this! We will give chase at once." 372msgstr "" 373 374#. [message]: speaker=Mordak 375#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:338 376msgid "Your brother’s plan to ambush me has failed. He is our prisoner now." 377msgstr "" 378 379#. [message]: speaker=Arvith 380#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:343 381msgid "" 382"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s " 383"forces descend upon the village!" 384msgstr "" 385 386#. [message]: speaker=Arvith 387#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:359 388msgid "I hear these creatures are nigh-immune to our weapons, let us see!" 389msgstr "" 390 391#. [message]: speaker=second_unit 392#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:375 393msgid "That was not so hard!" 394msgstr "Það var ekki svo erfitt!" 395 396#. [scenario]: id=02_The_Chase 397#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:5 398msgid "The Chase" 399msgstr "" 400 401#. [part] 402#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:27 403msgid "Arvith and his band rode north in search of his missing brother." 404msgstr "" 405 406#. [part] 407#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:34 408msgid "" 409"16 V, 363 YW\n" 410"Excerpt from the journal of Arvith of Maghre\n" 411"\n" 412"We’ve been searching three days for Baran, and turned up nothing. My best " 413"hunch was to head north into the borderlands, where the necromancer’s " 414"minions could safely hide; everywhere else is more farmland. At first I " 415"thought the search might be useless, but late in the first day we found a " 416"set of tracks. Some of them had been made by skeletal feet.\n" 417"\n" 418"We’re close enough to be certain now: those tracks are heading into the Grey " 419"Woods. No one from Maghre or any of the other villages has gone into that " 420"forest in living memory. Stories have been passed down for generations " 421"warning against it. Supposedly the place is haunted by lost souls who hunger " 422"for the living, and anyone who dies there is doomed to join them." 423msgstr "" 424 425#. [part] 426#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:43 427msgid "" 428"16 V, 363 YW\n" 429"Excerpt from the journal of Arvith of Maghre\n" 430"\n" 431"But I’m past superstitions now; I’ve seen enough of the world to guess at " 432"the truth behind these sorts of tales. The forest is home to elves — " 433"unfriendly ones, if the stories have any basis at all. I worry for my men; " 434"horses don’t fight well in forests, and the elves will be more dangerous in " 435"their own territory. But there are things that need done and questions that " 436"need answered. Something bigger is happening. One necromancer terrorizing " 437"townsfolk is nothing new, but why didn’t his servants scatter when he was " 438"killed? Where are they headed now? And most importantly, why did they take " 439"Baran with them?\n" 440"\n" 441"Besides... I want my brother back." 442msgstr "" 443 444#. [side]: type=Elvish Rider, id=Nil-Galion 445#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:88 446msgid "Elves" 447msgstr "Álfar" 448 449#. [side]: type=Elvish Rider, id=Nil-Galion 450#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:93 451msgid "Nil-Galion" 452msgstr "Nil-Galion" 453 454#. [side]: type=Dark Adept, id=Muff Toras 455#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:170 456msgid "Kidnappers" 457msgstr "" 458 459#. [side]: type=Dark Adept, id=Muff Toras 460#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:174 461msgid "Muff Toras" 462msgstr "Muff Toras" 463 464#. [objective]: condition=win 465#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:261 466msgid "Fight your way through the woods before the kidnappers escape" 467msgstr "" 468 469#. [objective]: condition=win 470#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:278 471msgid "Catch the kidnappers" 472msgstr "" 473 474#. [objective]: condition=win 475#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:288 476msgid "Kill the Dark Adept before his reinforcements arrive" 477msgstr "" 478 479#. [objectives] 480#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:304 481msgid "" 482"The Elvish forces are spread out. Seek to fight them one at a time with " 483"several of your units." 484msgstr "" 485 486#. [objectives] 487#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:317 488msgid "" 489"Use horsemen or footpads to quickly explore the shrouded woods to locate the " 490"kidnappers." 491msgstr "" 492 493#. [objectives] 494#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:332 495msgid "" 496"Separate the Dark Adept from his guards and attack in force for an easy kill." 497msgstr "" 498 499#. [message]: speaker=Arvith 500#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:375 501msgid "" 502"Come on, men. A stroll through such lovely green woods, what could be finer?" 503msgstr "" 504 505#. [message]: speaker=Nil-Galion 506#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:380 507msgid "You there! Halt and explain yourself." 508msgstr "" 509 510#. [message]: speaker=Arvith 511#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:385 512msgid "We’re chasing after some men who kidnapped my brother!" 513msgstr "" 514 515#. [message]: speaker=Nil-Galion 516#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:390 517msgid "" 518"Those men told me their prisoner had attempted to murder their master, and " 519"warned that evil men would follow him. Advance no further, or you will die." 520msgstr "" 521 522#. [message]: speaker=Arvith 523#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:395 524msgid "" 525"So much for those ghost stories. Mere elves will not stop me from freeing " 526"Baran!" 527msgstr "" 528 529#. [message]: role=Mercenary 530#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:400 531msgid "" 532"I am glad at least that we will not have to face ghosts. But those elves " 533"will have us at a disadvantage; our horses will not maneuver well in the " 534"trees." 535msgstr "" 536 537#. [message]: speaker=Arvith 538#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:405 539msgid "" 540"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper " 541"woods. We have faced and won through greater perils than those amateurs can " 542"offer." 543msgstr "" 544 545#. [message]: speaker=second_unit 546#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:435 547msgid "I see them! There they are!" 548msgstr "" 549 550#. [message]: speaker=Muff Toras 551#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:440 552msgid "" 553"Curses! If they had been an hour slower, our master’s reinforcements would " 554"already be here to meet us." 555msgstr "" 556 557#. [message]: speaker=Arvith 558#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:452 559msgid "Come on, men, let’s catch those kidnappers!" 560msgstr "" 561 562#. [message]: speaker=unit 563#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:466 564msgid "" 565"Hah! You have captured me, but it will avail you nothing. I sent your " 566"precious brother the mage north with half my men a day since; he will be " 567"safely locked away in our master’s dungeons by now." 568msgstr "" 569 570#. [message]: speaker=Arvith 571#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:471 572msgid "" 573"My blade is at your throat. Give us the way to my brother now, or I will " 574"spill your wretched blood on the ground." 575msgstr "" 576 577#. [event] 578#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:474 579msgid "Sithrak" 580msgstr "Sithrak" 581 582#. [event] 583#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:475 584msgid "Eleben" 585msgstr "Eleben" 586 587#. [event] 588#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:476 589msgid "Jarlom" 590msgstr "Jarlom" 591 592#. [event] 593#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:477 594msgid "Hamik" 595msgstr "Hamik" 596 597#. [event] 598#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:481 599msgid "Akranbral" 600msgstr "Akranbral" 601 602#. [event] 603#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:482 604msgid "Drakanal" 605msgstr "Drakanal" 606 607#. [event] 608#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:483 609msgid "Xaskanat" 610msgstr "Xaskanat" 611 612#. [event] 613#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:484 614msgid "Katklagad" 615msgstr "Katklagad" 616 617#. [message]: speaker=unit 618#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:490 619msgid "" 620"Three days ride to the northeast, in a deserted castle. The passwords to the " 621"guards are $first_password_$first_password and $second_password_" 622"$second_password|." 623msgstr "" 624 625#. [message]: speaker=Arvith 626#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:498 627msgid "Bind him and take him with us. If he has played us false, he will die." 628msgstr "" 629 630#. [message]: role=Mercenary 631#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:510 632msgid "" 633"Captain, what are we riding into? I thought you wanted nothing to do with " 634"Baran any more, not since Toen Caric." 635msgstr "" 636 637#. [message]: speaker=Arvith 638#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:515 639msgid "" 640"I’m no longer sure. What’s between us remains, but knowing someone else has " 641"lain hands on him changes things. Mount up, and let’s get moving." 642msgstr "" 643 644#. [event] 645#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:530 646msgid "Brena" 647msgstr "Brena" 648 649#. [message]: speaker=Brena 650#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:540 651msgid "" 652"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the " 653"foul undead. Are there more of them to be destroyed?" 654msgstr "" 655 656#. [message]: speaker=Arvith 657#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:545 658msgid "" 659"Aye. We think there’s a nest of them north-east of here. They’ve captured my " 660"brother." 661msgstr "" 662 663#. [message]: speaker=Brena 664#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:550 665msgid "" 666"I bear a great hatred towards their kind. I will follow and fight them with " 667"you, if you permit." 668msgstr "" 669 670#. [message]: role=Mercenary 671#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:555 672msgid "He would only slow us down!" 673msgstr "" 674 675#. [message]: speaker=Arvith 676#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:560 677msgid "It is my place to decide this." 678msgstr "" 679 680#. [option] 681#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:562 682msgid "Oh, all right then. Come along with us." 683msgstr "" 684 685#. [message]: speaker=Brena 686#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:566 687msgid "Thank you. My comrades and I will help you on your noble quest." 688msgstr "" 689 690#. [option] 691#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:571 692msgid "I am sorry. We have not the time to spare." 693msgstr "" 694 695#. [message]: speaker=Brena 696#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:575 697msgid "" 698"Take this, then, for I see that you are on a quest. My comrades will help " 699"you whenever you call for them." 700msgstr "" 701 702#. [message]: speaker=narrator 703#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:590 704msgid "You receive 70 pieces of gold!" 705msgstr "" 706 707#. [message]: speaker=Muff Toras 708#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:613 709msgid "My reinforcements are here!" 710msgstr "" 711 712#. [message]: speaker=Arvith 713#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:618 714msgid "He escaped us..." 715msgstr "" 716 717#. [message]: speaker=Nil-Galion 718#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:630 719msgid "" 720"Foolish human, you have killed me but you will not catch the undead in time. " 721"I have fulfilled my contract, and will be reanimated soon to become a lord " 722"of their armies." 723msgstr "" 724 725#. [message]: speaker=Arvith 726#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:640 727msgid "Follow their back trail!" 728msgstr "" 729 730#. [scenario]: id=03_Guarded_Castle 731#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:5 732msgid "Guarded Castle" 733msgstr "" 734 735#. [part] 736#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:26 737msgid "" 738"19 V, 363 YW\n" 739"Excerpt from the journal of Rotharik the Clanless\n" 740"\n" 741"The last of Mordak’s servants arrived this morning bearing the news of his " 742"death, as well as a bundle so well-bound it was barely recognizable as a " 743"man. Mordak was always reckless. This whole desperate scheme was his, and I " 744"suppose I could blame him for everything that we have suffered through if it " 745"still mattered. It was he who brought the wrath of the orcs down on us, too. " 746"But all the same, he managed to accomplish what he set out to do. I still " 747"cannot believe the finality of what has happened; until now we had always " 748"managed to make it through somehow.\n" 749"\n" 750"We had hoped to deliver the mage to Tairach in return for our lives. I do " 751"not know what the warlord wants with this man, but he matches the " 752"description. I suppose that Mordak’s plan would have worked perfectly if not " 753"for the appearance of the horse warriors. Now they are coming here, led by a " 754"man rumored to be this mage’s brother. If that is true, he will stop at " 755"nothing, no more than would I if they held Mordak." 756msgstr "" 757 758#. [part] 759#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:34 760msgid "" 761"19 V, 363 YW\n" 762"Excerpt from the journal of Rotharik the Clanless\n" 763"\n" 764"I have done what I can to fortify this dilapidated castle. The orcs who came " 765"with us stand guard at the gates, and I am gathering all of my servants to " 766"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-" 767"warrior or no, the orcs will still come for me; they have been scouring the " 768"borderlands and raiding the northern farm country in search of us.\n" 769"\n" 770"Yet for some reason I fear these brothers more. If Mordak were here it would " 771"be different, but we are broken... and these two men are whole. In each " 772"other, in the ties that bind them, they have strength." 773msgstr "" 774 775#. [side]: type=Dark Sorcerer, id=Rotharik 776#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:86 777msgid "Rotharik" 778msgstr "Rotharik" 779 780#. [unit]: role=Guard, id=Guard_leader, type=Assassin 781#. [unit]: role=Guard, type=Bandit 782#. [unit]: role=Guard2, id=Guard2_leader, type=Rogue 783#. [unit]: role=Guard2, type=Thug 784#. [unit]: role=Guard2, type=Bandit 785#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:94 786#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:102 787#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111 788#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:119 789#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:583 790#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:593 791#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:602 792#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612 793msgid "Guard" 794msgstr "" 795 796#. [unit]: id=Knago-Brek, type=Orcish Warrior 797#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:138 798msgid "Knago-Brek" 799msgstr "Knago-Brek" 800 801#. [unit]: type=Orcish Grunt 802#. [unit]: type=Orcish Warrior 803#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:146 804#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:154 805#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:163 806#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:171 807msgid "Castle Guard" 808msgstr "" 809 810#. [time]: id=indoors_dark_castle 811#. similar string in the wesnoth-help textdomain 812#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:236 813msgid "Indoors (dark castle)" 814msgstr "" 815 816#. [time]: id=indoors_dark_castle_lit 817#. similar string in th4e wesnoth-help textdomain 818#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:252 819msgid "Indoors (lit)" 820msgstr "" 821 822#. [objective]: condition=win 823#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:308 824msgid "Rescue Baran" 825msgstr "" 826 827#. [objective]: condition=win 828#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:320 829msgid "Kill the dark sorcerer to get the cell key" 830msgstr "" 831 832#. [objective]: condition=win 833#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:334 834msgid "Move Arvith to the cell with his brother to free him" 835msgstr "" 836 837#. [objective]: condition=lose 838#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:347 839#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:147 840#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:292 841msgid "Death of Baran" 842msgstr "" 843 844#. [objectives] 845#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:359 846msgid "" 847"When facing an unknown situation, take into account details from story and " 848"dialog to inform your strategy." 849msgstr "" 850 851#. [objectives] 852#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:368 853msgid "" 854"The dark sorcerer is a strong unit; attack him with multiple units at once " 855"and try to force him off his keep." 856msgstr "" 857 858#. [objectives] 859#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:378 860msgid "" 861"Markings or decorations on hexes may indicate something to be found. If you " 862"can, it is usually a good idea to investigate." 863msgstr "" 864 865#. [message]: speaker=narrator 866#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:415 867msgid "" 868"Arvith and his men halt outside of the castle, gazing for a moment at the " 869"hulking mass of stone looming in the fog. There is movement in the mist." 870msgstr "" 871 872#. [message]: speaker=Guard_leader 873#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:420 874msgid "Halt! Friend or foe? Give the password." 875msgstr "" 876 877#. [message]: speaker=Arvith 878#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:425 879msgid "The password is" 880msgstr "Lykilorðið er" 881 882#. [option] 883#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:428 884#, fuzzy 885#| msgid "Sithrak" 886msgid "Sithrak!" 887msgstr "Sithrak" 888 889#. [option] 890#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:431 891#, fuzzy 892#| msgid "Eleben" 893msgid "Eleben!" 894msgstr "Eleben" 895 896#. [option] 897#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:434 898#, fuzzy 899#| msgid "Jarlom" 900msgid "Jarlom!" 901msgstr "Jarlom" 902 903#. [option] 904#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:437 905#, fuzzy 906#| msgid "Hamik" 907msgid "Hamik!" 908msgstr "Hamik" 909 910#. [message]: speaker=Guard_leader 911#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:450 912msgid "Pass, friend." 913msgstr "" 914 915#. [message]: speaker=Arvith 916#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:465 917msgid "" 918"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as " 919"it may be; cut him loose, and let’s be rid of him." 920msgstr "" 921 922#. [message]: speaker=Guard_leader 923#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:476 924msgid "Wrong! Die!" 925msgstr "" 926 927#. [message]: speaker=Knago-Brek 928#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:494 929msgid "" 930"Haha! We not kill people for long time. Weapon wants blood. We now kill " 931"humans!" 932msgstr "" 933 934#. [message]: speaker=Arvith 935#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:499 936msgid "" 937"My sword-arm shall have a say in who will do the dying. Come on, men, let’s " 938"kill some orcs." 939msgstr "" 940 941#. [message]: speaker=Arvith 942#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:511 943msgid "One less braggart orc in the world." 944msgstr "" 945 946#. [message] 947#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:520 948msgid "Captain, what are <i>orcs</i> doing this far south?" 949msgstr "" 950 951#. [message]: speaker=Arvith 952#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:525 953msgid "Good question. Perhaps my brother will have found out." 954msgstr "" 955 956#. [message]: speaker=Guard2_leader 957#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:625 958msgid "Are you our relief arriving? Does this mean we get to leave here now?" 959msgstr "" 960 961#. [message]: speaker=Arvith 962#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:630 963msgid "Um, yes. Fine. You can go." 964msgstr "" 965 966#. [message]: speaker=Guard2_leader 967#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:635 968msgid "Um, you’re supposed to give the password." 969msgstr "" 970 971#. [message]: speaker=Arvith 972#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:640 973msgid "Oh, of course. I had nearly forgotten." 974msgstr "" 975 976#. [option] 977#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:643 978#, fuzzy 979#| msgid "Akranbral" 980msgid "Akranbral!" 981msgstr "Akranbral" 982 983#. [option] 984#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:646 985#, fuzzy 986#| msgid "Drakanal" 987msgid "Drakanal!" 988msgstr "Drakanal" 989 990#. [option] 991#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:649 992#, fuzzy 993#| msgid "Xaskanat" 994msgid "Xaskanat!" 995msgstr "Xaskanat" 996 997#. [option] 998#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:652 999#, fuzzy 1000#| msgid "Katklagad" 1001msgid "Katklagad!" 1002msgstr "Katklagad" 1003 1004#. [message]: speaker=Guard2_leader 1005#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:665 1006msgid "Thanks! Irritating little formality, isn’t it?" 1007msgstr "" 1008 1009#. [message]: speaker=Guard2_leader 1010#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:675 1011msgid "That’s the wrong password! These aren’t our relief! Get them!" 1012msgstr "" 1013 1014#. [message]: speaker=Arvith 1015#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:683 1016msgid "" 1017"I think I should better support my men at the front to make sure we can free " 1018"my brother." 1019msgstr "" 1020 1021#. [message]: speaker=unit 1022#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695 1023msgid "Your hand or Tairach’s, death is still death... (argh)" 1024msgstr "" 1025 1026#. [message]: speaker=Arvith 1027#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:705 1028msgid "‘Tairach’? Who or what is Tairach?" 1029msgstr "" 1030 1031#. [message]: speaker=second_unit 1032#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:710 1033msgid "There’s a key in his robes." 1034msgstr "" 1035 1036#. [message]: speaker=Arvith 1037#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:720 1038msgid "" 1039"That may well be the key to the cell they’re holding Baran in! I will take " 1040"it." 1041msgstr "" 1042 1043#. [message]: speaker=Arvith 1044#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:748 1045msgid "It may be important, I best take it." 1046msgstr "" 1047 1048#. [message]: speaker=unit 1049#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:766 1050msgid "This castle seems as dark as a cave!" 1051msgstr "" 1052 1053#. [message]: speaker=narrator 1054#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:772 1055msgid "" 1056"This castle is under a constant, <i>chaotic</i> time of day (equivalent to " 1057"permanent night), except for illuminated hexes adjacent to lit stone walls " 1058"(neutral time of day). Place your units carefully, as your troops will be " 1059"weaker and enemy units stronger." 1060msgstr "" 1061 1062#. [message]: speaker=unit 1063#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:792 1064msgid "Look what I have found in here! I can count a hundred pieces of gold." 1065msgstr "" 1066 1067#. [message]: speaker=unit 1068#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:806 1069msgid "Look what I have found in here! I can count fifty pieces of gold." 1070msgstr "" 1071 1072#. [message]: speaker=unit 1073#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:845 1074msgid "I found Baran. He is in this cell." 1075msgstr "" 1076 1077#. [message]: speaker=Baran 1078#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:856 1079msgid "It’s good to see you, Arvith." 1080msgstr "" 1081 1082#. [message]: speaker=Arvith 1083#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:861 1084msgid "And you too, brother." 1085msgstr "" 1086 1087#. [message]: speaker=Baran 1088#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:867 1089msgid "" 1090"You must be one of Arvith’s men. Please help me get out of this dungeon." 1091msgstr "" 1092 1093#. [message]: speaker=Baran 1094#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:874 1095msgid "" 1096"The accursed dark sorcerer Rotharik has imprisoned me behind this magically " 1097"enhanced iron gate. It can only be opened with the correct key. You must get " 1098"it from him to free me." 1099msgstr "" 1100 1101#. [message]: speaker=Arvith 1102#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:886 1103msgid "" 1104"I have already met, and killed, the sorcerer. Is this the key to which you " 1105"referred?" 1106msgstr "" 1107 1108#. [message]: speaker=Baran 1109#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:890 1110msgid "" 1111"Yes, it is. Come, unlock this cell door, and let us depart this place, " 1112"brother!" 1113msgstr "" 1114 1115#. [message]: speaker=Baran 1116#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:944 1117msgid "Thank you for saving me. I... was not certain you would come." 1118msgstr "" 1119 1120#. [message]: speaker=Arvith 1121#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:949 1122msgid "Have you no faith in your brother, Baran?" 1123msgstr "" 1124 1125#. [message]: speaker=Baran 1126#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:954 1127msgid "" 1128"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you " 1129"again." 1130msgstr "" 1131 1132#. [message]: speaker=Arvith 1133#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:959 1134msgid "" 1135"That is as may be. But you are my brother still. And... I never doubted you " 1136"would have come for me." 1137msgstr "" 1138 1139#. [message]: speaker=Arvith 1140#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:964 1141msgid "" 1142"It was no great trial, after all. A few elves, one or two dark sorcerers, a " 1143"gang of orcs and some undead. Really just a day’s work for the company." 1144msgstr "" 1145 1146#. [message]: speaker=Baran 1147#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:969 1148msgid "Thank you for coming to my aid. Let us return to the village." 1149msgstr "" 1150 1151#. [unit]: id=Rotharik, type=Orcish Assassin 1152#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1003 1153msgid "Minion of Tairach" 1154msgstr "" 1155 1156#. [message]: speaker=Rotharik 1157#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1015 1158msgid "You are too late! Your brother is already dead! Muahahaha...!" 1159msgstr "" 1160 1161#. [message]: speaker=Arvith 1162#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1020 1163msgid "Argh!!" 1164msgstr "" 1165 1166#. [scenario]: id=04_Return_to_the_Village 1167#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:5 1168msgid "Return to the Village" 1169msgstr "" 1170 1171#. [part] 1172#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:26 1173msgid "" 1174"27 V, 363 YW\n" 1175"Excerpt from the journal of Baran of Maghre\n" 1176"\n" 1177"Almost home now. The last week has been full of mixed feelings for me — " 1178"blissful and difficult by turns. It was wonderful to be out of that dungeon " 1179"cell and in the sunlight again without the threat of death or worse hanging " 1180"over my head... but with that behind me, I turned to the almost equally " 1181"daunting task of making amends with my brother.\n" 1182"\n" 1183"Arvith had largely forgiven me by the time he freed me from my cell. All the " 1184"same, it has taken all of the past week for us to rebuild the sense of " 1185"comfort in each other we once had. It is fortunate that we have been able to " 1186"take our time getting back — we gave the Grey Woods a wide berth, and on our " 1187"way around it we traveled through some truly beautiful countryside. It has " 1188"given us plenty of time to talk." 1189msgstr "" 1190 1191#. [part] 1192#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:34 1193msgid "" 1194"27 V, 363 YW\n" 1195"Excerpt from the journal of Baran of Maghre\n" 1196"\n" 1197"Though I am more at ease now, my thoughts often turn back to Toen Caric. We " 1198"should have been able to repel the orcs without great loss — the pincer " 1199"attack Arvith devised would surely have carried the day but for me. It was " 1200"reckless of me to leave my men behind — I wounded the warlord and forced him " 1201"to flee the field, but the cost far outweighed the gain. Those under my " 1202"command could have been saved if I had remained with them.\n" 1203"\n" 1204"I can hardly blame Arvith for having taken their deaths ill, and I can never " 1205"undo the wrong that I have done, but I suppose that time heals some things. " 1206"We return to the village as brothers once more.\n" 1207"\n" 1208"But I am still troubled. I wonder... is this sense of foreboding I feel " 1209"merely a remnant of my time locked away in that dungeon, or is it a sign of " 1210"something real?" 1211msgstr "" 1212 1213#. [side]: type=Orcish Warlord, id=Tairach 1214#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:87 1215#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:56 1216msgid "Tairach" 1217msgstr "Tairach" 1218 1219#. [side]: type=Longbowman, id=Reeve Hoban 1220#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:116 1221msgid "Reeve Hoban" 1222msgstr "" 1223 1224#. [objective]: condition=win 1225#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:139 1226msgid "Find out what is happening in the village" 1227msgstr "" 1228 1229#. [objectives] 1230#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:155 1231msgid "" 1232"Recruit or Recall some high-move units to be able to see as far as possible " 1233"through the fog for approaching units." 1234msgstr "" 1235 1236#. [message]: speaker=Arvith 1237#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:171 1238msgid "" 1239"There. The village is just across those hills, and already I see men coming " 1240"to greet us!" 1241msgstr "" 1242 1243#. [message]: speaker=Baran 1244#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:176 1245msgid "" 1246"No, they are fleeing from something. We must find out what is happening over " 1247"there!" 1248msgstr "" 1249 1250#. [message]: speaker=Arvith 1251#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:181 1252msgid "Men! Ready your arms!" 1253msgstr "" 1254 1255#. [message]: speaker=Baran 1256#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:186 1257msgid "We should find Reeve Hoban. Maybe he knows what is going on here." 1258msgstr "" 1259 1260#. [message]: speaker=second_unit 1261#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:201 1262msgid "We’re almost there!" 1263msgstr "" 1264 1265#. [message]: speaker=Baran 1266#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:206 1267msgid "That warlord! It’s..." 1268msgstr "" 1269 1270#. [message]: speaker=Arvith 1271#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211 1272msgid "Yes, I’d know that face anywhere. Especially after what you did to it." 1273msgstr "" 1274 1275#. [message]: speaker=Baran 1276#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:216 1277msgid "The warlord from Toen Caric." 1278msgstr "" 1279 1280#. [message]: speaker=Tairach 1281#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:221 1282msgid "You! The mage who scarred me with fire! KILL THEM!" 1283msgstr "" 1284 1285#. [message]: speaker=Baran 1286#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:226 1287msgid "Let’s finish what we started, brother." 1288msgstr "" 1289 1290#. [message]: speaker=Arvith 1291#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:231 1292msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!" 1293msgstr "" 1294 1295#. [message]: speaker=Reeve Hoban 1296#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:250 1297msgid "I am glad to see you returned." 1298msgstr "" 1299 1300#. [message]: speaker=Baran 1301#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:255 1302msgid "No gladder than I am to be here. But what has happened to Maghre?" 1303msgstr "" 1304 1305#. [message]: speaker=Reeve Hoban 1306#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260 1307msgid "" 1308"Soon after you departed we were beset by orcs. With half the men of Maghre " 1309"gone, we could not stop them." 1310msgstr "" 1311 1312#. [message]: speaker=Reeve Hoban 1313#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:265 1314msgid "" 1315"The orcish warlord aims to enslave us. We will not be able to hold out for " 1316"much longer." 1317msgstr "" 1318 1319#. [message]: speaker=Reeve Hoban 1320#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:270 1321msgid "" 1322"Have a care, his men are fell fighters and have killed many. Very few remain " 1323"who can bear arms, but I will send them to aid you in battle." 1324msgstr "" 1325 1326#. [objective]: condition=win 1327#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:284 1328msgid "Slay the Orcish Warlord to free the village" 1329msgstr "" 1330 1331#. [objectives] 1332#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300 1333msgid "You can use Reeve Hoban’s keep to recruit or recall additional units." 1334msgstr "" 1335 1336#. [message]: speaker=Tairach 1337#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:341 1338msgid "Today, you shall pay for disfiguring my face, mage!" 1339msgstr "" 1340 1341#. [message]: speaker=Baran 1342#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:346 1343msgid "" 1344"I have already paid with the lives of my men at Toen Caric. It is time I " 1345"righted that mistake and finished this once and for all." 1346msgstr "" 1347 1348#. [message]: speaker=Arvith 1349#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:355 1350msgid "" 1351"It is finished. We’ve defeated him at last. It was good to have you at my " 1352"side, Baran." 1353msgstr "" 1354 1355#. [message]: speaker=Baran 1356#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:360 1357msgid "" 1358"So much has been destroyed. It will be difficult to repair all that the orcs " 1359"and undead have wrecked. And they could come again." 1360msgstr "" 1361 1362#. [message]: speaker=Arvith 1363#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:365 1364msgid "" 1365"I must go back to earning my living. But we have our amulets, little " 1366"brother. If you are beset again, I will come." 1367msgstr "" 1368 1369#. [message]: speaker=Arvith 1370#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:383 1371msgid "I don’t think we can rescue anyone from these villages. It is too late." 1372msgstr "" 1373 1374#. [message]: speaker=Baran 1375#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:388 1376msgid "I was too weak to protect these people. Oh, why did this happen to me?!" 1377msgstr "" 1378 1379#. [scenario]: id=05_Epilogue 1380#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:5 1381msgid "A Tale of Two Brothers — Epilogue" 1382msgstr "" 1383 1384#. [part] 1385#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:18 1386msgid "" 1387"22 IX, 365 YW\n" 1388"Excerpt from the journal of Arvith of Maghre\n" 1389"\n" 1390"Maghre is looking much better than the last time I saw it. Baran has done " 1391"wonders in two years. The village is rebuilt, and the surrounding farmlands " 1392"are restored and reoccupied. Despite my brother’s worries, our people have " 1393"faced no new threats in that time.\n" 1394"\n" 1395"It has been more difficult to stay away in those two years, but I have my " 1396"calling and Baran has his, and we have had little opportunity to meet again. " 1397"But as the company and I are passing through this part of the kingdom with a " 1398"new patron, I have asked leave of him to visit my brother and he gave it." 1399msgstr "" 1400 1401#. [part] 1402#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:27 1403msgid "" 1404"22 IX, 365 YW\n" 1405"Excerpt from the journal of Arvith of Maghre\n" 1406"\n" 1407"This patron is, of all things, an elf. I never thought I’d befriend one, but " 1408"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too " 1409"much; I can tell that just by meeting his eyes. I think we will have to work " 1410"for our pay soon.\n" 1411"\n" 1412"In the meantime, though, it’s good to relax and enjoy the peace." 1413msgstr "" 1414 1415#: data/campaigns/Two_Brothers/utils/characters.cfg:6 1416msgid "Arvith" 1417msgstr "" 1418 1419#. [message]: speaker=Arvith 1420#: data/campaigns/Two_Brothers/utils/characters.cfg:21 1421msgid "All is lost now that I am dead..." 1422msgstr "" 1423 1424#. [message]: speaker=Baran 1425#: data/campaigns/Two_Brothers/utils/characters.cfg:39 1426msgid "It is over, I am vanquished." 1427msgstr "" 1428 1429#. [unit]: id=Baran, type=Red Mage 1430#: data/campaigns/Two_Brothers/utils/characters.cfg:128 1431msgid "Baran" 1432msgstr "" 1433 1434#: data/campaigns/Two_Brothers/utils/macros.cfg:4 1435msgid "Hint:" 1436msgstr "" 1437 1438#~ msgid "$first_password_1|!" 1439#~ msgstr "$first_password_1|!" 1440 1441#~ msgid "$first_password_2|!" 1442#~ msgstr "$first_password_2|!" 1443 1444#~ msgid "$first_password_3|!" 1445#~ msgstr "$first_password_3|!" 1446 1447#~ msgid "$first_password_4|!" 1448#~ msgstr "$first_password_4|!" 1449 1450#~ msgid "$second_password_1|!" 1451#~ msgstr "$second_password_1|!" 1452 1453#~ msgid "$second_password_2|!" 1454#~ msgstr "$second_password_2|!" 1455 1456#~ msgid "$second_password_3|!" 1457#~ msgstr "$second_password_3|!" 1458 1459#~ msgid "$second_password_4|!" 1460#~ msgstr "$second_password_4|!" 1461 1462#~ msgid "Arne" 1463#~ msgstr "Arne" 1464 1465#~ msgid "Bjarn" 1466#~ msgstr "Bjarn" 1467 1468#~ msgid "Fargus" 1469#~ msgstr "Fargus" 1470 1471#~ msgid "Erik" 1472#~ msgstr "Erik" 1473 1474#~ msgid "Heine" 1475#~ msgstr "Heine" 1476 1477#~ msgid "Magnus" 1478#~ msgstr "Magnus" 1479