1msgid ""
2msgstr ""
3"Project-Id-Version: Battle for Wesnoth 1.6+dev\n"
4"Report-Msgid-Bugs-To: https://bugs.wesnoth.org/\n"
5"POT-Creation-Date: 2021-06-20 12:00 UTC\n"
6"PO-Revision-Date: 2009-04-26 13:27-0000\n"
7"Last-Translator: Gabríel A. Pétursson <gabrielp@simnet.is>\n"
8"Language-Team: none\n"
9"Language: \n"
10"MIME-Version: 1.0\n"
11"Content-Type: text/plain; charset=UTF-8\n"
12"Content-Transfer-Encoding: 8bit\n"
13"Plural-Forms: nplurals=2; plural=(n % 100 != 1 && n % 100 != 21 && n % 100 !"
14"= 31 && n % 100 != 41 && n % 100 != 51 && n % 100 != 61 && n % 100 != 71 && "
15"n % 100 != 81 && n % 100 != 91);\n"
16
17#. [campaign]: id=Two_Brothers
18#: data/campaigns/Two_Brothers/_main.cfg:13
19msgid "A Tale of Two Brothers"
20msgstr ""
21
22#. [campaign]: id=Two_Brothers
23#: data/campaigns/Two_Brothers/_main.cfg:14
24msgid "AToTB"
25msgstr ""
26
27#. [campaign]: id=Two_Brothers
28#: data/campaigns/Two_Brothers/_main.cfg:18
29#, fuzzy
30#| msgid "(Beginner)"
31msgid "Beginner"
32msgstr "(Byrjandi)"
33
34#. [campaign]: id=Two_Brothers
35#: data/campaigns/Two_Brothers/_main.cfg:18
36msgid "Horseman"
37msgstr ""
38
39#. [campaign]: id=Two_Brothers
40#: data/campaigns/Two_Brothers/_main.cfg:19
41#, fuzzy
42#| msgid "(Challenging)"
43msgid "Challenging"
44msgstr "(Erfitt)"
45
46#. [campaign]: id=Two_Brothers
47#: data/campaigns/Two_Brothers/_main.cfg:19
48msgid "Knight"
49msgstr "Riddari"
50
51#. [campaign]: id=Two_Brothers
52#: data/campaigns/Two_Brothers/_main.cfg:21
53msgid ""
54"An evil mage is threatening the small village of Maghre and its inhabitants. "
55"The village’s mage sends to his warrior brother for help, but not all goes "
56"as planned. Can you help?\n"
57"\n"
58msgstr ""
59
60#. [campaign]: id=Two_Brothers
61#: data/campaigns/Two_Brothers/_main.cfg:23
62msgid "(Rookie level, 4 scenarios.)"
63msgstr ""
64
65#. [about]
66#: data/campaigns/Two_Brothers/_main.cfg:30
67msgid "Campaign Design"
68msgstr "Hönnun herferðar"
69
70#. [about]
71#: data/campaigns/Two_Brothers/_main.cfg:39
72msgid "Prose and Story Edits"
73msgstr ""
74
75#. [about]
76#: data/campaigns/Two_Brothers/_main.cfg:48
77msgid "Campaign Maintenance"
78msgstr "Viðhald herferðar"
79
80#. [about]
81#: data/campaigns/Two_Brothers/_main.cfg:57
82msgid "Artwork and Graphics Design"
83msgstr ""
84
85#. [about]
86#: data/campaigns/Two_Brothers/_main.cfg:73
87msgid "Miscellaneous"
88msgstr ""
89
90#. [entry]
91#: data/campaigns/Two_Brothers/_main.cfg:87
92msgid "And special thanks to everyone else who I forgot to mention."
93msgstr ""
94
95#. [scenario]: id=01_Rooting_Out_a_Mage
96#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:5
97msgid "Rooting Out a Mage"
98msgstr ""
99
100#. [part]
101#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:50
102msgid ""
103"The remote freehold of Maghre in the western reaches of the kingdom of "
104"Wesnoth was once a peaceful place, its inhabitants largely unaware of the "
105"comings and goings of the wider world. Wars and the rumor of wars touched "
106"them not, until the day a dark mage settled in the region and began seeking "
107"sacrifices for his evil summonings."
108msgstr ""
109
110#. [part]
111#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:54
112msgid ""
113"Skeletons and zombies killed cattle and fired fields. <i>“Fear and obey "
114"Mordak the Mage!”</i> they cried in fell voices as they did their foul "
115"deeds. People vanished from isolated farmsteads. Men and women began to fear "
116"the night, and their children even the bright day. But the nearest lord was "
117"more than a day’s ride distant, and messengers sent to seek his help did not "
118"return."
119msgstr ""
120
121#. [part]
122#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:58
123msgid ""
124"There was a man named Baran who had shown talent as a mage when he was "
125"young, gone to the great Academy on the Isle of Alduin, and returned to work "
126"his magic in the land where he was born. The people looked to him for help "
127"and leadership. He found weapons half-forgotten from the times of their "
128"sires and grandsires hanging in many houses, and bade the villagers to take "
129"them down and clean and oil them. He set the smiths of Maghre to making "
130"spearheads and ax-blades for the rest."
131msgstr ""
132
133#. [part]
134#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:62
135msgid ""
136"Now Baran had a brother named Arvith who had also left Maghre to seek his "
137"fortune, and had become the leader of a small band of horsemen who hired out "
138"as guards to merchant caravans. Fortunate it was for all that when Baran was "
139"but an apprentice mage, he had made a pair of amulets for himself and his "
140"brother, with which they might call to each other when in dire need. Baran "
141"sent out that call."
142msgstr ""
143
144#. [part]
145#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:66
146msgid ""
147"12 V, 363 YW\n"
148"Excerpt from the journal of Baran of Maghre\n"
149"\n"
150"If I could but face this ‘Mordak’! I think my magic might prove stronger "
151"than his. But he bides in the hills, well-guarded by his servants, and I "
152"muster frightened peasants to fight his minions with blades and sticks. I "
153"need my brother; he always had a better head for battle than I.\n"
154"\n"
155"Will he heed the call? I do not know if he has kept the amulet; we have not "
156"spoken since that evil day at Toen Caric. If he will not come for me, "
157"perhaps he will return to aid our village in its hour of desperate need."
158msgstr ""
159
160#. [part]
161#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:75
162msgid ""
163"Heeding the call of his amulet, Arvith gathered such men as he could and "
164"hurried to Maghre to help Baran."
165msgstr ""
166
167#. [side]
168#. [side]: type=Longbowman, id=Reeve Hoban
169#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:93
170#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:66
171#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:56
172#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:58
173#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:111
174msgid "Humans"
175msgstr "Mennskir"
176
177#. [side]: type=Dark Sorcerer, id=Mordak
178#. [side]: type=Orcish Warlord, id=Tairach
179#. [side]: type=Dark Sorcerer, id=Rotharik
180#. [side]
181#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:114
182#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:81
183#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:131
184#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:82
185msgid "Enemies"
186msgstr "Óvinir"
187
188#. [side]: type=Dark Sorcerer, id=Mordak
189#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:119
190msgid "Mordak"
191msgstr "Mordak"
192
193#. [event]
194#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:146
195msgid "Alwyn"
196msgstr "Alwyn"
197
198#. [event]
199#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:147
200msgid "Brent"
201msgstr "Brent"
202
203#. [event]
204#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:148
205msgid "Cadell"
206msgstr "Cadell"
207
208#. [event]
209#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:149
210msgid "Dannen"
211msgstr "Dannen"
212
213#. [event]
214#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:150
215msgid "Efran"
216msgstr "Efran"
217
218#. [event]
219#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:151
220msgid "Faren"
221msgstr ""
222
223#. [event]
224#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:154
225msgid "Tarek"
226msgstr ""
227
228#. [event]
229#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:155
230msgid "Hann"
231msgstr ""
232
233#. [event]
234#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:156
235msgid "Magrid"
236msgstr ""
237
238#. [objective]: condition=win
239#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:161
240msgid "Slay Mordak, the evil mage"
241msgstr ""
242
243#. [objective]: condition=lose
244#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:165
245#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:292
246#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:338
247#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:143
248#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:288
249msgid "Death of Arvith"
250msgstr ""
251
252#. [objectives]
253#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:176
254msgid ""
255"Use footpads as fodder to protect your loyal units and attack during the day "
256"to minimize the damage your forces take."
257msgstr ""
258
259#. [message]: speaker=Baran
260#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:186
261msgid "Greetings, brother, and welcome home."
262msgstr ""
263
264#. [message]: speaker=Arvith
265#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:191
266msgid "Hail."
267msgstr ""
268
269#. [message]: speaker=Baran
270#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:196
271msgid "Is that all, Arvith? I understand, but..."
272msgstr ""
273
274#. [message]: speaker=Arvith
275#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:201
276msgid "You called, and I came; be content with that. What ails Maghre?"
277msgstr ""
278
279#. [message]: speaker=Baran
280#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:206
281msgid ""
282"A dark mage has come upon us; his creatures call him Mordak. They have been "
283"terrorizing outlying farms, and we fear they may soon attack the village "
284"itself! The villagers of Maghre have taken up weapons but they are not "
285"trained fighters; we need your men, and you to lead them."
286msgstr ""
287
288#. [message]: speaker=Baran
289#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:211
290msgid ""
291"I can feel Mordak’s foul touch on the hidden currents of the earth and air. "
292"He is somewhere due north of here, I would say not more than two days’ ride."
293msgstr ""
294
295#. [message]: speaker=Arvith
296#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:216
297msgid ""
298"All right. I will do this for the village. Can you keep the mage off our "
299"backs?"
300msgstr ""
301
302#. [message]: speaker=Baran
303#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:221
304msgid ""
305"I will go stealthily with a handful of our best scouts and woodsmen. While "
306"you demonstrate against him and kill his creatures, I will try to defeat "
307"Mordak himself with magic at an unguarded moment. You shall be the right "
308"hand, I the left... aye, brother?"
309msgstr ""
310
311#. [message]: speaker=Arvith
312#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:226
313msgid "... Aye. Just make sure you’re there when we need you."
314msgstr ""
315
316#. [message]: speaker=Arvith
317#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:237
318msgid ""
319"Baran should be in position by now. Press them, distract the adept so Baran "
320"can spring his trap!"
321msgstr ""
322
323#. [message]: speaker=Arvith
324#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:248
325msgid "Baran has not made his attack!"
326msgstr ""
327
328#. [message]: role=Mercenary
329#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:253
330msgid "Could he have abandoned us?"
331msgstr ""
332
333#. [message]: speaker=Arvith
334#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:258
335msgid ""
336"No... No. This is something else. I’m worried about him... but right now it "
337"means we have to deal with this Mordak ourselves."
338msgstr ""
339
340#. [message]: speaker=unit
341#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:270
342msgid "Argh!"
343msgstr ""
344
345#. [message]: speaker=Arvith
346#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:275
347msgid "Good work, men! But what has become of my brother?"
348msgstr ""
349
350#. [message]: speaker=unit
351#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:280
352msgid "Worried about him, are you? E-he-he... hergh... gaargh..."
353msgstr ""
354
355#. [message]: speaker=Arvith
356#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:290
357msgid ""
358"There’s nothing more to be had from this one; we will have to search for "
359"Baran ourselves!"
360msgstr ""
361
362#. [message]: role=Reporter
363#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:312
364msgid ""
365"Sir, our scouts report that Baran was seen captured and carried away further "
366"north!"
367msgstr ""
368
369#. [message]: speaker=Arvith
370#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:317
371msgid "That they should dare this! We will give chase at once."
372msgstr ""
373
374#. [message]: speaker=Mordak
375#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:338
376msgid "Your brother’s plan to ambush me has failed. He is our prisoner now."
377msgstr ""
378
379#. [message]: speaker=Arvith
380#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:343
381msgid ""
382"My brother, kidnapped? I have failed you, Baran! And even now Mordak’s "
383"forces descend upon the village!"
384msgstr ""
385
386#. [message]: speaker=Arvith
387#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:359
388msgid "I hear these creatures are nigh-immune to our weapons, let us see!"
389msgstr ""
390
391#. [message]: speaker=second_unit
392#: data/campaigns/Two_Brothers/scenarios/01_Rooting_Out_a_Mage.cfg:375
393msgid "That was not so hard!"
394msgstr "Það var ekki svo erfitt!"
395
396#. [scenario]: id=02_The_Chase
397#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:5
398msgid "The Chase"
399msgstr ""
400
401#. [part]
402#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:27
403msgid "Arvith and his band rode north in search of his missing brother."
404msgstr ""
405
406#. [part]
407#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:34
408msgid ""
409"16 V, 363 YW\n"
410"Excerpt from the journal of Arvith of Maghre\n"
411"\n"
412"We’ve been searching three days for Baran, and turned up nothing. My best "
413"hunch was to head north into the borderlands, where the necromancer’s "
414"minions could safely hide; everywhere else is more farmland. At first I "
415"thought the search might be useless, but late in the first day we found a "
416"set of tracks. Some of them had been made by skeletal feet.\n"
417"\n"
418"We’re close enough to be certain now: those tracks are heading into the Grey "
419"Woods. No one from Maghre or any of the other villages has gone into that "
420"forest in living memory. Stories have been passed down for generations "
421"warning against it. Supposedly the place is haunted by lost souls who hunger "
422"for the living, and anyone who dies there is doomed to join them."
423msgstr ""
424
425#. [part]
426#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:43
427msgid ""
428"16 V, 363 YW\n"
429"Excerpt from the journal of Arvith of Maghre\n"
430"\n"
431"But I’m past superstitions now; I’ve seen enough of the world to guess at "
432"the truth behind these sorts of tales. The forest is home to elves — "
433"unfriendly ones, if the stories have any basis at all. I worry for my men; "
434"horses don’t fight well in forests, and the elves will be more dangerous in "
435"their own territory. But there are things that need done and questions that "
436"need answered. Something bigger is happening. One necromancer terrorizing "
437"townsfolk is nothing new, but why didn’t his servants scatter when he was "
438"killed? Where are they headed now? And most importantly, why did they take "
439"Baran with them?\n"
440"\n"
441"Besides... I want my brother back."
442msgstr ""
443
444#. [side]: type=Elvish Rider, id=Nil-Galion
445#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:88
446msgid "Elves"
447msgstr "Álfar"
448
449#. [side]: type=Elvish Rider, id=Nil-Galion
450#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:93
451msgid "Nil-Galion"
452msgstr "Nil-Galion"
453
454#. [side]: type=Dark Adept, id=Muff Toras
455#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:170
456msgid "Kidnappers"
457msgstr ""
458
459#. [side]: type=Dark Adept, id=Muff Toras
460#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:174
461msgid "Muff Toras"
462msgstr "Muff Toras"
463
464#. [objective]: condition=win
465#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:261
466msgid "Fight your way through the woods before the kidnappers escape"
467msgstr ""
468
469#. [objective]: condition=win
470#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:278
471msgid "Catch the kidnappers"
472msgstr ""
473
474#. [objective]: condition=win
475#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:288
476msgid "Kill the Dark Adept before his reinforcements arrive"
477msgstr ""
478
479#. [objectives]
480#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:304
481msgid ""
482"The Elvish forces are spread out. Seek to fight them one at a time with "
483"several of your units."
484msgstr ""
485
486#. [objectives]
487#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:317
488msgid ""
489"Use horsemen or footpads to quickly explore the shrouded woods to locate the "
490"kidnappers."
491msgstr ""
492
493#. [objectives]
494#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:332
495msgid ""
496"Separate the Dark Adept from his guards and attack in force for an easy kill."
497msgstr ""
498
499#. [message]: speaker=Arvith
500#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:375
501msgid ""
502"Come on, men. A stroll through such lovely green woods, what could be finer?"
503msgstr ""
504
505#. [message]: speaker=Nil-Galion
506#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:380
507msgid "You there! Halt and explain yourself."
508msgstr ""
509
510#. [message]: speaker=Arvith
511#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:385
512msgid "We’re chasing after some men who kidnapped my brother!"
513msgstr ""
514
515#. [message]: speaker=Nil-Galion
516#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:390
517msgid ""
518"Those men told me their prisoner had attempted to murder their master, and "
519"warned that evil men would follow him. Advance no further, or you will die."
520msgstr ""
521
522#. [message]: speaker=Arvith
523#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:395
524msgid ""
525"So much for those ghost stories. Mere elves will not stop me from freeing "
526"Baran!"
527msgstr ""
528
529#. [message]: role=Mercenary
530#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:400
531msgid ""
532"I am glad at least that we will not have to face ghosts. But those elves "
533"will have us at a disadvantage; our horses will not maneuver well in the "
534"trees."
535msgstr ""
536
537#. [message]: speaker=Arvith
538#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:405
539msgid ""
540"Bah, just stay on the paths; our spearmen and bowmen can fight in the deeper "
541"woods. We have faced and won through greater perils than those amateurs can "
542"offer."
543msgstr ""
544
545#. [message]: speaker=second_unit
546#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:435
547msgid "I see them! There they are!"
548msgstr ""
549
550#. [message]: speaker=Muff Toras
551#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:440
552msgid ""
553"Curses! If they had been an hour slower, our master’s reinforcements would "
554"already be here to meet us."
555msgstr ""
556
557#. [message]: speaker=Arvith
558#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:452
559msgid "Come on, men, let’s catch those kidnappers!"
560msgstr ""
561
562#. [message]: speaker=unit
563#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:466
564msgid ""
565"Hah! You have captured me, but it will avail you nothing. I sent your "
566"precious brother the mage north with half my men a day since; he will be "
567"safely locked away in our master’s dungeons by now."
568msgstr ""
569
570#. [message]: speaker=Arvith
571#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:471
572msgid ""
573"My blade is at your throat. Give us the way to my brother now, or I will "
574"spill your wretched blood on the ground."
575msgstr ""
576
577#. [event]
578#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:474
579msgid "Sithrak"
580msgstr "Sithrak"
581
582#. [event]
583#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:475
584msgid "Eleben"
585msgstr "Eleben"
586
587#. [event]
588#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:476
589msgid "Jarlom"
590msgstr "Jarlom"
591
592#. [event]
593#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:477
594msgid "Hamik"
595msgstr "Hamik"
596
597#. [event]
598#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:481
599msgid "Akranbral"
600msgstr "Akranbral"
601
602#. [event]
603#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:482
604msgid "Drakanal"
605msgstr "Drakanal"
606
607#. [event]
608#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:483
609msgid "Xaskanat"
610msgstr "Xaskanat"
611
612#. [event]
613#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:484
614msgid "Katklagad"
615msgstr "Katklagad"
616
617#. [message]: speaker=unit
618#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:490
619msgid ""
620"Three days ride to the northeast, in a deserted castle. The passwords to the "
621"guards are $first_password_$first_password and $second_password_"
622"$second_password|."
623msgstr ""
624
625#. [message]: speaker=Arvith
626#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:498
627msgid "Bind him and take him with us. If he has played us false, he will die."
628msgstr ""
629
630#. [message]: role=Mercenary
631#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:510
632msgid ""
633"Captain, what are we riding into? I thought you wanted nothing to do with "
634"Baran any more, not since Toen Caric."
635msgstr ""
636
637#. [message]: speaker=Arvith
638#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:515
639msgid ""
640"I’m no longer sure. What’s between us remains, but knowing someone else has "
641"lain hands on him changes things. Mount up, and let’s get moving."
642msgstr ""
643
644#. [event]
645#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:530
646msgid "Brena"
647msgstr "Brena"
648
649#. [message]: speaker=Brena
650#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:540
651msgid ""
652"Greetings. I am Brena, a knight errant. I saw you pursuing and fighting the "
653"foul undead. Are there more of them to be destroyed?"
654msgstr ""
655
656#. [message]: speaker=Arvith
657#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:545
658msgid ""
659"Aye. We think there’s a nest of them north-east of here. They’ve captured my "
660"brother."
661msgstr ""
662
663#. [message]: speaker=Brena
664#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:550
665msgid ""
666"I bear a great hatred towards their kind. I will follow and fight them with "
667"you, if you permit."
668msgstr ""
669
670#. [message]: role=Mercenary
671#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:555
672msgid "He would only slow us down!"
673msgstr ""
674
675#. [message]: speaker=Arvith
676#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:560
677msgid "It is my place to decide this."
678msgstr ""
679
680#. [option]
681#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:562
682msgid "Oh, all right then. Come along with us."
683msgstr ""
684
685#. [message]: speaker=Brena
686#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:566
687msgid "Thank you. My comrades and I will help you on your noble quest."
688msgstr ""
689
690#. [option]
691#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:571
692msgid "I am sorry. We have not the time to spare."
693msgstr ""
694
695#. [message]: speaker=Brena
696#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:575
697msgid ""
698"Take this, then, for I see that you are on a quest. My comrades will help "
699"you whenever you call for them."
700msgstr ""
701
702#. [message]: speaker=narrator
703#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:590
704msgid "You receive 70 pieces of gold!"
705msgstr ""
706
707#. [message]: speaker=Muff Toras
708#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:613
709msgid "My reinforcements are here!"
710msgstr ""
711
712#. [message]: speaker=Arvith
713#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:618
714msgid "He escaped us..."
715msgstr ""
716
717#. [message]: speaker=Nil-Galion
718#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:630
719msgid ""
720"Foolish human, you have killed me but you will not catch the undead in time. "
721"I have fulfilled my contract, and will be reanimated soon to become a lord "
722"of their armies."
723msgstr ""
724
725#. [message]: speaker=Arvith
726#: data/campaigns/Two_Brothers/scenarios/02_The_Chase.cfg:640
727msgid "Follow their back trail!"
728msgstr ""
729
730#. [scenario]: id=03_Guarded_Castle
731#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:5
732msgid "Guarded Castle"
733msgstr ""
734
735#. [part]
736#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:26
737msgid ""
738"19 V, 363 YW\n"
739"Excerpt from the journal of Rotharik the Clanless\n"
740"\n"
741"The last of Mordak’s servants arrived this morning bearing the news of his "
742"death, as well as a bundle so well-bound it was barely recognizable as a "
743"man. Mordak was always reckless. This whole desperate scheme was his, and I "
744"suppose I could blame him for everything that we have suffered through if it "
745"still mattered. It was he who brought the wrath of the orcs down on us, too. "
746"But all the same, he managed to accomplish what he set out to do. I still "
747"cannot believe the finality of what has happened; until now we had always "
748"managed to make it through somehow.\n"
749"\n"
750"We had hoped to deliver the mage to Tairach in return for our lives. I do "
751"not know what the warlord wants with this man, but he matches the "
752"description. I suppose that Mordak’s plan would have worked perfectly if not "
753"for the appearance of the horse warriors. Now they are coming here, led by a "
754"man rumored to be this mage’s brother. If that is true, he will stop at "
755"nothing, no more than would I if they held Mordak."
756msgstr ""
757
758#. [part]
759#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:34
760msgid ""
761"19 V, 363 YW\n"
762"Excerpt from the journal of Rotharik the Clanless\n"
763"\n"
764"I have done what I can to fortify this dilapidated castle. The orcs who came "
765"with us stand guard at the gates, and I am gathering all of my servants to "
766"me in the inner sanctum. But ill fate awaits. Whether I defeat this horse-"
767"warrior or no, the orcs will still come for me; they have been scouring the "
768"borderlands and raiding the northern farm country in search of us.\n"
769"\n"
770"Yet for some reason I fear these brothers more. If Mordak were here it would "
771"be different, but we are broken... and these two men are whole. In each "
772"other, in the ties that bind them, they have strength."
773msgstr ""
774
775#. [side]: type=Dark Sorcerer, id=Rotharik
776#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:86
777msgid "Rotharik"
778msgstr "Rotharik"
779
780#. [unit]: role=Guard, id=Guard_leader, type=Assassin
781#. [unit]: role=Guard, type=Bandit
782#. [unit]: role=Guard2, id=Guard2_leader, type=Rogue
783#. [unit]: role=Guard2, type=Thug
784#. [unit]: role=Guard2, type=Bandit
785#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:94
786#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:102
787#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:111
788#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:119
789#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:583
790#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:593
791#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:602
792#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:612
793msgid "Guard"
794msgstr ""
795
796#. [unit]: id=Knago-Brek, type=Orcish Warrior
797#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:138
798msgid "Knago-Brek"
799msgstr "Knago-Brek"
800
801#. [unit]: type=Orcish Grunt
802#. [unit]: type=Orcish Warrior
803#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:146
804#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:154
805#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:163
806#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:171
807msgid "Castle Guard"
808msgstr ""
809
810#. [time]: id=indoors_dark_castle
811#. similar string in the wesnoth-help textdomain
812#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:236
813msgid "Indoors (dark castle)"
814msgstr ""
815
816#. [time]: id=indoors_dark_castle_lit
817#. similar string in th4e wesnoth-help textdomain
818#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:252
819msgid "Indoors (lit)"
820msgstr ""
821
822#. [objective]: condition=win
823#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:308
824msgid "Rescue Baran"
825msgstr ""
826
827#. [objective]: condition=win
828#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:320
829msgid "Kill the dark sorcerer to get the cell key"
830msgstr ""
831
832#. [objective]: condition=win
833#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:334
834msgid "Move Arvith to the cell with his brother to free him"
835msgstr ""
836
837#. [objective]: condition=lose
838#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:347
839#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:147
840#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:292
841msgid "Death of Baran"
842msgstr ""
843
844#. [objectives]
845#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:359
846msgid ""
847"When facing an unknown situation, take into account details from story and "
848"dialog to inform your strategy."
849msgstr ""
850
851#. [objectives]
852#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:368
853msgid ""
854"The dark sorcerer is a strong unit; attack him with multiple units at once "
855"and try to force him off his keep."
856msgstr ""
857
858#. [objectives]
859#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:378
860msgid ""
861"Markings or decorations on hexes may indicate something to be found. If you "
862"can, it is usually a good idea to investigate."
863msgstr ""
864
865#. [message]: speaker=narrator
866#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:415
867msgid ""
868"Arvith and his men halt outside of the castle, gazing for a moment at the "
869"hulking mass of stone looming in the fog. There is movement in the mist."
870msgstr ""
871
872#. [message]: speaker=Guard_leader
873#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:420
874msgid "Halt! Friend or foe? Give the password."
875msgstr ""
876
877#. [message]: speaker=Arvith
878#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:425
879msgid "The password is"
880msgstr "Lykilorðið er"
881
882#. [option]
883#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:428
884#, fuzzy
885#| msgid "Sithrak"
886msgid "Sithrak!"
887msgstr "Sithrak"
888
889#. [option]
890#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:431
891#, fuzzy
892#| msgid "Eleben"
893msgid "Eleben!"
894msgstr "Eleben"
895
896#. [option]
897#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:434
898#, fuzzy
899#| msgid "Jarlom"
900msgid "Jarlom!"
901msgstr "Jarlom"
902
903#. [option]
904#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:437
905#, fuzzy
906#| msgid "Hamik"
907msgid "Hamik!"
908msgstr "Hamik"
909
910#. [message]: speaker=Guard_leader
911#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:450
912msgid "Pass, friend."
913msgstr ""
914
915#. [message]: speaker=Arvith
916#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:465
917msgid ""
918"The adept didn’t lead us astray after all. I’ll keep my word, distasteful as "
919"it may be; cut him loose, and let’s be rid of him."
920msgstr ""
921
922#. [message]: speaker=Guard_leader
923#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:476
924msgid "Wrong! Die!"
925msgstr ""
926
927#. [message]: speaker=Knago-Brek
928#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:494
929msgid ""
930"Haha! We not kill people for long time. Weapon wants blood. We now kill "
931"humans!"
932msgstr ""
933
934#. [message]: speaker=Arvith
935#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:499
936msgid ""
937"My sword-arm shall have a say in who will do the dying. Come on, men, let’s "
938"kill some orcs."
939msgstr ""
940
941#. [message]: speaker=Arvith
942#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:511
943msgid "One less braggart orc in the world."
944msgstr ""
945
946#. [message]
947#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:520
948msgid "Captain, what are <i>orcs</i> doing this far south?"
949msgstr ""
950
951#. [message]: speaker=Arvith
952#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:525
953msgid "Good question. Perhaps my brother will have found out."
954msgstr ""
955
956#. [message]: speaker=Guard2_leader
957#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:625
958msgid "Are you our relief arriving? Does this mean we get to leave here now?"
959msgstr ""
960
961#. [message]: speaker=Arvith
962#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:630
963msgid "Um, yes. Fine. You can go."
964msgstr ""
965
966#. [message]: speaker=Guard2_leader
967#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:635
968msgid "Um, you’re supposed to give the password."
969msgstr ""
970
971#. [message]: speaker=Arvith
972#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:640
973msgid "Oh, of course. I had nearly forgotten."
974msgstr ""
975
976#. [option]
977#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:643
978#, fuzzy
979#| msgid "Akranbral"
980msgid "Akranbral!"
981msgstr "Akranbral"
982
983#. [option]
984#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:646
985#, fuzzy
986#| msgid "Drakanal"
987msgid "Drakanal!"
988msgstr "Drakanal"
989
990#. [option]
991#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:649
992#, fuzzy
993#| msgid "Xaskanat"
994msgid "Xaskanat!"
995msgstr "Xaskanat"
996
997#. [option]
998#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:652
999#, fuzzy
1000#| msgid "Katklagad"
1001msgid "Katklagad!"
1002msgstr "Katklagad"
1003
1004#. [message]: speaker=Guard2_leader
1005#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:665
1006msgid "Thanks! Irritating little formality, isn’t it?"
1007msgstr ""
1008
1009#. [message]: speaker=Guard2_leader
1010#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:675
1011msgid "That’s the wrong password! These aren’t our relief! Get them!"
1012msgstr ""
1013
1014#. [message]: speaker=Arvith
1015#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:683
1016msgid ""
1017"I think I should better support my men at the front to make sure we can free "
1018"my brother."
1019msgstr ""
1020
1021#. [message]: speaker=unit
1022#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:695
1023msgid "Your hand or Tairach’s, death is still death... (argh)"
1024msgstr ""
1025
1026#. [message]: speaker=Arvith
1027#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:705
1028msgid "‘Tairach’? Who or what is Tairach?"
1029msgstr ""
1030
1031#. [message]: speaker=second_unit
1032#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:710
1033msgid "There’s a key in his robes."
1034msgstr ""
1035
1036#. [message]: speaker=Arvith
1037#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:720
1038msgid ""
1039"That may well be the key to the cell they’re holding Baran in! I will take "
1040"it."
1041msgstr ""
1042
1043#. [message]: speaker=Arvith
1044#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:748
1045msgid "It may be important, I best take it."
1046msgstr ""
1047
1048#. [message]: speaker=unit
1049#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:766
1050msgid "This castle seems as dark as a cave!"
1051msgstr ""
1052
1053#. [message]: speaker=narrator
1054#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:772
1055msgid ""
1056"This castle is under a constant, <i>chaotic</i> time of day (equivalent to "
1057"permanent night), except for illuminated hexes adjacent to lit stone walls "
1058"(neutral time of day). Place your units carefully, as your troops will be "
1059"weaker and enemy units stronger."
1060msgstr ""
1061
1062#. [message]: speaker=unit
1063#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:792
1064msgid "Look what I have found in here! I can count a hundred pieces of gold."
1065msgstr ""
1066
1067#. [message]: speaker=unit
1068#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:806
1069msgid "Look what I have found in here! I can count fifty pieces of gold."
1070msgstr ""
1071
1072#. [message]: speaker=unit
1073#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:845
1074msgid "I found Baran. He is in this cell."
1075msgstr ""
1076
1077#. [message]: speaker=Baran
1078#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:856
1079msgid "It’s good to see you, Arvith."
1080msgstr ""
1081
1082#. [message]: speaker=Arvith
1083#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:861
1084msgid "And you too, brother."
1085msgstr ""
1086
1087#. [message]: speaker=Baran
1088#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:867
1089msgid ""
1090"You must be one of Arvith’s men. Please help me get out of this dungeon."
1091msgstr ""
1092
1093#. [message]: speaker=Baran
1094#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:874
1095msgid ""
1096"The accursed dark sorcerer Rotharik has imprisoned me behind this magically "
1097"enhanced iron gate. It can only be opened with the correct key. You must get "
1098"it from him to free me."
1099msgstr ""
1100
1101#. [message]: speaker=Arvith
1102#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:886
1103msgid ""
1104"I have already met, and killed, the sorcerer. Is this the key to which you "
1105"referred?"
1106msgstr ""
1107
1108#. [message]: speaker=Baran
1109#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:890
1110msgid ""
1111"Yes, it is. Come, unlock this cell door, and let us depart this place, "
1112"brother!"
1113msgstr ""
1114
1115#. [message]: speaker=Baran
1116#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:944
1117msgid "Thank you for saving me. I... was not certain you would come."
1118msgstr ""
1119
1120#. [message]: speaker=Arvith
1121#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:949
1122msgid "Have you no faith in your brother, Baran?"
1123msgstr ""
1124
1125#. [message]: speaker=Baran
1126#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:954
1127msgid ""
1128"It’s not that. Perhaps I deserved to rot here. I failed you. I failed you "
1129"again."
1130msgstr ""
1131
1132#. [message]: speaker=Arvith
1133#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:959
1134msgid ""
1135"That is as may be. But you are my brother still. And... I never doubted you "
1136"would have come for me."
1137msgstr ""
1138
1139#. [message]: speaker=Arvith
1140#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:964
1141msgid ""
1142"It was no great trial, after all. A few elves, one or two dark sorcerers, a "
1143"gang of orcs and some undead. Really just a day’s work for the company."
1144msgstr ""
1145
1146#. [message]: speaker=Baran
1147#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:969
1148msgid "Thank you for coming to my aid. Let us return to the village."
1149msgstr ""
1150
1151#. [unit]: id=Rotharik, type=Orcish Assassin
1152#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1003
1153msgid "Minion of Tairach"
1154msgstr ""
1155
1156#. [message]: speaker=Rotharik
1157#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1015
1158msgid "You are too late! Your brother is already dead! Muahahaha...!"
1159msgstr ""
1160
1161#. [message]: speaker=Arvith
1162#: data/campaigns/Two_Brothers/scenarios/03_Guarded_Castle.cfg:1020
1163msgid "Argh!!"
1164msgstr ""
1165
1166#. [scenario]: id=04_Return_to_the_Village
1167#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:5
1168msgid "Return to the Village"
1169msgstr ""
1170
1171#. [part]
1172#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:26
1173msgid ""
1174"27 V, 363 YW\n"
1175"Excerpt from the journal of Baran of Maghre\n"
1176"\n"
1177"Almost home now. The last week has been full of mixed feelings for me — "
1178"blissful and difficult by turns. It was wonderful to be out of that dungeon "
1179"cell and in the sunlight again without the threat of death or worse hanging "
1180"over my head... but with that behind me, I turned to the almost equally "
1181"daunting task of making amends with my brother.\n"
1182"\n"
1183"Arvith had largely forgiven me by the time he freed me from my cell. All the "
1184"same, it has taken all of the past week for us to rebuild the sense of "
1185"comfort in each other we once had. It is fortunate that we have been able to "
1186"take our time getting back — we gave the Grey Woods a wide berth, and on our "
1187"way around it we traveled through some truly beautiful countryside. It has "
1188"given us plenty of time to talk."
1189msgstr ""
1190
1191#. [part]
1192#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:34
1193msgid ""
1194"27 V, 363 YW\n"
1195"Excerpt from the journal of Baran of Maghre\n"
1196"\n"
1197"Though I am more at ease now, my thoughts often turn back to Toen Caric. We "
1198"should have been able to repel the orcs without great loss — the pincer "
1199"attack Arvith devised would surely have carried the day but for me. It was "
1200"reckless of me to leave my men behind — I wounded the warlord and forced him "
1201"to flee the field, but the cost far outweighed the gain. Those under my "
1202"command could have been saved if I had remained with them.\n"
1203"\n"
1204"I can hardly blame Arvith for having taken their deaths ill, and I can never "
1205"undo the wrong that I have done, but I suppose that time heals some things. "
1206"We return to the village as brothers once more.\n"
1207"\n"
1208"But I am still troubled. I wonder... is this sense of foreboding I feel "
1209"merely a remnant of my time locked away in that dungeon, or is it a sign of "
1210"something real?"
1211msgstr ""
1212
1213#. [side]: type=Orcish Warlord, id=Tairach
1214#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:87
1215#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:56
1216msgid "Tairach"
1217msgstr "Tairach"
1218
1219#. [side]: type=Longbowman, id=Reeve Hoban
1220#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:116
1221msgid "Reeve Hoban"
1222msgstr ""
1223
1224#. [objective]: condition=win
1225#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:139
1226msgid "Find out what is happening in the village"
1227msgstr ""
1228
1229#. [objectives]
1230#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:155
1231msgid ""
1232"Recruit or Recall some high-move units to be able to see as far as possible "
1233"through the fog for approaching units."
1234msgstr ""
1235
1236#. [message]: speaker=Arvith
1237#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:171
1238msgid ""
1239"There. The village is just across those hills, and already I see men coming "
1240"to greet us!"
1241msgstr ""
1242
1243#. [message]: speaker=Baran
1244#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:176
1245msgid ""
1246"No, they are fleeing from something. We must find out what is happening over "
1247"there!"
1248msgstr ""
1249
1250#. [message]: speaker=Arvith
1251#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:181
1252msgid "Men! Ready your arms!"
1253msgstr ""
1254
1255#. [message]: speaker=Baran
1256#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:186
1257msgid "We should find Reeve Hoban. Maybe he knows what is going on here."
1258msgstr ""
1259
1260#. [message]: speaker=second_unit
1261#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:201
1262msgid "We’re almost there!"
1263msgstr ""
1264
1265#. [message]: speaker=Baran
1266#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:206
1267msgid "That warlord! It’s..."
1268msgstr ""
1269
1270#. [message]: speaker=Arvith
1271#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:211
1272msgid "Yes, I’d know that face anywhere. Especially after what you did to it."
1273msgstr ""
1274
1275#. [message]: speaker=Baran
1276#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:216
1277msgid "The warlord from Toen Caric."
1278msgstr ""
1279
1280#. [message]: speaker=Tairach
1281#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:221
1282msgid "You! The mage who scarred me with fire! KILL THEM!"
1283msgstr ""
1284
1285#. [message]: speaker=Baran
1286#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:226
1287msgid "Let’s finish what we started, brother."
1288msgstr ""
1289
1290#. [message]: speaker=Arvith
1291#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:231
1292msgid "Aye. I’ll be the right arm, and you’ll be the left. Let’s go!"
1293msgstr ""
1294
1295#. [message]: speaker=Reeve Hoban
1296#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:250
1297msgid "I am glad to see you returned."
1298msgstr ""
1299
1300#. [message]: speaker=Baran
1301#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:255
1302msgid "No gladder than I am to be here. But what has happened to Maghre?"
1303msgstr ""
1304
1305#. [message]: speaker=Reeve Hoban
1306#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:260
1307msgid ""
1308"Soon after you departed we were beset by orcs. With half the men of Maghre "
1309"gone, we could not stop them."
1310msgstr ""
1311
1312#. [message]: speaker=Reeve Hoban
1313#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:265
1314msgid ""
1315"The orcish warlord aims to enslave us. We will not be able to hold out for "
1316"much longer."
1317msgstr ""
1318
1319#. [message]: speaker=Reeve Hoban
1320#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:270
1321msgid ""
1322"Have a care, his men are fell fighters and have killed many. Very few remain "
1323"who can bear arms, but I will send them to aid you in battle."
1324msgstr ""
1325
1326#. [objective]: condition=win
1327#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:284
1328msgid "Slay the Orcish Warlord to free the village"
1329msgstr ""
1330
1331#. [objectives]
1332#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:300
1333msgid "You can use Reeve Hoban’s keep to recruit or recall additional units."
1334msgstr ""
1335
1336#. [message]: speaker=Tairach
1337#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:341
1338msgid "Today, you shall pay for disfiguring my face, mage!"
1339msgstr ""
1340
1341#. [message]: speaker=Baran
1342#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:346
1343msgid ""
1344"I have already paid with the lives of my men at Toen Caric. It is time I "
1345"righted that mistake and finished this once and for all."
1346msgstr ""
1347
1348#. [message]: speaker=Arvith
1349#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:355
1350msgid ""
1351"It is finished. We’ve defeated him at last. It was good to have you at my "
1352"side, Baran."
1353msgstr ""
1354
1355#. [message]: speaker=Baran
1356#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:360
1357msgid ""
1358"So much has been destroyed. It will be difficult to repair all that the orcs "
1359"and undead have wrecked. And they could come again."
1360msgstr ""
1361
1362#. [message]: speaker=Arvith
1363#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:365
1364msgid ""
1365"I must go back to earning my living. But we have our amulets, little "
1366"brother. If you are beset again, I will come."
1367msgstr ""
1368
1369#. [message]: speaker=Arvith
1370#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:383
1371msgid "I don’t think we can rescue anyone from these villages. It is too late."
1372msgstr ""
1373
1374#. [message]: speaker=Baran
1375#: data/campaigns/Two_Brothers/scenarios/04_Return_to_the_Village.cfg:388
1376msgid "I was too weak to protect these people. Oh, why did this happen to me?!"
1377msgstr ""
1378
1379#. [scenario]: id=05_Epilogue
1380#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:5
1381msgid "A Tale of Two Brothers — Epilogue"
1382msgstr ""
1383
1384#. [part]
1385#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:18
1386msgid ""
1387"22 IX, 365 YW\n"
1388"Excerpt from the journal of Arvith of Maghre\n"
1389"\n"
1390"Maghre is looking much better than the last time I saw it. Baran has done "
1391"wonders in two years. The village is rebuilt, and the surrounding farmlands "
1392"are restored and reoccupied. Despite my brother’s worries, our people have "
1393"faced no new threats in that time.\n"
1394"\n"
1395"It has been more difficult to stay away in those two years, but I have my "
1396"calling and Baran has his, and we have had little opportunity to meet again. "
1397"But as the company and I are passing through this part of the kingdom with a "
1398"new patron, I have asked leave of him to visit my brother and he gave it."
1399msgstr ""
1400
1401#. [part]
1402#: data/campaigns/Two_Brothers/scenarios/05_Epilogue.cfg:27
1403msgid ""
1404"22 IX, 365 YW\n"
1405"Excerpt from the journal of Arvith of Maghre\n"
1406"\n"
1407"This patron is, of all things, an elf. I never thought I’d befriend one, but "
1408"he is less arrogant than the rest. Kalenz, he calls himself. He’s seen too "
1409"much; I can tell that just by meeting his eyes. I think we will have to work "
1410"for our pay soon.\n"
1411"\n"
1412"In the meantime, though, it’s good to relax and enjoy the peace."
1413msgstr ""
1414
1415#: data/campaigns/Two_Brothers/utils/characters.cfg:6
1416msgid "Arvith"
1417msgstr ""
1418
1419#. [message]: speaker=Arvith
1420#: data/campaigns/Two_Brothers/utils/characters.cfg:21
1421msgid "All is lost now that I am dead..."
1422msgstr ""
1423
1424#. [message]: speaker=Baran
1425#: data/campaigns/Two_Brothers/utils/characters.cfg:39
1426msgid "It is over, I am vanquished."
1427msgstr ""
1428
1429#. [unit]: id=Baran, type=Red Mage
1430#: data/campaigns/Two_Brothers/utils/characters.cfg:128
1431msgid "Baran"
1432msgstr ""
1433
1434#: data/campaigns/Two_Brothers/utils/macros.cfg:4
1435msgid "Hint:"
1436msgstr ""
1437
1438#~ msgid "$first_password_1|!"
1439#~ msgstr "$first_password_1|!"
1440
1441#~ msgid "$first_password_2|!"
1442#~ msgstr "$first_password_2|!"
1443
1444#~ msgid "$first_password_3|!"
1445#~ msgstr "$first_password_3|!"
1446
1447#~ msgid "$first_password_4|!"
1448#~ msgstr "$first_password_4|!"
1449
1450#~ msgid "$second_password_1|!"
1451#~ msgstr "$second_password_1|!"
1452
1453#~ msgid "$second_password_2|!"
1454#~ msgstr "$second_password_2|!"
1455
1456#~ msgid "$second_password_3|!"
1457#~ msgstr "$second_password_3|!"
1458
1459#~ msgid "$second_password_4|!"
1460#~ msgstr "$second_password_4|!"
1461
1462#~ msgid "Arne"
1463#~ msgstr "Arne"
1464
1465#~ msgid "Bjarn"
1466#~ msgstr "Bjarn"
1467
1468#~ msgid "Fargus"
1469#~ msgstr "Fargus"
1470
1471#~ msgid "Erik"
1472#~ msgstr "Erik"
1473
1474#~ msgid "Heine"
1475#~ msgstr "Heine"
1476
1477#~ msgid "Magnus"
1478#~ msgstr "Magnus"
1479