1 /*
2    Copyright (C) 2017-2018 the Battle for Wesnoth Project https://www.wesnoth.org/
3 
4    This program is free software; you can redistribute it and/or modify
5    it under the terms of the GNU General Public License as published by
6    the Free Software Foundation; either version 2 of the License, or
7    (at your option) any later version.
8    This program is distributed in the hope that it will be useful,
9    but WITHOUT ANY WARRANTY.
10 
11    See the COPYING file for more details.
12 */
13 
14 #pragma once
15 
16 #include "undo_action.hpp"
17 #include "shroud_clearing_action.hpp"
18 #include "units/ptr.hpp"
19 #include "units/types.hpp"
20 
21 namespace actions
22 {
23 namespace undo
24 {
25 
26 struct recruit_action : undo_action, shroud_clearing_action
27 {
28 	const unit_type & u_type;
29 	map_location recruit_from;
30 
31 
32 	recruit_action(const unit_const_ptr recruited, const map_location& loc,
33 	               const map_location& from, int orig_village_owner, bool time_bonus);
34 	recruit_action(const config & cfg, const unit_type & type, const map_location& from);
get_typeactions::undo::recruit_action35 	virtual const char* get_type() const { return "recruit"; }
~recruit_actionactions::undo::recruit_action36 	virtual ~recruit_action() {}
37 
38 	/// Writes this into the provided config.
39 	virtual void write(config & cfg) const;
40 
41 	/// Undoes this action.
42 	virtual bool undo(int side);
43 };
44 
45 }
46 }
47