1 2########################################## 3## configuration file for shield corona 4########################################## 5 6>>section_enter<< SET_MAP 7sequences = \ 8 IDLE_DELAY, \ 9 IDLE_01, IDLE_02, IDLE_03, IDLE_04, \ 10 DEFENSE_01, DEFENSE_02, DEFENSE_03, DEFENSE_04, \ 11 DEFENSE_05, DEFENSE_06, DEFENSE_07, DEFENSE_08 12objectID = SHIELD_CORONA 13>>end<< 14>>section_leave<< SET_MAP 15 16################## 17## animations of idle corona 18 19>>section_enter<< IDLE_DELAY 20frames = idle/idle_delay_%d.png 21indices = 0, 0 22hotspot = 0, 0 23>>end<< 24>>section_leave<< IDLE_DELAY 25 26>>section_enter<< IDLE_01 27frames = idle/idle_01_%02d.png 28indices = 0, 26 29hotspot = 22, 22 30>>end<< 31>>section_leave<< IDLE_01 32 33>>section_enter<< IDLE_02 34frames = idle/idle_02_%02d.png 35indices = 0, 9 36hotspot = 12, 9 37>>end<< 38>>section_leave<< IDLE_02 39 40>>section_enter<< IDLE_03 41frames = idle/idle_03_%02d.png 42indices = 1, 13 43hotspot = 22, 22 44>>end<< 45>>section_leave<< IDLE_03 46 47>>section_enter<< IDLE_04 48frames = idle/idle_04_%02d.png 49indices = 1, 14 50hotspot = 22, 22 51>>end<< 52>>section_leave<< IDLE_04 53 54################## 55## animations of active corona 56 57>>section_enter<< DEFENSE_01 58frames = defense/def_01_%02d.png 59indices = 0, 8 60hotspot = 21, 21 61>>end<< 62>>section_leave<< DEFENSE_01 63 64>>section_enter<< DEFENSE_02 65frames = defense/def_02_%02d.png 66indices = 0, 8 67hotspot = 21, 21 68>>end<< 69>>section_leave<< DEFENSE_02 70 71>>section_enter<< DEFENSE_03 72frames = defense/def_03_%02d.png 73indices = 0, 8 74hotspot = 21, 21 75>>end<< 76>>section_leave<< DEFENSE_03 77 78>>section_enter<< DEFENSE_04 79frames = defense/def_04_%02d.png 80indices = 0, 8 81hotspot = 21, 21 82>>end<< 83>>section_leave<< DEFENSE_04 84 85>>section_enter<< DEFENSE_05 86frames = defense/def_05_%02d.png 87indices = 0, 8 88hotspot = 21, 21 89>>end<< 90>>section_leave<< DEFENSE_05 91 92>>section_enter<< DEFENSE_06 93frames = defense/def_06_%02d.png 94indices = 0, 8 95hotspot = 21, 21 96>>end<< 97>>section_leave<< DEFENSE_06 98 99>>section_enter<< DEFENSE_07 100frames = defense/def_07_%02d.png 101indices = 0, 8 102hotspot = 21, 21 103>>end<< 104>>section_leave<< DEFENSE_07 105 106>>section_enter<< DEFENSE_08 107frames = defense/def_08_%02d.png 108indices = 0, 8 109hotspot = 21, 21 110>>end<< 111>>section_leave<< DEFENSE_08 112