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curses/H03-May-2022-4,1003,220

doc/H03-May-2022-34,30727,734

images/H03-May-2022-7645

kernel/H03-May-2022-116,59787,352

lib/H03-May-2022-111,57592,577

misc/H03-May-2022-969724

pkg/H03-May-2022-3,9903,415

sdl/H03-May-2022-11,5829,280

sounds/H03-May-2022-

tcltk/H03-May-2022-45,27334,513

test/H03-May-2022-4,1503,353

x11/H03-May-2022-23,59419,149

COPYINGH A D21-Nov-200417.6 KiB340281

ChangeLogH A D12-Jun-200562.5 KiB1,4481,229

Makefile.inH A D03-May-20228.4 KiB368290

NEWSH A D25-Nov-200419.4 KiB490357

READMEH A D25-Nov-20045.2 KiB12291

aclocal.m4H A D21-Nov-200429.6 KiB897832

configureH A D03-May-2022247.7 KiB8,5177,003

configure.inH A D01-May-200516.3 KiB537481

move-if-changeH A D21-Nov-2004129 1614

README

1Welcome to Xconq version 7.5 Prerelease!
2
3Xconq is a general strategy game system.  It is a complete system that
4includes all the components: a portable engine, graphical interfaces
5for Unix/Linux/X11, Macintosh, and Windows, multiple AIs, networking
6for multi-player games, and an extensive games library.
7
8In addition to Xconq's "default" game, which is similar to the
9classic Empire/Empire Deluxe games of years ago, the games library
10includes games for ancient civilizations, the Peloponnesian War, the
11Roman Civil War, Frederician strategy, Napoleonic strategy, Gettysburg
12at a brigade scale, the Russian revolution, the Normandy invasion,
13WWII at scales from tactical to grand strategic, Beirut street
14fighting, voyages of discovery, African exploration, and many others,
15including space and fantasy games.
16
17As befits its emphasis on strategy, Xconq's forte is turn-based play
18using overhead views of a tiled world.  The world is basically
19two-dimensional, although varying elevations are available for games
20that need elevation effects or line-of-sight.  Xconq is especially
21interesting for games about unusual or lesser-known strategic
22situations; it is unique in providing a single system for modelling
23the conflicts and strategies of any period in history.
24
25Xconq games may include hundreds of types of units, hundreds of
26materials (ammo, fuel, etc), hundreds of types of terrain, and
27hundreds of types of technological advances.  Worlds may be up to
2832,767 x 32,767 in size, over a billion cells (hexagons)!  The largest
29map currently in the library is a monster 800x320 map of the Earth.
30Xconq can also synthesize new worlds for its games.
31
32Up to 31 sides may participate in a game, with any mix of human and AI
33players.  Xconq networking is peer-to-peer, so no separate server is
34required.
35
36To set up new types of games, Xconq includes an interpreter for a game
37design language (GDL).  While the syntax resembles Lisp, GDL is a
38declarative language, where you create a game just by defining the
39properties of types and objects, and then filling in tables describing
40their interactions.  There are literally hundreds of properties
41available, and hundreds of tables relating units, materials, terrain,
42and advances.  Xconq is capable of emulating many other strategy
43games, and Xconq's generic AI includes the ability to analyze a set of
44rules and to figure out (usually!) how to play it.
45
46In addition, the game designer gets a collection of nearly a thousand
47graphic images available for use in games, including unit icons,
48terrain tiles, and national emblems.  It's also easy to import
49additional graphics content of your choice.
50
51To help keep the both new and experienced designers from being lost in
52the complexity, Xconq includes a game designer's manual that describes
53all of this machinery in detail.
54
55If you are compiling your own of Xconq from sources, you may wish to
56look at the INSTALL files in the doc directory.  Xconq has been tested
57in a wide variety of systems and environments, including most versions of
58Unix, Linux, Macintosh (PowerPC only), and Windows.
59
60Once Xconq is installed, depending on your system you should be able
61to either type "xconq" at a shell or click on the program's icon.  The
62program will guide you the rest of the way.  If this is your first
63time playing Xconq, choose the "Introductory" game; this is a simple
64preset scenario that uses the standard rules.
65
66There are also alternative user interfaces for Xconq.  The Curses interface
67can be used in terminals and text consoles; it is generally invoked as
68"cconq".  The SDL interface is being developed as a sleeker, faster, easier-
69to-use replacement to the Tcl/Tk interface; it can be invoked as "sdlconq",
70or, on Windows, by locating it in "Start Menu | Programs" as
71"Xconq (Experimental)".
72
73Xconq calls several different sites home.  For a number of years now, Xconq
74has been found at
75
76	http://sources.redhat.com/xconq
77
78But, this is not its only home, and most development is now taking place at
79
80	http://sourceforge.net/projects/xconq
81
82and discussion and news can be found at
83
84	http://www.xconq.org
85
86These pages include information about new versions of Xconq, screenshots,
87online versions of the manuals, and so forth.
88
89A number of mailing lists are available.  Information on these lists can
90be found at
91
92	http://sourceforge.net/mail/?group_id=124062
93
94and at
95
96	http://sources.redhat.com/xconq/lists.html
97
98Xconq is free software, and is licensed under the Gnu Public License,
99version 2; see the file COPYING for more details.
100
101Since Xconq is free, you can copy it, hack on it, and redistribute the
102hacked version as you like; but PLEASE identify clearly any changes
103you make to an "official" release - this will be of immeasurable help
104to me, other Xconq hackers, and users.  I always enjoy hearing about
105and seeing any improvements, fixes, or suggestions, and will try to
106incorporate the best ones into future versions of Xconq.
107
108
109						Stan Shebs
110						shebs@shebs.cnchost.com
111
112						(with updates by)
113						Eric McDonald
114						mcdonald@phy.cmich.edu
115
116
117Thanks to the many Xconq players and hackers around the net who have
118contributed literally hundreds of suggestions, fixes, and improvements
119since Xconq's first release to comp.sources.games in 1987.  The manual
120includes more detailed acknowledgments.
121
122