• Home
  • History
  • Annotate
Name Date Size #Lines LOC

..03-May-2022-

Dino.adH A D10-Jul-1999361 1918

Dino.cH A D29-Jul-199930.5 KiB1,2301,098

Dino.hH A D29-Jul-19992.5 KiB9856

Dino2d.cH A D29-Jul-199921.4 KiB644582

Dino2d.hH A D29-Jul-19991.3 KiB467

Dino2dP.hH A D29-Jul-19991.9 KiB7133

Dino3d.cH A D29-Jul-199935 KiB1,043956

Dino3d.hH A D29-Jul-19991.3 KiB467

Dino3dP.hH A D29-Jul-19992 KiB7536

DinoP.hH A D29-Jul-19995.7 KiB203146

DinoU.cH A D29-Jul-19996.5 KiB275215

ImakefileH A D10-Jul-19994.2 KiB152124

Makefile.inH A D10-Aug-19996.7 KiB264150

READMEH A D11-Aug-19994.1 KiB11487

config.guessH A D16-Jun-199919.9 KiB694598

config.subH A D16-Jun-199918.8 KiB928817

configureH A D10-Aug-199977.4 KiB2,6282,142

configure.inH A D10-Aug-199912.7 KiB463421

dino.scoresH A D16-Jun-199984 76

dino.xbmH A D16-Jun-19993.2 KiB4746

install-shH A D16-Jun-19995.5 KiB251152

make.comH A D16-Jun-19995.6 KiB213212

mkinstalldirsH A D16-Jun-1999579 3119

mouse-l.xbmH A D16-Jun-1999302 76

mouse-r.xbmH A D16-Jun-1999305 76

rngs.cH A D29-Jul-1999590 2913

xdino.cH A D29-Jul-199915.2 KiB533466

xdino.manH A D29-Jul-19998.6 KiB238214

xmdino.cH A D29-Jul-199920.4 KiB683602

README

1  X-BASED DINOSAUR CUBE
2  =====================  Dino X widgets, V5.5.2
3
4Primary site: ftp://ftp.tux.org/pub/tux/bagleyd/xpuzzles
5Secondary site: ftp://ftp.x.org/contrib/games/puzzles
6Web page: http://www.tux.org/~bagleyd/puzzles.html
7Maintainer: David A. Bagley <bagleyd@tux.org>
8
9  It has been tested on the following platforms:
10    Sun Ultra       SunOS 5.6-5.7
11    PC  Pentium     Linux 2.0.9
12    IBM PowerPC     AIX 4.3.1.0
13    HP  898         HP-UX 10.20
14
15  Previous versions tested on:
16    Sun SPARC       SunOS 5.5.1 (X11R5 & X11R6)
17    Sun SPARC       SunOS 4.1.3
18    PC  486         Linux 1.2.13(*)
19    DEC VAX & ALPHA VMS 6.1
20    HP  3xx & 700   HP-UX 9.01
21
22    * Keypad may not work, since various keycodes may not be defined
23      by default.  Check that "KP_1 - KP_9, Home, Up, Prior, Left,
24      Begin, Right, End, Down, Next" are defined towards the end of
25      /usr/lib/X11/etc/xmodmap.std .  If not defined
26      cp /usr/lib/X11/etc/xmodmap.std /usr/lib/X11/xinit/.Xmodmap
27      and then motify this or create your own at ${HOME}/.Xmodmap .
28      You should just have to uncomment them (get rid of some '!').
29      This should be done before X is started.  Also it may work better
30      with the Num-Lock on.
31
32  If you have to do any editing to get this to work, please mail me
33  the changes.
34
35HOW TO BUILD?
36
37  An ANSI C compiler is required for build.
38
39  To build, it should be easy.  There are 3 choices.
40
41    configure:
42      Relatively new so there is a good possiblity that it is not set up
43      correctly on your system.  You may want to set SCOREFILE and DATAFILE
44      in Makefile.in .
45
46      configure ; make
47
48    imake:
49      Sometimes this is not setup correctly by the distributer ... i.e. not
50      my fault.  You may want to set SCOREFILE and DATAFILE in Imakefile .
51      If you have Motif you may want to do this quick edit in the Imakefile:
52        Uncomment line "#define XpmLibrary".
53
54      xmkmf ; make
55
56    make.com (VMS users only):
57      You may want to set SCOREFILE and DATAFILE in make.com .
58
59      @make
60
61  Then just run "xdino" (or "xmdino" if you have Motif).
62  If you do a "make install" "SCOREFILE" and "DATAFILE" must be
63  set correctly.
64
65  You should have Dino.ad copied to $(HOME)/Dino or
66  /usr/lib/X11/app-defaults/Dino to run, especially if the background
67  is similar to one of the faces. Edit this file for your preferences.
68  You might want to move xdino into /usr/bin/X11 (or wherever your
69  X binaries are).
70  You might also want to move xdino.man to /usr/man/man6/xdino.6
71
72  Try resizing the cube. Notice the puzzle resizes to take advantage
73  of the "room" available.
74
75  If you were looking for a auto-solver, sorry.  If you know of one
76  let me know.
77
78  Also a tesseract (4D cube) would be nice. (Does such an analog exist
79  for 4d?)
80
81  Personally, I have solved "Period 3" mode using this program.
82  The "Period 2" mode was suggested by Derek Bosch <bosch@sgi.com>.
83  The physical puzzle ("Period 3") is now available.  It is called
84  a Triangle - 4 Cube - Dinosaur with colored dinosaurs on it, (or
85  Triangle - 4 Cube - 6 Colors with solid colors, (a 4 color and a
86  2 color are also available with point oriented coloring)).
87
88  Refer to the man page for detailed command line options.
89
90  If you want further information on puzzles, I'll be glad :-) to send
91  it to you.
92
93FOUND A BUG?
94
95  Send bugs reports and fixes to the author. For bugs, please include
96  as much information as to their location as possible, since I may not
97  have the resources to duplicate the them.
98
99HISTORY
100
101  [Aug 11, 99]  V5.5.2: Fixed runtime library problems when using configure.
102  [Jun 20, 99]  V5.5: Added -rv, fixed flashing on mono.
103  [Jan 01, 97]  V5.4: Username, concurrency check, configure, man page
104    updates.
105  [Aug 01, 96]  V5.3.2: Fixed drag and drop bug.
106  [Apr 08, 96]  V5.3: Minor changes.
107  [Jan 31, 96]  V5.2: Puzzle can now moved by a more intuitive drag and
108    drop approach.  Pieces will invert, when selected.
109  [Dec 15, 95]  V5.1: Minor updates, RNG for 32/64 bit, border color
110    to make faces look more realistic.
111  [Oct 06, 95]  V5.0: Xt/Motif, your choice.
112  [May 16, 95]  V4.10: Xt version.
113  [Jun 06, 95]  V4.10.1: Period 2, Both and Orient modes added.
114