xhexagons.man
##
Copyright (c) 1994 - 99 David Albert Bagley
All Rights Reserved
Permission to use, copy, modify, and distribute this software and
its documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and
that both that copyright notice and this permission notice appear in
supporting documentation, and that the name of the author not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
This program is distributed in the hope that it will be "playable",
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
The puzzle was thought up by the author, though he believes he saw one in a toy museum in Germany or Austria. Also Bernhard Wiezorke has the "Hexafax, the New Fifteen Puzzle" which is similar.
If in nocorners mode: Click "mouse-left" button to move a tile. One can move more than one tile at a time and one is not constrained by parity.
Click "mouse-right" button, or press "R" or "r" keys, to randomize the puzzle. One must double click on "mouse-right" if the puzzle is being worked on.
Press "I" or "i" keys to increase the number of tiles.
Press "D" or "d" keys to decrease the number of tiles.
Press "C" or "c" keys to toggle corners mode. (Default is on).
"S" or "s" keys reserved for the auto-solver (unimplemented).
Press "U" or "u" keys to undo move.
Press "G" or "g" keys to get a saved puzzle.
Press "W" or "w" keys to write or save a puzzle.
Press "Q", "q", or "CTRL-C" keys to kill program.
Use the key pad, "R" keys, or arrow keys to move without the mouse.
Key pad is defined for Hexagons as:
7 9 Upper Left, Upper Right ^ 4< >6 Left, Right v 1 3 Lower Left, Lower Right
The title is in the following format (non-motif version):
xhexagons: <size> @ (<Number of moves>/{<Record number of moves> <username>|"NEVER noaccess"}) - <Comment>
8 -geometry {+|-}X{+|-}Y This option sets the initial position of the hexagons window (resource name "geometry").
8 -display host:dpy This option specifies the X server to contact.
8 -{foreground|fg} color This option specifies the foreground of the hexagons window (resource name "foreground").
8 -{background|bg} color This option specifies the background of the hexagons window (resource name "background").
8 -{border|bd} color This option specifies the border color of the tiles in the hexagons window (resource name "borderColor").
8 -tile color This option specifies the tile color of the tiles in the hexagons window (resource name "tileColor").
8 -size <int> This option allows you to change the number of hexagons in a row (resource name "sizeA").
8 -corners This option specifies the mode where movement is very restrictive (resource name "corners").
8 -nocorners This option specifies the mode where movement is very easy (resource name "corners").
8 -base int This option specifies the base used (default is base 10) (resource name "base").
8 -username string This option specifies the user name for any records made or else it will get your login name (resource name "userName").
size: 1-12 <number of tiles in a row>
corners: 0-1 <0 false, 1 true; if 0 then hexagon corners are all snipped>
moves: 0-MAXINT <total number of moves> startingPosition: <array where 0 is the empty space for the HIGH hexagon and -1 is the empty space for the LOW hexagon>
move #: <direction>
X(1), xrubik(6), xskewb(6), xdino(6), xpyraminx(6), xoct(6), xmball(6), xmlink(6), xpanex(6), xcubes(6), xtriangles(6), xabacus(1)
\*R Copyright 1994-99, David Albert Bagley
Send bugs (or their reports, or fixes) to the author
David Albert Bagley, <bagleyd@tux.org>